Trending Games | Star Wars: The Old Republic | Elder Scrolls Online | Marvel Heroes | ArcheAge

  Network:  FPSguru RTSguru
Login:  Password:   Remember?  
Show Quick Gamelist Jump to Random Game
Members:2,921,865 Users Online:0
Games:760  Posts:6,314,666
Recent forum postsRSS
Active threads
Cloud view
List all forums
General Forums
Developers Corner General Discussion
Popular Game Forums
Click a status to find game forum
Game Forums
Click a letter to find game forum
A-C
2029 Online 2112: Revolution 2Moons 4Story 8BitMMO 9 Dragons A Mystical Land A Tale in the Desert III A3 ACE Online ARGO Online Aberoth Absolute Force Online Absolute Terror Achaea Adellion Aerrevan Aetolia, the Midnight Age Age of Armor Age of Conan Age of Empires Online Age of Mourning Age of Wulin Age of Wushu Aida Arenas Aika Aion Albion Online Alganon All Points Bulletin (APB) Allods Online Altis Gates Amazing World Anarchy Online Ancients of Fasaria Andromeda 5 Angels Online Angry Birds Epic Anime Ninja Anime Pirates Anime Trumps Anmynor Anno Online Applo Arcane Hearts Arcane Legends ArchLord ArcheAge Archeblade Archlord X Ascend: Hand of Kul Asda 2 Asda Story Ashen Empires Asheron's Call Asheron's Call 2 Astera Online Astonia III Astro Empires Astro Lords: Oort CLoud Asura Force Atlantica Online Atriarch Aura Kingdom Aurora Blade Auto Assault Avatar Star Battle Dawn Battle Dawn Galaxies Battle for Graxia Battle of 3 Kingdoms Battle of the Immortals Battlecruiser Online Battlestar Galactica Online Battlestar Reloaded Beyond Protocol Black Aftermath Black Desert Black Gold Black Prophecy Black Prophecy Tactics: Nexus Conflict Blacklight Retribution Blade & Soul Blade Hunter Blade Wars Blazing Throne Bless Blitz 1941 Blood and Jade Bloodlines Champions Boot Hill Heroes Borderlands 2 Borderlands: The Pre-Sequel Bound by Flame Bounty Bay Online Brain Storm Bravada Bravely Default Bravely Second Brawl Busters. Brick-Force Bright Shadow Bullet Run Business Tycoon Online CTRacer Cabal Online Caesary Call of Camelot Call of Gods Call of Thrones Camelot Unchained Canaan Online Cardmon Hero Cartoon Universe CasinoRPG Cast & Conquer Castle Empire Castlot Celtic Heroes Champions Online Champions of Regnum Chaos Online Child of Light Chrono Tales Citadel of Sorcery CitiesXL Citizen Zero City of Decay City of Heroes City of Steam City of Transformers City of Villains Civilization Online Clan Lord Clash of Clans Cloud Nine Club Penguin Colony of War Command & Conquer: Tiberium Alliances Company of Heroes Online Conquer Online Conquer Online 3 Continent of the Ninth (C9) Core Blaze Core Exiles Corum Online Craft of Gods Crimecraft Crimelife 2 Cronous Crota II Crusaders of Solaris Cultures Online Cyber Monster 2 Cyberpunk 2077 Céiron Wars
D-F
D&D Online DC Universe DK Online DOTA DOTA 2 DUST 514 DV8: Exile Dalethaan Dance Groove Online Dark Age of Camelot Dark Ages Dark Legends Dark Orbit Dark Relic: Prelude Dark Solstice Dark Souls 2 Dark and Light DarkEden Online DarkSpace Darkblood Online Darkest Dungeon Darkfall Darkfall: Unholy Wars Darkwind: War on Wheels Das Tal Dawn of Fantasy Dawntide DayZ Dead Earth Dead Frontier Dead Island Dead Island 2 Dead Island: Riptide Deco Online Deep Down Deepworld Defiance Deicide Online Dekaron Demons at the Horizon Desert Operations Destiny Diablo 3 Diamonin Digimon Battle Dino Storm Disciple Divergence Divina Divine Souls Divinity: Original Sin Dofus Dominus Online Dragon Age: Inquisition Dragon Ball Online Dragon Born Online Dragon Crusade Dragon Empires Dragon Eternity Dragon Fin Soup Dragon Nest Dragon Oath Dragon Pals Dragon Raja Dragon's Call Dragon's Call II Dragon's Prophet DragonSky DragonSoul Dragona Dragonica Dragons and Titans Drakengard 3 Dream of Mirror Online Dreamland Online Dreamlords: The Reawakening Drift City Duels Dungeon Blitz Dungeon Fighter Online Dungeon Overlord Dungeon Party Dungeon Rampage Dungeon Runners Dungeon of the Endless Dynastica Dynasty Warriors Online Dynasty of the Magi EIN (Epicus Incognitus) EVE Online Earth Eternal Earth and Beyond Earthrise Eclipse War Ecol Tactics Online Eden Eternal Edge of Space Einherjar - The Viking's Blood Elder Scrolls Online Eldevin Elf Online Elite: Dangerous Embers of Caerus Emil Chronicle Online Empire Empire & State Empire Craft Empire Universe 3 EmpireQuest Empires of Galldon End of Nations Endless Ages Endless Blue Moon Online Endless Online Entropia Universe EpicDuel Erebus: Travia Reborn Eredan Eternal Blade Eternal Lands Eternal Saga Ether Fields Ether Saga Online Eudemons Online EuroGangster EverEmber Online EverQuest Next EverQuest Online Adventures Evernight Everquest Everquest II Evony Exarch Exorace F.E.A.R. Online Face of Mankind Fairyland Online Fall of Rome Fallen Earth Fallen Sword Fallout 4 Fallout Online Family Guy Online Fantage Fantasy Earth Zero Fantasy Realm Online Fantasy Tales Online Fantasy Worlds: Rhynn Faunasphere Faxion Online Fearless Fantasy Ferentus Ferion Fiesta Online Final Fantasy Type-0 HD Final Fantasy XI Final Fantasy XIV Final Fantasy XIV: A Realm Reborn Firefall Fists of Fu Florensia Flyff Football Manager Live Football Superstars Force of Arms Forge Forsaken Uprising Forsaken World Fortnite Fortuna Forum for Discussion of Everlight Freaky Creatures Free Realms Freesky Online Freeworld Fung Wan Online Furcadia Fury Fusion Fall
