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All Posts by Yamota

All Posts by Yamota

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5920 posts found
Another Themepark snoar-fest.
Why would you build a super gaming rig if you are not playing a game which needs it? Seems a bit backwards to me as I always upgrade my computer when a game I am playing, or soon will be playing, requires it.

What a stupid article! 

You don't like the game? It's not the game, it's you!


So you are telling me that there are a hundred of ex Emperors running around? LOL! What a joke this game has turned out to be.
Originally posted by Lobotomist



Still, without actual character progression (new skills, levels) it all feels pointless to me.

I agree. I dont understand how people are still playing this game. After hitting 80 and done the harder dungeons and flipped keeps in PvP a million times. How is there anything else fun to do in the game? It took me two months, of casual playing, to get bored of it.

These days, everything with an online component is an MMO. It has been so dilluted that it does not mean anything anymore.
SW:TOR is still a thing?
I dunno. This sound good and all but for some reason Skyrim gave a much more authentic feel to it than ESO. ESO feels like a shallow kiddy game compared to Skyrim.

The more I read about this game, the less it sounds like a sandbox MMO. And those aspects which does sound sandboxy are things like farming or building ships which I have no interest in doing.

Open world PvP does sounds interesting but without significant sandbox elements to it, it will just be a gankfest like so many ThemePark PvP servers.

All in all, I think this game is going to fail to attract a significant part of MMO gamers and certainly us jaded veterans, looking for the next Asheron's Call 1 or UO.

Originally posted by doug200463
"Why would i pay 15 bux for a fun game to play, when there are tons of games out there that are free to play, and are just as fun.." 

Because in, most of, those games you have to use the cash shop, and hence pay, if you want to have an enjoyable experience.

For me, B2P is acceptable and subscriptions if the game provides a rich massively multiplayer experience. No solo crap like ESO; those games are not worth more than B2P, like any single player game. 

F2P is to be avoided at all costs because those games are designed to keep you going to the cash shop, over and over again, rather than create a rich gaming experience on its own.

Buying, yes. Paying a sub, for? No.

This game will go B2P within a year. I will delete my account if it does not.

Is the game level bracketed? Meaning that there is no point to go to areas outside your level bracket because the mobs will own you, no matter how good you are?

If so, then this game is not a sandbox. Because the hallmark for a sandbox, for me, is that you can go everywhere and, to some degree, do something useful. ThemePark = linear gaming, sandbox = open ended, free gaming.

Originally posted by 3-4thElf
Originally posted by Bolthar

I don't understand why this is Girls Make Games is even news. Boys and girls can both do gaming concepts, art, coding, and anything else to do with computing and developing. Not to mention I saw the video with the snip-it and it is not as though they did anything groundbreaking. If this same thing was boys doing it this would be a non story. I applaud the for doing it... but newsworthy? I fail to see the why of this being news.

This is right up there with the woman who posted about the fact Thor is now to be a woman and she was putting down all the male posters and said it was about time they made a female superhero for girls to look up to. When I told her about the plethora of female superheroes already out there (Dazzler, Jean Grey (Phoenix), Wonder Woman, Aurora, Kitty Pride, Darkstar, Invisible Woman, Polaris, and the list goes on) I became the bad guy for indicating there is already a number of strong female role models out there.

I guess I am just a bit too progressive thinking that boys and girls can do similar tasks and its not really a big deal...

Let me spell it out to you and the others making similar 'progressive' statements as to why you're not seeing why it's news.

There's roughly 10% of the game industry out there who are female. 1 in 10 game development workers are women. Way less than that are in the programming side. There's a lot of planners, managers, and now artists who are female, but they don't get into the nitty gritty world of hardcore game design & programming because they're told that they can't. Not directly told, but it's a force out there.

Girls in grade school are top students in math. In North America by the time they finish high school only about 10% honor in math... Same goes for college. The reason being is there's a lot of unspoken pressure that math & computer science is what boys do. Drawing and HR is what girls do.

This being news, going out there for people to read shows a direct contradiction to assumptions. You may not see the assumptions, you seem aloof to plenty of things by your comments.

