Trending Games | Wizard101 | Warhammer 40K: Eternal Crusade | Continent of the Ninth Seal | Magerealm

    Facebook Twitter YouTube
Login:  Password:   Remember?  
Show Quick Gamelist Jump to Random Game
Members:2,995,908 Users Online:0
Games:836  Posts:6,460,352
Recent forum postsRSS
Active threads
Cloud view
List all forums
General Forums
Developers Corner General Discussion
Popular Game Forums
Click a status to find game forum
Game Forums
Click a letter to find game forum
2029 Online 2112: Revolution 2Moons 4Story 8BitMMO 9 Dragons A Mystical Land A Tale in the Desert III A3 ACE Online AD2460 ARGO Online Aberoth Absolute Force Online Absolute Terror Achaea Adellion Aerrevan Aetolia, the Midnight Age Age of Armor Age of Conan Age of Empires Online Age of Mourning Age of Wulin Age of Wushu Aida Arenas Aika Aion Albion Online Alganon All Points Bulletin (APB) Allods Online Altis Gates Amazing World Anarchy Online Ancients of Fasaria Andromeda 5 Angels Online Angry Birds Epic Anime Ninja Anime Pirates Anime Trumps Anmynor Anno Online Applo Arcane Hearts Arcane Legends ArchLord ArcheAge Archeblade Archlord 2 Archlord X Armored Warfare Ascend: Hand of Kul Asda 2 Asda Story Ashen Empires Asheron's Call Asheron's Call 2 Astera Online Astonia III Astro Empires Astro Lords: Oort CLoud Asura Force Atlantica Online Atriarch Aura Kingdom Aurora Blade Auto Assault Avatar Star Battle Dawn Battle Dawn Galaxies Battle for Graxia Battle of 3 Kingdoms Battle of the Immortals Battlecruiser Online Battlestar Galactica Online Battlestar Reloaded Beyond Protocol Bionic Marine Command Online Black Aftermath Black Desert Black Gold Black Prophecy Black Prophecy Tactics: Nexus Conflict Blackguards 2 Blacklight Retribution Blade & Soul Blade Hunter Blade Wars Blazing Throne Bless Blitz 1941 Blood and Jade Bloodborne Bloodlines Champions Boot Hill Heroes Borderlands 2 Borderlands: The Pre-Sequel Bound by Flame Bounty Bay Online Brain Storm Bravada Bravely Default Bravely Second Brawl Busters. Brick-Force Bright Shadow Bullet Run Business Tycoon Online CTRacer Cabal Online Caesary Call of Camelot Call of Gods Call of Thrones Camelot Unchained Canaan Online Cardmon Hero Cartoon Universe CasinoRPG Cast & Conquer Castle Empire Castlot Celtic Heroes Champions Online Champions of Regnum Chaos Online Child of Light Chroma Squad Chrono Tales Citadel of Sorcery CitiesXL Citizen Zero City of Decay City of Heroes City of Steam City of Transformers City of Villains Civilization Online Clan Lord Clash of Clans Cloud Nine Club Penguin Colony of War Command & Conquer: Tiberium Alliances Company of Heroes Online Conquer Online Conquer Online 3 Continent of the Ninth (C9) Core Blaze Core Exiles Corum Online Craft of Gods Crimecraft Crimelife 2 Cronous Crota II Crowfall Crusaders of Solaris Cultures Online Cyber Monster 2 Cyberpunk 2077 Céiron Wars
D&D Online DC Universe DK Online DOTA DOTA 2 DUST 514 DV8: Exile Dalethaan Dance Groove Online Dark Age of Camelot Dark Ages Dark Legends Dark Orbit Dark Relic: Prelude Dark Solstice Dark Souls 2 Dark and Light DarkEden Online DarkSpace Darkblood Online Darkest Dungeon Darkfall Darkfall: Unholy Wars Darkwind: War on Wheels Das Tal Dawn of Fantasy Dawntide DayZ Dead Earth Dead Frontier Dead Island Dead Island 2 Dead Island: Riptide Deco Online Deep Down Deepworld Defiance Deicide Online Dekaron Demons at the Horizon Desert Operations Destiny Diablo 3 Diamonin Digimon Battle Dino Storm Disciple Divergence Divina Divine Souls Divinity: Original Sin Dofus Dominus Online Dragon Age: Inquisition Dragon Ball Online Dragon Born Online Dragon Crusade Dragon Empires Dragon Eternity Dragon Fin Soup Dragon Heart Online Dragon Nest Dragon Oath Dragon Pals Dragon Raja Dragon's Call Dragon's Call II Dragon's Prophet DragonSky DragonSoul Dragona Dragonica Dragons and Titans Drakengard 3 Dream of Mirror Online Dreamland Online Dreamlords: The Reawakening Drift City Duels Dungeon Blitz Dungeon Fighter Online Dungeon Overlord Dungeon Party Dungeon Rampage Dungeon Runners Dungeon of the Endless Dying Light Dynastica Dynasty Warriors Online Dynasty of the Magi EIN (Epicus Incognitus) EVE Online Earth Eternal Earth and Beyond Earthlock: Festival of Magic Earthrise Eclipse War Ecol Tactics Online Eden Eternal Edge of Space Einherjar - The Viking's Blood Elder Scrolls Online Eldevin Elf Online Elite: Dangerous Embers of Caerus Emil Chronicle Online Empire Empire & State Empire Craft Empire Universe 3 EmpireQuest Empires of Galldon End of Nations Endless Ages Endless Blue Moon Online Endless Online Entropia Universe EpicDuel Erebus: Travia Reborn Eredan Eternal Blade Eternal Lands Eternal Saga Ether Fields Ether Saga Online Eudemons Online EuroGangster EverEmber Online EverQuest Next EverQuest Online Adventures Evernight Everquest Everquest II Evony Exarch Exorace F.E.A.R. Online Fable Legends Face of Mankind Fairyland Online Fall of Rome Fallen Earth Fallen Sword Fallout 4 Fallout Online Family Guy Online Fantage Fantasy Earth Zero Fantasy Realm Online Fantasy Tales Online Fantasy Worlds: Rhynn Faunasphere Faxion Online Fearless Fantasy Ferentus Ferion Fiesta Online Final Fantasy Type-0 HD Final Fantasy XI Final Fantasy XIV Final Fantasy XIV: A Realm Reborn Firefall Fists of Fu Florensia Flyff Football Manager Live Football Superstars Force of Arms Forge Forsaken Uprising Forsaken World Fortnite Fortuna Forum for Discussion of Everlight Freaky Creatures Free Realms Freesky Online Freeworld Fung Wan Online Furcadia Fury Fusion Fall
