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All Posts by Rekindle

All Posts by Rekindle

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654 posts found
Originally posted by adam_nox
Originally posted by Rekindle
Originally posted by Kyleran
Standard procedure when trouble shooting a problem like this, you temporarily disable your virus checking to see if it's causing the problem.

And yes, if that's the issue, you have a choice, play without AV software, or don't play.

What ever did they do to you to make you so angry?

disabling is one thing, and i dont do it ever

uninstalling is quite another.

i've been an IT professional for a long time and I'm here to tell you this is terrible, terrible advice

Um, many AV programs make resident and persistent changes to the system while they are installed.  Sometimes even after uninstalling.  In fact, all the big name suites do.  They are invasive and cause more problems than they help prevent.  Many cannot be fully disabled from running a service in the background without a full uninstall as well.

 

lol IT professional.  You know that means about anything today right?

There are things called RFCs and standards.  Hardware vendors, AAA software vendors, people with brains -- they come together and decide upon standards and then professional companies adhere to those standards in their design.

 

These birds obviously have a process or some type of networking thing going on that is out of line with these standards and instead of addressing the issue professionally they are telling people to uninstall a piece of software that should never be uninstalled.

Yes , I'm a professional.

Originally posted by Kyleran
Standard procedure when trouble shooting a problem like this, you temporarily disable your virus checking to see if it's causing the problem.

And yes, if that's the issue, you have a choice, play without AV software, or don't play.

What ever did they do to you to make you so angry?

disabling is one thing, and i dont do it ever

uninstalling is quite another.

i've been an IT professional for a long time and I'm here to tell you this is terrible, terrible advice

I started playing when 6000 players were connecting at once.  I saw this game grow from a hugely talented upstart company to what it is today.

 

They had some noble goals but there have been a few mistakes.  It is an interesting company with an interesting game.  I love and hate Eve.  From my perspective there is a fundamental problem.

Eve allows human beings to be like human beings but the truth is civilized society enjoys something that can not be enjoyed when there is a break down in civil order. 

Eve, just like in real life can be allowed to run by sparce groups of viligantes and that can be fun for some.....but as soon as you introduce a sandbox where human beings are able to affect other human beings you actually limit the spectrum of social interactions possible.

I can't be off part of a great alliance forging a new constructive destiny if I'm always looking over my back in paranoia.  I may find fun in being part of an alliance whose focus is to go out and destroy someone else or affect someone else.  However, I have never really found the need to shit all over someone else's pancakes to have a fun time.

 

At the center of Eve's convergant game game play is the need to have a flock of defenseless targets to insult, berate and otherwise affect.   You can only do this for so long before all you have left are a bunch of psychopathic wolves.

 

Eve's options are lacking because it offers plenty of destruction but trying to plant a seed and grow something in Eve is almost counter productive to the reality of the current game universe's design.

 

 

you're talking about eq2's reactionary crafting system
Originally posted by SpottyGekko

Yup, as I said in another post: "The road from UO to Super Mario is paved with convenience".

 

Fucking epic post.

impressed.

look at MS since said Regime change.  MS is going into the toilet in almost everything they touch and the troubles started right around this time.

 

The guy made some mistakes with the deployment of the game but the over all design is something that is still better than many of the grinders released on the market today.

 

If you're trying to make a point about Brad screwing up not being worthy I'm not buying it.  The good news is a kick starter crowd funded game will remove one very important and crappy piece from the puzzle: Crappy producers who have no creative talent at all.

Some call Vanguard a failure.  It definitely was not what it was supposed to be but there was never a game I followed more closely than this.  I was watching this game from pre-alpha , through the disaster launch to when it went firesale to SOE and I understand pretty clearly a few things about what happened with that title.

 

The bottom line is the game is still running today.  You can say that it was bug ridden before SOE picked it up and made it all shiney but really what happened was they finished the optimizations that would have otherwise been part of a properly beta / release cycle (which Vanguard did not get).

 

Brad Mcquaid, despite all that you may have to say about him is a gifted game's designer.  One thing that I've learned in this life is that success is often preceded by failure after failure.  Brad should be given another chance because he's experienced some of the more difficult challenges and yet the game he started off with is still in operation in roughly its original form ( give or take some pretty big details).

 

Of all the kick starters this one may well be the one with the best chance of capturing something that's been lost.

The only way to respond to a statement like this is to try and argue why red is better than blue.
Originally posted by Maelzrael
This is why I'll be in Wildstar instead of EqN. SoE has proven time and time again that they are all about making money and care little for what makes the players happy. Until Swtor, I considered they're FTP model the worst one available. They just seem really greedy and they ruined Swg. :P

 

SOE time and time again has proven themselves to be a good AAA game provider. Get over the r@#$@# swg thing already. All of the companies ONLY care about making money.  You think they want to be your friend? 

