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All Posts by Nidwin

All Posts by Nidwin

5 Pages « 1 2 3 4 5 »
92 posts found


It's picking up a bit, population wise.

Plainly amazing our situation now.

They ran out of computer generated game codes and this for nearly everything for Warhammer, inculding pet, mount and RvR pack. Origin store responses tell peeps to wait and see.



Whatever peeps think or say the game is still fun if you like player driven Fantasy based PvP/RvR. As in all games there are boring moments when everything seems to slow down. But when it becomes "epic" ,fight wise, there's nothing else out there that comes even close to the Warhammer Online RvR experience. There's a good reason why we still have 2 servers up and running decently populated and 1 Russian server that still doesn't want to die it seems (Russian warhammer fanboys are the most hardcore ones it seems).


Up to you op. Download and upgrade the game, buy a 60days card somewhere at a cheap price and check it out for yourself. Worst case you lost 20$ and know this kind of game isn't your stuff.

It's going to be a big loss for us, the remaining playerbase, as there's nothing else for us to play.

We only have 1 game and even that is going to be taken away from us. And because we're linked to that fucking Warhammer IP, you have no idea Gorwe how much I hate it to be linked to the Warhammer Fantasy IP, we won't be able to have a private server up and running or the code made available to someone willing to keep a private server up.


Sad panda Nidwin

Warhammer PvP (scenarios) is more or less dead. Scenario pop is way too low to even suggest it for PvPers.

Warhammer has nearly become an RvR only game.

T2 is more or less dead and T3 is now filled up with rr100 twinks on both remaining server. But T3 can still be quite active but as complete unexperienced newbie it can be hell.


If your thing is small, mid-range, large scale fights in the lakes (RvR zone) with keep siege that leads to the lock of the Lakes and City opens for City Instances (36vs36 in 3 stages). Than warhammer it is.

If you are done with killing NPC's, quests, dungeons and only want to fight real players through PvP/RvR 95% of your playing time then Warhammer it is.


Otherwise avoid Warhammer and try anything else that's on the market.

Also till further notice or some kind of miracle we're now in Maintenance mode. Not that any of us actually care but they could at least inform us about it.

Originally posted by Gorwe
They don't have. And Nid here could confirm that.

They have what? Three devs total? And several more(not more than five, don't get your hopes up!) that bounce between all the Mythic games(UO, DAoC, WAR).

Such a shame for such a franchise to get the devs of this "magnitude"(or the lack there of)...


It doesn't look like there's any kind of manpower left for Warhammer Online. No 2nd part of the live event and no info since months about the patch 1.4.9 that was nearly finished back in those days. That patch should have "shortly" followed the 1.4.8 Currency patch that went live 9 months ago.

With zero communication since months my guess is that everything concerning War has been put on hold for quite some time now, till ...

Even Fozee, lead moderator is being kept in the dark, no contacts anymore with any staff for a very long time now.

It's a pain in the arse but nothing we can do, or now even hope, about it.



It's so sad, the situation now and I'm not talking about population on our 2 remaining servers. But if this silence from EA Mythic goes on I fear for the future of Warhammer Online.

Status of War as requested by previous poster

War has evolved to a PvP/RvR only focus game so don't expect anything else.

BW's have been nerfed more than 3+ years ago.

There are still bugs but nothing game-breaking anymore. Can although be annoying sometimes but most of us are used to it.

Keep Lords and keep guards and BO guards has been dumped since 1.4.0. and the campaign has been revamped. Some hate it, others love it.

and so on and so on and so on.


Only update I care about actually is if the servers are going down in a coupl of hours or not and why?

Just maintenance?


Part 2 of the Stronghold Sage live Event?



Another doom and gloom thread.


Kevin is still here, it's Keaven that left the company and Tim got thanked.


Patch 1.4.9 has been pushed back because, understandable, of some reorganization at Mythic after the EA lay-offs. Same for the second part of the live event.


As for nobody to fight, game empty, blahblahblah. Or you guys are trying to log on old servers that have been closed or we're talking about two different games.

I'm still on Badlands, US-server, even if I'm from Europe.

As for activity it always depends what you expect and to what you compare and what you enjoy in war.

In T4 (no idea about the other tiers but I've heard T2 is mostly dead because of the ability to enter T3 in a matter of hours) there's activity 24h 7/7 in the lakes. Scenarios don't pop as much since the currency change. Just don't expect having 150 vs 200 keeps sieges /defenses all day long but during Prime times it can get quite heavy populated, this both US and EU prime-time on badlands.

Originally posted by MikeJezZ

Where do you get your fix atm?


If not RvR, then what game has good PvP at least? and some open world


I'm still playing warhammer, the only game that gives me my PvP/RvR fix. My magus finaly dinged 100 two weeks ago so the fix's getting better and better. But that's just me and today's warhammer is what I've always wanted to play as RvR game.


