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All Posts by Entris38

All Posts by Entris38

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272 posts found
Originally posted by bcbully
Originally posted by rojoArcueid

So they consider this ESO 2.0?


 Remove the pseudo tab target system that is ruining the action based combat in ESO. If Square Enix could overhaul their entire FF mmo, Zenimax is more than capable of removing a single crap feature from their own mmo, then call it 2.0

It's point and shoot. You can pick one person out of a crowd. You can body block incoming attacks. Probably the tightest non-fps aiming out there. What do you want planetside 2 and full physics? 


If you are trying to tab something in ESO, you are kinda doing it wrong. 


edit- I read the article twice OP. What were the questions?

^^^^What he said,  The only time I tab target is for /pet attack.....

Originally posted by d_20

Seems ZOS has removed the option to sub for six months. There are only one-month and 90-day options now.


Some are speculating that this means f2p or b2p is imminent.


What do you think it means?

Wish I knew. F2P equals goodbye for me unless they keep a "sub only" server. B2P with no P2W items in the shop is good though.

Thanks for the info, I didn't even know about the changes coming. I always find my way back to EQ2 and EQ for short periods. Need to find time and get through all the new content soon.
Originally posted by RPGMASTERGAMER

that the reason they dont patch or fix, update the game alot ? they are working on the 2 ?


^^^This. I shelved it, not that it wasn't slightly entertaining, but for various technical reasons.

Absolute yes to the original post for me.

Problem is Solo/Casual is what sells, hugely......or is it?

I would love to see a big budget company with a big budget MMORPG in mind put up a kickstarter or something that gives us a way to prove this is what we want. I'd be happy to throw a couple bucks from my wallet to "pre-order" a big budget MMO of this kind. Everyone says it won't sell, but yet no one would give the opportunity to see.

A little off topic: Yes, I'm one of those people that would love to see EQ with an upgraded engine and lot of new ideas thrown into it. Not changing the core of the game, but making it more dangerous, bringing back risk/reward with update dungeons, classes, crafting.

Originally posted by Feleve

Chest farmers


new type farmer

what i have seen in swtor and learned abut chest farming.

possible not the best way to make game credits however why are they doing it?

here is why.

They are using some type of teleport system (an exploit or hack)

this allows them to teleport to each chest as it is about to spawn and loot it.

this is causing a stress on the swtor servers and a lag.

i have seen the chest farmers appear a little before the chest does or a little after.

 they make game credits is the ability to teleport to a chest in any area and loot it. then to the next and the next etc.

with looting a chest most have any where from 1k to 4k or even more in the new xpac these chest had

20k-31k  now since these chest spawn at a set time 4.5 mins  you can see that they can and do make a lot of credits.

but us players are feeling the lag from their teleport hacks.

I hope that swtor will  just remove the chest all of them.





Hmm, I've never seen this, though have seen people standing at the spawn point. Would be great for swtor if you could grab a video and get it to the right people or maybe just spread the name of the hackers.


Originally posted by Lord.Bachus

How about a game that makes you reach your guild based on the actions you make ingame.  Where players join the major factions,  and each major faction is represented by a guild.....


next to guilds, there should also be fammilies, where friends can join together regardless of their ingame affiliation.

This is an excellent idea! You should pitch this to someone. 

Seems like a great way for people to find like-minded individuals.

Originally posted by Po_gg
Originally posted by Entris38

Lifetime Sub, that hasn't been touched in 2 years.

Wow... that means a nice chunk of 12k TP accumulated, great start if you decide to diving back :)

And since there's a sale on expansions this week (20% off in the in-game store), if you want to bring your account up-to-date and buy Rohan, Helm's Deep, and the beorning (you don't need to buy Gondor since both packs are free for Vip's) you'll still have almost 6000 TP left for the convenience, or the fluff. For free. Lifer was a great deal...

Thanks for the info, yes, lifer was a great deal. Guess I better go take a look )

Originally posted by Vrika

I think that forced guild membership would be very problematic. Guilds couldn't kick out or take other actions against problem individuals within the guild, and the starter guilds couldn't have any meaningful functionality besides chat channel because that would be the only way to prevent abuse.

Rather make it a system that makes it easy to create and join to starter guild, but a voluntary one.

Those who won't volunteer wouldn't interact with others anyway.

Great points, to both yourself and DMKano.

Voluntary and perhaps a GM/Mod to oversee these guilds would maybe also be a great idea. Not a mod/gm to plan things, just to keep it clean.

I had this idea and checked the forums here and did see that recently there was a post similar to what I was thinking. I believe its title "maybe it's time to separate the masses":

I'm thinking on a different line. How about an MMO, that requires you to choose a "starter guild" upon logging in. Perhaps there should be several different types to choose from, but you must choose one, and maybe requiring so until level 10 or 20. Whenever the supposed, training/new player experience is played through. I do understand the option should be available there to switch guilds a few find the Noob guild of your liking. Also adding the ability to join an existing veteran guild upon logging in if your account is tagged that another character is already in said guild.