G-L
GalaXseeds Galactic Command Online Game of Thrones: Seven Kingdoms Gameglobe Gate To Heavens Gates of Andaron Gatheryn Gauntlet Gekkeiju Online Ghost Online Ghost Recon Online Gladiatus Glitch Global Agenda Global Soccer Gloria Victis Glory of Gods GoGoRacer Goal Line Blitz Gods and Heroes GodsWar Online Golemizer Golf Star GoonZu Online Graal Kingdoms Granado Espada Online Grand Chase Grand Fantasia Grepolis Grimlands Guild Wars Guild Wars 2 Guild Wars Factions Guild Wars Nightfall H1Z1 Habbo Hotel Hailan Rising HaloSphere2 Haven & Hearth Hawken Heart Forth Alicia Hearthstone: Heroes of Warcraft Helbreath Hellgate Hellgate: London Hello Kitty Online Hero Online Hero Zero Hero's Journey Hero: 108 Online HeroSmash Heroes & Generals Heroes & Legends: Conquerors of Kolhar Heroes in the Sky Heroes of Atlan Heroes of Bestia Heroes of Gaia Heroes of Might and Magic Online Heroes of Thessalonica Heroes of Three Kingdoms Heroes of the Storm Hex Holic Online Hostile Space Hunter Blade Huxley Icewind Dale: Enhanced Edition Illutia Illyriad Immortals USA Imperator Imperian Inferno Legend Infestation: Survivor Stories Infinite Crisis Infinity Infinity Iris Online Iron Grip: Marauders Irth Worlds Island Forge Islands of War Istaria: Chronicles of the Gifted Jade Dynasty Jagged Alliance Online Juggernaut Jumpgate Jumpgate Evolution KAL Online Kakele Online Kaos War Karos Online Kartuga Kicks Online King of Kings 3 Kingdom Heroes Kingdom Under Fire II Kingdom of Drakkar Kingory Kings Era Kings and Legends Kings of the Realm KingsRoad Kitsu Saga Kiwarriors Knight Age Knight Online Knights of Dream City Kothuria Kung Foo! Kunlun Online Kyn L.A.W. LEGO Universe La Tale Land of Chaos Online Landmark Lands of Hope: Redemption LastChaos League of Angels League of Legends - Clash of Fates Legend of Edda: Vengeance Legend of Golden Plume Legend of Grimrock 2 Legend of Katha Legend of Mir 2 Legend of Mir 3 Legendary Champions Lego Minifigures Online Lichdom: Battlemage Life is Feudal Light of Nova Lime Odyssey Line of Defense Lineage Lineage Eternal: Twilight Resistance Lineage II Linkrealms Loong Online Lord of the Rings Online Lords Online Lords of the Fallen Lost Saga Lucent Heart Lunia Lusternia: Age of Ascension Luvinia World
M-Q
MU Online Mabinogi Maestia: Rise of Keledus MagiKnights Magic Barrage Magic World Online Manga Fighter MapleStory Martial Heroes Marvel Heroes Marvel Super Hero Squad Online Marvel: Avengers Alliance Mass Effect 4 MechWarrior Online Megaten Meridian 59 : Evolution Merlin MetalMercs Metaplace Metin 2 MicroVolts Middle-earth: Shadow of Mordor Midkemia Online Might & Magic Heroes: Kingdoms Might & Magic X: Legacy MilMo Minecraft Mini Fighter Minions of Mirth Ministry of War Monato Esprit Monkey King Online Monkey Quest Monster & Me Monster Madness Online MonsterMMORPG Moonlight Online: Tales of Eternal Blood Moonrise Mordavia Mortal Online Mourning My Lands Myst Online: URU Live Myth Angels Online Myth War Myth War 2 Mythborne Mytheon Mythic Saga Mythos N.E.O Online NIDA Online Nadirim Naviage: The Power of Capital Navy Field Need for Speed World Nemexia Neo's Land NeoSteam Neocron Nether Neverwinter Nexus: The Kingdom Of The Winds NinjaTrick NosTale Novus Aeterno Oberin Odin Quest Odyssey RPG Ogre Island Omerta 3 Online Boxing Manager Onverse Oort Online Order & Chaos Online Order of Magic Original Blood Origins Return Origins of Malu Orion's Belt Otherland Forums OverSoul Overkings Overwatch Oz Online Oz World Pandora Saga Pantheon: Rise of the Fallen Panzar Parabellum Parallel Kingdom Parfait Station Path of Exile Pathfinder Online Perfect World Perpetuum Online Persona V Phantasy Star Online 2 Phantasy Star Universe Phoenix Dynasty Online Phylon Pi Story Picaroon Pillars of Eternity Pirate Galaxy Pirate Storm Pirate101 PirateKing Online Pirates of the Burning Sea Pirates of the Caribbean Online Pixie Hollow Planeshift Planet Arkadia Planet Calypso PlanetSide 2 Planetside Planets³ Playboy Manager Pocket Legends Pockie Ninja Pockie Pirates Pockie Saints Pokémon X and Y PoxNora Prime World Prime: Battle for Dominus Priston Tale Priston Tale II Prius Online Prodigy Project Blackout Project Gorgon Project Powder Project Titan Forums Project Wiki Project Zomboid Puzzle Pirates Quest for Infamy Quickhit Football