Not sure about other games although for open world PvP or sPvP on a decent level.


May be you could give the free DaoC server a go. Can't remember the name although. I think it's a classic setup, private server and last time I've heard about it was doing quite well.

You already know the answer.

Do you really think there's anything out there that gets even remotely close to AoR and having us still subbed?

GW2 had the best shot at it, they weren't able to keep our attention. And yes, WvW gets boring fast when you're used to AoR PvP/RvR.


1. You lower your standards and expectation and play GW2 WvW.

2. You hope and dream for a miracle, called TESO but I fear  the Rift, Aion, SWToR, Tera syndrome here too.

3. You give up on RvR and look out for something else. Plenty of nice games out there if it hasn't to be full RvR focussed.

4. You resub to AoR.


Take care bro and see you soon, back in the lakes.

Playing: Warhammer online AoR

For how long? At launch, quit playing after 6-7 months because the game was crap. Came back to check 1.4.0 and only took a 2 months break to check out GW2.

Waiting for: Part 2 of the Live event in Warhammer, nothing else matters

Last MMO's played: Waste of my time, Aion and GW2

My age: 44

MMO experience: DaoC, Warhammer and all the rest not worth being mentioned

Gaming experience : Started with Pong, and that's a long time ago
You can always give Granada Espada (Sword 2) a go. It's a bit different but fun, if you get hooked up.

The problem with F2P is that it's not a priority at all for the actual playerbase, far from and there's even a huge amount of players that just don't want it to go F2P at all for very specific reasons. And as they finaly understood that they should listen to us and not to you guys the priority of what needs to be done is at the moment

1. Completely stabilize the actual new cloud servers to get rid of some odd issues

2. Finish class balancing by showing so classes some deserved love (SM/BO on PTS now with some small changes for BW/Sorc and the LotD talis issues)

3. Kick off the second part of the brand new live event so we move on with the Legendary Weapons introduction.

4. Fix bugs

5. T7 sets for alternate appearance.


All this will keep Mythic busy enough with their limited ressources.

Why do you want me to uninstall it bro?

Dream on, anyway. The only way to have me stop playing warhammer is if Mythic pulls the plug and that's not going to happen anytime soon.

F2P would mean at least 5-10 CSR's constanly online to protect the RvR/PvP from the F2P garbage.

Cheating and exploiting in PVE or soft PvP by F2P garbage is one thing. Protecting the core RvR playerbase in a PvP/RvR centric and only game is something else.


And what kind of money are you going to spent please?

Last thing War needs is P2win situation and even then you guys will still get stomped hard by us, rr100 full decked in strong guild/alliances premades warbands. Nothing elitist but just a fact we still see everyday. Newbies or oldbies coming back are no match for us and it'll take them time and a lot of dedication to get to our level. Paying a sub motivates them actually for the ones staying and biting it through T4 hell.


As someone mentioned on the official forums.

We don't care if there's only one EU and one US server left as we only play on one server at a time, mostly. At the moment the game seems to be well profitable with the actual playerbase so no reason to put it all in jeopardy.


It's very simple actually.

You want to have one of the best PvP/RvR experience there is with a staff and "development" entirely dedicated to PvP/RvR, you pay a monthly laughable sub. Otherwise there are tens and more F2P titles out there. Your choice, not ours.


Nidwinqq (Magus)

Things that I witnessed included speed hacking,

There are some speedhackers but it's a very small minority. Most acceleration you see in game are legitimated stuff or skill used that procs an increase in speed.



Haven't seen that in years actually in warhammer. And in T4 the gutter runner will show us blue dots on the mini-map if enemies are nearby but this is not a radar hack but working as intended.


people using higher level required itmes than they could currently use

Some imbeciles can't help it to abuse the apprentice crap. That's the only moment someone can use lvl 40 potions. All the rest is just plainly lies. Does it happen? Yep, Is it common practice? Nope as most players won't give you that apprentice buff in the first place and tell you to stfu and go to hell.


, flying (no it wsn't lag)

No flying in warhammer but what you see is a graphical bug in the display. Old bug, annoying as hell but not a cheat or exploit.


people in unreachable places

They have to get there in the first place, meaning you can get there too.


I even seen a few people in the middle of the enemy warcamp killing people while being ignored from the guards.

I can't believe this, especially not with the overextention one shot you get from the wc guards.

How many parts will there be in the Live event that should lead to the discovery of the Legendary weapons?

Can you tell us more about those Legendary weapons? Are they going to be unique server-wide or is it going to be a weapon for everyone? (*grin*)

What's the limit for you guys and the servers in T4 before opening a new server, if peeps are more and more coming back to war?

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