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All Posts by Scot

All Posts by Scot

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5221 posts found
Players are more important than NPCS. PS is not a MMO, its a MMOFPS. With that format no npcs is fine, not sure it would work in a traditional MMO format though.
The last thing you want is players doing anything that does not make players think about the cash shop. "Buy How I Want" is closer to the truth in any MMO that is "FTP".

Gonna stick a RIP on yet another players MMO aspirations.

The longer you have been into MMOs the bigger the problem; the MMOs, the playerbase and the revenue model are just are not up to it these days. Hope you find something all the same.

Voice can be good but not in replacement of text.
Originally posted by nariusseldon
Originally posted by Alverant
Originally posted by nariusseldon

Marvel  Heroes ... much better game (for me, of course, since "great" is subjective) than SWG, CoH or TR.

Unless you can make your own character in MH, I won't bother.

Obviously you have a different preferences. I would much rather actually play ironman, xman, spiderman .. then some no one knock-off heroes.

In fact, that is why MH is a much better game (for me) than DC universe. Who cares if i can only see Batman once in a while?

 

If you like comics then being your own hero is mega cool. Playing Batman in a batman game is great, but playing with other players you want your own guy. To use your logic fantasy MMOs would be better if we all played Conan, Aragorn, Legolas, the Grey Mouser etc.

Five Conans, ten Aragorns and three Legolas walk in to an Inn...cue joke. That's how silly it is. :)

Originally posted by nariusseldon
Originally posted by Scot
 

If you are right Zarf do tell us what MMOs are out today that are as great as any that were mentioned? Feel for you OP, but I only ever play one MMO at a time, of those you mentioned it would be CoH.

 

Marvel  Heroes ... much better game (for me, of course, since "great" is subjective) than SWG, CoH or TR.

In case you forgot I play MH, no way is that game a match for the likes of CoH. A nice game but the real advantage it has is the ability to use Marvel characters. Which is also the worse thing about it, ten Ironmans, five Thors etc all in Xaviers school, too silly for words.

 

Originally posted by tarodin

We were young... we were used to another kind of games and now we havent enought time to waste on playing videogames.

If you want a real mmorpg play eve... you will play a role in a player world.

The rest of the games are just like a work, you dont have freedom, just a clear path to earn levels and gear and some tedious farming via daily quest, daily dungeon ...

We want to be slaves of a world that reject us after the burning crusade. You will enjoy a game when you play it for fun, not for suffering.

MMORPG is not dead, this genre matured in a wrong way. It tries to attract you and bind you giving purple items, easy quests and dungeons so you have the feel of success in your life. But is a fake success. There is no more fun farming for fungus... now, you change your stuff everyday and it's because developers know your brain will release dopamine when you loot a mob and see a purple item. And that dopamine will make you an addict to the easy success and to the game.

i cant imagine wow players farming for three or more days for an item... they would quit or make a ticket to GM, and GM will give the item and a massage.

 

/bow

 

You saved me doing a similar post, well said.

 

Originally posted by Zarf42
Originally posted by hfamgamer
EQ was so bad, how could people throw away their ENTIRE life playing that game. Did you guys spend 12-14 hours everyday grinding like maniacs to get 0 progress? Was that fun?

     My first MMO was Asheron's Call where I would spend 12-20 hours just chatting with friends and not accomplishing a damn thing. And YES that was FUN. Maybe it's not the button mashing fun the younger generation likes. You see, we older players come from a time when people actually spoke face to face with one another and cooperated to complete a common goal. Unlike todays so called smart phone users who want instant gratification and are so into texting and tweeting that I often think that the Zombie Apocalypse has already occurred.

Every generation complains about the generation before. Are you still playing Asheron's Call? Probably not....

If you are right Zarf do tell us what MMOs are out today that are as great as any that were mentioned? Feel for you OP, but I only ever play one MMO at a time, of those you mentioned it would be CoH.

 

WoW is just part of the reason gaming is in a sorry state. 2004 to 2014, do you think the player base is the same? 2004 to 2014 do you think revenue systems have changed?

I think for those who are putting forward a social agenda 'should' means always. Whether the OP meant that or not that's what they want.
Interesting to see a game in its earlier stages as a book.
How about not watching them, not pre-ordering or playing the betas? Waiting till the reviews are out and then deciding whether to buy or join?
Originally posted by Azoth
Originally posted by Scot
Originally posted by Azoth
Originally posted by Scot
Originally posted by askdaboss

Of course games should make political, and even philosophical and societal statements.

 

Wolfenstein 3D (1992) was already making a "political statement". Movies, music, paintings, photography have made statements forever.

Like movies, games are art and so they must have both mindless entertainment and deep scenarios that make you think or cry.

