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Originally posted by Jesterftk So those little girls hit as hard as a giant muscular half monster dude? |
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So another easy street MMORPG? With this, lack of any clear direction about PvP and the teenage mutant ninja girl race I think I will pass on this one. Such a shame though, was expecting alot from it. |
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Originally posted by nerovipus32 Both are wrong and two wrongs does not make a right. |
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I rather they just remove the "race" entirely. Totally kills immersion to see a 8 year old girl fighting side by side by 10 foot giants. |
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Carebear tears will flow again... I might have found what im looking for...
The Pub at MMORPG.COM « General Discussion 2/12/12 6:34:23 AM
TERA is going to be FFA PvP? I hope so but I think not so I am not sure where the carebear comment is coming from. It is traditionally for people who want to do PvE and sit in town admiring each other's virtual armor. |
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Following xFire and server stats
General Discussion « Star Wars: The Old Republic 2/12/12 6:28:56 AM
I started the old thread and kind of understand why you started a new one as the old one was hijacked about people repeteadly saying XFire is useless, like saying it over and over would make it true. Regardless I am still following the trends on XFire, and will continue to do so, and the numbers peaked in late december/early january and has since then been steadily dropping. As more and more finish their class story lines they realise there is not much to do beside rerolling or quitting and more and more I believe are doing the latter. That being said, I am playing the game casually maybe 20 hours per week, and I am only level 35 (with a bunch of alts ranging from lvl 10-20) so there seems to be still some life in this game. However by end of month I should be level 50 and probably quit as well so I predict the next noticeable drop would be end of fenruary/early march. |
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I want to like this game I really do but it just has too many issues.
Reviews & Impressions « Star Wars: The Old Republic 2/11/12 8:49:55 AM
Originally posted by RizelStar Yep, I tell you. After the third month is up and this game will be around 3-400k subs. Sad part is that by then they would have probably got back the dev. costs and then it is all profit which in EAs book will be considered a success. |
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WoWs graphic is the best?? *cough* *cough* say what? That has to be some sort of joke or irony. |
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I want to like this game I really do but it just has too many issues.
Reviews & Impressions « Star Wars: The Old Republic 2/11/12 7:30:29 AM
Originally posted by BadSpock Another one bites the dust
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Mortal online just like Ultima online/eve online.
General Discussion « Mortal Online 2/10/12 5:57:20 PM
Is it just me who finds it amusing that most of the people in this thread defending MO are from Sweden... I mean seriously after all the issues this game had, with beta discs being shipped as the release (that didnt work) to the desync issues to lack of content how can anyone who is objective still defend this game? I mean I like sandbox MMOs but sometimes a bad game is just bad. |
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Originally posted by Warmaker After SW:TOR I am agreeing more and more with this statement. |
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Lol............too difficult...........really?
General Discussion « Star Wars: The Old Republic 2/10/12 7:59:50 AM
OP: I think it comes for the fact that WoW made MMORPGs easier and ever since then they have become more and more easy because somehow the formula of making it easy is a winning recipe (because it worked for WoW). So SW:TOR is looking at WoWs recipe for success and they are probably looking at the aspects which made WoW a success, like make it easier and cater to more than traditional MMORPG players so that is probably why they are asking if the game is too hard because they need to know if they added enough of the "easy" recipe. Pure conjecture on my part but this is how I see it based on how MMORPGs, and ThemeParks specifically, have "evolved" over the years. |
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Fool me once, shame on you, fool me twice, shame on me (Re: Funcom's blockbuster failure TSW)
General Discussion « The Secret World 2/10/12 7:32:23 AM
Originally posted by warmaster670 You mean like being suspicious that a thief will steal? No, it makes you an intelligent person who look in the past to predict the future. If StarVault would release another MMORPG I would think it will be a failure as well. |
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Fool me once, shame on you, fool me twice, shame on me (Re: Funcom's blockbuster failure TSW)
General Discussion « The Secret World 2/10/12 7:29:26 AM
Originally posted by Loke666 Past behaviour gives a hint about future behaviour. Sure it is not a guarantee that they will behave the same way but I have not seen any signs that TSW will be much different than AoC in therms of execution. And it is not like Funcom are new to this. They have been in the industry for ten years and have already released two MMORPGS, neither which I found particulary good. More over there are strong rumours that they will have both P2P and RMT so again another reason why this game will be a failure. Or rather not a good game imo. I am sure it will sell boxes and make some money for FunCom. |
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Mortal online just like Ultima online/eve online.
General Discussion « Mortal Online 2/10/12 7:22:05 AM
Originally posted by Excalaber2 I believe the second one is true as well. I was there at the launch of UO, Eve and AO and I can tell you that the launch of MO is worse than AO which had a terrible launch. UO and Eve on the other hand, altough having issues, were in much better state, both content wise and stability so they are imo not comparable to MO. |
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The Ms in MMORPG stands for Massively Multiplayer, not just massive. But yes the OP is right, MMORPGs are going more and more from Massively Multiplayer to simply Multiplayer. The reason is that it is hard to code and create the infrastructure needed to host houndreds of people interacting with each other so they instead created instances, zones and phasing to separate people which is wrong solution for a technical problem because it takes the first M out of MMORPG. Reason is that, ThemePark, devs, or rather the producers, really dont care about Massively Multiplayer aspect of MMORPG. They dont care about creating worlds, they care about maximizing profits and catering to as much people as possible, not to create Massively Multiplayer Online Games. |
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It is finally time to give up hope on a MMORPG with depth.
The Pub at MMORPG.COM « General Discussion 2/09/12 9:45:47 AM
Originally posted by Master10K Well the hope is for now solely based on that it is CCP and that they would not create yet another dumbed down ThemePark WoW clone. But I guess it is possible that they do so... who knows. |
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It is finally time to give up hope on a MMORPG with depth.
The Pub at MMORPG.COM « General Discussion 2/09/12 6:45:02 AM
I agree it does not look good but there is hope in the form of ArcheAge and World of Darkness. |
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To all sanbox MMO lover, this is how to make your dream MMO come true
The Pub at MMORPG.COM « General Discussion 2/09/12 6:42:46 AM
Sounds very interesting but $400k is a drop in a bucket compared to what you need for developing a modern MMO. Unless you want something half finished full of bugs like Mortal Online. I would say that $10 million is the minimum for creating a solid MMO using somewhat modern visuals and properly quality tested. |
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(Poll) Worst AAA Developer in the Business
General Gaming « General Discussion 2/09/12 3:50:56 AM
Not surprisingly SOE is winning. I mean they haven't released a good MMO since EQ 1 so I guess they deserve that spot not to mention the SWG fiasco. |
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