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Anyone still hoping for the real "Middle Earth Online" to start development?
The Pub at MMORPG.COM « General Discussion 12/01/09 5:43:40 PM
Originally posted by jiveturkey12
Distructble objects = In Game. Quests and travale = In game. Reading diffrent race lore = Ingame. |
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Anyone still hoping for the real "Middle Earth Online" to start development?
The Pub at MMORPG.COM « General Discussion 12/01/09 4:49:14 PM
Originally posted by pencilrick It was a tutorial. As soon as you are in a starting are, have at any direction you want. Go for it. I got to level 10 and a few zones out and still it seemed like a linear zone layout, with maybe only one or two options out of each zone. Regardless, the game had the biggest IP in gaming history, three blockbuster movies out at the time,and it still missed, and it did so because it was too linear.
Missed what? Being the second most successful MMO in the west, because thats what it hit. You played to level 10, and are now an expert in the titles future.
Awesome.
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Anyone still hoping for the real "Middle Earth Online" to start development?
The Pub at MMORPG.COM « General Discussion 12/01/09 4:44:12 PM
Originally posted by pencilrick I recall beginning LOTRO in a tutorial instance, having to complete quests to leave the instance before I could even get to a starting area, then having to complete quests to get out of the starting area to go to another zone with only one or two ways out of it. I did not play LOTRO much, but to me the actual books felt more free and less on rails than the game. It was a tutorial. As soon as you are in a starting are, have at any direction you want. Go for it. |
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Anyone still hoping for the real "Middle Earth Online" to start development?
The Pub at MMORPG.COM « General Discussion 12/01/09 4:38:24 PM
Originally posted by pencilrick
This is incorrect. There is only two zones that requires a quest to get into, east angumar, and Moria itself. You are quite free to go anywhere you can get to. FFS level 1 chickens can get to lothlorien. |
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Anyone still hoping for the real "Middle Earth Online" to start development?
The Pub at MMORPG.COM « General Discussion 12/01/09 4:36:43 PM
Originally posted by Kyleran
They did not, really. The op is reading a extremely early interview of the game we play today. Most of the features that are in the article in question, are in the current game. Just not as was originally said there.
I can go through and do a point by point if people would like.
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Anyone still hoping for the real "Middle Earth Online" to start development?
The Pub at MMORPG.COM « General Discussion 12/01/09 4:24:01 PM
Originally posted by Toquio3
They didn't. What happened was the reality of Real development kicked in, and things were changed or morphed into different things. Apparently, some people seem to think MEO was a completely finished game. Totally. See this line here: The version we saw was, according to Turbine president Jeffrey Anderson, "in a prototype state," This totally means that way back then, the game was 100% done, and the ripped it apart to make it what it is today. Just totally RIPPED IT APART. OMGWTF NGE! (All the rest of the features the two posters here are talking about, WERE ON PAPER ONLY, at that point not at any point and time did anyone play thoes features, nor was it implied in that article, it was all speculation)
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Anyone still hoping for the real "Middle Earth Online" to start development?
The Pub at MMORPG.COM « General Discussion 12/01/09 4:17:51 PM
Source, and an interesting read. I Guess you do not see how ANY of the original sierra game, became the Turbine MEO, that became LOTRO. Can you. Must be hogwash!
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Anyone still hoping for the real "Middle Earth Online" to start development?
The Pub at MMORPG.COM « General Discussion 12/01/09 4:10:29 PM
Originally posted by SignusM Because the current LotR MMO is nothing like the one that was advertised or promised, and because it is far too linear, instanced, and WoW like for many people to enjoy. It is feeling less and less like Middle Earth with every patch.
You, are not a majority. You are a singular person. Try not to confuse the two. |
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Anyone still hoping for the real "Middle Earth Online" to start development?
The Pub at MMORPG.COM « General Discussion 12/01/09 4:08:10 PM
Originally posted by SignusM There was a 3-4 year gap where there was no development. Turbine's MEO was made from scratch using their Asheron's Call 2 engine.
You are correct, the Tolkien foundation after being burned on there keystone IP took quite a while to pass it on. Also, an engine does not a game make, the game layer does. So that was irrelevant to bring up. Point being, Sierras vision, nor Turbines vision that came from it, was a good design. Hence. We have the successful LOTRO we have today. Your personal grumps do not counter this. Considering that AC2 pretty much defined the modern MMO (Its downfall was due to not being a true sequial to AC1), and is part of the basis for Wow, you imply that LOTRO was an attempt to copy Wow, is like saying Turbine cloned itself.
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Anyone still hoping for the real "Middle Earth Online" to start development?
The Pub at MMORPG.COM « General Discussion 12/01/09 3:56:10 PM
Originally posted by SignusM
And the mmo world was better for it. You guys may wish to read the link I posted.