GRAV GalaXseeds Galactic Command Online Game of Thrones: Seven Kingdoms Gameglobe Gate To Heavens Gates of Andaron Gatheryn Gauntlet Gekkeiju Online Ghost Online Ghost Recon Online Gladiatus Glitch Global Agenda Global Soccer Gloria Victis Glory of Gods GoGoRacer Goal Line Blitz Gods Rush Gods and Heroes GodsWar Online Golemizer Golf Star GoonZu Online Graal Kingdoms Granado Espada Online Grand Chase Grand Fantasia Grepolis Grimlands Guild Wars Guild Wars 2 Guild Wars Factions Guild Wars Nightfall H1Z1 Habbo Hotel Hailan Rising HaloSphere2 Hand of Fate Haven & Hearth Hawken Heart Forth Alicia Hearthstone: Heroes of Warcraft Helbreath Hellgate Hellgate: London Hello Kitty Online Hero Online Hero Zero Hero's Journey Hero: 108 Online HeroSmash Heroes & Generals Heroes & Legends: Conquerors of Kolhar Heroes in the Sky Heroes of Atlan Heroes of Bestia Heroes of Gaia Heroes of Might and Magic Online Heroes of Thessalonica Heroes of Three Kingdoms Heroes of the Storm Hex Holic Online Hostile Space Hunter Blade Huxley Icewind Dale: Enhanced Edition Illutia Illyriad Immortals USA Immune Imperator Imperian Inferno Legend Infestation: Survivor Stories Infinite Crisis Infinity Infinity Iris Online Iron Grip: Marauders Irth Worlds Island Forge Islands of War Istaria: Chronicles of the Gifted Jade Dynasty Jagged Alliance Online Juggernaut Jumpgate Jumpgate Evolution KAL Online Kakele Online Kaos War Karos Online Kartuga Kicks Online Kill Strain King of Kings 3 Kingdom Heroes Kingdom Under Fire II Kingdom of Drakkar Kingory Kings Era Kings and Legends Kings of the Realm KingsRoad Kitsu Saga Kiwarriors Knight Age Knight Online Knights of Dream City Kothuria Kung Foo! Kunlun Online Kyn L.A.W. LEGO Universe La Tale Land of Chaos Online Landmark Lands of Hope: Redemption LastChaos League of Angels League of Legends - Clash of Fates Legend of Edda: Vengeance Legend of Golden Plume Legend of Grimrock 2 Legend of Katha Legend of Mir 2 Legend of Mir 3 Legendary Champions Lego Minifigures Online Lichdom: Battlemage Life is Feudal Light of Nova Lime Odyssey Line of Defense Lineage Lineage Eternal: Twilight Resistance Lineage II Linkrealms Loong Online Lord of the Rings Online Lords Online Lords of the Fallen Lords of the Fallen 2 Lost Saga Lucent Heart Lunia Lusternia: Age of Ascension Luvinia World
MU Online Mabinogi Maestia: Rise of Keledus MagiKnights Magic Barrage Magic World Online Manga Fighter MapleStory Martial Heroes Marvel Heroes Marvel Super Hero Squad Online Marvel: Avengers Alliance Mass Effect 4 MechWarrior Online Megaten Meridian 59 : Evolution Merlin MetalMercs Metaplace Metin 2 MicroVolts Middle-earth: Shadow of Mordor Midkemia Online Might & Magic Heroes Online Might & Magic Heroes: Kingdoms Might & Magic X: Legacy MilMo Minecraft Mini Fighter Minions of Mirth Ministry of War Monato Esprit Monkey King Online Monkey Quest Monster & Me Monster Hunter 4: Ultimate Monster Madness Online MonsterMMORPG Moonlight Online: Tales of Eternal Blood Moonrise Mordavia Mortal Online Mourning My Lands Myst Online: URU Live Myth Angels Online Myth War Myth War 2 Mythborne Mytheon Mythic Saga Mythos N.E.O Online NIDA Online Nadirim Naviage: The Power of Capital Navy Field Necropolis Need for Speed World Nemexia Neo's Land NeoSteam Neocron Nether Neverwinter Nexus: The Kingdom Of The Winds NinjaTrick NosTale Nova Genesis Novus Aeterno Oberin Odin Quest Odyssey RPG Ogre Island Omerta 3 Online Boxing Manager Onverse Oort Online Order & Chaos Online Order of Magic Original Blood Origins Return Origins of Malu Orion's Belt Otherland Forums OverSoul Overkings Overwatch Oz Online Oz World Pandora Saga Pantheon: Rise of the Fallen Panzar Parabellum Parallel Kingdom Parfait Station Path of Exile Pathfinder Online Perfect World Perpetuum Online Persona V Phantasy Star Online 2 Phantasy Star Universe Phoenix Dynasty Online Phylon Pi Story Picaroon Pillars of Eternity Pirate Galaxy Pirate Storm Pirate101 PirateKing Online Pirates of the Burning Sea Pirates of the Caribbean Online Pixie Hollow Planeshift Planet Arkadia Planet Calypso PlanetSide 2 Planetside Planets³ Playboy Manager Pocket Legends Pockie Ninja Pockie Pirates Pockie Saints Pokémon X and Y PoxNora Prime World Prime: Battle for Dominus Priston Tale Priston Tale II Prius Online Prodigy Project Blackout Project Gorgon Project Powder Project Titan Forums Project Wiki Project Zomboid Puzzle Pirates Quest for Infamy Quickhit Football
