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Anyone disappointed that Inferno has (apparently)been beaten?
General Discussion « Diablo 3 5/22/12 4:13:23 AM
Blizzard has always been about catering to casual gamers so it is no surprise that hardcore gamers will easily beat their games. Number one reason why I dont buy Blizzard games, they are too easy. |
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Diablo 3 accounts hacked, gold and items stolen
General Discussion « Diablo 3 5/22/12 4:02:58 AM
Originally posted by fivoroth Uhm because there are millions of people playing on BNet and not ALL of them get their accounts hacked? That is like saying people dont get cancer becase I NEVER GOT IT. |
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I am not sure if this has been discussed here but I noticed Diablo III tops the XFire charts, beating out League of Legends which has a projected player base of over 10 million... I know you should not be comparing absolute numbers, specially for new games as people tend to play them more when they are fresh, but still. It shows that the numbers of Diablo III players are in the millions and probably closer to 10 than 1. Personally I dont play Diablo III, nor do I intend to, but I have to say that it is pretty impressive. |
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SWG was far more immersive and complete as an MMORPG but it had more bugs and worse gfx and PvE compared to SW:TOR. If the budget spent on SW:TOR was spent on an SWG sequel (meaning based on the direction SWG had pre-CU) it would probably have been the best MMORPG ever made. |
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Cool, just don't sign a long therm contract. I heard you can finish all the content in a week and then you need to repeat (ad nauseum). |
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Originally posted by Piiritus Interesting then that the first key feature listed on their web site (http://www.thesecretworld.com/gameplay) says: "Choose a side. Join one of three secret societies – the Illuminati, the Dragon or the Templars – and battle with or against other players for world domination." But that wouldn't be the first time an MMO has used PvP as a way to sell copies but where in fact it was a PvE game. |
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Originally posted by Piiritus Depends on what it is. PvP features should not be hidden but rather an integral and accessable part of the game. Now if there was other PvP features and this would be just some kind of side-show, then fine. But having the only PvP feature in the game, hidden is pretty stupid imo. Specially for a three faction MMORPG which is all but setup for three-way PvP. |
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Originally posted by FrodoFragins It is not about what you care about but rather what Blizzard cares about and they care about the bottom line which is all this onlin only DRM is about. |
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Star Trek to Eve Online FTL speed comparison
The Pub at MMORPG.COM « General Discussion 5/18/12 5:57:17 AM
Originally posted by jazz.be Alright, not sure what sub-space is and how much support there is in modern science for it but it does sound more similar to creating some sort of space-time bend instead of travelling faster than light. Still sounds more credible that a huge stationary object would be able to create that space-time bend rather than a moving star-ship because the energy/mass needed for that would still be enormous. |
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Originally posted by stragen001 No, it is not a fair point. Hiding something which requires alot of people to function is just stupid. |
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Diablo 2 vs DIablo 3, which does what better comparison!
General Discussion « Diablo 3 5/18/12 4:12:14 AM
I think this discussion is quite interesting because Diablo 3 is a sequel (?) to Diablo 2 so ofcourse it should be better on all accounts. However, the fact that there are so many discussions about it, indicates that it may not be. |
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Originally posted by tachgb Because Diablo has a huge and loyal following which used to be able to play the game offline, now they cannot and there is seemingly no (gameplay) reason for it. It is just so that Bli$$ard can sell more copies. |
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Originally posted by Banaghran It is not that easy. You need to keep in mind that ALOT of people played Diablo 1&2 offline and if Blizzard allowed for that then for sure they would lose alot of revenue from those people who would then just use a pirated version of the offline Diablo 3. I am certain this is the main reason for this online only "feature". Everything else is secondary. |
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Star Trek to Eve Online FTL speed comparison
The Pub at MMORPG.COM « General Discussion 5/18/12 3:39:19 AM
I prefer Babylon 5s way of doing faster than light speed. In effect it is not faster than light speed but rather works by bending space so that two points become much closer together and this is done by using jump gates. The reason this is so much more believable is because it has much more support in science. Space is bent around mass and if you have mass which is really high (both in therms of amount and density) then space could bend on itself, in effect making two points much closer together. E.g. a wormhole. Faster than light speed is however much more difficult to explain. For mass to reach close to speed of light it would have to be propelled by infinite amounts of energy. More over, a person in a space ship which travels close to speed of light would experience time at a much slower rate than someone who is not, meaning he could be in the ship for a few hours but his buddy at a space station would experience that time in days so you would have weird time sync issues with people travelling around the speed of light. Then you have ofcourse the acceleration required to reach those speeds, which would rip apart any biological being made out of mass. Finally, the ships in Star Trek, are travelling much faster than speed of light, which is theoretically impossible where as creating jump gates, which bends space, is not. The main issue with that however, is that it would require massive amounts of mass, talking giant star type of mass here concentrated to a much smaller space and you have to use some way of keeping it stable (dark matter is suggested here), however it is theoretically possible. Mass travelling faster than light is however much more dificult to explain, even on a theoretical level. But assuming you would somehow have this infinite amounts of energy to reach those speeds it is still much more feasible for a stationary gate to amass the mass and density needed to create an artifical wormhole than a moving space ship producing that amounts of energy. It is a contradiction in itself because for creating infinite amounts of energy you would need infinite amounts of mass which would then increase the energy needed to propell that same mass because the more mass you have the more energy is needed to move that mass. It is just not feasible on theoretical nor practical level. |
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TERA for PVE and League of Legends for PvP. |
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OP is misinformed. DRM stands for Digital Rights Management and the main purpose of it IS to prevent piracy. Preventing cheaters is secondary because that does not have the same effects on sales as piracy does. Now if what OP says is true, that DRM is to prevent cheating, then Blizzard could have easily bypassed this by having single player characters and multiplayer characters separate from each other. So dont kid yourselves, this server only nonsense is only so that the game becomes much harder to pirate and this leads more sales for Bli$$ard at the expense of player experience. |
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Metacritic is surprisingly spot on with this one....
General Discussion « Diablo 3 5/17/12 5:35:15 PM
Originally posted by Anubisan I like TERA and Leauge of Legends. |
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Metacritic is surprisingly spot on with this one....
General Discussion « Diablo 3 5/17/12 5:34:31 PM
Originally posted by zymurgeist Well I am not one of them. Diablo 3 shows that Blizzard has lost its touch. |
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Metacritic is surprisingly spot on with this one....
General Discussion « Diablo 3 5/17/12 4:34:47 PM
Originally posted by FrodoFragins Who cares? The people has spoken, Diablo 3 is no good. |
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Since SWTOR Is So Horrible, Do You Think There's a Chance for SWG's Resurrection?
General Discussion « Star Wars Galaxies 5/16/12 7:04:55 PM
Originally posted by L0C0Man Like I said before, SWG hovered around 300k subs for over a year (2004-2005) and I will bet good money that SW:TOR will go below 300k subs by the end of the year, unless they go F2P. That is the difference between real MMORPGs of the past and these cut and paste casual ThemePark garbage. The former evolved over time and slowly raised in subs where as the latter depend on a high initial sales, to make a quick buck, and then decline over the first year to then either go in maintenance mode or F2P. But by then they have moved on to develpp the next MMO and the money-wagon continues. Cryptic is a perfect example of a company that create copy paste garbage and add cash shop to get some quick buck and then go F2P. |
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