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10/30/06 5:03 PM
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Viewed 1162, Replies 13
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Worthless "interview", try again please.
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1/31/06 3:45 PM
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Viewed 95, Replies 1
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Project Lead, Scott Brown, takes some time to answer a few questions at SoGamers. Check the link below for the Q&A! |
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1/26/06 8:01 PM
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Viewed 54, Replies 1
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TAP Interactive and Runestone hosted a private Developer Chat today concerning their upcoming game: Seed. Society of Gamers was able to sit in on the chat, and we are proud to bring you the transcript, some screenshots, and a little preview. Head on over to SoGamers and check it out! |
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8/27/04 3:05 PM
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Viewed 1330, Replies 57
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Agree. Damn moneygrubbers. |
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10/20/03 1:12 PM
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Viewed 254, Replies 10
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So, aside from class/race/cosmetics, what will set one player apart from another player? Don't give me, XXXX Class with YYYY Support Job; that is not enough for me. Are players allowed to choose anything for themselves as they level up? Perks? Feats? Do Casters pick spells to learn every level, or are we forced to buy from what happens to be available? Thanks for any details! |
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