R2 Online RAN Online RF Online ROSE Online Rage of 3 Kingdoms Ragnarok Online Ragnarok Online II RaiderZ Rail Nation Rakion Rappelz RappelzSEA Ravenmarch Realm Fighter Realm of Sierra Realm of the Mad God Realm of the Titans Realms Online Rebel Galaxy Reclamation Red Stone Red War: Edem's Curse Regnum Online Remnant Knights Renaissance Repulse Requiem: Memento Mori Rift RiotZone Rise Rise of Dragonian Era Rise of Empire Rise of the Tycoon Risen 3: Titan Lords Rising of King Risk Your Life Rivality Rockfree Rohan: Blood Feud Role Play Worlds Roll n Rock Roma Victor Romadoria Rosh Online Roto X Rubies of Eventide Ruin Online Rumble Fighter Runes of Magic Runescape Rust Rusty Hearts Ryzom S4 League SAGA SD Gundam Capsule Fighter Online SMITE SUN Sacred 3 Sagramore Salem SaySayGirls Scarlet Blade Scions of Fate Seal Online: Evolution Second Chance Heroes Second Life Secret of the Solstice Seed Serenia Fantasy Seven Seas Saga Seven Souls Online Sevencore Shadow Realms Shadow of Legend Shadowbane Shadowgate Shadowrun Chronicles Shaiya Shards Online Shattered Galaxy Sho Online Shot Online Shroud of the Avatar SideQuest Siege on Stars Sigonyth: Desert Eternity Silkroad Online Skyblade Skyforge SmashMuck Champions Smoo Online Soldier Front Soul Master Soul Order Online Soul of Guardian South Park: The Stick of Truth Space Heroes Universe Sparta: War of Empires Spellcasters Sphere Spiral Knights Spirit Tales Splash Fighters Squad Wars Star Citizen Star Conflict Star Sonata 2 Star Stable Star Supremacy Star Trek Online Star Trek: Infinite Space Star Wars Galaxies Star Wars: Clone Wars Adventures Star Wars: The Old Republic StarQuest Online Starbound Stargate Worlds Starlight Story Starpires State of Decay SteelWar Online Stone Age 2 Stormfall: Age of War Stormthrone Storybricks Stronghold Kingdoms Styx: Master of Shadows Sudden Attack Supremacy 1914 Supreme Destiny Sword Coast Legends Sword Girls Sword of Destiny: Rise of Aions SwordX Swords of Heavens Swordsman
TERA TS Online TUG Tabula Rasa Tactica Online Tales Runner Tales of Fantasy Tales of Pirates Tales of Pirates II Tales of Solaris Talisman Online Tamer Saga Tank Ace Tantra Online Tatsumaki: Land at War Terra Militaris TerraWorld Online Terraria Thang Online The 4th Coming The Agency The Aurora World The Banner Saga The Banner Saga 2 The Black Watchmen The Chronicle The Chronicles of Spellborn The Crew The Division The Epic Might The Hammers End The Incredible Adventures of Van Helsing The Incredible Adventures of Van Helsing 2 The Legend of Ares The Lost Titans The Matrix Online The Mighty Quest for Epic Loot The Missing Ink The Mummy Online The Myth of Soma The Pride of Taern The Realm Online The Repopulation The Secret World The Sims Online The Strategems The West The Witcher 3: Wild Hunt Theralon There Therian Saga Thrones of Chaos Tibia Tibia Micro Edition Tiger Knight Titan Siege Titans of Time Toontown Online Top Speed Topia Online Torchlight Torment: Tides of Numenera Total Domination Transformers Universe Transistor Transverse Trapped Dead: Lockdown Traveller AR Travia Online Travian Triad Wars Trials of Ascension Tribal Hero Tribal Wars Tribes Universe Trickster Online Trove Troy Online True Fantasy Live Online Turf Battles Twelve Sky Twelve Sky 2 Twilight War Tynon U.B. Funkeys UFO Online URDEAD Online Ultima Forever: Quest for the Avatar Ultima Online Ultima X: Odyssey Ultimate Naruto Ultimate Soccer Boss Uncharted Waters Online Undercover 2: Merc Wars Underlight Unification Wars Universe Online Utherous Utopia Valkyrie Sky Vampire Lord Online Vanguard: Saga of Heroes Vanquish Space Vector City Racers Vendetta Online Victory - Age of Racing Vindictus Virtonomics Vis Gladius Visions of Zosimos VoidExpanse Voyage Century Online W.E.L.L. Online WAR (Warhammer Online) WAR2 Glory WYD Global Wakfu War Thunder War of 2012 War of Angels War of Legends War of Mercenaries War of Thrones War of the Immortals WarFlow Waren Story Warflare Wargame1942 Warhammer 40,000: Eternal Crusade Warhammer 40K: Dark Millennium Online Warhammer Online: Wrath of Heroes Warkeepers Warrior Epic Wartune Wasteland 2 WebLords Wild West Online WildStar Wind of Luck WindSlayer 2 Wings of Destiny Wish Wizard101 Wizardry Online Wizards and Champions Wonder King Wonderland Online World Golf Tour World of Battles World of Darkness World of Heroes World of Kung Fu World of Pirates World of Speed World of Tanks World of Tanks Generals World of Warcraft World of Warplanes World of Warriors World of Warships World of the Living Dead WorldAlpha Wurm Online Xenoblade Chronicles 3D Xenoblade Chronicles: X Xenocell Xiah Xsyon Xulu YS Online Yitien ZU Online Zentia Zero Online Zero Online: The Andromeda Crisis Zodiac Online Zombies Ate My Pizza eRepublik Discussion Forums