Having an industry made up by nearly equal amounts of male & female users, but only influenced at a 9:1 ratio doesn't make for good business in the long run.

This is news because it needs to be seen by males & females so they can see that it isn't true. If we leave it unsaid then all of the things unsaid will be assumed and will be false.


Care to cite your sources where you say there are a lot more than 10% of programmers who are women ? Reason is that I am a proffesional SW developer and have been for the last 10 years and I can tell you that there is easily less than 10% of the people I have worked with who are SW developers and women. Most women, in my line of work, are project managers, web designers, usability experts and similar. Programmers, they are (mostly) not.

And the notion that just because your clients are a certain gender then your business need to be of the same gender does not hold true in every industry out there, so why gaming?

And I would like to see some proof that "they are told that they cant" get into game development. Sounds like feminist propaganda to me. I want to get into gaming development but I cant for two reasons. I am not good enough in C/C++ and I dont have enough connections to get into that business. And Im a male.

Girls cant write code, it's too abstract for them.
Originally posted by lizardbones
Originally posted by Nurf3duk
Originally posted by Ludwik
We live in a world where free time is divided into short, little increments. 15 minutes here, 30 minutes there, maybe an hour if we're lucky. Asking people to sit in queues, organize raids, grind away on mobs just isn't feasible anymore.

Sorry what is different to how busy people are now days compared to 14 years ago? People still have jobs, kids and responsibilities how you came to the conclusion that life has suddenly become so busy I don't know. The only thing that has changed  in gaming is the people wanting "Instant gratification", MMO's used to be niche games and the people who played them all understood that the game was for the long haul.


People spend more time working now compared to 14 years ago.

The internet has created alternative avenues for the type of social interaction that existed in MMORPGs, but nowhere else.

The internet has created alternative avenues for social interaction that simply didn't exist prior to 2006 or so.

The internet has created alternative avenues for entertainment that would have been impossible 14 years ago.

Cell phones are ubiquitous now, bringing the alternative methods of socialization where ever the person is.

It is a combination of things, but the "ADD Gamer" is not a myth.  They may not have ADD, but their attention is certainly divided between more things than it was 14 years ago.  Watching a movie involved going out and renting it.  Now it involves bringing up Netflix or hitting the "On Demand" button on the remote.  Instead of only being able to talk to people on AOL or in your MMORPG, people just surf to Facebook, or scroll through a Twitter feed on their phones.  Even books are easier to carry around with the Nook or Amazon e-Readers.  And people are spending more time working than they did 14 years ago, though that might not be the biggest factor.  The people and the environment is not the same compared to 14 years ago.


Maybe in US, but in Europe the average work week has gone DOWN. So we, on average, work less. So no, we aren't more busy than we were back then. We are however more lazy and want things handed to us.

Originally posted by Foobarx
If it looks like a duck, quacks like a duck... it's a duck.  Call it what you want but that thing is still a duck.  Put a hat on it, it's still a duck.  Roast it in the oven, it's still a duck.  Train it to use kitty litter, it's still a duck.  The only one not trying to be a duck is the duck itself.  Last time I checked, the duck has pretty much stayed a duck for a very long long time.  Apparently they don't need an extra eye, foot, wing, or liver.   The duck is just fine the way it is.  But mankind thinks the duck could be better... we will rebuild it... make it stronger... faster... queue in the six million dollar man music... if you don't know what I'm taking about then you're too young to get the joke... ask your grandpa... he'll understand... right after he tells you the story about walking to school, everyday, in the snow, uphill, both ways.  This is real life here.  We can't be messing with the duck.

Kill the duck, start over and create a dragon instead.

No, it is devolving. Ever since release of WoW the MMO genre has been devolving into glorified single player games with some tacked on multiplayer. ESO is the latest, an MMO which is best played solo.
Anything about PvP? That is easily the most neglected part of the game.
Second link does not work. Gives a Web Page is not available for me.
Originally posted by ArcheAge2014

archeage is going to kick ass for sure, its as close as ultima online.


Agreed, I think it looks even better than UO. However this whole F2P thing is making me wary. Most F2P MMOs are very heared towards the cash shop which completely breaks immersion.

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