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All Posts by doodphace

All Posts by doodphace

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Originally posted by Tamanous
Originally posted by doodphace

If there was actually customer demand for them and not a bunch of noise from a vocal minority, there would be sandboxes being developed.

That, is a fact. That, is capitalism.

There are several sandbox mmos being developed right now. Many of which were literally voted upon through capital investment (Kickstarter) due to the demand for them.


That is fact. That is capitalism.



Obviously not to the degree that the OP was expecting, in comparison to his perception of the sandbox noise levels of these forums.

Try to keep up...

If there was actually customer demand for them and not a bunch of noise from a vocal minority, there would be sandboxes being developed.

That, is a fact. That, is capitalism.

Let me start by saying that I am a huge Chris Roberts fan. Wing commander is pretty much my all time favorite PC game series. Due to me being such a huge fan, I also know very well what he is capable of,  and have an idea what he isn't capable of. One thing he is not capable of, is delivering a game like SC is any time frame that anyone would consider anywhere near remotely reasonable. Chris Roberts had to essentially beg Microsoft to buy digital anvil so they could get money to "finish" freelancer. Even then, he pretty much had to leave the company for that game to even get released. If it wasn't for Microsoft,  Freelancer almost certainly wouldnt have seen the light of day...

All that said, there are plenty of reasons to be sceptical of SC, but him hiring his brother Erin is not one of them. Erin has worked on pretty much every game Chris has done, and certainly all of his best.

Originally posted by KaitarBesh
Originally posted by Shodanas

Very interesting info, looking forward to the official announcements.

SWTOR is the second best, after WoW, themepark MMO on the market. The third one, whichever it is, trails lightyears behind.

/hate away



 I guess if you're satisfied with tiny, walled in zones, not much to do beyond linear questing/storylines, a subpar housing system and a bit of PVP, sure it's second best.

For you.


I'd rank EQ2 and LOTRO above SWTOR, though IF SWTOR decides to add SOMETHING interesting (because I've considered going back but each time I do, I remember why I left in the first place - cramped, small, hyperactive zones and not much "world" feel, no alternate activities beyond dailies/questing/pvp), I may sub again.

But not before.

We'll see what, if anything, they bring to the table this time. If it's just more of the same, count me out.

Why dont you throw your hat into flashpoints and operations? Those 2 activites are the sole reason I still play the game. The hardmode FPs (think dungeons) are some of the best and most challenging on the market....dungeon bosses have actual mechanics and enrage timers, and SWTOR's somewhat unique take on the trinity (healers with very small resource pools so they have to heal smartly, tanks having to tank specific NPCs withing large pulls, DPS knowing which untanked adds to burn first) really shine through in them.

There are also things that are reminicent of WoW of old, such as tanks actually needing to manage/care about threat, tier tokens...oh god did wow seriously screw up by removing tier tokens.....speaking of tanks....they actually have a real purpose in PVP for one of the first times in any themepark aside from just "flag carriers"...if a tank taunts someone, that player does less damage to everyone else except the tank who taunted them...tanks can guard specific allies (IE, healers) which lets them absorb some of the damage the guarded player takes....

Its more than true that the zones are not the most "massive" anbd the engine can be shitty...but there is plenty to do aside from quests and PVP, and the game mechanics themselves are really well designed.

Originally posted by observer

The limitations on 2 character slots is going to kill the f2p hype before it even begins.  That's not enough to test out some classes and race combinations.

F2P players hate these types of restrictions, and it doesn't give them much incentive to buy more slots just to test out another class/race.  They will not want to delete their characters for that.

If there's a way to buy character slots on an auction house, then it won't be so bad, but this current system will not work in the long term.  I've seen it happen in too many f2p mmos that do this.


People crap on SWTOR's restrictions, but pretty much every single one of SWTOR's restrictions can be lifted via unlocks on the GTN (in game credits).

Originally posted by kiive
This game is FAR from dead I mean since this new drop 5 INVASION I have seen 200-300 people just at the Scorch Wing world boss all at once to get the contract done. The game is growing so fast and now with this new announcement it is going to grow even faster.

There are a few hundred guilds raiding GA and less then a hundred in Datascape and that is because of the lack of raiding community but this game is growing very fast and since they added contracts there is always a TON of people in the main towns of Thayd and Illum.

The game is far from dead and the rut it was in a few months ago was what I would call a dead game but it has come back from that rut and battlegrounds pop all day every day (level 50 PVP) and people are starting to do rated BGs instead of practice for better rewards. The new F2P module will bring back servers or more instanced areas like GW2 because of the player load which will be a nice change so we don't have server lag when 300 people are doing the same world boss.

Excited about the changes and the game is nowhere near dead. The people who say this game are dead were the ones who quit a few months ago. Come check it out and don't listen to people saying "dead game"...