All Posts by Whyhate

All Posts by Whyhate

2 Pages 1 2 »
40 posts found

Who really cares if the WwW is instanced or not?

It certainly isn't open world PVP.


However that's not a bad thing, open world PVP would never work in a game like GW2 with Dynamic Events, instant teleporting, it would also have to be FFA due to the lack of factions, and the lack of consequences for dying would make it a gankfest.

Originally posted by William12

Never read a more biased article in my life.  It's obvious hes an EA hater.  


Battlefield 3 did very well considering it is the 1st one that was on all platforms at release.   Console gamers didn't even know what Battlefield 1 and 2 were about it was a PC FPS for the most part.   

Also if activision is doing so great why is the majority stock holder who owns 61% of it selling it ?

Indeed, Battlefield 3 did very well.

So well that Dice is already developing BF 4... 1 year layer.

Get ready to buy the same game every year, the new COD with yearly releases, only that now EA will drive it to the ground and kill another great franchise, because unlike Activision, they really don't know what they are doing.


It's an article in Forbes... ea hater? seriously?

Originally posted by Axehilt
Originally posted by Garvon3

This isn't a discussion about immersion, it's about socializing. And no, instancing is insanely immersion breaking.

In LotRO, running around, finding a cave, getting a message "You cannot enter here without the right quest." Yeah, immersion!

In a virtual world full of adventurers it makes sense for other people to be in dungeons.

It actually kinda doesn't make sense.

People in novels or movies don't just stumble upon a bunch of other tourists when they explore dungeons/ruins/caves/etc.

Novels or movies....

We are talking about MMOs, virtual worlds.

This is going to be a tough pill to swallow for the people on this forum who only measure the quality of a game by it's profit margin or mainstream appeal, is the game is good? who cares, this is just a bussines!


How sad, Bioware sold their soul, they made the most dumbed down game in the history of the genre trying to appeal to casuals and wow players...


And now EvE, a niche hardcore FFA PVP game with about 434543534xtimes more complexity and 1/8 of it's budget now has more subsribers.

And if SWTOR still has 400k+ subs, just give it 1 month or 2, the mass exodus never stops.

Originally posted by cronius77

lol eve may be a success but its also listed as the worst community of mmorpgs currently with one of the worst companies. Just a couple of months ago some of these same posters were bashing eve because that idiot fan meet where that player actted like a moron and hurt some guys feelings getting him banned or whatever. Also on these boards regularly you have people saying how eve is just a gank fest for new players whom just quit.

Seriously? listed by who?

Because the last time i played, it didn't seem like it.

If anything, it has a much better community than in games lol WOW, SWTOR, Rift, etc etc, where most of it's players are 14 year olds who never say a word or general chat trolls, in EvE you can actually talk to people and do more things than just killing stuff,

EvE does have a step learning curve, it's not for everyone that's for sure, but that isn't bad, it's actually great, it's the only MMO at the moment that has a bit of complexity.... if someone complains that they got ganked in EvE... well... EvE is not for them, instead of crying like if the game was a casual quest grinder with nothing to do, they should join a CORP or research what they can do to stop getting ganked.

But you never played them, they haven't been implemented yet, how could you know that?? 

Please, show me an AA video with over the top animations, please!

Not every game has to have open world PVP...OWPVP never works in themeparks where there is no consequences for dying or killing other players, people behave like $&#heads when they can just gank all day without any risk, take Aion for example, oh boy that was terrible... and if someone somehow killed the ganker, he would show up again in 30 minutes.
Originally posted by Zylaxx

Two weeks ago I would of said yes.


As of this week, aint no way in hell.  I will stay subbed untill the 28th of August but after that, this game goes the way of the Tortanic.  In a word its got the same exact endgame as any other WoW/Rift/SWTOR clone.  Horizontal Progression is jsut an absured way to do endgame, it creates elitist pricks, fosters cliques, creates have's and have not's and is jsut plain idiotic.



LFMAO that was fast.

What happened? 

2 weeks ago you where defending this game like if it was the holy grail of the genre, now it's crap? The honeymoooooooooooon phase strikes again!

Let's hope GW2 lasts you a bit longer, it would be sad to see you bash the game in 2 months when you get bored of doing the same dungeons over an over again for a different dye color, lol.

