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All Posts by Ghavrigg

All Posts by Ghavrigg

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706 posts found
Originally posted by delete5230

I tried desperately to like Elders Scrolls Online. I tried to re-convince my friends to play that waited for this mmo, only to find it buggy during bata.  I talked about it in a good way at work. I joined that good Guild with voice chat.....Well I just can't anymore, I tricked myself long enough.


- Bugs, abilities delays, dodging does not execute all the time. Chain quest that you cant complete unless you re-log, some you have to restart all over. Some, that if you die, the dialog will not let you retry and grayed out.

It's odd how people manage to come across so many issues, while others come across barely any. The only bugs I've come across, such as the combat action lockup, or a quest issue, could always easily be remedied by a quick hit of the ESC, or a quick re-log, respectively. At least as I'm nearing level 30. Sucks, you got the short end of the stick on this one.

- Only 5 abilities that gets boring after awhile. Unable to execute any new tactical strategies unless you swap out abilities. WHY ONLY 5 ?

Uhhh... you should know this, but you get 12 abilities including Ultimates. You can always switch out your main weapon choice for a second set of the same weapon with different abilities on the bar if you want.

- No matter how cool class abilities sound, dual weld abilities are way stronger.....No real reason to use anything else besides Dual Weld and Bow.

It's true, I've found Dual Wielding to be a bit better in most situations, although I am using Great weapons anyway.

- Mega server blows period.  Big deal the world is full of life.  At times too full.  The mega server is the root cause of most of the bugs......See that guy struggling over their ?.....Why help, why make friends with him ?....Not even any reason to say "thanks".

To be honest, this is your issue. Try and make friends, and you eventually will. You can add them to your friend list, and you will see them across all their characters as they play, and you can even right click them to port to their instance of the mega server, at the nearest Wayshrine (might be in group only, but not sure. Not a big deal regardless.)

- Mounts.  Besides PvP you don't need them.

Mounts are never a necessity in nearly all games they're a part of. They are a convenience that make you go faster. Hence, they're useful for their intended purpose.

- Zones are big, that's nice.  But the reason I like big zones is because I would like to get to know players in them, but the mega server destroys that.

No it doesn't, read my message above since you're repeating.

- Exploring was nice, and I say WAS.  By the time you hit around level 25 you know what too expect.

I don't mind the exploring, but I really only consider the exploring (aside from finding Skyshards, Lore Books, etc.) to be not a whole lot different than running from hub to hub. Just that you're not tied to a specific order of doing them.

- So much copy and past. Building interiors, private and public dungeons.  Many things are exactly the same.


- Dungeons are short, way too short.

Talking about actual instanced dungeons, or the little shit ones you find for a quick Shyshard and a boss to complete it?

- LFG tool.....strangers !

So you say you want to make friends, but you're afraid of strangers? Quite the conundrum.

- World Bosses, mindless zerg fest.  At times it's even impossible to get a shot in.

Pretty much.

- Ever notice that random mobs are ridicules easy, yet you come across one that will one shot you and impossible to kill, what's with that ?....You can't use tactics because you never know when.

Not just random mobs, no. Sometimes there's a differently named one from the rest, which should be an indicator that it could be stronger, but I've never gone from fighting a bunch of random mobs easily, to suddenly dying in one hit.

- Other than PvP you don't need a Guild.

Once again, you want to make friends, but there's no need for a guild? Sounds like you need one. Not to mention the guild store, which I haven't fully delved into. Might only be for crafting stuff, though, since I've seen full guilds dedicated to crafting because of it.

- Crafting is for the most part worthless, just hang out in a public dungeon. Equipment problem solved !

I am not sure about how it will fare in the end, but it's really dependent on what you enjoy. Some will crafting in any game, others will always find it boring. Regardless, the thing about crafting is that you can create a high quality weapon with the right materials, in any style of any race, as opposed to being limited to the style being dropped in the area you're in. As well as research traits found on weapons and armor so you can have the ones you prefer on your gear.

- Inventory and bank is listed, no arranging nothing.


- I cant stand the UI, some like no clutter, but they turn around and download mods.... what's with that crap? Abilities disappear out of combat. I can't stand that ( this could be me, but I hate it ).

Doesn't bother me any.

-Forever load screens.

Haven't had any "forever loading screens" since one of their first patches. Not sure what to tell you.

- Sloooow voice acting. I started clicking through it. But quest are nice. Solo but nice. And you never know if the end boss of a quest chain will one shot you. No preparing, because it's random. Could be easy could be hard, you never know :)

You want them to speed up the voice acting? Maybe make it high-pitched and chipmunk-like? Would that be better than reading the text yourself and clicking through instead of waiting? Something tells me you could turn off the voice acting, as well.




I never had this in Vanilla WoW, EQ2, LOTRO, D&D Online, even Vanguard was much better than this ! 

Oh man, if I had noticed this at the bottom, I wouldn't even have bothered responding.


I absolutely love the look of this game.  It looks like it'd be really fun, at least in short bursts. Especially with those mini games.

