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Originally posted by Eronakis Exactly when you wipe in POSKY and get dropped in FP and have to run all the way back to EC... get ported back up and set up again and on top of it you lose 10% exp. That is the fun of it ... the game is challanging and you stop making those mistakes quickly lol. I <3 project 1999. |
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Remember EQ's "You're in OUR world now" phrase?
The Pub at MMORPG.COM « General Discussion 12/16/10 1:25:24 PM
Originally posted by Amarok44 BRD is the only dungeon I have played since I stopped playing EQ Live in 2004 that was great! I guess some of the 'dungeons' in Vanguard were okay but nothing like BRD and pretty much all of EQ Classic to Velious. I also play on Project 1999 and it is good stuff minus poopsocking guilds. |
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EQ Planetside DAoC |
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EQ Time-locked progression server - January
Hogcaller Inn (General) « Everquest 8/30/10 4:05:42 PM
I will definitely resub to this! |
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Thought I'd try classic Everquest for the first time.
Hogcaller Inn (General) « Everquest 8/30/10 4:00:18 PM
Thank you for posting project1999 I will be playing that like mad. I quit WoW when my guild finished Vanilla which was about 3 weeks before BC went live and have not played a MMO since for more than a month. EQ was the only and is the only game besides planetside that I have subbed to and actually thought it was money well spent. |
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Number 1 thing I do NOT want to see in EQ Next
The Pub at MMORPG.COM « General Discussion 8/20/10 10:31:02 AM
Originally posted by Bloodfin2003 Yes darkness in EQ 1 was fantastic..it was a mechanic that made sense. |
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Originally posted by Amaranthar There were few quests in EQ especially starting out and the quests were actually challanging for the most part (or just lame time sinks like wait for random spawn every 10 hours in underwater hell) ... WoW is really the game that introduced all the lame constant questing. |
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I loved trash mobs in EQ they were really dangerous... mobs pathed etc...it was actually a challenge. |
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How much downtime? Zero, some, a lot?
The Pub at MMORPG.COM « General Discussion 7/09/10 9:32:27 AM
I thought the amount of downtime in EQ was just right... |
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What is the best mmorpg you played? and why?
The Pub at MMORPG.COM « General Discussion 2/01/10 2:14:37 PM
EQ Pre Planes of Power. Nothing captured the fantasy idea better than EQ. Everything else is bland to me as I never feel like I am on an adventure playing MMOs today.
Planetside...nothing better than constant action. Only wish they did not add BFRs and the pops stayed high. |
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Originally posted by yewsef Vanguard failed because they pushed it out too fast and it was buggy as all hell. If McQuaid did not sell out it would have been a great game if they would have given it another year of dev to work out the bugs and actually implement the end game before people were hitting max level. |
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EQ vs. WoW after 6 years on the market
The Pub at MMORPG.COM « General Discussion 1/14/10 10:24:42 AM
Originally posted by Chieftan Have you played WoW? If so could you link the armory for one of your toons? I'd like to see your arena rating. Lol Arena rating... "I want to know if you leveled up a toon and change it each season so you have the FOTM and win by default." Maybe it has changed since I quit that silly game. |
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Originally posted by X3NO Planetside is a PvP MMO and has an amazing community. |
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THE TRUTH: Most people cannot handle hardcore PVE....
The Pub at MMORPG.COM « General Discussion 12/31/09 11:40:52 AM
Originally posted by LynxJSA
You make it seem like this isnt possible.
You make it seem like until you actually try and find out for yourself, you're still going to believe it is possible. I would do it as well. |
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THE TRUTH: Most people cannot handle hardcore PVE....
The Pub at MMORPG.COM « General Discussion 12/31/09 10:27:23 AM
Originally posted by Zorgo
In a way, people already are. Ginkeq has made a posting career out of his lament for the old days when WoW offered challenge. And he regularly compares that old WoW challenge to EQ's difficulty. It's hilarious, because in the first couple of years of WoW's release, which he considers the 'hardcore' years, most posts against WoW were declaring it the 'dumbed' down mmo, a trend continuing to this day. But WoW is now old enough to have those who remember the 'good ol' days' and have forgotten the negative posts against it in the early years. Just as many lament the 'good ol' days' of EQ, without remembering the negatives which drove people from that game to WoW and EQ2, never to return. Historic perspective can be interesting. I am not sure it was the negatives that drove people away from EQ. I think it was the fact that all at once these new experiences came out and why not try something new? So people try something new and get hooked by it and then never go back to a game that has crappy graphics by todays or even in 2004s standards. For instance I would love to play EQ pre Luclin but that does not exist and the graphics will be so painful to look at all day it will be even harder. I would love to make a barbarian and go kill me some wholly mammoths and stand in awe at the guys killing ice giants again. EQ with updated graphics and a reset on some of the mechanics they added would be great and I think would attract a lot of people but the graphics are sooo outdated and the game has changed SOO much that I am not sure it is worth it to play EQ again in its current form. |
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THE TRUTH: Most people cannot handle hardcore PVE....
The Pub at MMORPG.COM « General Discussion 12/31/09 10:18:40 AM
Originally posted by karat76 Some of my best times in EQ were times when I had to get help to get my corpse when there were 3 mobs that were way beyond my level around it that could 2 shot me and I could not afford a coffin so a necro could summon me. Those times were amazingly fun. I find it amusing that people are like no that is a terrible idea and it cannot be amusing because it sounds bad but in reality just about everything in EQ was fun pre luclin. |
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Lives | Casual = Suck at MMORPGs?