R-S
R2 Online RAN Online RF Online ROSE Online Rage of 3 Kingdoms Ragnarok Online Ragnarok Online II RaiderZ Rail Nation Rakion Rappelz RappelzSEA Ravenmarch Realm Fighter Realm of Sierra Realm of the Mad God Realm of the Titans Realms Online Rebel Galaxy Reclamation Red Stone Red War: Edem's Curse Regnum Online Remnant Knights Renaissance Repulse Requiem: Memento Mori Rift RiotZone Rise Rise of Dragonian Era Rise of Empire Rise of the Tycoon Risen 3: Titan Lords Rising of King Risk Your Life Rivality Rockfree Rohan: Blood Feud Role Play Worlds Roll n Rock Roma Victor Romadoria Rosh Online Roto X Rubies of Eventide Ruin Online Rumble Fighter Runes of Magic Runescape Rust Rusty Hearts Ryzom S4 League SAGA SD Gundam Capsule Fighter Online SMITE SUN Sacred 3 Sagramore Salem SaySayGirls Scarlet Blade Scions of Fate Seal Online: Evolution Second Chance Heroes Second Life Secret of the Solstice Seed Serenia Fantasy Seven Seas Saga Seven Souls Online Sevencore Shadow Realms Shadow of Legend Shadowbane Shadowgate Shadowrun Online Shaiya Shards Online Shattered Galaxy Sho Online Shot Online Shroud of the Avatar SideQuest Siege on Stars Sigonyth: Desert Eternity Silkroad Online Skyblade Skyforge SmashMuck Champions Smoo Online Soldier Front Soul Master Soul Order Online Soul of Guardian South Park: The Stick of Truth Space Heroes Universe Sparta: War of Empires Spellcasters Sphere Spiral Knights Spirit Tales Splash Fighters Squad Wars Star Citizen Star Conflict Star Sonata 2 Star Stable Star Supremacy Star Trek Online Star Trek: Infinite Space Star Wars Galaxies Star Wars: Clone Wars Adventures Star Wars: The Old Republic StarQuest Online Starbound Stargate Worlds Starlight Story Starpires State of Decay SteelWar Online Stone Age 2 Stormfall: Age of War Stormthrone Storybricks Stronghold Kingdoms Styx: Master of Shadows Sudden Attack Supremacy 1914 Supreme Destiny Sword Girls Sword of Destiny: Rise of Aions SwordX Swords of Heavens Swordsman
T-Z
TERA TS Online TUG Tabula Rasa Tactica Online Tales Runner Tales of Fantasy Tales of Pirates Tales of Pirates II Tales of Solaris Talisman Online Tamer Saga Tank Ace Tantra Online Tatsumaki: Land at War Terra Militaris TerraWorld Online Terraria Thang Online The 4th Coming The Agency The Aurora World The Banner Saga The Black Watchmen The Chronicle The Chronicles of Spellborn The Crew The Division The Epic Might The Hammers End The Incredible Adventures of Van Helsing The Incredible Adventures of Van Helsing 2 The Legend of Ares The Lost Titans The Matrix Online The Mighty Quest for Epic Loot The Missing Ink The Mummy Online The Myth of Soma The Pride of Taern The Realm Online The Repopulation The Secret World The Sims Online The Strategems The West The Witcher 3: Wild Hunt Theralon There Therian Saga Thrones of Chaos Tibia Tibia Micro Edition Tiger Knight Titan Siege Titans of Time Toontown Online Top Speed Topia Online Torchlight Torment: Tides of Numenera Total Domination Transformers Universe Transistor Transverse Traveller AR Travia Online Travian Triad Wars Trials of Ascension Tribal Hero Tribal Wars Tribes Universe Trickster Online Trove Troy Online True Fantasy Live Online Turf Battles Twelve Sky Twelve Sky 2 Twilight War Tynon U.B. Funkeys UFO Online URDEAD Online Ultima Forever: Quest for the Avatar Ultima Online Ultima X: Odyssey Ultimate Naruto Ultimate Soccer Boss Uncharted Waters Online Undercover 2: Merc Wars Underlight Unification Wars Universe Online Utopia Valkyrie Sky Vampire Lord Online Vanguard: Saga of Heroes Vanquish Space Vector City Racers Vendetta Online Victory - Age of Racing Vindictus Virtonomics Vis Gladius Visions of Zosimos VoidExpanse Voyage Century Online W.E.L.L. Online WAR (Warhammer Online) WAR2 Glory WYD Global Wakfu War Thunder War of 2012 War of Angels War of Legends War of Mercenaries War of Thrones War of the Immortals WarFlow Waren Story Warflare Wargame1942 Warhammer 40,000: Eternal Crusade Warhammer 40K: Dark Millennium Online Warhammer Online: Wrath of Heroes Warkeepers Warrior Epic Wartune Wasteland 2 WebLords Wild West Online WildStar Wind of Luck WindSlayer 2 Wings of Destiny Wish Wizard101 Wizardry Online Wizards and Champions Wonder King Wonderland Online World Golf Tour World of Battles World of Darkness World of Heroes World of Kung Fu World of Pirates World of Speed World of Tanks World of Tanks Generals World of Warcraft World of Warplanes World of Warriors World of Warships World of the Living Dead WorldAlpha Wurm Online Xenoblade Chronicles: X Xenocell Xiah Xsyon Xulu YS Online Yitien ZU Online Zentia Zero Online Zero Online: The Andromeda Crisis Zodiac Online Zombies Ate My Pizza eRepublik