THIS SCREENSHOT HERE is a 200+ man Scorch kill: the latest financials it showed that the game had at most 50k players (assuming no cred...with cred, the number is lower). I have no doubt there was a word boss with 200 ppl taking part.....those 200+ ppl were more than likely the totality of max lvl players on your server. When participants of 1 boss encounter consist of nearly 1% of the game's total player base, something is a miss ;)

I want some of what you are smoking.

BTW, grats on your first forum post.


Originally posted by zaberfangx
Originally posted by dreamscaper
Yet another game on its way to be ruined by the F2P train. Thank god for FFXIV.

No no way FFXIV seem like it's untouch, sooner or later may end up doing the same.

People keep mentioning FFXIV as being some unique game for keeping its sub model, and how its doing better than all others not named WoW...its all relative, not all F2P conversions are equal, and not all subscription only game are equal.....when SWTOR went F2P, it had 500k subscriptions, a number roughly equal to FFXIV....and has many more current players (over 1 million), is the 2nd most played MMO in the West, and almost certainly makes more money. SWTOR was also only released in the west, while FFXIV is both East and West. Id call SWTOR quite a big success.....With that said...Wildstar is no SWTOR....according to Wildstar's last revenu numbers, its sitting at 45-50k subscriptions.... I HIGHLY doubt it will make anywhere near the turnaround that SWTOR has.


Originally posted by bcbully
Originally posted by Phry
Originally posted by Raquis

same crap as WOW,just boring quest grinding!

WOW would be worth the price if it had no subscription.

And yet over 7 million do think it is worth the price of subscription, i think the problem with Wildstar was never the subscription model anyway, if a game is good enough then people will pay the subscription to play it. Some games do work fairly well as F2P, but, then you will always get people who complain about the pay walls, as with P2P games, if the game is good enough, then people will pay to access those features/content that is behind the pay walls. 

If a game is no good, regardless of whether its P2P B2P or F2P, the players will vote with their feet, as was demonstrated by Wildstars player base fairly succinctly.

Maybe 2 million in the west, 3 at the most the other 4-5 mill get counted as a sub for logging in at a coffee shop. You knew that though 

Are you seriously trying to imply that SWTOR has a player count larger than than half of WoW's western players?

....btw...who cares if they login for 2 min in a coffee shop, or 6 hours in a basement....the fact remains that at least 7 million people are loging into WoW monthly.

Originally posted by Kaladin
Originally posted by ste2000
Originally posted by Kaladin
Originally posted by carotid
Because Wildstar  +  WoW = Same  s h i t  different day.

In what way is Wilstar like WoW?

I will give you my complete list to get you started:

  1. Cartoonish Art Style

3 - Quest hub grindfest

4- Hardcore Raids (Vanilla WoW)

6- Tokens grind

7- Extremely linear progression

8- Cute/funny quests

9- Gear centric (see number 4)

10 - Same skill system

11 - Same point and click combat (learn your rotation and you are good to go)


It's a long time since I played it, so I don't remember everything, but I am sure that if I login for few hours I can add few more points to the list.

This game is as close as Vanilla WoW as it possibly gets...............still I prefer WoW any day.


3. Feature of almost every MMORPG

4. Difficult raiding is a WoW concept?

5. (what happened there?)

6. Tokens are to reduce the RNG on gear drops.  Sure it's a borrowed feature from WoW.

7. Feature of almost every MMORPG

8. I don't remember comedy in WoW

9. Feature of almost every MMORPG

10. WoW has a limited action set that you swap abilities in and out depending upon the encounter?

11. I'm not sure how Wildstar's combat could be much more different from WoW and still be in the same genre.

That's only because almost every MMORPG released in the last 10 years also copied WoW...


12: Queued Dungeon Finder (many MMOs do it, WoW did it first)

13: Queued PVP battlegrounds & Arenas

14: PVP Gear

The list is almost deny that Wildstar isn't "copying WoW" is almost as large a lie as the whole "40 man raiding will do well" nonsense everyone was saying before the game flopped lol.

Originally posted by Fractal_Analogy

This is to be expected.

Blizzard knows the truth, in that their player base is now 10 years older and Blizzard has not built a stepping stone for those people who are Graduating WoW. 

Blizzard knows that eventually a good portion of their players will graduate from their pre-school mechanics, & seek a higher learning curve game aimed at adults, with more challenging content. This is not news, but what is odd is there is no adult version of WoW, no sophisticated MMORPG to catch Blizzard's waning base.


Watch for the Baby Bells of the MMORPG industry to spring up over the next 2 to 4 years. (As WoW collapses over the coming years.)
 one MMO on the market with harder raid encounters....

Originally posted by doodphace
Originally posted by umcorian
Originally posted by stevebombsquad
Originally posted by Torval

I wondered how long the surge would last. I expected this, but not at this rate. I expected subs to dwindle to 7M over the course of 6 months or so. That is quite a fallout and could carry its own momentum. It will really depend on what is seen next quarter.