I really believe MMO's lost the social aspect of the genre long ago. While I understand people will scream, I want to play my way! I want to solo! Well, look what it's done to the genre........destroyed it. Every game is a single player RPG with MMO aspects.


I realize this isn't going to be for everyone, but how else do we make MMO's the genre it once was?

Discuss. I'm anxious to see what the rest of the community thinks.

Originally posted by Lord.Bachus
Originally posted by Entris38
Originally posted by Nemesis7884
just started a new character...but im usually getting bored around lvl happend 3 times already in the past

Try joining a guild if you're not in one and have time for that. A good guild can completely change the experience in any game.


I'm on a little break, too much going on, but definitely coming back at 1.6 if not before.

Its hard to find good guilds, most of them are merchant guilds, with only one goal, making the guildleaders rich ( ingame)


as others have stated, the social part of the game is missing...  They need to give guilds reasons to socialise

I can certainly agree.

I'm still hoping for more of a reason to RVR. .......still have my head stuck on DAOC heh.

Originally posted by d_20

They are not ranked in any order. It just depends on what you like.


  • Elder Scrolls Online
  • The Secret World
  • Star Wars the Old Republic
These are story quests, so I'm not talking about any grinding in between.
ESO felt less grindy from 1-50, but somehow the Cadwell's silver and gold felt different (and not in a good way) though the quests themselves were fine. Doing the quests themselves never felt like a grind to me (the first time through, but woe to those who are want to roll alts). Great writing and voice acting, except for the fact that too many voice actors were recycled.  No cut scenes.
TSW stories were great, too. There are some unforgettable characters and mostly awesome writing and voice acting. Cut scenes.
SWTOR, same set up as TSW, but to me the planetary quests and grinding mobs was a horrifying grind to get to the good chunks of story.
The similar downside of all three of these games with the reliance on story quests is that it's a bummer for leveling alts. It doesn't feel like so much of a grind the first time through, but after that, it's pretty tough going.

Very well said. I agree completely.

I think most MMO's have good, interesting quests. It all depends if you're "into" the game and the lore, if you're not interested in the backstory and just looking for the next highlight spot on the map, then all mmo questing is horrible. I have actually found myself doing this in game I'm bored with or recycling.

I remember questing in EQ where you would actually have to respond with key words to further the quest conversation....I like it that way, keeps the player involved.

Originally posted by Nemesis7884
just started a new character...but im usually getting bored around lvl happend 3 times already in the past

Try joining a guild if you're not in one and have time for that. A good guild can completely change the experience in any game.


I'm on a little break, too much going on, but definitely coming back at 1.6 if not before.

Nice update: I keep my eye in the rear view at LOTRO, keep thinking about diving back in for a little bit, just to catch up. Lifetime Sub, that hasn't been touched in 2 years.

I have heard anything lately or seen any discussion of it. There were several discussion of it coming to pc in 2015, but I would check the bungie forums if I were you.


Just FYI, personal opinion coming, it was very underwhelming and I am no longer anxiously awaiting a pc release.

After a month:

Still having fun with it, though I'm very casual. I play it along side a Dragon Age/Titanfall. Haven't had an MMO grab my full time gaming in quite some time.

Originally posted by Juice2000

Its not your processor its DAI unfortunately it has some major bugs running on some systems at the moment. My processor hits 100 on the main menu screen then drops back down during gameplay. Many players are getting this problem or similar problems with performance despite having over the required requirements.

Bioware is aware or the problem and have been working on a patch since day 1 hopefully it will hit any day now.

From the bioware forums, looks like that patch is finally coming today!

Originally posted by ReaperUk
Originally posted by Entris38
Originally posted by Entris38
On their home page for this title, it still has a "steam early access" coming soon up. Certainly a pay to beta scheme. If it's completely intact, I will probably give it a look.

Look ^^^ quoting myself. Admittedly didn't do my research, thought the game looked interesting from the first announcement and the few videos I've seen. Just did my homework and realized this game will be F2P model....../kindly bows out. Hope you all enjoy the game, completely done with F2P models.

Better face it, you're not going to have many alternative games to play if that's how you think. This post made me think back over the past ten years and I can't think of a single mmo I've played in that time that's still only P2P. They all have a F2P option now., apart of course from the ones that had to close down.

I completely understand it's going this way, regrettably,  but I won't derail the thread anymore than on accidently did already.

Good luck folks, have fun in H1Z1!

Originally posted by Entris38
On their home page for this title, it still has a "steam early access" coming soon up. Certainly a pay to beta scheme. If it's completely intact, I will probably give it a look.

Look ^^^ quoting myself. Admittedly didn't do my research, thought the game looked interesting from the first announcement and the few videos I've seen. Just did my homework and realized this game will be F2P model....../kindly bows out. Hope you all enjoy the game, completely done with F2P models.

On their home page for this title, it still has a "steam early access" coming soon up. Certainly a pay to beta scheme. If it's completely intact, I will probably give it a look.
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