If I wanted a gaming world that was toasted on arts programmes, discussed by the literati and had a discussion in every review of its 'worthiness' I would agree with you. But what I want is entertainment, it does not have to be mindless; strategy, roleplaying, exploration, construction and so on are welcome.

You can have deep scenarios, be made to think or cry without it being political. But for some stories like Remember Me, a dystopian society is needed. ((In fact where would SciFi be without dystopian societies.  :) ))

But this has not been about whether games can use politics to tell a good story. It has been about if they must have politics in them, go back and read the OP's piece. He sees games as being in isolation and now they must accept politics at every turn. Forcing politics on gamers is pure indoctrination, that's what I stand against.

That's why I said before 'no bans, no quotas'. Social media is allowing people to behave like a baying mob that both shouts down every societal innovation in games and also demand that we must have far more innovation. Do we want a baying mob deciding the future of gaming?

 

Are you saying there is no political statement associated with dystopian story ? Most of them are about oppressed population abused by an evil government or post apocalyptic world where everyone is trying to destroy those that don't have the same beliefs or side with them. People rise to defeat whatever evil and make the world a better place.
The meaning of every story could be different for every person based on personal experiance, but there can easily be political statement in there.

Indeed there is politics with dystopian stories, as I pointed out, but it was the basis of the story. The difference is that there is not a group on social media calling for more games with dystopian societies nor one wanting to see none at all. :D

There is a difference of having something political which is integral to the story and putting things in to be 'representative' or 'worthy'. Writers in gaming have shown they can be progressive without having Twitter as editor in chief.

 

Do you have an example of something 'representative' that isn't integral to the story ? A game that have put something in a story, after being pressured by the mass, simply to be 'worthy' ?

I am trying to recall anything like that in all the games I have played but I can't seem to remember any.

Myself I have faith in most writters to have enough integrity to not just put something totally irrelevent in there just because it's asked, worst case, if their boss or customer ask for something, they will make it in a way that will fit the story. If not, well they are simply bad writters.

When buying art, there is 2 ways to go. Buy the premade piece made by the artist according to his vision, or ask for something specific. It is then the choice of said artist to accept to do it or not.

 

A lot of this is about perception, something one person would not notice is a signpost to another and visa versa. What I am advocating is hands off. if we don't have people calling for bans or quotas you are bound to get something closer to the artists vision.

 

Originally posted by Azoth
Originally posted by Scot
Originally posted by askdaboss

Of course games should make political, and even philosophical and societal statements.

 

Wolfenstein 3D (1992) was already making a "political statement". Movies, music, paintings, photography have made statements forever.

Like movies, games are art and so they must have both mindless entertainment and deep scenarios that make you think or cry.

If I wanted a gaming world that was toasted on arts programmes, discussed by the literati and had a discussion in every review of its 'worthiness' I would agree with you. But what I want is entertainment, it does not have to be mindless; strategy, roleplaying, exploration, construction and so on are welcome.

You can have deep scenarios, be made to think or cry without it being political. But for some stories like Remember Me, a dystopian society is needed. ((In fact where would SciFi be without dystopian societies.  :) ))

But this has not been about whether games can use politics to tell a good story. It has been about if they must have politics in them, go back and read the OP's piece. He sees games as being in isolation and now they must accept politics at every turn. Forcing politics on gamers is pure indoctrination, that's what I stand against.

That's why I said before 'no bans, no quotas'. Social media is allowing people to behave like a baying mob that both shouts down every societal innovation in games and also demand that we must have far more innovation. Do we want a baying mob deciding the future of gaming?

 

Are you saying there is no political statement associated with dystopian story ? Most of them are about oppressed population abused by an evil government or post apocalyptic world where everyone is trying to destroy those that don't have the same beliefs or side with them. People rise to defeat whatever evil and make the world a better place.
The meaning of every story could be different for every person based on personal experiance, but there can easily be political statement in there.

Indeed there is politics with dystopian stories, as I pointed out, but it was the basis of the story. The difference is that there is not a group on social media calling for more games with dystopian societies nor one wanting to see none at all. :D

There is a difference of having something political which is integral to the story and putting things in to be 'representative' or 'worthy'. Writers in gaming have shown they can be progressive without having Twitter as editor in chief.

 

Originally posted by askdaboss

Of course games should make political, and even philosophical and societal statements.

 

Wolfenstein 3D (1992) was already making a "political statement". Movies, music, paintings, photography have made statements forever.

Like movies, games are art and so they must have both mindless entertainment and deep scenarios that make you think or cry.

If I wanted a gaming world that was toasted on arts programmes, discussed by the literati and had a discussion in every review of its 'worthiness' I would agree with you. But what I want is entertainment, it does not have to be mindless; strategy, roleplaying, exploration, construction and so on are welcome.

