| 504 posts found | |
|---|---|
|
World of Warcraft subscriptions drop to 9.1 million
General Discussion « World of Warcraft 8/03/12 5:22:42 AM
Originally posted by expresso
|
|
Originally posted by Aerowyn Agreed. Compared to many games (noteworthy: WAR, AoC, SWTOR, Aion), GW2 is much more polished. I'm not saying it will be perfect and without a single bug upon release and a few weeks afterwards, but it certainly is very well put together. I think people should have high expectations yet realize that GW2 still has much more to grow. |
|
Originally posted by MikeB
|
|
|
World of Warcraft subscriptions drop to 9.1 million
General Discussion « World of Warcraft 8/03/12 5:10:46 AM
Originally posted by MikeB
I'll start with this one... I agree with MikeB, I would also not qualify the "downward trajectory" which WOW is currently experiencing as "epic fail", however, I would argue that something is not "right"; you don't lose 1 million subs in 3 months without there being an issue which is not being addressed. A lot of games don't even have as many subs as WOW lost in 3 months, let alone a third (even a fourth) of WOW's active subscribers. Why is Blizzard, behemoth of behemoths in the gaming industry, losing subscriptions at the rate that it is? I would argue a combination of multiple factors: The Economy: A stagnant and sluggish economy never helps anyone,especially businesses. People just don't have as much money to spend anymore, therefore superfluous spending (entertainment in this case) will decrease. The aging giant: This November WOW will turn 8 years... 8 years!! In some cases, aging can be a good thing, in other cases, a bad thing. I think in Blizzard's case, it's a little of both. Blizzard's experience is second to none, they have had and for the most part sitll have some of the best devs, artists and designers in the industry; however, that can be a double edge sword... not very easy to teach an old dog new tricks. People are (and have been for a while now) tiring of WOW's repetitive and tiresome mechanics. Some complain of the outdated graphics/style and general look of the game, others about the mindless and never ending repetitive gear grinding treadmill and others are easily distracted by newer games whilst ignoring WOW's "old" stuff (there is a different reason for every player; 9.1 players... 9.1 million different reasons). Newer (dare I say "better"?) games: To sports fans, there is a huge difference between losing a game and getting beaten. If you lose the game, it was your fault, if you got beaten, they were better and you couldn't do anything about it. I would argue in Blizzard's case, it's yet again a combination of both situations. Blizzard is old but it still has a lot of life and energy in it; and as I've stated before, it still has some of the best devs in the industry. However, WOW (since that is the topic of discussion) can only go so far, much like an aging athlete. At some point (to continue with the analogy) better athletes arrive and sometimes the aging athlete just can't compete the way he/she used to (think Lance Armstrong in his last Tour de France). Eventually better games will come and players will have to decide whether to stick with WOW or move on to a newer game. I could go on and on but for the sake of those reading this, I'll stop right here. |
|