MMORPG.com Discussion Forums

All Posts by caetftl

All Posts by caetftl

17 Pages 1 2 3 4 5 6 7 » Last
329 posts found
Originally posted by Arglebargle
Originally posted by Malevil
Originally posted by Arglebargle
Originally posted by Sukiyaki
....

@thread: How comes every quarter there is still some jaded CoH fanboy who cries SEE THE DESERVED THAT FOR CLOSING DOWN COH whether the sales drop slighty, stay stable and even if they grow and I get banned for no reason after pointing a finger at some CoH fans posting the same nonsense over and over again. They are not going to go away at all like the last dozen times and doing very well without it. Probably just better.

Sorry if that offends you.  NCSoft made their own bed, they now get to lie in it.   Their reputation in the west is pretty much solely of their own making.

Sorry to burst your bubble, their  'reputation' is only in heads of very tiny amount of players.

Funny, I've already run across a few players from Wildstar worrying that the game may get closed down if it continues to defy expectations.

NCsoft has a terrible reputation in the west... which is why their western games are generally underwhelming... keep in mind these earnings reports are q3... and wildstar has only gotten worse since then... so it is a valid concern for people to have if they truly enjoy wildstar... id say by next summer if wildstar hasn't turned it around or stopped the bleeding at least.. ncsoft will probably close up shop... or at least run it as barebones as possible for a while and then close up shop. 

Originally posted by Gaia_Hunter
Most people that worked in gw1 still work in gw2.
The actual big names that left Anet, left it pre -release.

I'm sure you can do better than "I know someone that knows someone".

No one actually said "I know someone that knows someone", that's just your bias twisting it into a hyperbolic claim in your own mind so you can tell yourself how unreasonable it is and discredit it to yourself...

Now what we do have is a QA lead stating that most of the staff from gw1 is gone.... i think the QA lead that worked at anet probably knows more than the random guy on mmorpg.com that thinks gw2 can do no wrong.

 

But hey if you can find where someone said "i know someone that knows someone that said gw1 staff was gone" go right ahead... prove that someone actually said that and that you aren't just warping what was actually said, taking it out of context... so that you can convince yourself it isn't true... after misconstruing it. 

Originally posted by Lokberg
Originally posted by caetftl
Originally posted by Lokberg
Originally posted by caetftl
Originally posted by Gaia_Hunter
Originally posted by caetftl
 

Megaservers, equivalent revenue of a 450k sub game... revenues that consistently decline.. and all you have is made up numbers that you say "whatever" about even though they are the very foundation of some of your arguments, when they are proven to be sketch and unreliable... lol... 

And the consequences of that are?

Players experience a well populated and active game.

Content development is ongoing and released regularly.

Cash shop is tame and without any pay to win or no "must buy".

None of the top people of Anet left.

 

 

 

The consequences seem to be a game that generates revenue similar to a game 10 years ago might?  Which isn't the greatest return on investment? 

It's so weird... people like you use the server merging thing as signs that other games are dwindling, before gw2 adopts it, but then when gw2 adopts it it's a brilliant feature... i wonder if you are biased? 

The content gw2 has released since launch isn't up to par with what the big games are doing... hence the decline in revenue...

Actually the cash shop is pay to win... you can literally buy power through boosts, buy legendaries by spending enough money on gems... etc etc...

 

Actually most of the people that worked on gw1 are gone from anet... that's according to a QA lead that worked for the country... which means it's more credible than any notion you have. 

boost that dont work in wvw or spvp so what do you win exactly and yes you can buy legendarys becouse other people are selling them not arena net them selfs.

And legendarys are the same power as ascended that you can craft yourself ( only good about legendary is the skin and that you can switch stats if you want to make another build)

So you can buy the best gear in the game?  Sounds pay2win to me...

Oh you dont know what pay to win is, I understand now mate and will explain.

Its when you buy stuff thats better then the best gear in game and win since the other guy only got the best gear in game.

 

Edit

And why should you care if he buy or play up to best gear in game since the game is,

A pve the guy helps you out ( he cant hurt you in any way)

B Spvp gear dont matter there all got best gear

C WvW good luck finding a 1 vs 1 were he may be able to beat you, depending on if your equaly skilled. ( if you aint,either your skill will trumph his gear or his gear will just make his skill kill you abit faster)

Any time you've purchased the best gear in the game it is pay2win.  Nuff said... white knight all you want... try to make all the irrelevant arguments you want... still pay2win....

I mean people wanna make up farfetched reasons to justify any bad signs within gw2, it's almost as if they believe the game is immune to major flaws... must be why the revenue is so large right? :wink wink:

Kinda like megaservers are death for all other games, but when gw2 does it they are brilliant and amazing and not a sign of populations shrinking...

Pay to win is pay to win... period

Originally posted by Lokberg
Originally posted by caetftl
Originally posted by Gaia_Hunter
Originally posted by caetftl
 

Megaservers, equivalent revenue of a 450k sub game... revenues that consistently decline.. and all you have is made up numbers that you say "whatever" about even though they are the very foundation of some of your arguments, when they are proven to be sketch and unreliable... lol... 

And the consequences of that are?

Players experience a well populated and active game.

Content development is ongoing and released regularly.