Will likely give it a shot when it comes out, though I doubt I'd ever play it in the long-term

The game looks great, but it's not looking too good for them to make the $60000 if it's only at like $1850 as they near the halfway point.
Originally posted by aSynchro

While waiting for WoW's next expansion, i'm trying GW2 again.

There's lots of  stuff that I like (dynamic events, tag sharing, scalling, no sub etc.) , and lots of frustrations of course (because of it being a themepark) but my biggest complain is the way fighting is done in PvE.

I'll explain my problem with 3 specific examples:

_ In WoW, you know exactly what the mob/boss is going to do. They have some basic melee/magic attacks, but also specific ones that are indicated with a casting bar. So you have 0.5-2 sec to react (move out, interrupt, pop a def cooldown etc.)
In GW2, with the exception of some mob/boss that have an animated move (like, when they raise their arms), you only see the attack when it's too late. ie: when the enemy does it.

_ Also, in GW2 the bosses seems pretty straightforward. I won't compare dungeon bosses because to be honest i didn't do much, but in the open world, 99% of GW2 champions are just "avoid red circles, kill the adds, nuke it for 3 minutes". While in WoW, strategy can be very specific (dps mind-controled players, never face the boss, kite the boss, run away if you have a debuff, don't get touched by adds, avoid circles/waves/lines/stuff, interrupt specific attack, kill the adds ON the boss, AWAY from the boss or WITH the boss own attacks etc. etc.)

_ Last, I have a problem with the way dodging is implemented. While it sounded like a good idea at first, I fail to understand how it is better than the simple "run/jump out of crap" we have in others mmorpg ?

It's kinda sad because there's lots of stuff I like in GW2 combats (rezing players mid-fight, the way everyone can tank/heal/support etc.), but all in all, i feel it's a total mess and i prefer the strategic way WoW handle things.

I think you just need to get used to it more. I don't personally play GW2 a whole lot, but I go back on occasion, and the combat doesn't feel off to me. The dodge is generally in there to avoid further damage, or negate it all. If you can see an attack incoming, you can avoid entirely, and if there's a longer attack going on where you are getting hit repeatedly, you can take a hit or two and then dodge to avoid the rest when you realize, or your stamina builds back up, I believe.

I haven't done enough dungeons, but yes, I agree the world bosses and stuff are there just to be zerged down.

Anyway, I can see how the combat can come off as clunky to some, though I don't personally notice it.

Can't see this being very scary or overly fun, but I guess we'll see soon enough. The first two games were fun and pretty scary, but the third one wasn't scary in the least bit. Can only imagine this will turn out the same with multiplayer.

Books are a side thing for people REALLY into the lore. Otherwise, they're just to click bookshelves for for skill points. Too much time and money would be spent on these book VO's for something a miniscule percentage of the player base would MAYBE care about.


Originally posted by Convo
Originally posted by burdock2
The only attacks going on here are the unfounded, slanderous remarks about someone you have no knowlege about and only internet speculation and rumour. Perhaps, when you are not in possesion of the full facts, you should keep those opinions silent.

Go home Brad, you're drunk... 

Aaaaand thread won.

Obvious troll is obvious.

I've played WoW off and on since it launched in 2004. Still go back to play it here and there, and will likely go back when Warlords of Draenor is released. lol But these are now generally 1-2 month stints. So 10 years with breaks.

But without breaks, I believe it would be Asheron's Call for 3 - 3 1/2 years or so as my first MMO.

Originally posted by Arthasm
Go learn russian, they'll get it first. :)

Sorry, off-topic, I just wanted to point out that your FFXIV ARR F2P petition made me annoyed just seeing the link,  then I clicked on it, and you got me. ;)

Good one.

PS: I should have just PM'd, but whatever. I can't seem to delete this now anyway.

Late 2015 minimum, I bet. If it does well enough in other countries first.
Originally posted by Takoo
Originally posted by DMKano
Originally posted by Takoo
Originally posted by TwoThreeFour
Originally posted by DMKano

It is funny that OP thinks that devs are NOT giving us the games players want.

If OPs theory was true - every game would be dead within months.

Is that the case? - Nope.

Another case of reality not even coming close to OP's theory.


"Want" is not the same as "can tolerate due to lack of alternatives".


The TV world is in a golden age currently due to making the shift the MMORPGs should do.

Exactly.. TV went through this period where you couldn't find anything on TV besides reality TV show. Sure there might have been a show here or there but most of those shows were canceled after a season or two. If you were a TV fan and that was your hobby. And all that was on was crap.. you would pick the least crappy show and watch it. Just because the show is doing well according to the numbers doesn't mean  that show is good. Lucky for us TV has shifted back towards plot driven shows.


Also, I am curious. Say a movie comes out and all the critics say the movie is awful, they give it an F- but the masses watch it think it is funny and it is a block buster success. Does that make it a good movie?

It is good to those that enjoyed it.

Is it so hard to accept that there is no "universal" answer - and that in fact what might be terrible to one person, might be very enjoyable to another person?

