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All Posts by Narc1

All Posts by Narc1

3 Pages 1 2 3 »
42 posts found

kind of surprised by the rating, 8.7 seems pretty high for this game. Felt more like a 7 to me, the graphics are great, the classes are kind of interesting but the grinding later on is a huge detraction for me. Its basically the cap that I hit and then stop playing because grinding on mobs is dull without some kind of shade of questing.

Originally posted by uidLuc1d

Never had a queue, oh wait, thats because I intentionally rolled on a low pop server...  like an intelligent person would do..

...you know, instead of intentionally rolling on a high pop server then spending the rest of the evening whining about the queue times on forums...

 

right...enjoy being the only person playing on your server 6 months down the line when that low pop server has canceled subscribers and they won't merge your server

friend of mine let me install his game on my PC so that I could play his account when he was at work (conveniently in the evenings) and after playing some of the open beta and now the pre release I don't think I'll be picking it up. It all feels too generic and has the "I've done this before" feel to it. I've played several mmo's in the past 10 years from SWG, WoW, EQ, AoC, WAR, etc and this one feels like just another notch, nothing really new, nothing different other than the flight gimmick. I guess most people are just super excited that its a new MMO coming out rather than a truly revolutionary mmo.

not sure yet, if it turns into a glorified Guild Wars (way too much instancing) or Diablo 2+ then no, thats not worth my money.

the way its looking right now, it seems like the monthly fee is the entire answer to this question. Its a shame its looking like a glorified guild wars, no hate to that game but its not an MMO. Instanced gameplay is a part of MMOs but games with massive world know how to limit instancing so that you don't feel like your in an instance. This game has fail written all over it.

I know many MMO's present these nonsense numbers but WoW is truly to blame for this. I mean they still spout off about 11 million accounts/copies sold but how many players are playing right now ? That's what I want game devs to disclose and its why I join high population servers whenever I play a game because a medium or lower brings the risk of dying popularity and then nobody to group with making me quit too. There should be some kind of rule passed that they should disclose subscriber numbers or amount of accounts tied to a certain server (not character amounts if one account can have 8 characters on a server).

Originally posted by highlands123

The only reason I ask is since seeing that cinematic trailer...and then reading all the post on the official TOR...talking smack about how the sith are going to dominate etc....the maturity level seems to be lacking..it reminds me of WOW. I am already thinking the safe way to play it is play a jedi as opposed to the sith since most of the comments were coming from future sith players. Right now I am playing LOTRO and the community seems much more mature compared to WOW, which is a huge plus. Everyone is talking about endgame with this game..well for me..community is a huge selling point.

 

So whats everyone thoughts on what the TOR community will be like?

 

itllbe like any other game, stop making generalized comments. I play WoW and these "immature" gamers are much less frequent than you seem to think.  If theres immature players itll be the star wars geeks that come into this game with an attitude like yours and ultimately ruin the experience for countless people. Theres a reason why WoW works, theres no lore experts in the game touting off obscure information making you wonder what the hell youre doing playing the game.

Originally posted by Moirae

I don't respect WoW and I won't ever respect it. Its mmo's light and its crap. Not to mention the behavior of most of the players is despicable.I'll never play it again. Most people eventually leave the game for better games. The endless raiding is aggravating to say the best.

 

The only thing WoW did was take features of all the other games, dumb them down, and put them into the game.

 

If they make this game yet another carbon copy of WoW with different graphics, like every other new game recently released, I'm going to be severely pissed.

 

PLEASE NO MORE WOW, DEVS. PLEASE GIVE US SOMETHING DIFFERENT.

 

that last statement is SO ironic because WoW revitalized a game genre that was stank with repetition comprising of grinding, grinding and more grinding. You basically want another EQ where content sucks, leveling sucks, and PvP is just ganking. If TOR comes out like that itll sell well for a month then itll be DROPPED. Trust that.

 

Im with you on this one, story is overrated and when it tries to be the focus the gameplay always suffers. Everyone that cries about stories are pve'rs that are content running raid after raid of the same boring content where the oh so great story becomes POINTLESS.  Make the game good, forget the story.

