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All Posts by GerardAtJob

All Posts by GerardAtJob

2 Pages 1 2 »
33 posts found

DAOC!

I leveled so many toons to 50... at least 15 of them!  One of each classes in alb, then a few mid and hib.

Didn't loved that much all MLs and artefacts, so I templated only a few of them to go RvR.

Now I'm searching for another one, but can't find a good one that match my taste.

Originally posted by edgecrusher213
DAoC was the first MMO I truly loved, and was thinking about giving it another go. A question though: if I no longer have my expansion CDs, can I download them somewhere or must I repurchase them?
 

You will redownload all the expensions, and even get a few new one for free (I think all expension are free now)... so have fun :)  Now it's in the default installer.

I got into the beta.. played a few hours, explored the map a little bit....

never logged in after that...

It's just another mmo... nothing impressive here...

Originally posted by Loke666
Originally posted by GerardAtJob

WAR isn`t a FAILURE... failure is an exagerated word to qualify WAR...

Uhm, one thing actually makes WAR a failure: Mythic ambition were to get at least 2 million players (source: MJ and Barnett). So 100K subs (give or take some) is not enough, particularly since they said they needed 250K players to get back the money they put into the game. Of course they fired a lot of people since then so it is probably 200K people.

Exactly! They tryed to shoot too many bird with one stone... with the result you all know today...

I would like to see a DAOC2 exactly as it is today, with a new UI and graphics.  It's already "balanced" (pls note "" and italic lol), classes are great, many zones to explore, RvR is great too... :) And yes TOA was hard to accept... but now it's much better ... except for the artifact leveling part (just gimme a lvl10 arti damn!t ;) )...

Edit: And I just stunned to see this game classed in the top 10 released games of this site... before WoW and so many others...

Originally posted by xsarkaix

No Mythic won't be making another mmo after the failure that is war.

WAR isn`t a FAILURE... failure is an exagerated word to qualify WAR...

PvE is nice, leveling and scenarios are nice... Players were the biggest whiner I ever saw but... they were still nice ;) ...

Ex : Whining about that CC spell that stay on 3 sec... saying it's too long... ONLY 3SEC!!!  I played daoc with mezz that stay on for more than 1 minutes and I LOVED IT lol anyway...

Keeps... no let`s say RvR wasn't comparable to daoc... RvR was too much predictable... with only 2 factions you can't call that RvR... they messed up with that, balance and all the guild stuff (a fight 200vs200, face to face on a bridge for 30 minutes is no fun at all...)

It have many negative points, but it`s not a failure ;)

 

And note that WAR wasn't their little MMO... GameWorkshop was right behind them, slapping their finger for every inch of innovation they were trying to include in it...

 

If DAOC2 come, I'll be back in it, and that's for sure :)

sry for bad english

 

lol they`re the first company I ever see with a refund policy outside of their terms and conditions document...

https://account.mortalonline.com/public/pdf/terms_conditions.pdf

https://account.mortalonline.com/public/pdf/refund_policy.pdf

Subscription fees. After your thirty (30) days, you are required to pay a subscription fee to maintain your
account and access the game. Star Vault AB may amend the subscription fee and payment terms at any
time. All subscription fees are non?refundable. If Star Vault AB is unable to process your payment at any
time, your Account may be immediately suspended or terminated at Star Vault AB's discretion.

So perhaps this sucky way of making money was planned by SV... Sell betas 1 years before, and create the web page for subscriptions just a few days before release, reset the active flag, then bingo (a few $$$$$ bucks more in your pocket).

Gratz to SV for leveling up to thief lvl3.

 

Originally posted by Slapshot1188

PS: As far as divining the "intent" of the customer...  I would say that the fact a person hadn't logged in for the whole month of release (and potentially 10 months before that) was a pretty strong indicator of their intent.. and obviously that was something the company could easilly have checked with their logs.  They didn't. 