Originally posted by jpnz
Originally posted by Vunak23
Originally posted by jpnz

I don't know man, looking at the MMO playerbase,  you are the minority. (FACT)

So why is a niche group telling the majority that 'mmos are not meant for you'?


Maybe because im not part of the minority just the less vocal. (FACT)

Since it is a fact that themepark MMOs like WOW has the largest players, you are saying MMOs are not meant for yourself as well right?

I don't know if themepark MMOs like wow have more players.

After failures like AoC & WAR, which can't hold more than 100k players after a year, the only MMO like WOW that didn't lost 50-80% of it's player base after a couple of months was... WOW.

I'd say that people like WOW, not MMOs like wow, because every MMO like wow has failed horribly in the last 8 years.

And the only one who didn't fail had to go F2P because most of it's player base where lifetime subscribers (LOTRO).

SWTOR had 200+ servers at launch, now it has 20, Rift also merged almost all of it's servers and now Trion it's trying to sell 25$ mounts to pay the server bills.

Where are all this MMOs like WOW with so many players? I can't find any of them!

Originally posted by Loktofeit
Originally posted by Garvon3
Originally posted by Loktofeit
Originally posted by Garvon3

Vanilla WoW introduced all the things that more or less killed the genre. It's the opposite of old school, it founded the new school.

If by 'killed the genre' you mean 'expanded it tenfold' then you are correct. WOW killed MMOs in the same way that Star Wars killed special effects in movies. 

Except that it didn't... it expanded WoW 10 fold, but we now get LESS different types of MMOs, with LESS features, and they have LESS subscribers than pre WoW MMOs did. But yeah, having more people is all that matters, who cares if the games are garbage.

And its entirely possible to make a profit off hardcore MMO gamers. There's millions of them, and all of them are looking for a game.

You keep saying there are millions of them but you have yet to provide proof of that. You also say all of them are looking for a game, which is incorrect in two ways

1) many already have found a game

2) they are not all necessarily looking for the same game, which is a key point here.

There were at least 3 million players just in the US alone spread out across about 8 MMOs before 2003. The majority of them aren't happy with modern "MMOs". Vanguard's initial sales proved that there's a huge market for a hardcore MMO, it just have to be made well. And when there's no other competition it doesn't matter if they're not all looking for the same game, they'll give it a try and the majority will stick if its a good game. Pretty simple. And its not like it has to sustain itself off the pre WoW MMOers, there's plenty of new MMO gamers that ache for something a bit less... moronic as modern WoW clones.

It's a marketing without competition. Moba style MMOs barely even hold onto 50k players after the first few months of launch.

Source? BL:Champions, LOCO, and LoL have all been extremely successful. Are you saying that DFC is part of some massive conspiracy? Funcom is lying in their financial reports

I said Moba style MMOs (WoW, SWTOR, TSW, DDO). Not MOBAs. Reading comprehension is important.

Launching a hardcore MMO would net millions of LONG TERM subscribers.

There is no data to support that claim. Actually, all historical data points to the exact opposite.

Uh, what data points to the opposite? Older MMOs grew over the long term, increase number of servers and subs. Modern MMOs collapse and die almost right after launch. Hardcore MMOs are built around communities. Communities help games last. Data? See all the hardcore MMOs still going with stable subs, while modern MMOs die off left right and center?


There you go.


Less subscribers than pre-WOW MMOs is a pointless distinction to make, as only a tiny percentage of MMOs even charge a subscription.

But that's because they all suck and nobody plays them for more than a couple of months, they aren't worth a subscription, unlike older MMOs who where able to hold more than 200k players for a year. See UO, EQ, DAoC & AC, all of them more successful than cheap wow clones like AoC, WAR & SWTOR (actually, they wheren't cheap at all) those games banked on hype and payed reviews for the majority of its profits,box sales, once people actuallly played them, everyone left.

It's either F2P where any turd gets players, or a quick 6 month death when the lastest big thing loses 90% of it's playerbase.


If anything, the death of the P2P model proves how bad the genre is ATM, MMOs lost depth to warrant a subscription, they became like single player rpgs, but with less quality and more quantity.

2 month fillers.


MMOs now are poor man's RPG for the people who can't afford 60$ for 20 hours of content.

Originally posted by Nefera


At first I was concerned when you said that you have a lot of spare time to play games. However, since you also said that you've got two other MMOs, it should be no problem. As with most games, you would fairly certainly burn through most of game content in GW2 very fast if you played "full time", and end game is mostly what you've been doing up till max level - dynamic events, and dungeons for weapon skins.


Consequences for character death on PvP are minimal, so by what you said it would most likely NOT draw you in. Though, I'd recommend just having a go at WvW, who knows, you might like it.


Firstly, GW2 is very different to GW1. World is persistent, and you no longer need to be in a (near)full party to be able to complete quests and missions. There is a personal story that you can follow, that actually does change based on what options you choose at character creation, and what you decide to do along the road. I also found the world to be very immersive, with lots of cool things hidden away, and fun NPC convos, scenarios, and all that. I had a great time in PvE, and would definitely recommend it. All that content for the box price is a steal. You can do most content solo/duo, and won't need to invest huge amounts of time to stay competitive.


There is a pet class - ranger. Though the AI seems to be less than it could be currently...hopefully they'll be able to improve it though. To me it seems to be based off GW1's hero (especially melee hero) AI, at least the pet seems to behave in a similar manner. Necromancers also get minions, mesmers get clones and illusions, and engineers get turrets - not the traditional kind of pets though.


