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All Posts by Ghavrigg

All Posts by Ghavrigg

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Sounds amazing, and much closer to FFXI's job system, which I loved. Can't wait for August 27!

What else does there need to be? People don't want to pay, and the companies aren't making them (right away). Unless you have tons of money, people will always chose the one that costs less, and free is as little as they need to be.

F2P is ruining the genre, in my opinion, but what can ya do? 

Originally posted by rutaq

So paying for a product you want to use causes you to become physically sick ?  

 How did you manage to even type this melodramatic post ?  

Is your keyboard vomit proof ?  

....   someone had to pay for your computer, someone had to pay for your internet.    If paying for things you want makes you sick then I assume you must still live at home with your parents.

 

  For me the Free to Play model is lame, it just allows a bunch of "entitled" gamers to play a game that someone else is paying for and distracts the DEV's attention as they struggle with ways to monetize the game.  Money / Profit is King so it doesn't take long for an MMO DEV team to be gutted and new content delayed as staff are focused on the next set of Vanity Pets, Costumes and in the end things slip into P2W.

 

The Free trail /  Subscription model provides consistent predictable revenue and helps the DEVs focus on the most important thing..  the game, not the cash shop.

 The vomiting part was about the guy in the quote being unwilling to pay the $15 a month for the game, and said it and every game should be free. You got it backwards.

Originally posted by Loktofeit
Originally posted by Ghavrigg
Originally posted by Homitu
Originally posted by Mkilbride

Wow, how are people not understanding what I said?

 

Seriously, they don't understand that that was the post I quoted?

 

I don't agree with it, ya idjits.

Uhhhh, up to the point where you wrote this post, exactly one person misinterpreted your quoted text as your own words.  Everyone else was criticizing YOU for your hyperbolic response to the text you quoted.  Just to be crystal clear, so far, more people have responded in favor of the text you quoted (anti-subscription) than to you (f2p induced nausea syndrome.)  

To be honest, it was blatantly obvious that the guy was talking about the person he quoted talking about how P2P is dead today, and how $15 a month is too expensive and every MMO should be F2P. More than one person didn't understand what he was objecting to, and only the one person thought the OP actually wrote it. 

His post here wasn't directed only to the person who thought he wrote what was quoted. 

If I read your post correctly, that's what Homitu just said.

Well, not exactly. He was talking about everyone criticizing the OP's response to the quote, not that more people seemed to be confused about what part caused the response. Nitpicking, I guess.

Originally posted by colddog04
Originally posted by Ghavrigg
Originally posted by colddog04
Originally posted by Adokas
Originally posted by colddog04
Originally posted by Gravarg
If you can't pay $15 a month for a game, you have bigger things to worry about than whether a game is P2P or F2P.

Has anyone ever said that they can't pay $15/ month?

Plenty say that. I hear that argument quite often. That it's expensive, etc. And like others are saying, if people have a problem using $15 / 12.99 EUR monthly on a game they have access to 24/7, then perhaps, they have some other issues they should look into fixing. Yet, at the same time, they have no issues going out, dumping a bunch of cash on a one time movie night with popcorn, etc.

People say that it's expensive, but they don't say they "can't" pay it. Those two statements are incredibly different.

 

It's really just a value judgment at that point. Many people feel like sub games are overpriced because there are free options that are as good or better than P2P options to them. P2P games just aren't that good to them. What is left anyway? WoW, EVE or Darkfall? If they don't like those games and enjoy MMORPGs, then it would make sense that they would think those games are overpriced. 

 

Another thing I should mention is that you don't have any clue what people are spending their money on outside of gaming. You can pretend to know based on your own rampant spending on random entertainment, but there are a lot of people that actually respect their money and take care when deciding what to spend it on.

Ok, then put it another way. If they're saying $15/month is EXPENSIVE, then they still have issues, because it's NOT EXPENSIVE!