Cash shop is tame and without any pay to win or no "must buy".

None of the top people of Anet left.

 

 

 

The consequences seem to be a game that generates revenue similar to a game 10 years ago might?  Which isn't the greatest return on investment? 

It's so weird... people like you use the server merging thing as signs that other games are dwindling, before gw2 adopts it, but then when gw2 adopts it it's a brilliant feature... i wonder if you are biased? 

The content gw2 has released since launch isn't up to par with what the big games are doing... hence the decline in revenue...

Actually the cash shop is pay to win... you can literally buy power through boosts, buy legendaries by spending enough money on gems... etc etc...

 

Actually most of the people that worked on gw1 are gone from anet... that's according to a QA lead that worked for the country... which means it's more credible than any notion you have. 

boost that dont work in wvw or spvp so what do you win exactly and yes you can buy legendarys becouse other people are selling them not arena net them selfs.

And legendarys are the same power as ascended that you can craft yourself ( only good about legendary is the skin and that you can switch stats if you want to make another build)

So you can buy the best gear in the game?  Sounds pay2win to me...

Originally posted by Gaia_Hunter
Originally posted by caetftl
 

Megaservers, equivalent revenue of a 450k sub game... revenues that consistently decline.. and all you have is made up numbers that you say "whatever" about even though they are the very foundation of some of your arguments, when they are proven to be sketch and unreliable... lol... 

And the consequences of that are?

Players experience a well populated and active game.

Content development is ongoing and released regularly.

Cash shop is tame and without any pay to win or no "must buy".

None of the top people of Anet left.

 

 

 

The consequences seem to be a game that generates revenue similar to a game 10 years ago might?  Which isn't the greatest return on investment? 

It's so weird... people like you use the server merging thing as signs that other games are dwindling, before gw2 adopts it, but then when gw2 adopts it it's a brilliant feature... i wonder if you are biased? 

The content gw2 has released since launch isn't up to par with what the big games are doing... hence the decline in revenue...

Actually the cash shop is pay to win... you can literally buy power through boosts, buy legendaries by spending enough money on gems... etc etc...

 

Actually most of the people that worked on gw1 are gone from anet... that's according to a QA lead that worked for the country... which means it's more credible than any notion you have. 

Originally posted by BailoPan15
Originally posted by caetftl

Especially with how much it costs to keep these games running in this day and age...

 

I'm not sure if you are brainwashed by the likes of WoW or TESO or FFXIV but running an online game in this "day and age" is actually a lot cheaper than it used to be last year, and the year before that, and the one before that and .... you get my point.

Pretty sure my i7 CPU now beats all the processing power of the initial WoW servers back in the day at least tenfold. So that's that. And it didn't cost thousands of dollars you know. 

Just my 2 cents. 

You know there's more to keeping a game running than just servers up right?  Like you know salaries for all the employees?

Originally posted by Nasa

I think this data from the 2 first GW2 quarters is missing from the debate about WS/GW2:

GW2 launched on aug 28... near the backend of 3q...  it also had a b2p model which is meant to fetch a lot more initial copies sold....

Originally posted by botrytis

Well, the 'Doom and Gloom' squad is out again. Wildstar is a P2P game and GW2 is not, that nugget of information means WS is doing poorly compared to GW2.

People, GW2 isn't going anywhere. Why don't you actually do something with all that energy besides hating a game. You might actually fix global warming or find the perfect auto fuel. Spending energy to hate on a game is kind of pathetic.

Less than 6million USD a month in revenue isn't really doing well in any MMORPG in this day and age... It's the equivalent of less than a 400k sub game at 15 dollars a month... Especially with how much it costs to keep these games running in this day and age...

 

Basically gw2 is performing about as well as DAOC did 10 years ago...

 

To believe the game is doing well or even fine is extremely silly... and those types of players end up hurting the game long term because they don't hold the game to a better standard... the game needs to be better... or else it doesn't grow and improve its state... and right now it is in a poor state... it may be less lucrative than eve online...

Originally posted by Gaia_Hunter
Originally posted by caetftl
Originally posted by Gaia_Hunter
Originally posted by caetftl
Originally posted by Gaia_Hunter
Originally posted by caetftl
 

Go ahead and post your source(s)...

http://www.forbes.com/sites/johngaudiosi/2012/04/23/arenanet-founder-mike-obrien-will-be-satisfied-when-guild-wars-2-is-the-most-successful-mmo-period/

"Now it’s time for fans to experience Guild Wars 2 for the first time, getting a taste of something unique enough to change the dynamics of the MMO games business. Whether ArenaNet, which is now 270 employees strong, can topple the giant Blizzard Entertainment, is in the hands of Guild Wars 1 fans and PC gamers, in general. Let the games begin."

 

Arenanet had around 270 just before release and then quickly hired a number of costumer support people

https://www.guildwars2.com/en/news/arenanet-reopens-sales-of-guild-wars-2-and-releases-new-video/

"Since suspending sales, ArenaNet and NCsoft have substantially expanded the game’s capacity by deploying new servers in both North America and Europe, and by nearly doubling the number of customer support agents. Game systems that have been under extremely heavy demand, such as the Trading Post, have been bolstered and prepared for the continued influx of players."

 

But in caetftl world I'm sure Anet secretly fired some 100+ people since January. NCSoft is just a GW2 fanboy, announcing all layoffs except for Arenanet.

It's a nice attempt to mask your misinformation but i'm sorry it fails... that article is from april... gw2 launched in late august... it already had 300 employees before it launched and people even raised money to send anet 300 cupcakes for those employees before the game officially launched...   Somehow you have to distort that into "270 just before release and then quickly hired CSreps" after initially claiming 250 at launch when it was in fact 300... I don't know why you have to distort these numbers, perhaps to convince yourself in your mind that the company has grown a lot more post launch than it actually has. 