 

Measure the game on its quality and whether their sub options work for you or not but to suggest SOE is a bad company because they are seeking profits is an antiquated statement.  You want to see crap games? Look at half the Asian grinders advertised on this site.

I think unrest for the original eq is my favorite zone of all time, so yeah i'm looking forward to going there....but not so much that I blow by 20 levels of good dungeon crawling first.

 

 

ty for the infos.

with the new merc system I'm having a lot of fun focusing on just 'dungeon' content in Everquest 2.  I recently did the Cazic Thule timeline, or at least part of it, and I'm just about done at least some things in there and I'm lvl 50. 

 

What is your list of fav dungeons with good loots and exps?  I know that eventually i'll level to 70 for the Estate of unrest.....where should I go before / after that?

 

So far I haven't been too fond of the Solesk's eye or whatever.

Originally posted by Mors.Magne

So, CCP is like a supertanker that isn't travelling in our direction.

 

I like this analogy.  I've been playing these last few months with the understanding that nothing the game is doing is geared towards my interests.  A lot of pvp'rs are surprised to hear some people have struggled to enjoy other aspects of the game over the years.

 

I actually played the game primarily because I like space and space stuff.  CCP had the chance to really capitalize on the pve explorer but they can't even make the drone regions viable.

Ok so I tried it.  I subscribed to the game for a month and I logged back in.  The first thing I did was clear all of my hotbars from whatever I had going on (My played tells me I started Nov 8 2004 and he was lvl 37 :) ).

 

After having travelled the MMO circles I'm here to tell you that EQ2 feels polished to me and that is something I've grown to appreciate.  Over all , with the mercs added in (so you can actually get to and see the good stuff at your level) I had a extremely fun time crawling through dungeons.

 

I started off with my Merc dude but on occasion I'd find others who wanted to join in.  It was every bit as much of a dungeon crawl experience as I remember them from Eq1.  that is because in Eq1 oft times I'd set out for a dungeon only to find people along the way.  In eq2 that experience is somewhat stunted because of the rush to get to max level.....but there are those that see this as a function of the player's choice rather than blaming game design.

 

I can choose to make a heroic character and bypass all that content, or I can choose to take a level 37 char.  Right now i'm sitting at level 41 with all of my exp going to AA as I explore dungeons rather than grind out solo content.

 

This is a most enjoyable game for mature people who have busy lives :)  well done soe, I'm looking forward.

Originally posted by bentrim
I went back after nearly 5 years. I must admit, there are a few things that I don't like, but the game is WORLDS beyond anything else out there right now. It reminded me why I love MMORPGs. Try it again...its WELL worth it!

 

 

trying to find a way to feel motivated for this.  I like pve potential for this game but i'm trying to understand how the combat is not boring and utterly repetitive button mashing affair....I know that sounds like im slighting the game but I really am not trying to do that.  The highest level I have ever obtained is in the 40s and ive come back a few times over the years.  After a while the combat puts me to sleep, some nights literally.

Originally posted by Hedeon
always find this topic of "too many" skills weird. but am coloured I guess, EQ2 is the first MMO I played past a month, and am quite the opposite, feel like something is missing in other MMOs when only getting a handful skills....feels even more weird if only afew of the already low amount of skills is "worth" pushing - ofc there is alot of the abilities in EQ2 is rather useless.

 

Do you seriously feel there is challenge to the skills in eq2?  If I set my hotbar up right I don't see why its not just a matter of pressing 1,2,3.....

 

this is how it is at the lower levels anyway. I'm not sure what you consider challenging but I really do feel that "combat" is all about pressing those buttons in sequential order for each and every "fight" .  I don't understand how that is challenging.

 

I know someone is gonna give a speech about how raid targets require some thought but how is anyone supposed to make it that far with all the button mashing in this game?

Originally posted by Darkholme
If you haven't fallen asleep on your keyboard at some point you're not a real freaking gamer...

in a pile of your own drool as it seeps between the keys.

 

 

1. the new 'expansions' have not added any new content that interests me.

2. I don't like the community outside of my corp.  I get this is a pvp game but I think the eve community brings out the worst in people. 

that might be a bit of a buzz kill for me actually. 

Then I logged on and saw that my toon had 4 hotbars full of abilities.  Then I remembered that I always felt eq2 had way too many abilities that needed to be managed. 

 

Is it just me or are there too many damn abilities and hotbar actions associated with that game?

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