I would definitely recommend checking out the game. If you have the cash, go for it - you'll most likely enjoy it. You can easily shelve it after you've gone through the content, and come back at no additional cost when they add new stuff - except for paid expansions of course. If you end up liking the game, the amount of content you get for just the box price is amazing.


What a great response, no fanboy sugar coating, an honest opinion of someone who isn't blinded by hype or defends a game like if it was a sports team.


OP, watch some PVE videos, if you think that the PVE is different enough to hold your attention, buy it.


And see if you find any way to get into a BWE.
Originally posted by quicknuts

a completly feel the same  im bored to death with these so called mmos and the combat system is the same old crap we been playing for years and years whitch i hate  ug i do enjoy battlefield 3 but sometimes i need a break from it and you should try dragons dogma its a nice chainge but not multi player

Im on the same boat, but at least i get some weeks maybe a month or 2 of fun with every themepark, SWTOR was fun for a month, TSW for 2 weeks, now GW2 looks like a solid 1 month filler.

Heard great things about Dragon Dogma, but im still waiting for the GOTY edition to play it with all the DLCs.

Originally posted by Gallus85
Originally posted by Whyhate



GW2 has 3 or 4 zones where people go to PVP, that's the exact opposite of open world PVP

3 Million sales... woot!, and then in 1 year it will have 300k players, just like every other over hyped mainstream casual themepark.


You talk like if ArcheAge was a themepark and GW2 a sandbox.


In one you either kill mobs... or kill players in PVP, there is nothing else to do.


In the other one, you can do whatever you want, from crafting a town with your guild, crafting your own ship, your own glider, having your own farm, cutting down trees, underwater treasure hunting, having mounts, a skillbar with more than 5 buttons, massive non-instanced world with player crated factions, politics, open world dungeons, a real economy, no instant teleport, no soft grouping, etc etc etc


Which one is a sandbox/hybrid and which one is a themepark?


"The big unique and huge selling point of GW2 is the fact that the PVE content, the DE's, actually change the world.  Especially the later level content.  Save a town from orcs, the town thrives.  Lose the fight or ignore their plight and it's taken over by the monsters.  This is the kind of PVE content people are looking for.  PVE that matters, makes a difference, has consequence and real rewards outside exp/loot."

Seriously? nothing changes, 10 minutes later it's the same scripted event again. How is that PVE with consequences and "real rewards"? lol

GW2 has ~15 button skill bar (You wouldn't know since you never played the game)

Still very limited.

GW2 you can cut down trees (You wouldn't know since you never played the game)

In Dynamic Events, and you can't do anything with them.

And even if you can craft something with it, the crafting in GW2 is shallow as hell so who actually cares.

Look at the big picture, in ArcheAge you plant your own trees in your garden and them cut them down.

In GW2, you are doing Dynamic Event objectives... a same old pick this quest.

GW2 the DE events don't work anything like you described, outside a handful of nooby zone starter DE's.  Most of the mid to end game DE's are chaining events, that cycle over a long period of time and have multiple possible outcomes depending on the success and failures throughout the chain. (You wouldn't know since you never played the game)

10 minutes, 30 minutes, it's still the same, nothing really happens. And the majority of DE are all mostly generic kill something or pick something, only a limited amount of DEs chain, it's scripted content that recycles all the time, it's still the same old, kill mobs for XP so you can lvl up... that's the whole game.

GW2 has Hard Grouping and soft grouping (You wouldn't know since you never played the game)

Everyone auto joins while a Dynamic Event starts, nobody says a word, the event ends, everyone leaves, exactly like in rift, soft grouping, no community. Of course you can start your own group too, doesn't change the fact that the grouping in GW2 is very very casual.

GW2 has underwater exploration (You wouldn't know since you never played the game

I wouldn't call that exploration, it's just another place where you can kill mobs, you can't really do anything there.

Darkfall is a sandbox and has instant teleporting (You wouldn't know since you never played the game)

So? doesn't change the fact that instant teleporting is an extremely casual feature that kills the open world feel and makes the world empty and dead.

GW2 doesn't have mounts.  Good job.

GW sold over 6 and a half million copies over the course of 6 years (So a lot more than 300k people kept interest for more than 3 months apparently,

Honestly, i don't know, i couldn't play GW1 for more than a week.

Darkfall had 300k people (maybe 200k) try the beta.  The game currently has 4 servers with ~1000 active players each.  So I guess about 192k, about 92% of the people who played the game couldn't be bothered to stick around (Guess it had too much playe made-content eh?)

Who said anything about Darkfall? Player made content wasn't the problem LOL, player made content isn't a bad thing, it's the only thing to do when you finish all the dev created content, that's why almost every themepark released in the last 8 years ended up F2P or dead with 1-5 servers after selling millions of boxes. 

Darkfall tanked because it was a low budget indie gankfest with a horrible net code.

Mortal Online has ~2000 players messing around with the game.

So? It's another low budget gankfest.

SWG was tanking even before they made the terrible changes to it, and it' completely dead now.

So? it was doing fine before the CU and the NGE, not wow numbers but with a solid 300-400k playerbase.

EvE is the ONLY success sandbox as of yet.  And for good reason.

UO was succesful,  the rest where all low budget indie gankfests.

GW is about 7 years old and has more active players than every sandbox MMORPG that's currently running put together by about 20 fold. (Excluding EvE)

Excluding WOW, EvE is the MMO with most subs on the west (and if SWTOR still has more than 400k subs, give it 1 or 2 months) so?