Entertainment is very subjective - some folks like Wildstar - I think it's a turd, and that is just my opinion. It doesn't mean that WS is not the best MMORPG to someone out there - I am sure it is to many.



But they enjoy it because they either lack the ability to understand the movie was bad, the experience via seeing many different types of movies so they have nothing to compare a bad movie vs a good one to.. That being said I don't think most people are too stupid to understand why a movie is bad. But they usually are too closed minded to venture outside of the blockbuster norm.

Is it so hard to accept subjectivity? No not really but if I accept it in the case of movies or video games I would not be able to stop there. I would have to extend subjectivity to anything that is not science.

I personally am a fan of subjectivity however all these dbags that use subjectivity as an argument for something. Then turns around and says oh oh no that other thing there is not subjective because that personally affects me.

Good or bad is relative to every person. Certain people are able to explain their opinions better, and point out what they consider high points or flaws eloquently, but it will never be 100% fact across the board. Regardless, these people are there to give people a gauge for what to spend money on. If they see a review or whatever from someone that they click with, they can then use that person to consistently pick movies easier, but it just doesn't work so well when you read every review from every person on the internet.

You don't need to understand 100% why you hate or love something to hate or love something. This is entertainment, nothing more.

Of course they're not. They are catering to an addiction. They know people will pay not for what they want, but what they think they need.

Originally posted by PiratePete
Originally posted by Razeekster
I swear that voice actor is drunk or something... It was like there were really weird pauses and slurring of the words lol

Yeah the announcer killed any hype I may of had with this lol. 


But either way I don't think I could play this without expecting some kind of Mech combat. Name too close to Xenogears and Xenosaga. 

Same. I only clicked the link because I thought it would be a mobile spin-off of the Xeno series.

Haw haw haw haw.
The end-game concept in MMO's is the enemy, not the leveling process, imho.

So you came on here to post about this game and then bitch at anyone who responds?

You're just making people happy that you had such a bad experience.

Haven't seen a post this messed up in a long time.

I prefer the leveling process as long as there are multiple ways to do so. If I have to quest only to level, it can be kinda boring, but if you can leveling through quests, pvp, dynamic events, crafting, whatever, then it's not so bad. Just gotta break up the monotony.

In the end, if I'm not enjoying the leveling portion of the game, I am not going to enjoy the end-game. Then, there are games like WoW, where I enjoy the leveling process and get bored of the end-game in no time. Which for some reason made me wanna roll alts just to get back to the boring end and stop playing again. lol

Originally posted by Abuz0r

Ok, never mind, this topic was a waste of time.

1 of 2 things is the case here.

1) The game is full of people of which you are a representation of, whom people do not enjoy gaming with because they are bitter and always searching for an opportunity to insult or belittle others.

2) The game has nothing to offer and the thought of having to name what the game has to offer is met with explosive anger and vitriol.

I tend to think that once again as usual, is the gutter of the mmo internet with people surfing for the opportunity to avenge their school bullying on anyone who would take the mis-step of making a positive post.


And for the record, league is a lot of fun.

People get jaded.

Your thread comes off a little trollish. Can't exactly blame them.  "Bought the game, never really gave it a chance, been playing another since... should I come back to this game I have no real idea about and couldn't even appreciate what people told me if I tried?"

Bugs appear to be very minimal, at least up to level 30 so far. From my own experience, the worst you should run into it is the combat very rarely will lock up for you during combat so you can't do anything, but the enemy can still attack you, but all you need to do is hit ESC a couple times and good to go.


- I've also very rarely had an NPC not be loaded in an area even when the arrow on the radar pointed to the spot I was standing in, and all I had to do was re-log or re-enter the zone, which isn't too big of a hassle. Same if you come across most other issues, really.

- Sometimes during combat, I'll swing at an enemy but if I'm on an uneven surface, it goes right through and nothing happens.

- I've only ever had one quest not be completed due to a bug, where a bunch of undead spawned in a room that you had to fight, and they're supposed to come 2-3 at a time, but instead of 10+ of them attacked at the same time and destroyed me every time (and I was also a bit under-leveled). I assumed it was the under-leveling, so I came back a little later and it was a pushover now because they only did the 2-3 at a time thing. Personally, I can see someone being frustrated, but this didn't bother me whatsoever.

- It can seem a bit laggy trying to open doors or click on objects when others are also doing so.


I mean, I'm sure there are other issues people are experiencing, but so far, it's been a relatively bug free experience, and I am enjoying it.  You'll hit a snag here and there, but most issues seem to be fixed by re-logging or re-zoning.

From my experience, it seems the bugs are blown out of proportion.

But there are a ton of bots in the public dungeons and stuff. They don't really bother me, though, because I generally just wander in, do everything I need to do as I fight through, and the bots are generally at the boss of the place, so I just take a swing or two and get credit for the dungeon. I can see how people might not want the easy road like this, but I consider these just bonus xp on the side anyway.

Anyway, pick the game up. It's pretty awesome, if far from perfect.

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