The Pub at MMORPG.COM « General Discussion 12/28/09 5:11:56 PM
Originally posted by Fyendiar Yeah yeah I get it, wow sucks, eq rules, you are leet and the rest of the world sucks, you really need a new line. Thing is that we all play for different reasons, to some it is vital to have the perfect gear, perfect spec, perfect rotation to nuke a boss down flawlessly within as short a time as possible. Usually that playstyle results in a dumbing down of the game because games are not designed for that mindset. Have you ever tried raiding with crap gear? Accepted those "undergeared" players in your raids? Have you ever considered that games are for fun and everyone find other things fun? Hvae you ever considered the fact that not working by those "elitist" rules the game becomes harder instead of easier? We still find our challenges, heck we might even find the content more challenging because we fight without all the protection the "elite" seems to demand. You remind me of a healer I had a while back. He was complaining that that run went way too easy, he was way too elite for that run, he raided the hardest places and he was bored. However while he was making all these stupid comments I, as the tank dependant on his heals, had to drink healthpots at every cooldown to stay alive and at the first moment another group added he couldn't hack it and left. A little while later another relaxed "casual" joined and the run ended smoothly. In EQ there was no perfect spec (no specs at all) there was no thing as perfect gear as gear was by far more random and you could build your character with different gear and still be as good as there were not "sets" for the most part that had stat enhancements based on pieces. EQ was by far mroe fun and challenging and why I also quit wow..it was just too easy. I do not spend a lot of time playing games as I have what you call "a life" whatever you wanna quantify that as and WoW was still easy. I quit and came back and within weeks was back to the top of the food chain only to be bored to death by lame easy content again. The issue with WoW is that it is soooo cookie cutter and boring at this point. Every class wants 3 rolls instead of choosing a class based on a roll etc etc. WoW is the bane of good PVE based MMOs and it is sad and likely will not change. |
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Group-lovers: the REAL freaks in the MMO world...?
The Pub at MMORPG.COM « General Discussion 12/09/09 3:31:25 PM
Originally posted by SnarlingWolf
Slow you down from what? Some meaningless peice of gear? That is the whole problem too many people are worried about the infamous end or whatever it is that you are seeking. Making large groups ??? Feel powerful??? That is not why I want to play games I want to socially interact with people while doing something challenging. Soloing in MMOs is the opposite of challenging not to mention you may as well play a console game at that point. In L2 soloing was cake as the only way you were going to die is if you got ganked. Soloing in WoW is the easiest thing in the world as you can solo your way to 80 without ever getting below 50% health!!! Soloing BGs is easy as well hell back in the day it was advantageous to just drop the group and play by yourself. Granted as you said PUGS suck..ya but that is not what you should be doing anyway as the purpose of online games is to play with others and with that said you build relationships with hundreds of people. You then play with those people you trust and have relationships with but in todays game people are too worried about acquiring 10k gold to buy some stupid mount or running through some newb zone for some silly ass acheivement to play the game with others. The fast leveling also makes this a problem as the focus is entirely on raiding or this infamous end game pvp which is just another way to get gear and flash your epeen. (planetside fixed that issue being a gear less game ftw) Games need to be challenging again but people are scared to die! Omg 45g in repairs now I have to go kill 50 mobs or pick 100 flowers. Challenging games with group focus are entertaining...easy mode games that succumb to the lazy unmotivated kids that are all around these days. |
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Group-lovers: the REAL freaks in the MMO world...?
The Pub at MMORPG.COM « General Discussion 12/09/09 2:37:13 PM
If changing for the better means instant gratification then I would agree. MMOs today give instant gratification... hell most of those MMO players should just play single player games... Such as Dragon Age as you get your loot...you do not talk to anyone other than to coerce them into getting you loot so that aspect is not relevant as you can just force the NPC to help you out. I will never understand why anyone would play a MMO that is a soloer it makes no sense and defies the logic of the entire concept of a MMO. |
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Group-lovers: the REAL freaks in the MMO world...?
The Pub at MMORPG.COM « General Discussion 12/09/09 1:40:20 PM
Originally posted by chrisel
So, the MMO's from the 'good old days' are better than those on marked today? All you need is better gfx in same old game & problem is fixed...? No the issue is the people playing a lot of these games want things RIGHT now. They have been handed everything to them since they were conceived and having to "work" for something is too hard for them to fathom. Along with that they do not want to work with others as all they care about is themselves (see facebook, there is a really good article on this phenomenom). Everyone wants the best but wants it easy. Back in the day when I played EQ from 1999-2004 we worked for stuff. I had no issue with camping a froglok with a group for 6 hours a day until I got my FBSS for instance. The reward for the time spent was enough not to mention the relationships that were created with the people I was grouped with. To this day I still have friends that I met in EQ grinding out levels and gear. Now its just fly through this dungeon and get l33t epix so you faceroll some noobs. Its as if the community went from being a community to a bunch of "I"s and it has destroyed what a MMO used to be. It used to be about creating relationships with others while playing a game..now its about loot and everyone else can go to hell as all that matters is "MY" loot. Notice the change in the dynamics. MMOs today cater to that type of person and not to the people who played to create relationships and have fun while doing it. Today its much better to just go to the bar and shoot pool or join a social club as the social aspect of MMOs was all but destroyed by WoW and its loot centric soloing mentality. Another place this is noticed is how people choose arena partners and will dump someone regardless of how well they know them for some random guy because his loot is better... it makes me sick. |
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