It is if you think the games that are P2P are worse than the games that are F2P.

The only real difference between them is that P2P is for those who want immersion, and not to be constantly nagged about what can be bought in a cash shop. The base games are all generally similar quality (well... maybe not most of the Asian anime clones).

Originally posted by Homitu
Originally posted by Mkilbride

Wow, how are people not understanding what I said?

 

Seriously, they don't understand that that was the post I quoted?

 

I don't agree with it, ya idjits.

Uhhhh, up to the point where you wrote this post, exactly one person misinterpreted your quoted text as your own words.  Everyone else was criticizing YOU for your hyperbolic response to the text you quoted.  Just to be crystal clear, so far, more people have responded in favor of the text you quoted (anti-subscription) than to you (f2p induced nausea syndrome.)  

To be honest, it was blatantly obvious that the guy was talking about the person he quoted talking about how P2P is dead today, and how $15 a month is too expensive and every MMO should be F2P. More than one person didn't understand what he was objecting to, and only the one person thought the OP actually wrote it. 

His post here wasn't directed only to the person who thought he wrote what was quoted. 

Originally posted by colddog04
Originally posted by Adokas
Originally posted by colddog04
Originally posted by Gravarg
If you can't pay $15 a month for a game, you have bigger things to worry about than whether a game is P2P or F2P.

Has anyone ever said that they can't pay $15/ month?

Plenty say that. I hear that argument quite often. That it's expensive, etc. And like others are saying, if people have a problem using $15 / 12.99 EUR monthly on a game they have access to 24/7, then perhaps, they have some other issues they should look into fixing. Yet, at the same time, they have no issues going out, dumping a bunch of cash on a one time movie night with popcorn, etc.

People say that it's expensive, but they don't say they "can't" pay it. Those two statements are incredibly different.

 

It's really just a value judgment at that point. Many people feel like sub games are overpriced because there are free options that are as good or better than P2P options to them. P2P games just aren't that good to them. What is left anyway? WoW, EVE or Darkfall? If they don't like those games and enjoy MMORPGs, then it would make sense that they would think those games are overpriced. 

 

Another thing I should mention is that you don't have any clue what people are spending their money on outside of gaming. You can pretend to know based on your own rampant spending on random entertainment, but there are a lot of people that actually respect their money and take care when deciding what to spend it on.

Ok, then put it another way. If they're saying $15/month is EXPENSIVE, then they still have issues, because it's NOT EXPENSIVE!

 

Originally posted by strangeside
Read the first sentence and wanted to vomit as well. People who can't or won't pay for a good game are sad and they are the reason these creppy f2p games are popping up like weeds everywhere....

To be fair, though, the sub-based games were getting really bad, as well, and really, it's almost been a decade since we've seen decent quality sub games like WoW, CoH, FFXI, etc.. People were shafted with supposed AAA games like SWTOR, WAR, AoC, etc., that I guess you can't really blame them for not wanting to pay for a box and fee up front. The quality difference was not there, but the convenience of not having to worry about cash shops is what I enjoyed. It is just more immersive and fun. 

 

Sub will forever be the better option in my opinion. I just can't understand for the life of me how people can prefer F2P.
Originally posted by PieRad
Originally posted by Loktofeit
Originally posted by PieRad
Originally posted by Dibdabs

You could spend $100 on bank space.

$20-30 dollars on backpack space.

Another $20-30 on dragon and dragon lair spaces.

None of which are crucial, and they're things I won't be buying because I don't need them. NOTHING in the cash shop is absolutely essential to the enjoyment of playing the game.  They add convenience at best, and if people want to pay for convenience, well, at least they haven't paid for a boxed game or a sub.

Isn't there 30-day-repairhammers at $10 as well? ($10/month)

Why not just buy a box, pay the 15 bucks every month until you get bored, but have access to everything, and never worry about bank space, repair hammers, backpacks....