They don't want a good name, they want cash.. that's it... why bother refunding all thoses quitting players... they won't come back anyway... instead it's much more interesting to keep the money... and tell everyone it was written in the 50 pages terms and conditions you agreed on and no one reads...

 

I know M&M was run and run again lol.. but no mmo...

It has tons of lore, mythic beasts and quests... it shouldn`t be hard to have it underway and create something valuable and distinctive of what was already created, isn't it?  It should just follow the old path, and not the new one (HOMMx and the last single player MMdarkmessiark...).

But I know it won`t happen... not with Ubi holding the brand...

I would like to see a Might and Magic online, but made like the old ones (big map with things everywheres), between MM8 & MM9 (9 was first in 3d isn`t it?)

This could be nice.

Can`t think of any other IP right now...

Mortal Online...

What a deceiving game... but this isn't the subject isn't it? lol.. I beta'd it, then let the game unbug a little bit... just before release I unchecked the "Active" checkbox... and after release I returned to check if it was active and IT WAS... I unchecked again Active and it's still inactive as we talk. 

Perhaps that's the only misunderstanding.. if you got the game when it was in beta and unchecked the "active" mark (because it's set to active when buying) before the end of the beta, I'm sure the release day they put a SQL request to set all active account(the first month was included, so all account was Active!) to ACTIVE (Active = reccuring)... this could be why I got to turn off this twice... and perhaps the source of all the problems... I couldn't find any way to reset my credit card information (Ex : to sell it to someone else for a few bucks... so I just deleted the account to be sure).

It's better to have a few $$$ more instead of being good with players that will not come back anyway...

IMO.

Same here! Would love to check out this game :)

Tx!

I would honestly LOVE a multiplayer TES (1-4players), but NOT A MMO.

This kind of game design isn't good for a MMO, except if every building and donjon are instancied... and guards everywhere... It's not a game that can be made as a MMO and still being called an ElderScroll game...

 

EDIT: imo ;)

Originally posted by jango1337

Referring to DF? I've played DF since launch and still play. Did it have a bad launch? Yes. Did it at least have content? Yes. Is it picking up? Yes.

MO is in a 1000x worse of a situation right now than DF was in and honestly I don't think they can pull out of it, would be cool if they did. Their concept is good and would be good for sandbox MMO's, but from what I've seen since block A  it will take years for it to get polished.

 

I'm in BlocD and QFT

 

I've sent you the beta key via PM too, so you don't even need to wait after the invite email :)

Have fun :)

Invite Sent! :)

 

Have fun :)

PM me your email address :)

If you want a solo game... why not try TorchLight?

I play it like crazy since I got it ... already over level 50 lol.. At least it'll make you wait for the perfect mmo ;)

Note: Singleplayer game only... no multi... nothing!  Why play a MMO if you wanna solo?

I buyed Mortal Online, got into the Beta, and tryed to play a little bit... Updated a few times my beta version (more than 2-3gig per shot) to see the progress of the game... now that I saw it with my eyes, I don't even bother to log in... It's BORING as hell... and yes a lot of fanboys in the forums... No maps, nothing... you need to be a hardcore mmo player and a sadomasochist to like this game.. Somes will love the game... but it's not designed for me at all... I wish them luck... because they'll NEED a lot.
Originally posted by deviladvent

Jennings please do more research next time or atleast write about your own experience...well the topic is nice but what ever you wrote is so perspective that i was like wtf !

I can't say she/he need more research... War/Daoc story is real. Mythic tryed so many times to balance the game, and so many people got angry at them for that exact reason... MANY of my friends got frustrated about the balancing issues in WAR...  Now Daoc is still in balancing process... something like 8years after launch ?? last patch (1.100) still have balancing in it... 

Nice article BTW!

(They'll never learn lol)

 

Veuillez prendre en note la nouvelle adresse de notre guilde : infernale.forumactif.net

Merci!

 

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