I'm not the one distorting facts here... your numbers seem to jump all over the place...  per usual... which doesn't surprise me considering how much trouble you've historically had absorbing the cold hard data of ncsofts financial reports.

Oh noes the might hard facts from caeftl is the reddit 300 cupcakes where there are posts with such definitive hard data as "they are around 300".

If you have official numbers link to them.

 

You do realize your numbers weren't official?  I have an article based off an interview with colin, how about you? 

 

Anyway 3rd quarter earnings report says it all... your game is not doing better... you can try to spin it any way you want... revenue continues to decline...

 

http://www.eurogamer.net/articles/2014-01-14-you-thought-that-was-it-for-guild-wars-2 pz pz...

First your link goes nowhere due to the fact you didn't use the link function.

Second I know that article. Notice how the 300 people statement is not a quote.

Third 250, 270, 300, whatever, the point is that Arenanet grew compared to release. Which other game studio did so in the last 2-4 years after releasing a brand new MMORPG?

.

I already told you, declining revenue doesn't mean that:

a) The game is underperforming;

b) The game population is decreasing.

It just means that the revenue is declining.

Megaservers, equivalent revenue of a 450k sub game... revenues that consistently decline.. and all you have is made up numbers that you say "whatever" about even though they are the very foundation of some of your arguments, when they are proven to be sketch and unreliable... lol... 

I really hope this motivates anet to make some truly satisfying content to renew interest in the game... they basically have the monthly revenue of a 450k sub mmo... not awful... depending how much it costs to keep the whole operation running... but hardly a big player in today's market...
Originally posted by Pemmin

wildstar is doing alot worse the gw2

wildstar is almost down 50% from last Quarter where as gw2 is down only ~20% from last year. Both numbers are still bad, but gw2 shows a small downward slide that could be fixed with a paid expansion. wildstar looks like its in heaps of trouble.

You have to understand wildstar's first quarter was sales + monthly fees + initial launch wave... a 50% drop off is not abnormal from the first quarter a game is out to the next...

Sales continue to drop by quarter... this is not a good sign for GW2... especially since they had made such a hard push to advertise their new content and 3q was supposed to be the quarter that showed the rewards of that...

 

It's especially disturbing that their numbers are pretty close to wildstars... a game that has been doing absolutely horribly after initial box sales.

 

Funny though... some people argue that wildstar is in trouble and that gw2 is strong.... but the numbers don't lie... they are both underperforming. 

Originally posted by Gaia_Hunter
Originally posted by caetftl
Originally posted by Gaia_Hunter
Originally posted by caetftl
 

Go ahead and post your source(s)...

http://www.forbes.com/sites/johngaudiosi/2012/04/23/arenanet-founder-mike-obrien-will-be-satisfied-when-guild-wars-2-is-the-most-successful-mmo-period/

"Now it’s time for fans to experience Guild Wars 2 for the first time, getting a taste of something unique enough to change the dynamics of the MMO games business. Whether ArenaNet, which is now 270 employees strong, can topple the giant Blizzard Entertainment, is in the hands of Guild Wars 1 fans and PC gamers, in general. Let the games begin."

 

Arenanet had around 270 just before release and then quickly hired a number of costumer support people

https://www.guildwars2.com/en/news/arenanet-reopens-sales-of-guild-wars-2-and-releases-new-video/

"Since suspending sales, ArenaNet and NCsoft have substantially expanded the game’s capacity by deploying new servers in both North America and Europe, and by nearly doubling the number of customer support agents. Game systems that have been under extremely heavy demand, such as the Trading Post, have been bolstered and prepared for the continued influx of players."

 

But in caetftl world I'm sure Anet secretly fired some 100+ people since January. NCSoft is just a GW2 fanboy, announcing all layoffs except for Arenanet.

It's a nice attempt to mask your misinformation but i'm sorry it fails... that article is from april... gw2 launched in late august... it already had 300 employees before it launched and people even raised money to send anet 300 cupcakes for those employees before the game officially launched...   Somehow you have to distort that into "270 just before release and then quickly hired CSreps" after initially claiming 250 at launch when it was in fact 300... I don't know why you have to distort these numbers, perhaps to convince yourself in your mind that the company has grown a lot more post launch than it actually has. 

I'm not the one distorting facts here... your numbers seem to jump all over the place...  per usual... which doesn't surprise me considering how much trouble you've historically had absorbing the cold hard data of ncsofts financial reports.

Oh noes the might hard facts from caeftl is the reddit 300 cupcakes where there are posts with such definitive hard data as "they are around 300".

If you have official numbers link to them.

 

You do realize your numbers weren't official?  I have an article based off an interview with colin, how about you? 

 

Anyway 3rd quarter earnings report says it all... your game is not doing better... you can try to spin it any way you want... revenue continues to decline...

 

http://www.eurogamer.net/articles/2014-01-14-you-thought-that-was-it-for-guild-wars-2 pz pz...

Originally posted by Gaia_Hunter
Originally posted by caetftl
 

Go ahead and post your source(s)...

http://www.forbes.com/sites/johngaudiosi/2012/04/23/arenanet-founder-mike-obrien-will-be-satisfied-when-guild-wars-2-is-the-most-successful-mmo-period/

"Now it’s time for fans to experience Guild Wars 2 for the first time, getting a taste of something unique enough to change the dynamics of the MMO games business. Whether ArenaNet, which is now 270 employees strong, can topple the giant Blizzard Entertainment, is in the hands of Guild Wars 1 fans and PC gamers, in general. Let the games begin."

