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All Posts by jeddak

All Posts by jeddak

9 Pages 1 2 3 4 5 6 7 » Last
169 posts found
Originally posted by 77lolmac77

Originally posted by jeddak

An attempt to simplify a complex subject. Useful  only for those new to forums without any conept of who they are. Most will probably be a mix of what was specified by the op and a myriad of other qualities not mentioned. For myself I am quite changeable and still growing and learning from others even though quite old by most current standards. Don't stereotype yourself.





 

The "Takes Everything Too Seriously" guy:


In his country, sarcasm is punishable by labor camp

Sarcasm is usually subject to another's' narrow interpretation just to avoid saying plainly what you really mean which keeps the ever-popullar 'I was joking' defense open.

Originally posted by kakasaki

For any forum:

  • The Grammar/Spelling Nazi: These are the people that will nitpick every post for spelling and or grammar mistakes. They will use this mistakes to dismiss any comment made by a poster no matter how valid or relevant. Their color is black. To match the darkness in their soul...
For this site in particular:
 
  • The jaded vet: You know these people. The ones that have been playing MMOs since before they were called MMOs. Can usually be identified by comments comparing any modern game to games 10 to 12 years old. Their favorite phrases are: "Games used to be better" or "Today's games are to easy" and the ever popular"I blame WoW for everything that is wrong with MMOs today!" Their color is pink: it matches their rose colored glasses.

You imply this type would be seeing it wrongly so maybe you should rename the type to the 'Wtong-thinking jaded vet'.

I liked the game enough to sub for 6 months (which ran out a while back) and I believe they do listen to their customers (at least those vocal enough and numerous enough).


I'm not sure where that leaves the rest but this must work for making money but not so sure how it works from an artistic point of view. And by artistic I mean how unique and immersive a game is which if you consider the state of the average gamer these day I can't blame them for the path they are on.


Still, I cast my one vote by not continuing to sub or play. And thats ok. 


An attempt to simplify a complex subject. Useful  only for those new to forums without any conept of who they are. Most will probably be a mix of what was specified by the op and a myriad of other qualities not mentioned. For myself I am quite changeable and still growing and learning from others even though quite old by most current standards. Don't stereotype yourself.


You'll have to school me in your terminology. I've spent quite a few years in skill based and I don't remember grinding for it. If my swords goes up while fighting (or whatever skill you what to use) how is that grinding?

As another old mmo'r: Isn't it just alot easier to not make level-based games which eliminates end-game grinds right away?

Aion or Rift?
LFGame « General Discussion
1/03/12 5:56:25 PM

You really want folks to tell you what to play? .....oh ok I will. Neither.

As a fervent xcom fan...wow. [Mod Edit]




more=for..yes I knew how to spell it..I promise.

Hadn't played one on the list but then I've been mostly playing mmo's since 1996. I am curious about skyrim but I think I'll wait for the free download. (j/k).

I heard someone make the claim that if anything in the game costs real money then it isn't f2p in the game I am currently playing. So after a post in this thread made this same statement that got me wondering: are there any games completely free to play (other than an item mall as long as there is no great need to buy from it to enjoy the game)?

Many might not know what you mean when you say skill level vs level-based since there are few games without levels in them.

Ultima Online has no levels other than skill levels: ie your swords skill might be at 50 and your shield skill might be 75. But there is no overall level of the player. It's my favortie mmo style since anyone can game with anyone and there is no rush to an endgame at max level. Newbs can join vets and go anywhere in the world. It can also make for some fun pvp if you can find someone not cheating (I haven't been serious about UO since it went carebear oh so many years ago so don't hold me to details about it now).

EQ kind of took over the masses after UO and most games have copied EQ1's level-based style ever since and while I've played in countless mmo's since those days few have come close to that open feeling UO had. (come to think of it swg did before they butchered it). In any event, I think that's what the OP was going for before the thread most likely self-destructed.

 

 

ps sorry for so many typo's...my old fingers just dont work right anymore.

Let's face it. FE is not a traditional game and it actually takes a few moments to read and absorb how things work. Considering how many apprently skip the tutorial only to flood the /help channel for each detail they don't grasp immediately it seems to be a common failing with todays game players. Please don't judge the game on this video or your first hour in the game. Give it a chance and you'll be hooked.


Well said sandman and anyone that doesn't like having the game on the site can always just not read or post about it. I wouldn't be downloading it right now if it hadn't been on this site since it's the only one I take the time for in my busy game-playing  life (with a bit of reality mixxed in as well).


Negativity is all the rage (and also the easiest personality to pretend with). :)


No.

Loved the bloggers piece. I agree that game-launches can be great fun (if only in memories far down the road). I was in UO on day one and I love telling the story that I was robbed, murdered and pickpocketed in the first hour I played. I wasn't happy at the time though. Have fun!


The op worries me (and no I won't say why since there is nothing to be gained from a discussion that is really a personal thing). But a game is really not meant to give anyone a reason to exist (or dream about)and as far as a know most are meant to be money-making enterprises which tends to mean they are built to draw in as many as possible which tends to make them nothing like what the op wants. I have played games (been awhile) that we're of that ilk and I liked them alot but they ended up being forced to change for more mass appeal.

All that being said: I'd love a game like the op dreams about as my kids are grown and gaming is about all I do now. My advice to the op is to live your grit filled life, raise the kids right and please run for office if you dare.

(and stay out of the bad parts of town with them..I could tell you a few horror stories about those sex-workers that would make you afraid to take them back just to see folks in a lifestyle filled with fear and loathing to stay alive and solvent).

I like rift. It's smooth, polished and worth playing but it's just not really my kind of game. That doesn't mean I will turn on the exaggerating rant machine so many seem to need to do. But badmouthing games we are tired of seems to be the norm so I hope most gamers know to try a game for themselves but to those that are constantly asking " Is it worth it?" you should know you ask a question and you might get 100 different answers from players with varying agendas for or against a game.


If we like mmo's we really should try to be more positive instead of slamming everything except what you are playing because it just hurts the overall picture (and can lead to empty servers as the clones flit from game to game.


And for the life of me I can't remember all those large cities in EQ1 near the beginning unless you call the starting cities for different classes as large. Freeport seemed pretty big (I hung out in queynos *sp though but I don't remember it or Halas or kelethin (and any I've forgotten) as being that big. But that was a long time ago.


Originally posted by Whacko

It's all a matter of opinion, but saying "Worst" is a tad mis-leading to the throngs of lemmings on here.

This discussion should lean towards the entertainment value of the current MMOs.

So I am voting for the most  frustrating non-entertaining MMO I experienced to date and that is....

The one I'm not playing. 

Why should I type that? because opinions are like assh#4es and calling out a specific game is kind of shallow.

 

Stop the hate.

Well said and it will probably fall on deaf ears in this frenzy of venom that seems to dominate discussions these days. It's not about substance any more. It kind of reminds me of a feeding frenzy of piraranah chewing the corpse too shreds of what used to be mmo gaming.

3rd faction (I want to serve Regulos). And do more with the 1-20 game. It's always 'endgame' this and 'endgame' that. I want wardrobe items and mount variety for the early game as not everyone is into leveling as fast as possible. That would maybe keep lower level zones from ending up like ghost towns if folks had a reason to play at all levels of the game (and be able to turn of xp). Maybe I'm alone here but as I go from mmo to mmo (over the last 15 years) I spend way too much time rerolling or leveling slowly and just experiencing the early game because the game dynamic suits me more than that hypertense 'endgame'.


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