I notice SOE keeps giving me like 2 week free periods every couple of months to go back and try it, I dd a few months ago and I played for a week and then stopped because it was just terrible. For something as huge as Star Wars, there shouldn't be the option to release crap content or change the game so much that 75% of your player base quits on you just because you wanted to copy WoW. I play WoW and sometimes it sucks and you want to get into the star wars universe and just have fun like we used to. Ehh, heres hoping that bioware mmo won't be just hype.

blizzard totally flipped the switch after tbc to make sure everyone can get a chance to do anything in WoW, most people like the OP are crying about this now that those who have normal jobs and don't play WoW hardcore (5+ hours a night) can get a chance to virtually do a pug into raid groups with competent people and experience the content instead of vying for spots or trying to get into a high end raiding guild that will penalize you if you're not on every night. I too was in a guild like yours in tbc where we eventually cleared sunwell about 2 months after it came out and if you weren't in the "core" raid you weren't going, luckily i got in on some but the rigorous schedule was enough to keep me out most of the time. Props to blizzard for making this switch and goodluck to you and your guild in finding what you want in WAR, Im sure theres just as much to do there.

yea I was worried someone would say that... even post CU it was never this bad, feels like such a lack of things to do now :/

Well I decided to come back to SWG for a month or two while waiting for Age of Conan (please no more delays!) having recently stopped playing WoW due to boredom. So my question is, what is there really to do nowadays in the game? It seems that running heroics constantly is 1 thing (which was essentially what drove me from WoW) or random world pvp which I can't seem to compete in right now because my guy's gear is nowhere up to par with some of these players.

Playing on Bria where I left I had somewhere around 40 million credits which back when I quit was a sizable amount of money and now it seems like it's barely enough for a set of armor :/, how does a casual/clueless player to the NGE overcome massive inflation if gear is only accessible to the wealthy?

I swear it feels like WoW spoiled me a bit because everything was basically handed to you on a plate, if you wanted a piece of gear, you knew exactly what you needed to do via PvP/PvE to get it, just feel super lost coming back to this game and really its a big turn off from the game.

could i just ask what TCG games have to do with mmos ?

its no doubt that pvp isnt balanced but theyve even said that 1v1 isn't supposed to be balance (don't ask me why), time to suck it up and accept it.

cmon age of conan, topple this monster out of the way !!!

Originally posted by Shibley911

You know the mmorpg companies, as in the ones who create them, are only going after mone. Like all other comanies. So, how is the MMORPG industry better in 1998 if they are making tons and tons of monre money now. I don't understand you. And obviously the games are better because more people are willing to pay for them. So, I really don't understand your logic. Because if you say that they were better in 1998 because you didn't have to pay/pay as much. Then, that would be crazy talk because companies aren't going to make games free to make people like you happy. So there, I hope that makes you happy.


I think you're right about this point, but I dunno how much better MMO's are really getting. Games are basically getting released with no endgame content that people seem to race to get to only to find nothing really substantial there.

A lot of these new games offer nothing other than grindage and quests with a bit of pvp, maybe. People cry at how successful WoW is only because it doesn't fit their ideal MMO experience, that it caters to a wider range of video game players rather than the snobby elitists (mind you who still occupy this game). Tabula Rasa and Vanguard are prime examples, hyped up like mad but when you got down to the core of these games there was little there (mind you Vanguard has picked up in the past months).

I think companies need to work harder to earn people's money nowadays, especially when most will NOT play more than 1 MMO at a time due to the financial constraints that can rack up over time. I think most are ready to move on from WoW and are looking for the next big thing, which hopefully warhammer or AoC will be able to provide, invention + innovation = good mmo

me too me too 

cwik19@hotmail.com

ty ty to any who send 1

I was wondering how safe it is since you basically enter it right IN the game ? And when you enter it, does it just subscribe 1 month recurrently or do you need to re-enter it each month ?

seems like it could have some benefits...

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