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All Posts by MyTabbycat

All Posts by MyTabbycat

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291 posts found

I'd almost be tempted to ask him how many times he's been asked if there will be dragons in the game. ;)


Thanks for the heads up. I'll definitely show up if only to watch and see what goes on.

OP, at the risk of repeating what others have said in this thread, I'll post the following.

Mods on the unofficial Official ESO forums on Bethsoft boards close threads for the following reasons:

1. Subject is off topic (not related to Elder Scrolls Online)

2. Subject is inflammatory or trollish. The topic chosen is done specifically and on purpose in order to get a specific reaction from readers. Sometimes they let these types of threads remain if there is a decent discussion going on in the thread despite the obvious bait attempts of the original poster.

3. Thread exceeds or hits the 200 post limit (if any thread is closed for this reason, you can make a new one and label it part 2).

4. The thread has derailed into personal attacks or spam.

5. They are trying to keep all the conversations going on in one thread. When the mods close individual threads, they will point to the thread topic that is still open. You can re-post to the referenced thread if you wish. This is to prevent a bunch of open threads on the same topic and makes it easier to keep track of what is going on.

Nice video. From what Brian sort of says, it looks like ESO will not be free to play.

I personally don't care whether it's for consoles or not. I'll still be playing on PC.

The more fans from Skyrim, Oblivion and Morrowind that can play ESO, the better, in my opinion.

I'll play on PC but I have absolutely no problems with the game being available for consoles. I think this will be a good thing over all. There were a lot of Skyrim players that asked for this. As usual, ZOS and Bethesda are listening to what TES fans want.

With viable first person mode, the next logical step was porting to next gen consoles.

As someone else pointed out, they try to keep it all in one topic so you don't have 20 different open threads floating around basically saying the same thing. Are they upset that they started a thread that was closed because there were ten more just like it?

I've always found the Bethesda mods to be rather relaxed compared to say GW2 mods for example.

Not entirely sure if they would make that an option on the Megaserver survey. That of course, is the list of questions that helps determine who to place you with in the game space. It places you with your guildies, those on your friends list, those you've grouped with before and those who have similar interests based off your survey answers. So if there is a question pertaining to whether you prefer to play in first or third person, then it's possible you might be grouped with others that share your playstyle. But I doubt they will do this. The majority of us, I think, will probably freely switch back and forth between first and third person depending on the situation.

There aren't individual servers. There's one North American Megaserver and one European Megaserver. Of course the Megaservers are made up of individual servers but you don't choose which server within the megaserver you play on.


I thought I would start adding a date for when these interviews are published to help keep them in chronological order.

Originally posted by Tibbz
not sure where i read it, but i am pretty sure they already confirmed it is not coming to Mac OS

You are misinformed.

From the ZOS Twitter:

 Elder Scrolls Online ‏@TESOnline 22h

@SakuraBellSt We will be releasing #ESO for Mac OSX, but we recommend checking back for specific requirements information closer to launch.

Video with an article that summarizes the main points for those that are short on time or simply prefer to read an interview.

In both English and German

From the Bethesda thread:

Summary thanks to leperchans :

