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The Beastiary, the biggest improvement needed.
General Discussion « Lord of the Rings Online 11/19/09 2:39:40 PM
Turbine could get around this issue. They should just make alternative paths to leveling, instead of requiring the killing of said bestiary. |
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Originally posted by theAsna
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Anyone here misses BC more than Vanilla?
General Discussion « World of Warcraft 10/25/09 1:02:42 PM
I didn't like BC, it ruined WoW for me. Only two things i liked about it though, and that is Nagrand, and the importance of CC. WotLK isn't so bad, but still not as great. |
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New LFG tool - with clustered dungeons- on the PTR. Win/win?
General Discussion « World of Warcraft 10/22/09 4:47:48 PM
It sort of reminds me of a Lobby game like Guild Wars. Just sitting in a capital (hub) waiting for a party. |
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Lord Of The Rings Online: What Went Wrong?
The Pub at MMORPG.COM « General Discussion 10/21/09 3:56:33 PM
What went wrong?! This is an easy question to answer. They restricted us to the boring zones of Eriador. We should have been able to start in Rohan, Gondor, and even Mordor. Instead, we get a linear progression of zones following the story. |
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I voted no, but i would vote yes if it was a truly epic story. |
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Massively (what's considered massive anyway?) Multi-Player (more than two players) Online (self explanatory) Role-Playing (assuming a role while playing) Game (is it really? or virtual world?) I"ve always been bothered how this genre has been named. Anyone agree? |
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Wow 3.3 - roundup: new models, Tier 10 armours, Ice crown raid info
General Discussion « World of Warcraft 10/08/09 2:14:18 PM
I hope they update the character customization options and not just the ingame NPCs. |
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Originally posted by Neopsych
haha classic |
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Grinding in an MMO is the repetitive process of staying in a spot, or area, and killing the same NPCs until you reach the next level(s). It reallys annoys me when people try to apply grinding to questing and farming. There is a difference. |
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The 100 players per server is GENIOUS!!
General Discussion « All Points Bulletin (APB) 10/01/09 1:26:40 PM
Originally posted by neoterrar
just like in real life. :p |
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Originally posted by AgtSmith
Reminds me of that one game involving a barbarian, and we all know how that turned out. |
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@robdog: You could be right and maybe it's this genre i'm getting sick of. Single-player games are ok, but i just prefer multi-player games due to the social aspect of them. Oblivion Online sounds pretty good actually. I guess i'll just have to wait for the next "big thing" in the MMO genre. @shiymmas: I'm also a cleric too, and it does frustrate me a bit to see other classes kill with ease. I also read that thread and it actually had some good arguments from both sides, until the trolls and flamers got it locked up. And ya you're right, my thread title does sound kind of trollish, but oh well. |
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Originally posted by teco221 |
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Originally posted by Boardwalker
The Black Claw Elite quests were group quests which also promoted working together, not solo play. Grinding is never fun in my opinion, but if it's fun for you, that's fine with me. |
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I did look for them. I looked here. http://www.aionarmory.com/search.aspx?browse=4.2&filters=203=20;204=25;230=2#quests:0+2 As you can see, there's only about 15-20 quests for lvl 20. And some of them are repeatable or require gathering skills. And if you add up all the XP, it's still not sufficient enough to get to the next level. I also wasn't looking for someone to hold my hand. I actually did explore Pandaemonium, Morheim, and Brusthonin for more quests, and died several times doing so. So next time don't assume someone wants an easy way to level. |
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...until i hit lvl 20. Simply put, i ran out of quests. (repeatable & crafting quests shouldn't be required to level) It's severely lacking in the 20-25 range (sounds just like that other MMO), and others have said it gets worse later on. From what i've read on Aionsource's forums, it's faster to just grind on mobs than it is to quest, gather, and even PvP. Don't get me wrong, i'm not trying to imply that questing should be the only way, or even be the fastest way to level, but it should be an alternate path to get me to max level or at least to the next questing hub. Even if questing is slower or faster than other routes, or whether it's solo or group oriented, questing should be there. Why? Because questing immerses me more into the world than just grinding on mobs. Even those annoying fetch x and slay # of x type of quests give me a purpose to do it (once again, repeatable quests don't count in my eyes), otherwise what's my purpose in that world if i don't have stories to follow? Questing also gives me a purpose to go back and forth between towns and cities, so i can sell, auction, and interact with others while taking a break from the monotonous grind. If NCSoft would just up the XP gain from quests in that level range, it wouldn't be so bad. Unless the next leveling zones are also lacking, then that also means the PvE content is lacking as well...which is pretty bad. p.s. please do NOT think i'm only comparing this to WoW, i'm comparing it to many other MMOs, including WoW. (hmm this is sig worthy) p.s.s. this isn't a wall of text either, since i used paragraphs :p |
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Please revert back to the old layout! |
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Vanguard, AoC, WAR, and soon DF.....and the trend continues. As long as people keep buying unfinished products, they'll keep selling them. |
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Warhammer Online : Age of Reckoning: A Short Guide to Roleplaying
News Discussion « General Discussion 1/15/09 11:43:33 PM
Neonwire has a point to an extent. Role-playing is only as good as the tools that are given to you. Clothing, Emotes, Events, Character Customization, and just other design elements in general are all important to role-playing. Gear, Titles, Ranks, can only go so far into immersing a player. |
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