Having more players than a bunch of... again... low budget indie gankfests isn't something surprising.

Not saying Sandbox is bad, far from it.  I've played them all because I want them to be great and I enjoy the play style.  But obviously what some of you people think a "sandbox" is supposed to be is not the right way to go about doing it.

Indeed, you played them ALL, im not sure what are you trying to say, first GW2 was a sandbox, then it was a hybrid, now sandboxes are all crap and nobody likes to play them.

Im not sure if you really played them all, i mean you don't even know what a sandbox or open world PVP is, seems fishy.

Yeah im not buying it, you use the same old cliches that every sandbox hater uses, profits over gameplay, if it's not mainstream it sucks, and a new one "there isn't a single good sandbox MMO, all of them failed, but i played them all and i love them!!!!!!!!"

Archeage has the graphics.  It has the weeaboo appeal with the art and animation style.  It has "sandbox" elements that are fun.  But the rest of the game is hollow and that's why it will tank like the rest.

The animations are normal, they aren't over the top.

The art style isn't "weaaboo" at all, there is an eastern faction with eastern themed art style (but not over the top), and a western faction with western themed art style.

AA is on closed beta and it also has dynamic events, they are also adding mob invasions and tsunamis on the next closed beta You wouldn't know since you never played the game )

So is GW2 a sandbox or not? OP was looking for a sandbox MMO, why are you giving me this long speech about how sandbox MMOs are shit? It's clear that you like casual themeparks.

Why should i even care about how much SWG sold or if Mortal Online has 2000 players?

What has any of all that stuff got to do with GW2 being a sandbox or not?

But yes, in my opinion, GW2 is clearly over hyped and it's going to lose a lot of players over the next months, and by the time ArcheAge releases, GW2 will be just another themepark that was fun for a couple of months, The only competition AA will have in the west in 2014 will be TESO, Firefly and maybe WoD if it ever gets released.

I was never arguing about Sandbox or themeparks and which one is superior.... i was only saying that GW2 is... just another themepark in a genre filled with themeparks, and for people like the OP who are bored of themeparks and want a sandbox, GW2 isn't a good option.

For people who are bored to death of themeparks, GW2 isn't different enough, looking at the big picture, it's still the same old, kill things to lvl up, no meaningful way to interact with other players, no content besided combat, no politics, shallow crafting, no way to interact and affect the world, GW2 looks like a good MMO to play every couple of months for some mindless fun, but it's not meant to be played as a main MMO for years if one likes more sandboxy games with Depth on the level of UO or EvE.

That's why i don't believe you actually played all those games that you say you played, or if you actually like sandboxes.

You see AA and the only thing you see is a mob grinder, when the reality is that AA is an MMO with more options, freedom, depth, playstyles and things to do than GW2, which is all about combat, killing mobs and PVP in a couple of zones agains't people you don't know of other server.

There isn't even a reason to PVP with them... they are just from a different server, that's it.

Sandboxes aren't better than themeparks, they are 2 different genres suited for 2 different kind of players, i never implyed anything like that, you seem to be stuck on a weird themepark vs sandbox mentality.


Originally posted by bcofido
Originally posted by Whyhate

Is that dungeon at the end non-instanced?


It´s an instanced one.

At 05:03 you can see the portal at the upper left!

Those are the new regions for level 35+, 40+ and 45+ and they are sooo beatiful :)

My hype level just went from an 9 to a 6...

Originally posted by Gallus85
Originally posted by Whyhate

GW2 doesn't have open world PVP and it's not a sandbox or a hybrid.

It's a themepark.

OP is looking for a sandbox game.

That's about it.... 

Oh and i will have fun with ArcheAge, unlike GW2, it will hold my attention for more than 2-3 months like every other shallow themepark MMO with no player created content and kill 10 quests... i mean Dynamic Events.

If all it takes is crafting houses, ganking people while PVEing and killing mindless/lifeless NPCs over and over again to entertain you, I feel sorry for ya.

Imo, GW2 does have OWPVP.  The landmass where the Siege warfare takes place is 10 square miles large, with hundreds of forts and objectives to attack and defend.

You seem to think OWPVP has to constitute some sort of FFA PVE world where people are allowed to kill and steal from each other at any time.  That may be your opinion (that you want a mixed PVE + PVP world), but that's not what "makes a sandbox" and everyone has their own definition of what one is.

PVE + PVP FFA didn't work in Shadowbane, it didn't work in DF, it didn't work in SWG, it didn't work in MO.  What makes you think Archeage is going to be some bastion of amazing PVP?  Aside from the combat system being about as boring as WoW's?  We already know the PVE in Archeage is extremely bland and average (Works exactly like standard themepark quests), so you think the ability to build houses and gank people is going to be some sort of amazing experience?

I'm done talking to you, kid.  Enjoy making your dresses in Archeage.

GW2 is estimated to sell 3 million copies by the end of 2012.  We're not hurting for players.


Another cliche, WOW has open world PVP and it's not a FFA gankfest.


GW2 has 3 or 4 zones where people go to PVP, that's the exact opposite of open world PVP.

So you dominated in UO-Pre trammel?? 

Feel sorry for me? kid? why are you so angry? We are talking about games here.... lol


3 Million sales... woot!, and then in 1 year it will have 300k players, just like every other over hyped mainstream casual themepark.


You talk like if ArcheAge was a themepark and GW2 a sandbox.