It has been almost seven months.....

That's not exactly true. The last shareholder meeting that confirmed 10 million subscribers played in December. This shareholder's meeting only reports on active subscriber numbers until the end of March. 

What we saw was a 10 million to 7.1 million drop over the course of only 3 months.

It's safe to say that nothing's stopped subscribers from pummeting in the month of April and May respectively. If the current number of subscribers, today, is anything over 6.5 million, I'd be surprised. 

Myself and most of my friends unsubbed this month...simply because we cant dedicate time to a raid guild, and there is absolutly no reason to run dungeons once you are in full 630 blues. Its the same problem with Wildstar.

I had so much hope for this xpac because they were making the dungeons hard again, but there is just no point in doing them anymore. They removed PVE tokens completely from the game, so there is no more chain running heroics to attain justice points to buy a couple of newer tier pieces (usually capped at a few slots), or capping justice tokens and convert them to PVP currencies etc etc. When your entire game is based on "carrot on a stick" (nothing wrong with that), why on earth would they remove the carrot for half of the PVE endgame...

With that said...7.1 million is still incredible, and still not their lowest point of the last few years...the game is still doing more than fine.


I know quoting myself is a little douchy, but i just wanted to share this.

Blizz recently spoke on the sub losses, and what they think contributed to them. They basically echo'd exactly what I wrote it looks like they do indeed have a good pulse of whats wrong, and are taking steps to fix it.

Here is what Blizz said:


  • The new dungeons in Warlords were great, but there was no incentive to keep running them after the start of the expansion.
  • Previous expansions had something like Valor Points to keep players coming back for more dungeons.
  • It felt silly to run the same content over and over even as your character got stronger, which is why the dungeon rewards were removed, but they went too far in Warlords.
  • Group dungeons are one of the greatest strengths in the MMO genre and it is a shame that there hasn't been more of a reason to do them recently.
Originally posted by justmemyselfandi
Originally posted by FranBuniFF12



In truth I love and adore WildStar, and I want nothing more than for it to succeed, did my emotions blind me? Probably so, but nothing was going to stop me from standing up for my ideals and doing what I thought was right.

Many people praised what I had done, including a BioWare employee and NCSoft's  Director of Community and Social.

I was only doing what I thought was best for WildStar.


I'm sorry, but after seeing your latest post on your Facebook page, I have to say you need to stay away from anything online community related. I do not say that with malice, but out of an actual concern.

When losing a mod position on a mostly crap website equals "a huge chunk of my world fell apart", you have issues that NEED to be addressed. And honestly, online gaming boards are the LAST place anyone with a fragile state of mind needs to be. I have no doubt you meant well, regardless of how you ultimately handled the situation.

I have a brother who is bi-polar. I myself suffer from extreme anxiety and occasionally debilitating depression, which is one of many probable reasons I'm such an asshole in general to most people. So don't think I don't understand, I do.

The difference between my situation and yours, though? I can THRIVE in a hostile environment. You cannot, at least not presently.

Get help, focus on yourself, get YOU squared away, THEN decide whether you really want to deal with internet crap as a job or even a hobby.

Regardless, I do wish you the best and hope you find your way.


You either have huge personal issues that need to be addressed far away form any online communities, or you are simply looking for sympathy while feeding off of telling everyone all of your problems...


Either way, you need to put the keyboard down.

Originally posted by gervaise1
Originally posted by doodphace
Originally posted by rojoArcueid
Originally posted by observer
Originally posted by Narwrynn

Not looking good for Wildstar. Wish it had just went B2P like ESO. Now the game is a ghost town a few days ago I did a /who at 8am on the PVP server dominion side and the only player that turned up was myself. I know the Exile PvE side is pretty packed but that isn't the server or faction I want to play on. 


B2P could probably save it for awhile, but F2P would bring in more players.  

but if people are not willing to pay for what it is now, they will not be willing to pay for what it still is if it goes F2P. More people wont be a good thing if people refuse to pay for a mediocre yet beautiful game. If they are willing to pay, then they would purchase at least the box. My opinion, i bought the game and the combat alone made me regret that purchase.

It depends if they make fundemental improvements or not when converting revenu model....SWTOR, for instance, increased its number of subscriptions after going F2P.

 Agree mostly - although we don't know SWTOR increased its subs after going f2p, EA have never released sub numbers since it went F2P. They did say they had 2M new registrations 6 months after going F2P, considering that they sold 2.1M copies in the 3 months after it launched however ...If SWTOR demonstrates anything it's that they come with no guarantee. Which NCSoft know since going F2P didn't save CoH.

They didn't give a specific number, but they sure did state that "subscriptions have increased".