 

Arenanet had around 270 just before release and then quickly hired a number of costumer support people

https://www.guildwars2.com/en/news/arenanet-reopens-sales-of-guild-wars-2-and-releases-new-video/

"Since suspending sales, ArenaNet and NCsoft have substantially expanded the game’s capacity by deploying new servers in both North America and Europe, and by nearly doubling the number of customer support agents. Game systems that have been under extremely heavy demand, such as the Trading Post, have been bolstered and prepared for the continued influx of players."

 

But in caetftl world I'm sure Anet secretly fired some 100+ people since January. NCSoft is just a GW2 fanboy, announcing all layoffs except for Arenanet.

It's a nice attempt to mask your misinformation but i'm sorry it fails... that article is from april... gw2 launched in late august... it already had 300 employees before it launched and people even raised money to send anet 300 cupcakes for those employees before the game officially launched...   Somehow you have to distort that into "270 just before release and then quickly hired CSreps" after initially claiming 250 at launch when it was in fact 300... I don't know why you have to distort these numbers, perhaps to convince yourself in your mind that the company has grown a lot more post launch than it actually has. 

I'm not the one distorting facts here... your numbers seem to jump all over the place...  per usual... which doesn't surprise me considering how much trouble you've historically had absorbing the cold hard data of ncsofts financial reports.

Originally posted by Deleted User
Originally posted by caetftl

Ah gaia hunter is spreading misinformation again... anet had 300 people when gw2 launched... they then had 350+ as of january this year... we don't have any numbers more recent than that...

 

Let's try to keep the information accurate people... i know some of you are big fans of the game but distorting the truth isn't helping anyone...

 

Here's a nice review from this month on glassdoor.com

 

I worked at ArenaNet full-time (more than an year)

Pros

 

The people at ArenaNet have a dedication and drive that is very hard to match in the industry. They seek out the top talent and setup a culture to share knowledge and grow the people around them.

I have worked with some of the most intelligent and caring people at ArenaNet. Everyone took pride in their work and had no problems helping each other out or staying late to finish their work. A lot of the people at the company have loyalty for those around them. People stay at ArenaNet out a sense of loyalty to the game they helped make and a belief in the product.

I have worked at big company's like Nintendo, and Microsoft and I can honestly say ArenaNet was one of the first places I felt welcome at. Designers, Programmers, Artists, and QA were all friendly and more than willing to sit down and meet the new guy. There were groups that always got to together for lunches and held nightly gaming sessions. People were always willing to include you into their evening or weekend plans. I have made some good friends at ArenaNet I will hold onto for a long time.

Cons

 

ArenaNet has become a toxic environment where people are worked to their breaking points and then told to keep working. The number one problem that seems to be plaguing ArenaNet is burn out and fatigue. People are often asked to work 10 to 12 hours a day and often to come in over the weekends. Another factor leading to the constant burn out and fatigue is re-scoping of the releases. Teams will work for weeks and months on content for releases only to have everything change a month before the content is launched. This requires the teams to redo a majority of the work for the release while still trying to meet the original deadline.

ArenaNet has also become a political cesspool. People are being locked into positions not because of a lack of skill or talent, but because they don't suck up to the right people. I have seen employee's with glowing recommendations from their teams get passed over for employee's who can barely do their job because of who they were friends with at the company. The people who actually do the work are too valuable to let them advance, but then the incompetent people make all the business decisions. Management is often ready to scapegoat their people as well. They make all the decisions, but take none of the blame when things go wrong.

I also wanted to talk about is the talent. Like I mentioned above, the talent at ArenaNet is great and there are a ton of dedicated people. The downside of all of this is: The good people are leaving the company. The politics and overworked environment have caused quite a few people to leave. Almost everyone who helped make Guild Wars and helped launch Guild Wars 2 are gone. You now have a company that trusts analytics and data over people's intuition or that listened to their community. People feel like their complaints are not being heard and many feel frustrated in their lot at the company.

Also be prepared to make way less money that almost any other studio in the area. This company was competitive for the games industry about a decade ago. Unless you are an Artist or a Programmer expect to be paid about 30% less than any other studio in the area.

 

<p nomargvert="" notranslate="" "="" data-truncate-chars="100">My advice to Management: Start listening to the people underneath you. Let the employees have a stake in what they create again and you might start having a successful product again. Let HR actually defend the employee's from upper management and keep the political bull out of the business.
 

Dude, ANet had 250 people at launch and went over 300 then 350. They ACTUALLY posted about it. But people just need to look at your post history and everything will be clear.

Paid shills are soooooooooooo last decade rofl

Go ahead and post your source(s)...

Ah gaia hunter is spreading misinformation again... anet had 300 people when gw2 launched... they then had 350+ as of january this year... we don't have any numbers more recent than that...

 

Let's try to keep the information accurate people... i know some of you are big fans of the game but distorting the truth isn't helping anyone...

 

Here's a nice review from this month on glassdoor.com

 

I worked at ArenaNet full-time (more than an year)

Pros

 

The people at ArenaNet have a dedication and drive that is very hard to match in the industry. They seek out the top talent and setup a culture to share knowledge and grow the people around them.

I have worked with some of the most intelligent and caring people at ArenaNet. Everyone took pride in their work and had no problems helping each other out or staying late to finish their work. A lot of the people at the company have loyalty for those around them. People stay at ArenaNet out a sense of loyalty to the game they helped make and a belief in the product.