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Anyone still hoping for the real "Middle Earth Online" to start development?
The Pub at MMORPG.COM « General Discussion 12/01/09 3:49:30 PM
Originally posted by jiveturkey12 Yes that is true, but your forgetting that the game still when created by Turbine under the title "Middle Earth ONline", started out very similar to what Sierra wanted to do. As I said before over time, MEO degenerated into LOTRO like when they announced the switch from seamless houses, to instanced ones. Just like the article posted by Signus, the MEO Turbine was making still had the "Villians and Heroes" or dark and light scenario for character development. And many other features exactly like the Middle Earth Game Sierra wanted.
Lots of things from the paper that is MEO is in LOTRO, however, NOTHING of MEO came to light until turbine made it so. True, they used some of the models and assets from sierra (as you see in that vid) that all had to be replaced due to errors, and just down right bad for 3D work. What you called degenerated, other sane people call Evolved and was saved by. Permadeath... REALLY? Yeah. k. The game was simply a bad design. Technically, and from a design standpoint. Hence, why it was stopped, and handed over lock stock and barrel to one of the most experienced MMO developers to this day, and at that time.
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Anyone still hoping for the real "Middle Earth Online" to start development?
The Pub at MMORPG.COM « General Discussion 12/01/09 3:44:59 PM
Originally posted by SignusM
This is why you like darkfall. You believe every bit of marketing that includes your favorite buzzwords. They do not need to deliver on it in anyway shape or form. Just say it. There WAS no MEO, it was a piece of paper, nothing more. I have a bridge for sale that is seamless, has open PvP and full looting, will bring Role playing back to RPG's, with have the most epic endgame, and will feature the most dynamic world ever! Interested? I love empty bullet point words words too!
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Anyone still hoping for the real "Middle Earth Online" to start development?
The Pub at MMORPG.COM « General Discussion 12/01/09 3:39:24 PM
Originally posted by Toquio3
Of course, those two terms have little use outside of forums. That, and he would not make completely off the wall comments like that.
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Anyone still hoping for the real "Middle Earth Online" to start development?
The Pub at MMORPG.COM « General Discussion 12/01/09 3:32:31 PM
Originally posted by jiveturkey12 Made by turbine. |
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Anyone still hoping for the real "Middle Earth Online" to start development?
The Pub at MMORPG.COM « General Discussion 12/01/09 3:16:54 PM
Originally posted by SignusM A game change pre-alpha does not a NGE make. Stop saying that. It is retarded. The games design, from the very onset was a work of fiction that would never work. The game was simply not able to be produced. |
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Anyone still hoping for the real "Middle Earth Online" to start development?
The Pub at MMORPG.COM « General Discussion 12/01/09 3:13:35 PM
Originally posted by SignusM Yes, because Middle Earth has a thousand hills with invisible walls funneling you in a literal valley through every zone, and every cave is a black hole you cannot enter without talking to a specific NPC first. It's a bit of a mixed bag, some story elements are nice, other areas of the story, setting, lore, and towns have been butchered.
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Anyone still hoping for the real "Middle Earth Online" to start development?
The Pub at MMORPG.COM « General Discussion 12/01/09 3:12:18 PM
Originally posted by solareus
a lot of that looked exactly llike LotrO, except for Lotro has way way better graphics .
That would be because after sierras design failed, Turbine picked up the development of it. MEO was never going to be anything but a pipe dream the original design was a joke, it had so many issues and conflicts i was not even funny. It was also in the hands of a development house that had a HARD time transitioning from 2d (That they did masterfully) to 3D. Just look at the renders (Because MEO NEVER had any in game graphics, only renders, that video is from AFTER turbine started developing it and has little at all to do with the Sierra version). Its like bad scan-line renders of the 90's, hell, it WAS the 90's. Letalone make one of the first MMO's, not going to happen. You do not have to take my word for it. That project was doomed to fail, and eventialy became just a project to meet milestones. It was never going to see the light of day. Anyone who thinks it would have been a great game A) Was not around when it was in development B) Has no development experience at all C) Has a giant pair of rose colored glasses D) Bought into the Serra hype that was for no one other than the investors. You got taken for a ride with your nostalgia.
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Alganon: Now Live! Quest Online President Issues Letter
News Discussion « General Discussion 12/01/09 2:17:42 PM
Originally posted by Rednecksith
Nope. $40 for the initial purchase, and $15 per month. RIGHT! I keep thinking this one is F2P. |
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Mythos: Is Reborn! Updated Site Launched, Trailer Released!
News Discussion « General Discussion 12/01/09 2:16:59 PM
Originally posted by ghop84
Irony. |
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Alganon: Now Live! Quest Online President Issues Letter
News Discussion « General Discussion 12/01/09 2:15:27 PM
Originally posted by streea Isn't this game free to play? |
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