You can have deep scenarios, be made to think or cry without it being political. But for some stories like Remember Me, a dystopian society is needed. ((In fact where would SciFi be without dystopian societies.  :) ))

But this has not been about whether games can use politics to tell a good story. It has been about if they must have politics in them, go back and read the OP's piece. He sees games as being in isolation and now they must accept politics at every turn. Forcing politics on gamers is pure indoctrination, that's what I stand against.

That's why I said before 'no bans, no quotas'. Social media is allowing people to behave like a baying mob that both shouts down every societal innovation in games and also demand that we must have far more innovation. Do we want a baying mob deciding the future of gaming?

 

Originally posted by Leon1e
Originally posted by Scot

Using the other factions content was hardly ideal, but it is the way gaming is going. I am not a fan of it myself, but the reuse of resources is now commonplace.

it does mean if like me you are a one toon player you get to see all the PvE content. But working for the other sides is a bit odd. If you are the sort who makes s few toons, it will seem more of a chore. But I have only done it once and found it a blast.

Reuse of resources is done since the dawn of gaming. 

The whole point of object oriented programming is to re-use resources. So its a bit more fundamental than you think.

Indeed but now it is so obvious. I remember playing Dead Space 2 (?) and thinking they have just used the old ship and put white cloth over the corridors. Or the way you play zones from different ends in SWTOR, its blatant now.

 

These days if you are in a MMO and not in a guild you might as well be in a solo game. So guilds are a must!

Using the other factions content was hardly ideal, but it is the way gaming is going. I am not a fan of it myself, but the reuse of resources is now commonplace.

it does mean if like me you are a one toon player you get to see all the PvE content. But working for the other sides is a bit odd. If you are the sort who makes s few toons, it will seem more of a chore. But I have only done it once and found it a blast.

Yes, its not Skyrim Online. Its Elder Scrolls Online, that has lead to disappointment for some. Long as you get your head round the idea its a MMO first you should be fine.
Originally posted by Razeekster
Originally posted by Scot
Originally posted by maybebaked
Originally posted by Painbringer7
Originally posted by Razeekster

Same sex marriages and homosexuality aren't "life styles." That's like saying straight marriages and heterosexuality are "life styles."

Well I'm going to go out on a limb here and assume you believe homosexuality is genetic then.  According to scientists there is no "homosexual gene" per se.  Just traits in their parents, that they speculate might lead to a higher chance of a homosexual child being born.  The key word to remember here is "Speculate".  Until it is a fact, we are just arguing opinions here. 

Well I'm going to go out on a limb here and assume you are a homophobe.  There have been homosexuals since the beginning of recorded history.  There are over 300 other species that practice homosexuality. Just because you and the rest of the southern US don't like something, doesn't make it wrong. The fact that they put it in a video game, is to hopefully teach the next generation that there isn't anything wrong with it.

This is an example of adopting an argument when it suits you. Originally being gay was seen as unnatural, against Nature with a capital 'N'. Quite rightly they spoke out against this which portrayed them as some sort of abnormal mutation. For decades those who were anti gay used this to attack those who were gay, they were for some a danger to our species. But subsequently such behaviour has been seen in many animal species. It has been rather overestimated in my eyes for political reasons but its definitely there and is found in many species.

So now the gay agenda has adopted Nature, but only when their part was established in it. While those who tried to make out gays were some sort of genetic aberration do not use that argument much anymore. You can see how that is a rather hypocritical, you only count something when it favours you. This highlights the problems with such agendas and their detractors. None of this is about reasoned debate and the science is cherry picked to support one stance or another.

I don't know how I can demonstrate more that this sort of thing is a minefield that games need to stay out of. Lets not advocate a ban or a quota. Let the writers decided and I think you will find they are progressive enough without needing to work to a timetable set by social media.

 

 

 

Basically you're mad that the argument "gays aren't natural" has been refuted and proven to be wrong since it's found in nature. "...the science is cherry picked to support one stance or another." The sentence "homosexuality isn't natural" isn't scientifically factual in the least. The sentence "homosexuality is found in nature" is scientifically proven and has nothing to do with the "gay agenda" (not sure how wanting the same rights as everyone else and wanting to be free of being called derogatory terms, and also wanting to live in a world that doesn't label your sexual identity as a "lifestyle" as if it were some fun phase, fictional, or some fruity party we were living, is an "agenda").

 

And you're right the debate going on isn't reasonable. It shouldn't be going on at all to be honest. Straight, bigoted people, should just shut-up, mind their own business, and quit thinking that they know what they are talking about when they don't since they aren't gay. Basically the "bigoted agenda" should just go away and get with the times.

I won't bother with a detailed argument, as your reaction says it all, but this does not madden me at all. Your instant labelling of anyone who does not 100% support your opinions is exactly what I was talking about. If you knew who I was you would be calling for my resignation by now.

I wonder how long it will be until we see gaming house employees having to make a tearful video apology for not conforming to your agenda?

 

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