  • Lawrence Shick (Lore Master, think that's how you spell his name) might not have done any voice acting in the game.
  • No real way to RP between factions, they are focusing on the three faction PvP. Might potentially later on might do something, but right now you can't. (But obviously you could RP with other faction members in Cyrodiil, just not outside of there. I think that's what he was mainly getting at).
  • Day/Night Cycle: Four times the speed of real life. Day night cycle should switch around 6 times a day.
  • Modding in the game will be just for UI only at the moment. Possible allow more modding later on down the road. (Don't believe they would open up modding anymore than just for the UI).
  • There will be a "Large Scale Player Trade Mechanism" in the game (basically an Auction House). They want it more focused than a huge broad-scaled AH, and have a small community towards it. (Makes me think that AH will be region specific and not just go to one and you see everything your faction put up, no matter where you put up the items).
  • Adventure Zones: Groups of 4 can go into Adventure Zones. There will be areas within the Adventure Zones that you will need 24 people. Lots of activities for different groups sizes, but mainly most of it will be for 24 man groups.
  • There will be item progression in the game.
  • Role Players: Costumes. There are more features for Role Players just not revealing at the moment.
  • They have to hit certain milestones with number of people in Closed Betas before they increase the number of people. Will expand much more later on in the year (obviously).
  • Adventure Zones: Large open zone. Raids are within the Adventure Zones. Won't really have the traditional kill one boss type fights. Might have situations where you send 5 people in one area to deal with something ,another 5 to another area to handle a different situation. Have to attack things in parallel and with timing.
  • No voice macros in the game at the moment.
  • There will be mounts in the game. Mounts are like they are in typical MMOs. You can feeds your mounts and how you feed your mounts determine how it will grow. You can determine the paths of your mounts and how they behave. (Ok that is pretty cool and I really like hearing about this).
  • It is possible to have a guilds with all three factions in there. You can join up to 5 different guilds. Your account is attached to your guilds. (So to me that means that if I'm an Ebonheart player and have my Ebonheart main guild and I create an Aldmeri Character I can still communicate with my guildmates. But that doesn't mean that you can just add someone from another faction though, they have to have a character from your faction in your guild first though).
  • PvP rewards: Alliance Points (get through killing, taking keeps) used to buy armor/weapons.
  • You can pick four classes, but it's very open-ended and can make any class you want. Could be tough to balance for PvP, but that's the fun part of it. (Really nothing near here folks).
  • PvP Gear: There will be PvP gear that you can acquire in PvP, but there are no PvP attributes in the game.
  • Crafting (Provisioner): They are basically food and drink crafters. They are long time buff givers, compared to potions, which only give short buffs. You can buy food in the game, but the best food in the game can only be made by crafters.
  • Healing: Healing is very actively involved. Healing is mainly AoE or Coned. It is smart heals so heals people who mainly need it the most or whoever is in front of you (if it's coned).
  • Crafting: You can put a signature on weapons/armor. So people can see who made those items.
  • Role Playing: Can't just put items out in the world at the moment. They said they aren't doing it at the moment because of just griefing reasons, but are looking into ways so that later on you could be able to place things around the world.
Don't forget the 150 hours is per faction. And after you finish yours, you can spend another 150 hours doing 50+ content in the second faction and then an additional 150 hours doing 50++ content in the third faction.

We need more variety in the ads. Obviously they are starting to annoy members that come to the forums. Eventually they will get so annoying that people will simply stop coming to the forums for a while. I'm about at that point myself.

Please, swap out the adds. I'm sick of Scarlet Blade.

Three days to go... do you think they will get enough last minute pledges to fund this? I know a lot of people were looking forward to it. It's not my thing but I'm sad to see it not get funded. Hopefully they have a backup plan.

Even if it's not funded, I don't think it should be scrapped entirely.

Have they said what they will do if the the Kickstarter fails?

I think that because players have been bit by several theme park style games released over the past few years it's made them jaded towards any new MMO's that come out. Maybe it's a feeling of been there, done that. They look more for reasons not to like a game rather than reasons to like it. "Meh, i don't want to shell out sixty bucks for a game I'm only gonna play for a few months." "Awe man, this game has voice actors. It's gonna fail like SWTOR." "Another theme park? Why doesn't it have open world PvP so I can at least have fun ganking newbs?"

Die hard fans will declare "I'm gonna play this no matter what!" Same as the guys that stuck it out through SWTOR because they actually liked the game or the IP.

Others will declare "It's not exactly how I think a game should be (sandbox, free for all  world pvp or whatever). Do not want.  It's not like Game XYZ. It's gonna fail. It's too much like Game XYZ.  It's gonna crash and burn."


People with common sense will say, "Hmm, this looks like it could be interesting. I'm going to wait and see how it pans out before I decide if I'm gonna buy it or not."


Granted I fall into the die hard fans category just because I love TES.

I'm probably in the minority, but I would play ESO if there was no PvP at all in the game and it was straight up PvE (just like its single player brethren).
From what I've read and heard, the questing style is more like Skyrim than anything else.
People are still complaining about faction locks even though ZOS has implemented 50+ and 50++ content for the other faction zones?

Didn't the guy making CU say that if it got funded he could make it within six months to a year?

That sort of tells me it's not going to be much of a game.

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