Originally posted by d_20
Originally posted by Kaladin
Originally posted by rojoArcueid
Originally posted by zaberfangx
The longer they wait on doing something it may go the way of city of heroes, or they may just sell it off, they are trying to avoid nexon take over having a game thats making them look bad will not work out for them to avoid the take over.

Square Enix showed that it is possible to take a dead game and completely overhaul it and turn it unto a successful game. There is a lot to overhaul in WS to make it successful. If they dont do something fast the game will just die, alone.

Like what?

I subbed this month and I like WildStar a lot. It really is a good game. What it needs is people. I'm not sure how they can pull it off on that.


Wildstar is a much better pve game than WoW, in my opinion. WoW is just old. Tab targeting is boring. I find the combat in WS quite fun. Apparently not enough people feel the same way.


In all seriousness, if this game had more people it would be great. Is it really the monthly sub that drives people away? Even though WoW still charges one? Is the art style that bad that people can't see past it, get used to it, and see the gameplay?


Obviously this is all subjective. I didn't like the game much the first time I played it, but when I came back and gave it another chance I really like it. I'm just sorry that more people can't enjoy it.

The ironic thing is that statement has merit.....

Me personally, the only thing keeping me form playing it is that you have a better chance of winning the mega millions than getting a LFG or PVP queue to pop pre level cap....

Originally posted by EponyxDamor

Carbine has done pretty good about keeping a relatively-positive image up about Wildstar, with the stream of updates, new content, new features, etc. leading up to new Drops.

However, news like this in the MMORPG world is a very bad stigma to have about your game. Negative PR is literally the last thing Carbine needs for Wildstar right now.

They really need to step in and take steps to removing FranBunny from the moderation position from Reddit, and apologize about the incident.

The fact that he/she (I found a thread where someone quoted all the different sexes and sexualities this person has claimed over the years, from lesbian women, to transgender male, to gay male, basically whatever they thought would get them the most attention at that point in time, which is actually a huge slap in the face to the LGBT community), anyway, the fact that they did this seemingly without even consulting the other mods, one of whom is a Carbine employee, is prob the most baffling thing in all of this...


Originally posted by EponyxDamor
Originally posted by Kumapon

Looks like the moderator has issued an apology and has reascended on the f2p/b2p ban.

Funny, since they only "reascended" because of the release of the income reports.

Seems convenient.

Also, it's an incredibly poor reflection on Carbine and Wildstar. That reddit should've been closed long, long ago.

Apparently that mod is a well known psychopath, with history of attention seeking and causing drama dating back years in LoL and other communities...

As if Wildstar needed this lol

Originally posted by rojoArcueid
Originally posted by observer
Originally posted by Narwrynn

Not looking good for Wildstar. Wish it had just went B2P like ESO. Now the game is a ghost town a few days ago I did a /who at 8am on the PVP server dominion side and the only player that turned up was myself. I know the Exile PvE side is pretty packed but that isn't the server or faction I want to play on. 


B2P could probably save it for awhile, but F2P would bring in more players.  

but if people are not willing to pay for what it is now, they will not be willing to pay for what it still is if it goes F2P. More people wont be a good thing if people refuse to pay for a mediocre yet beautiful game. If they are willing to pay, then they would purchase at least the box. My opinion, i bought the game and the combat alone made me regret that purchase.

It depends if they make fundemental improvements or not when converting revenu model....SWTOR, for instance, increased its number of subscriptions after going F2P.

Originally posted by Herase
Originally posted by doodphace
Originally posted by Dragonsfire9
Originally posted by Omali
Originally posted by Octagon7711
Way to treat your potential and current customers.  No right to free speech there.

The Wildstar subreddit isn't run by NCSoft.

^^  This

The subreddit has 3 of which is a Carbine employee..... no, the subreddit isnt "run by NCSoft", but this is indeed being condoned by Carbine directly...


Regardless, it was done for a valid reason. The topic was being spammed over and over again with each thread devolving into a toxic pit. The same would happen here if it went too far. It's clear it got to that point on the subreddit.

I don't disagree, I was just commenting on those trying to claim that the subreddit is in no way affiliated with official channels, when in reality, it's basically run by Carbine...

Originally posted by Dragonsfire9
Originally posted by Omali
Originally posted by Octagon7711
Way to treat your potential and current customers.  No right to free speech there.

The Wildstar subreddit isn't run by NCSoft.

^^  This

The subreddit has 3 of which is a Carbine employee..... no, the subreddit isnt "run by NCSoft", but this is indeed being condoned by Carbine directly...


Originally posted by Alber_gamer
This will fail hard. HotS lacks substance, tactical appeal and maturity in all levels to be a successful eSport.

....yet, it will almost certainly overtake Dota2, and maybe even approach LoL numbers....Hearthstone has 11 million player for christ sake, and there are a lot more moba players than TCGers.

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