Or, even better, play a free to play game where you only pay for what you want, when you want it. What are you doing that you're buying 30-day repair hammers every month... of a game that's been live for less than a week?

See, making up crap with numbers is fun and all, but the reality is that the majority of people enjoying the game will spend a few dollars a month or nothing at all. Of the money they spent, they can pick and choose what they want when they want it. A player gets more storage space at levels 10 and 20.

You played the game, Pierad, correct? If so, you agree that if a person is spending money on the game during the first 20 levels, they either are enjoying the game or doing something wrong, no? If the former, who are we to decide how much someone should be allowed to spend on what they enjoy? If the latter, then is that a fault of the game or a fault of the player?

On that 15 dollars a month of yours, I think you forget that, for most MMOs, by the fourth month, you're already 80-100 dollars into the game. In the F2P model, most people that spend don't start doing so until they are several months in and want to spend money on the game.

That means that while a person *can* spend gobs and gobs of cash in DP if they want, they don't have to spend a dime until they feel they need/want to and even then they spend it on exactly what they want. Even better, if they don't play for a month or even just play lightly for a month, they probably won't spend a dime during that period, the same period where the subscription player pays his 15 dollars for the zero or minimal time he played.

To each his own, but the ForumMaths of inferring that because something exists in an item shop, one a) needs it and b) must buy it monthly is getting old.

 

I'm not personally buying 30day reparing hammers, obviously.. I don't know what you're point was with that?

The game sells it, and you might not need it to start with, you might not need it ever, but rest assured the game will be pushing you towards it.

And that is my point, I want to play the game without getting reminded that it's an online shop for pixels all the time, and that the game is just an add for the shop.

 

You know, it's a fact that F2P make more money than P2P, and the reason why is that many small purchases is way easier than a big one, it takes less to make people purchase that $5 backpack, and as soon as their cc info is saved, it's veeeery convenient to buy those bank slots as well, etc. etc. etc.

 

You're correct, and I agree with the notion that no one is forced to buy anything, and that was never the issue, the issue is getting this stuffed in your face at every turn.

 

If you have to cross a valley, the game will sell you bride, if too many people chooses to climb, they'll dig the valley deeper.

 

This is what's wrong with F2P...

 

Yes, it's nice for kids who never worked a job, they can now play all the games, but the companies never changed to F2P because it's what's best for the gamers, they changed to F2P because they can trap and milk everyone.

 

Well, that, and people don't sub to terrible games, and terrible games became the norm.

Originally posted by Razeekster

I am so glad you made this article! I am growing so sick and tired of men who play games commenting every time they see a man who is more feminine in features than what they'd like. Not every man is a muscle bound freak. It's sort of a sign to me that a lot of male gamers aren't really in touch with the world nowadays, and how insulting their comments come off to some (seriously, some of you guys on here come off as scared that you're going to be called gay or something by not insulting feminine looking men. Honestly, though you just come off as homophobic... It's like you're trying to hide something ~cough-cough~).

 

I'm personally looking forward to the day where the hero of the story is a gay/lesbian character and no one cares because it's not some huge freaking deal of life and death. I can hope right?

 
 

I found it funny, that at every restaurant, fast food place, etc., that I've worked at, everyone just acts gay jokingly. I've never really worried much about it, but when it comes to heroes in games and movies, I do find I generally prefer straight if there is anything sexual at all going on, because I can relate to it more. In the end, as long as the game is fun, though, I don't think I'd have TOO much of a problem... just as long as they don't go over the top and have a gay guy be a crossdressing, make-up wearing, skinny boy who might as well be a chick but they decided to add him in as "male" to be controversial.

As for now, though, you can always play the Dragon Age games and choose gay options, if you'd like. That seems to be the closest you'll get at the moment.

Originally posted by RoadRebel
Originally posted by Ghavrigg

Then don't say the words. It's not that hard. I don't see why you'd ever even have to say names of companies, or links to them, or whatever, unless you're actually using them or something. 