In one you either kill mobs... or kill players in PVP, there is nothing else to do.


In the other one, you can do whatever you want, from crafting a town with your guild, crafting your own ship, your own glider, having your own farm, cutting down trees, underwater treasure hunting, having mounts, a skillbar with more than 5 buttons, massive non-instanced world with player crated factions, politics, open world dungeons, a real economy, no instant teleport, no soft grouping, etc etc etc


Which one is a sandbox/hybrid and which one is a themepark?


"The big unique and huge selling point of GW2 is the fact that the PVE content, the DE's, actually change the world.  Especially the later level content.  Save a town from orcs, the town thrives.  Lose the fight or ignore their plight and it's taken over by the monsters.  This is the kind of PVE content people are looking for.  PVE that matters, makes a difference, has consequence and real rewards outside exp/loot."

Seriously? nothing changes, 10 minutes later it's the same scripted event again. How is that PVE with consequences and "real rewards"? lol

GW2 doesn't have open world PVP and it's not a sandbox or a hybrid.

It's a themepark.

OP is looking for a sandbox game.

That's about it.... 

Oh and i will have fun with ArcheAge, unlike GW2, it will hold my attention for more than 2-3 months like every other shallow themepark MMO with no player created content and kill 10 quests... i mean Dynamic Events.

Of course it's possible.

Just look at Lineage 2, played it for about 4 years, and there was little to no ganking on that game.



Well, for startes, your name would turn red and you could drop gear after dying.

Secondly, you could piss an entire clan, even an alliance, and by doing that, you could get your guild into big trouble, politics was the most important thing in that game.


Casual themparks without any consequences shouldn't have open world PVP, period, when there is no consequence for ganking, everyone can be an asshole all the time.


But it's sad to see people on this forum saying things like "if you want open world pvp you are a ganker", it's clear you never played a good MMO with open world pvp sweetheart...

Originally posted by Wizardry


I will not pretend to say it will be perfect,heck it's main selling point seems to be a pvp structure that offers way more than simple instanced battle grounds.I am not even into pvp,but having it open world and with added features like ships and water fighting intrigues me a bit.Hang gliding,definitely a different twist we are not used to seeing.

Best thing to do is look for the many you tube videos and you will see lots of  new ideas.

 You will not find videos of devs bragging about their art team or anything,that alone is a breathe of fresh air as i tire of marketing hype,i prefer product over talk.

I will mention what scares me,as i might not like it because i am a traditionalist when comes to class design.Their design will be imo severely restricted.It might all change by time th egame goes live but the idea is to have 10 skills within each class to choose from but you can only learn 3.This aspect right there is going to be a hot topic in the future,i know it.

Myself i will be looking at the depth of these skills.I mention this becuase the lead guy says they do not plan on making any skill to overpowering to stay clear of arguments over classes.Does this mean some pretty ho hum boring skills?I can't answer that just yet,we will have to wait and see i guess.They mention versatilty and lots of variation,but if one skill is "healing" i guarantee 90% of the players will all have the same builds.

That is what really gives me confidence about AA, it's on closed beta yet there is no NDA, players are free to upload whatever they want.

Im not sure if i understanded your point about the 10 skills, from what i've seen in this video, there are 144 different class combinations, since you have to pick 3 out of 10 different combat schools.

Seems like good customization, but of course it can end up with 2 OP builds and everyone using them.

What i don't like about AA is the boring old combat... but it's not so bad considering AA is probably the most feature rich MMO since EvE.

IMO it's going to be very succesful.

About the retention.... i honeslty have my doubts.

Just like all themeparks, when the content locusts finish all the PVE content (and that will happen, don't kid yourself), and players are left out with PVP as the only thing to do while waiting for new dungeons and DE's,one has to wonder if the easy to get into PVP with no real winners or losers will have enough depth to hold people attention for more than a couple of weeks.

If i remember right... almost everyone loved SWTOR for the first months.... then they ran out of content, plus the endgame was crap.

So... do people really hate same old themeparks or they just hate to run out of content? GW2 is going to be a perfect test to know that.

But it doesn't matter since it's B2P, it's not really meant to be played as your main MMO for years, and i expect lots of expansions to come out so you will never reallly "quit" the game.


This is al IMO, of course.

WOW has several areas to choose where to lvl up in different level ranges.


Suddenly, WOW is a hybrid.


Low life gankers, crafting addicts, "uber gear", korean grindfest, "big boss"


Do you have any other cheap cliches?

I mean it's funny because you say all those things while being a fan of a game that only has combat as content... and it's a sandbox... right?

That quote was meaningless, it's not seamless, it's instanced, it has loading screens, the pvp is zoned, how is that "open world"?

ArcheAge is non instanced, there isn't a single instance, only one battleground for siege practice, now thats an open world MMO.

But i guess you knew that... since you played it, lol.


It's not just crafting, crafting leads to other things, like caravans, player made factions, player made cities, naval warfare, sieges, politics, guild wars, real exploriation, territorial control, everything is connected.

That's how sandboxes are, different playstyle options.

GW2 lacks all those things, you either kill mobs in dynamic events... pick apples in dynamic events.... or...

Kill mobs in heart quests.

Oh... you can also kill players in PVP



You can't even pick apples without having a dynamic event asking you to pick those apples.

In a sandbox... or a hybrid... or whatever, i should be able to pick those apples and make an apple pie whenever i want.


But i guess im a crafting addict.... or maybe you don't know what are you talking about since you never actually played a sandbox MMO.

2 Pages 1 2 »