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Star Trek Online: Beta Key Sweepstakes!
News Discussion « General Discussion 12/29/09 6:59:53 AM
I live in Sweden and was able to enter the contest just fine. Did I miss something? ^^ |
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Why does everyone hate World of Warcraft? It obviously can't be that bad if...
General Discussion « World of Warcraft 12/22/09 12:45:17 AM
Lots of people eat at Burger King or McDonalds, doesn't make it 'good' food... |
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hard = complex game mechanics, real chance of failing at something (like quests etc) what is usually referred to has hard is almost always stuff that requires an insane time committment, but could be done by a monkey, so ...^^ Personally, I like my video games to be fun, enjoyable and with a bit of a challenge, but not to an extent where I need to study spreadsheets and read forums to find the fotm build... |
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ok, here is my advise... stop trying! Grab a copy of Dragon age: Origins, or Assassins Creed 2, whatever... MMOs have been so stale in recent years that I find it impossible to find anything that is new, exciting and an actual evolution - gameplay wise. Some ol', same ol'
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Should People Who Use Darkfall Advertising Links Get Them Removed / Posts Deleted?
The Pub at MMORPG.COM « General Discussion 11/18/09 1:19:35 AM
I have no problems whatsoever with MMORPG.com being filled with ads - the site has to make money to stay afloat. But if people start running their own ad campaings in this forum - that should be dealt with, imho. I guess a number of users here have their own companies - what's to stop them from spreading ads here as well?
So yes, remove these darkfall ads. . |
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Star Trek Online: Starship Tactics Trailer -- Part One
News Discussion « General Discussion 11/17/09 11:38:19 PM
boohoo - a 'tank' ship, a 'dps' ship, a 'debuff' ship? Wtf?! ... How on Earth can one take this rich franchise and boil it down to WoW in space? KNowing myself, I will try it anyway - but I still have to see something that gets me really excited about this title (less arcade, more RPG). |
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Why do most new Sandbox MMORPG (not Sci-F) seem to fail at the masses?
The Pub at MMORPG.COM « General Discussion 11/02/09 1:14:41 PM
- not as 'accessible' - 'rewards' are not dangled in front of the player (the next 'level up', quest chains, etc) - lack of quality (?) - rely much more on well-thoughout game mechanics - often (?) PvP focused, which not everyone enjoys
I guess a sandbox game you need to learn how to 'play' - explore the game mechanics to see what works for you. In more themepark oriented games you log in and it's quite clear what is expected from you. You keep going from quest to quest, level to level - and that is the motivation ('reward' , if you will). It's rarely about immersion, but a more direct way to get the feeling of 'success' and accomplishment. People like that feeling... |
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Warhammer Online: Age of Reckoning: Now Available for Macs!
News Discussion « General Discussion 10/29/09 1:48:17 AM
Originally posted by IAmMMO
Considering that OsX is a unix variant, this shows your understanding (or lack therefor) of operating systems... That aside, I actually don't think that it was a lot of work for Mythic to port WAR to Mac, since they use a commercial software package that 'simply' wraps the Windows code into something processable by OsX. A bit like a stand-alone-version of WINE, I think. |
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Originally posted by Stradden
I don't really agree with that. To me a review should be an objective report on a game, using pre-defined scoring categories and a standardized scoring scale. Now, that's certainly a bit optimistic, but I think the recent reviews published here don't do this otherwise great site justice.... |
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grind = lack of content - for me, anyway. Companies got away with it in the early days, but with improving technology, commercially available MMO-kits to reduce some aspects of development and so on I personally don't accept that anymore. It's lazyness and a lack of skill/vision. Some players enjoy such mindless tasks and get some kind of rewarding feeling from it, but I sure as hell don't... |
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Originally posted by nate1980 See, normally I don't quote that much text, but in this discussion (28 pages, wtf...) this is one of the few comments that make a lot of sense and should be enough to conclude this otherwise rather inarticulate and thus pointless debate. Haven't played the game myself but even I can tell that the review fails at being objective and mixes information too much with very subjective opinions. Writing a 'real' review is hard, I totally get that - so that means not everybody can or should do it.... |
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Would you play a MMO with these Graphics?
The Pub at MMORPG.COM « General Discussion 10/16/09 1:47:49 PM
Hi, well, making an MMO is a fairly ambitious task, I'd say. You do learn alot making your own engine of course, but the complexity of engine, networking code etc is a bit much for one person to handle if you also want to build a functioning, fun game.
Here is a suggestion: https://www.garagegames.com/products/torque-3d/tgea I think there is even an add-on that provides you with much of the code needed to turn the game into an MMO. If you consider the time it would take you just to get a half-way decent engine coded, I'd say it's worth the investment. Good luck! |
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Aion: Poll Reveals Significant Retention Rate
News Discussion « General Discussion 10/13/09 6:11:55 AM
The only thing that this thread and the poll show is that a lot of people don't know how to do/interpret statistics, including the OP - starting with the usage of the term "significant". |
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...those gamers who can afford it and understand that companies need money to make more games in the future... |
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How you guys did not see this coming I will never understand ^^ |
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Star Trek Online: Crew and Bridge Officer Details
News Discussion « General Discussion 10/13/09 1:13:16 AM
...this just doesn't sound...right... I do see the rationale behind designing ships to be basically solo-elements, but that imho doesn't really capture the Star Trek idea. So it boils down to Cryptic doing a space MMO in a Star Trek skin to make quick cash, rather than trying to capture the spirit of the shows. And before someone comes to say "but it would be boring or technically unfeasable", then I'd like to say "If you can't do it right, don't bother doing it at all". Well, my opinion anyway - I'm sure they'll produce something that a bunch of people will be able to enjoy. |
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well, your questions show that you haven't read up at all on either game - I suggest you do that before asking more specific things. You can't really expect people to do the work for you. The time it takes someone to really do any of these questions justice would be longer than it would take you to quickly read up on the basics of either game. Anyhow, since you are a WoW player, Aion is much closer to what you would probably expect from an MMO. FE is quite sandboxy and will feel very unfamiliar and probably even frustrating. |
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Star Trek Online: Latest Information Recap
News Discussion « General Discussion 9/14/09 11:11:49 AM
I am by no means a Trek nerd - I have watched the major movies, TNG and a bit of Voyager and of course the original series - but even with this new material presented here I am still left with the impression that the developers just don't get what Star Trek is about... Looks like straight-forward arcade action to me, whereas a complex 'metagame' is what would make a Star Trek game truly "star-trekky". |
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Originally posted by JesterDarkly END OF THREAD
Thank you ^^ |
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Thanks to the OP for a well-articulated opinion (a rare thing on MMORPG.com for sure...). I also agree with his statement that the mechanics he described are a step back. And btw, why do people think that features from EQ/UO/DAoC are what defines MMORPGs?! As I see it they were a first step into what should become a much better product - with improving technology and a better understanding of what makes such a game fun and immersive. The original idea, imho, was to transport the player into a virtual , story-rich (fantasy) world - and to me that is not about being squeezed through a quest tunnel (well put, OP) and massacre the same mobs over and over for no apparent reason whatsoever. |
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