I don't remember ever seeing any goldspam in-game. Seems to be working.

I constantly WAS getting gold spam and like 5 gold spam emails per day... 

Hmm... now that you say it, I do remember getting 2 in-game mails about it, but that's all. I've never seen any in chat, at least while I was paying attention.

Originally posted by Phaserlight

That really sucks.  I've been following Oculus closely, and I'm sorry this tragedy happened.  What strikes me is that here was a pedestrian who was in no way endangering anyone else, struck by a car fleeing the police.  This is a reminder to me to be really, really careful driving, and that I never can be absolutely sure when it will be my time to go as well.

R.I.P. Scott

It's not really a reminder to be careful while driving. The guy was hit by a speeding car that was fleeing from police as he walked on a crosswalk.

If anything, it's a reminder to not let your guard down and always be cautious and observant of your surroundings to try and avoid problems, but even then, not everything is avoidable, or even able to be seen. 

Sure hope the guy that killed him gets what's coming to him.

Then don't say the words. It's not that hard. I don't see why you'd ever even have to say names of companies, or links to them, or whatever, unless you're actually using them or something. 

I don't remember ever seeing any goldspam in-game. Seems to be working.

This is not so much a video game issue, as it is an Western societal issue. Western game developers, mainly,  are just catering to the masses for entertainment, and if what the people want is huge muscled up angry brutes, then that's what they're gonna create. 

The Japanese game developers like to throw in a big muscular dude here and there (and some of their games are all about them, still) but they seem to be more about how it's not the size of the protagonist, but their mental will to complete the task. They also have their emotional extremes, but I've seen more happy heroes from Asian games in general than from the Western games, as well as male heroes that will break down and cry more often.

Just my experience, though. I may have just missed all the games that counter what I said on both sides of the world. 

Originally posted by DamonVile
Originally posted by Beatnik59
Originally posted by Ghavrigg

The only times I remember voice chat have been negative. Guild leaders REQUIRING it for raids so they can bitch people out for mistakes is not exactly what I call fun.

Indeed.  I'd go so far as to say that the whole "voice tactical advantage" claim is more perceptual than actual.  Because the games haven't changed from text to voice: it's all responding to visual cues from the screen and translating it to the hand.

In fact, physiologically speaking, a voice command of "hey I need a heal" slows down the reaction time of the healer from what it ordinarily would have been if the healer just looked at the party bar and reacted.  Because instead of simply seeing who needs the heal, the person now has to spend some more fractions of a second hearing something orally, processing what it means, processing whether it is important, and executing it.

No, I'm convinced--just by the neurology of it--that the reason guilds require voice chat has less to do with making groups efficient.  It has more to do with making the leader feel secure and ascribing blame.  Because a good player is going to know what to do, instinctively, without being told just by looking at the visual data on the screen.  But when we can tell everyone what they ought to be doing, it makes us feel more secure that things are going "to plan," and it also is a good way to ascribe blame when things don't go to plan.

In short, I think the voice "advantage" is more emotional than actual.

You're an example of someone who makes up facts to prove what he already believes. If you had ever actually done "serious" raiding..as in a group trying to do hard mode content ect you'd never even attempt to make the argument you've just made.

Good raid guilds don't have these meniacal raid leaders who need their ego padded constantly, or who throw tantrums all the time. That comes from people trying to perpetuate a stereotype so they can keep using it as an excuse.

Voice coms are required in raid guilds because no one wants to type out a short story before and after each attempt. It's very easy to miss a typed msg in the heat of combat. It's pretty hard for a good raider to zone out and miss a voice communication.

Hey man, I'm sorry that we've had different experiences, but I've been in quite a few guilds in the past 12 years or so I've been playing MMO's, that have had bitchy, whiny raid leaders in voice chat. Just because you haven't experienced much of it doesn't mean it's not a regular occurrence.

