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All Posts by Ghavrigg

All Posts by Ghavrigg

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727 posts found
Yikes.. I hope this isn't replacing Dragon's Dogma 2. I would rather a single player game with a great multiplayer component. 
An accurate analogy for this game, in my experiences. Wasn't actually much of a review, though.
Originally posted by Bascola

 

[3] So if you think it's P2W don't buy it. Don't play it. 

This is the CEO of a billion dollar company essentially telling you to fuck off if you don't like it. He must be pretty sure this will make millions even with all the lies and "Pay2Win". Buying this in EarlyAccess to help make it better seems pretty stupid when the CEO tells you he does not care what people think.

 

This right here makes me think your entire post was arguing about how they're lying, yet you don't actually want them to tell you as it is.  He told you exactly what you and all players should do: If you don't like their decisions, don't buy it. It's not telling players to fuck off, that's your pessimism when faced with the reality of the situation. 

I don't know, I kinda like the dailies as they are right now. Gets people to different zones to run events or whatever else. Pound them out in like an hour or so, get some rewards, yada, yada. It is what it is. 
Originally posted by Hoplites

unlike other MMO's that age with time, this is the first that has made playing content at level cap more painful and reduced replay value.

What a shame.

.

 

 

Completely disagree. The zones are smaller, and the flight paths are quicker and more numerous to accomodate the land travel. Not to mention you now have a Garrison hearthstone as well as your normal, and if you choose the Inn or whatever in Arak, you can travel back there quick while in that zone. Also if you choose the Stables I believe, you can get your mount speed increased by 20%.

Flying mounts would only ruin things. But if you hate it so much, then wait until next expansion to play this one. They'll likely add it in to make it quicker to get through WoD when that happens. 

 

I would like Squeenix to do like Capcom did with Mega Man and go old-school with the series again, even just as a side project, and sell it online. Bring on those 16-bit graphics.
[mod edit]
Originally posted by KaitarBesh

Honestly not sure why this title didn't flop. It's full of everything that has caused every other game (except WoW, and even that has lost millions of subs over the past few years) to fail or, at least, not do as well as hoped.

*Lack luster samey-questing ! system. Same-old-style combat mechanics

*Small, linear zones with invisible walls everywhere and mobs packed in so tight exploration for the sake of fun is not even possible Lots of loading screens

* Excessive grinding to level up once you've exhausted quests on your first or second job

* Generic races

* No endgame beyond raiding, raiding, raiding

* No intuitive "alternative leveling" path for people who don't enjoy raiding other than crafting

* Crafting mini-game is pretty banal - not really even as good as EQ2's crafting minigames

* Economy borked

The pros? * Pretty graphics

*Final Fantasy Name

* uhm....?

Yeah, I don't get it either. If this game had been called Save the World Reborn or Hero Journey Reborn it would have failed miserably as another "WoW-clone Asian grinder with pretty graphics". *shrug* This coming from someone who loved both vanilla WoW and vanilla FFXI

All opinion, buddy. The races aren't overly generic unless you compare them to FFXI only.

The questing is pretty bland after the first time through, but was the most fun questing I'd done since WoW first came out in 2004, the first time through.

I wouldn't say excessive grinding for alternate classes. It only takes a few days to a week max depending on how much you play per class. 

There're more to end-game than just raiding if you get into more than just raiding. Dungeons, getting and upgrading your relic weapon, chocobo raising, additional storyline quests and side story quests being added, Beast Tribe dailies with more storyline stuff, Primals (which I don't consider raiding), PvP. You could also just be crafting exclusively and selling shit. 

Crafting might be boring to you and me, but it has people playing it almost exclusively, and there's some story associated with it if you're into it. 

Plus the pretty graphics and Final Fantasy name. ;)

 

These "explain to me" threads never turn into more than arguments.

In the end, to me, I prefer the method of storytelling, atmosphere, combat and animations, primal fights/big boss battles in the game, and the quality of such being beyond any other game in terms of my own preferences. 

There is no explanation. You either like it, or you move on. Period.

The amount of replies to this thread proves how much interest this game has. I am not in any way a fan, from character design, or the skill system, the boring story and quests, but regardless of how the game is doing, people really want it to succeed and want to like it, even if they can't. That's better than many games. But it's not good enough.

I do believe they can turn it around for many, but it'll never be overly successful, unfortunately. 

What made anything "anything", and how could anything follow suit?

The answer: anything.

As much as I enjoyed the FEAR series, with Project Origin being my favorite, I really don't feel it should have been taken to to purely multiplayer space. I guess they couldn't really figure out another way to go with the series after FEAR 3. 

I can't see how it could be very scary. FEAR 3's multiplayer turned it into more of a game about action than anything, with the competitive component of whoever did the best deciding the ending of the game. It was in no way scary though. 

I think I'll pass on this. 

OP, you need to realize that the customer service doesn't give a shit about you as an individual. They're given clear guidelines in regards to how they can help, and yours appears to be an issue that they expect you to solve yourself in-game. All complaining does is make them wanna help you less, and get you off the chat. 

Attempt to become more powerful and fight these people off, as it's your only recourse. Otherwise, quit. They obviously don't care if they lose you as a customer, so the ball is in your court.

Originally posted by Lord.Bachus
Is it a step away from the easy modo?

When it comes to WoW, you're the one choosing to play it on easy mode. 

Regardless, don't expect the game to change its style drastically. There will always be hardcore options, and always be easier options. 

Personally, I thought the character designs, classes and skill system were the biggest issues. All of them were just completely annoying and/or boring. 

Character design most of all, though. I just didn't enjoy the look of ANY of the races and their customization options. This usually only happens for me with Asian MMO's where all the characters are skinny, kids, long-haired and/or feminine even as male. 

The story was also incredibly boring with no draw whatsoever up to level 16 or so that I played. I never felt compelled to continue to see what would happen next at any point, and all that good stuff.

The game seems to have a decent combat system, but it fails at so much otherwise, imo. It actually drove me back to playing other games such as FFXIV and WoW again.

I don't know, man. For this title to even have any semblance of realism, you'd have to have these problems persist for at least a month. Even WoW was nearly unplayable for its first month of release. As others have stated, Anarchy Online may have been the worst -- I think that one took upwards of six months before it was stable enough to play.
Looking forward to hearing about the disappointment and crying in the coming months.

To be honest, people who would "prank" others like this are better off dead. They're nothing but a drain on society. And they find it funny.

 

Originally posted by Grakulen

Since i wrote this I have spent about 5 hours queued for Frontlines. Your experience may be different than mine but I have only got 1 queue to pop and the match to actually start. 

 

The match making needs help.

Raise your rank in your Grand Company, then when you have the ability to switch, switch to another company and queue. I believe Limsa Lominsa's Maelstrom GC has the fewest people across the board, so a quicker queue.

WoD won't change anything aside from the look of the options currently available. There are also haircuts available in the barbershop in-game that aren't available at the initial creation (though just styles from other races), if that helps.

WoW is one MMO that I've never put a lot of emphasis on character creation. Click a few quick options, make a character that's pleasing enough, and then forget what that character looks like as I gear up because it just isn't a focus.

It's strange that I like a robust character creation system in games (though there is such a thing as too much, like with Aion),  but it's just not a necessity in WoW at all and doesn't make the least bit of difference in the fun factor for me.

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