I have worked at big company's like Nintendo, and Microsoft and I can honestly say ArenaNet was one of the first places I felt welcome at. Designers, Programmers, Artists, and QA were all friendly and more than willing to sit down and meet the new guy. There were groups that always got to together for lunches and held nightly gaming sessions. People were always willing to include you into their evening or weekend plans. I have made some good friends at ArenaNet I will hold onto for a long time.

Cons

 

ArenaNet has become a toxic environment where people are worked to their breaking points and then told to keep working. The number one problem that seems to be plaguing ArenaNet is burn out and fatigue. People are often asked to work 10 to 12 hours a day and often to come in over the weekends. Another factor leading to the constant burn out and fatigue is re-scoping of the releases. Teams will work for weeks and months on content for releases only to have everything change a month before the content is launched. This requires the teams to redo a majority of the work for the release while still trying to meet the original deadline.

ArenaNet has also become a political cesspool. People are being locked into positions not because of a lack of skill or talent, but because they don't suck up to the right people. I have seen employee's with glowing recommendations from their teams get passed over for employee's who can barely do their job because of who they were friends with at the company. The people who actually do the work are too valuable to let them advance, but then the incompetent people make all the business decisions. Management is often ready to scapegoat their people as well. They make all the decisions, but take none of the blame when things go wrong.

I also wanted to talk about is the talent. Like I mentioned above, the talent at ArenaNet is great and there are a ton of dedicated people. The downside of all of this is: The good people are leaving the company. The politics and overworked environment have caused quite a few people to leave. Almost everyone who helped make Guild Wars and helped launch Guild Wars 2 are gone. You now have a company that trusts analytics and data over people's intuition or that listened to their community. People feel like their complaints are not being heard and many feel frustrated in their lot at the company.

Also be prepared to make way less money that almost any other studio in the area. This company was competitive for the games industry about a decade ago. Unless you are an Artist or a Programmer expect to be paid about 30% less than any other studio in the area.

 

<p nomargvert="" notranslate="" "="" data-truncate-chars="100">My advice to Management: Start listening to the people underneath you. Let the employees have a stake in what they create again and you might start having a successful product again. Let HR actually defend the employee's from upper management and keep the political bull out of the business.
 

So let me get this straight... the gw2 fanbois are defending nickel and dime tactics that are contradictory to what anet originally claimed their model would entail? 

 

Cool...

Originally posted by Gaia_Hunter
Originally posted by caetftl
Originally posted by Gaia_Hunter
Originally posted by caetftl

Wait, what did people expect?

 

B2P mmo which has had declining revenues in almost all quarters.. did you honestly expect them to just say "guys let's just keep doing what we've been doing til we make absolutely nothing". 

 

These are the tricks that cash shop games must utilize when they underperform... because they can not rely on steady revenue from a secure source. 

 

The signs have been there that the game hasn't been performing well... false numbers reports by chinese publishers, megaservers to make the world feel more populated... "course corrections". 

 

Sure there are some fanbois that love the fact that you can't fail in this game... and think everyone else must love it... but GW2 lost most of its players shortly after launch... twitch could have told you that. 

You heard it folks.

NCSoft laid off people across the entire western business except Arenanet.

But caeftl knows that GW2 is underperforming.

Maybe NCSoft is also full of GW2 fanboys?

Great argument... too bad it has nothing to do with anything I said.  It's also generally deceptive... we already know Anet has let go quite a few people from gw2 launch until now. 

Anet increased their size.

No big layoffs were announced.

A few ( less than 10, maybe even less than 5) people left to pursue other opportunities or were fired.

But their positions still exist and they were replaced.

And the argument has everything to do with what you said - underperforming products get their business restructured, generally by staff reductions.

Do underperforming products have declines in revenue for almost every quarter?  Do they do things like megaservers to help the game feel more populated?  Do they try to nickel and dime you? Do they have course corrections? 

Rose tinted goggles much?

 

You don't know how Anet is staffed... for all you know they could be running at barebones for what they perceive they need to get done... what speaks louder than your subjective and biased assumptions about their staff,  is what actually happens in the game. 

Originally posted by Gaia_Hunter
Originally posted by caetftl

Wait, what did people expect?

 

B2P mmo which has had declining revenues in almost all quarters.. did you honestly expect them to just say "guys let's just keep doing what we've been doing til we make absolutely nothing". 

 

These are the tricks that cash shop games must utilize when they underperform... because they can not rely on steady revenue from a secure source. 

 

The signs have been there that the game hasn't been performing well... false numbers reports by chinese publishers, megaservers to make the world feel more populated... "course corrections". 

 

Sure there are some fanbois that love the fact that you can't fail in this game... and think everyone else must love it... but GW2 lost most of its players shortly after launch... twitch could have told you that. 

You heard it folks.

NCSoft laid off people across the entire western business except Arenanet.

But caeftl knows that GW2 is underperforming.

Maybe NCSoft is also full of GW2 fanboys?

Great argument... too bad it has nothing to do with anything I said.  It's also generally deceptive... we already know Anet has let go quite a few people from gw2 launch until now. 

Wait, what did people expect?

 

B2P mmo which has had declining revenues in almost all quarters.. did you honestly expect them to just say "guys let's just keep doing what we've been doing til we make absolutely nothing". 

 

These are the tricks that cash shop games must utilize when they underperform... because they can not rely on steady revenue from a secure source. 

 

The signs have been there that the game hasn't been performing well... false numbers reports by chinese publishers, megaservers to make the world feel more populated... "course corrections". 

 

Sure there are some fanbois that love the fact that you can't fail in this game... and think everyone else must love it... but GW2 lost most of its players shortly after launch... twitch could have told you that. 

17 Pages 1 2 3 4 5 6 7 » Last