At the same time, I'd be hypocritical to assume all guild/raid leaders are the same, so I understand where you're coming from. I suppose I've just had worse luck.

Originally posted by erictlewis
Originally posted by Ghavrigg

The only times I remember voice chat have been negative. Guild leaders REQUIRING it for raids so they can bitch people out for mistakes is not exactly what I call fun.

In many games you can set macros, so people should be learning to use macros to spam instructions in chat if need be. But people are too lazy to do this apparently.

It's irritating, to be honest, when I'm forced to use voice chat for ANY reason. Aside from that, I guess they can throw it in as an added option, but I'd rather they didn't waste the time and energy on it.

At least WoW has evolved to give short messaged on screen to let you know what's up at many points. LIke, "Blahblah is about to do this, move yo' ass!" It's a great thing, though the raiding still sucks.

 

Both the wife and I recently quit raiding with a guild in eq2 for this very thing.  The guild leader who happens to be the raid leader, would have this little speech on every raid.  Our healers suck, bla bla bla,  they need to do better with healing and cures, bla bla bla.  We are entering hard mode you guys need to get with the plan.  There were trying to staff a 24 man raid with 5 healers. That left 1 healer in each group but the mt group, and wondered why folks were dropping like flies. The one hard mode fight requires 6 healers lol. 

So I got tired of hearing this for the past 6 months.  It did not matter if it was me or somebody else, that stuff gets old after a while, and you always knew who was getting chewed on, after all in ventrillo you can see who is down in what group. 

Having the raid leader always chewing up folks and spitting them out not fun, some folks are ego maniacs. The game is supposed to be fun, not a second job.  Certainly not one where you got to hear that you suck, and the raid leader does not have the gumption to roll a healer to see how things really are. 

 

Exactly, man. That is some BS, and that guy needs to calm down big time. I had a similar guild leader in vanilla WoW for Molten Core, and he said basically no one else but him and the raid leader could talk on Ventrilo for any reason, and everyone was required to have it on to hear them 'cause they didn't wanna type. During the fight, all you could hear was the raid leader saying what to do, and if we wiped, he would basically shout shit like "FUCK! You guys fucking suck! Do it right next time!" lol

After a couple wipes, I decided to ask a question in Vent, and all I heard from the guy was a sigh and then he told me to shut up.

Pretty much completely ruined raids for me, 'cause I never wanted to do anymore since that day. Though I'm sure the amount of time I would have put into it if I wanted to would have done the same.

The only times I remember voice chat have been negative. Guild leaders REQUIRING it for raids so they can bitch people out for mistakes is not exactly what I call fun.

In many games you can set macros, so people should be learning to use macros to spam instructions in chat if need be. But people are too lazy to do this apparently.

It's irritating, to be honest, when I'm forced to use voice chat for ANY reason. Aside from that, I guess they can throw it in as an added option, but I'd rather they didn't waste the time and energy on it.

At least WoW has evolved to give short messaged on screen to let you know what's up at many points. LIke, "Blahblah is about to do this, move yo' ass!" It's a great thing, though the raiding still sucks.

 
Originally posted by dancingstar

Pando is an abomination which at the very least leeches your bandwidth and is widely regarded as spyware, but fortunately it is not necessary to manually edit config files to stop Aion from reinstalling it every time there's a patch. It can be disabled by right-clicking on Aion in the games list in the NC launcher, and selecting "properties" then un-checking the "Use Pando Media Booster" for downloads" tickbox.

OK, that's even easier. Thanks for the tip.

Originally posted by DamonVile

I'm so glad I don't see games like you guys do. If my outlook on my hobby was as bleak as all of yours I'd just go do something else.

Games are still fun. Some games I spend money on, some I don't. I never HAVE to spend money on any game. If it stops being fun I just go play something else.

You don't have to spend money on any game? I doubt you play console games, or just about any MMO with the F2P level cap.

 

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