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All Posts by Larry2298

All Posts by Larry2298

32 Pages 1 2 3 4 5 6 7 » Last
622 posts found

Each account could have as many as slots up to 16 characters. I would questioned myself to create a multiple class with penalty. But if you are F2P then you may care more about multiple class because F2P only have 4 slots.

 

Originally posted by Rokurgepta
Originally posted by Larry2298

I acknowledged all the abilities/enchantment ....etc from above posts. These things are all stated in any DDO website, it's really no big deal to know at first day. However, if you want to make your character a good receptor to receiving more hit point while a healer healing you. Your feat build affects that sophisticatedly. And WIS is one fatal feat.

That's how you get penalty to focus on one feat. And you don't really know how -1 or -2 of your feat affects you significantly.

Stop copy and paste any contents from website.


 

Your feat build has nothing to do with incoming healing. Ignore what he is saying as it is wrong and since he posts it so much and refuses to leanr I am guessing he is doing this on purpose.

 

There are a couple of enhancements one is for human the other warforged which allow you to receive more healing, Wisdom the STAT does nothing for incoming healing.

 

For any new player trying to decipher what Larry is saying, do not bother as it is all false and of no use to you.


 

If feat has nothing to do with it then why would everyone play for 1750?

In addition, Turbine maybe cheating on us for selling +1 and +2 tome if it has nothting to help you gain stronger performance. I heard there will be 36 points build as well. No one will play 28 points build except their first character. 

28 points build is actually the watermelon version so was you.

 

I acknowledged all the abilities/enchantment ....etc from above posts. These things are all stated in any DDO website, it's really no big deal to know at first day. However, if you want to make your character a good receptor to receiving more hit point while a healer healing you. Your feat build affects that sophisticatedly. And WIS is one fatal feat.

That's how you get penalty to focus on one feat. And you don't really know how -1 or -2 of your feat affects you significantly.

Stop copy and paste any contents from website.

The population is better than EU server. But It'd be lot better if Turbine merge the server.

I play on Agronauts server (spell something like that). It is very difficult to find a group or other players to do: 3 Barrels, Grey Moon, all level 8 tombs in Necropolis (this one I never seen a group been advertising), not to mention I havn't seen anyone doing level 11 tombs in Necropolis, both on US and EU server. No VON raid, no Threanal group as well.

Giant Tor also not popular in here.

I am playing both on EU and US server, EU is VIP account. But up to 2 weeks playing on US F2P server, it cost me much more than I have paid for one year in European server,  If I am going to buy high level adventure pack then it is about equal to over 2 yrs subscription fee. I'd pay that but still no people to group with or find other players.

 

 

What about stuck? Is AOC GM help you out when you get stuck? Ot just type /stuck as ame as when your Windows run into unknown problem, the window asks you do you want to send this error message to Microsoft?

 

Originally posted by OBK1

I'm not playing Aion and haven't even tested it. But why should you have to have good determinatiion and willpower to play a game? Isn't games about enjoyment and relaxing after a hard day at work (or school)? Sure there must be challenges in the game, but why bore a lot of people when games are supposed to be fun?


 

In other words, it means that you can't have human will power or mind of determination because the game is not ergonomic for human brain, arms, and fingers. It's BOT game.

DDO replability is good and much better than AOC. I play DDO for favor but within the level range, don't care about XP at all.

I like to do elite quest for all my characters because they are all different experiences, although they are same quest but unlike the other games, you know the quest but you may not know the class.

I suggest a few class worthy to play with, sorcerer/wizard, Bard, Fighter/Barbarian, pure Healer and rogue. So 5 characters actually needed in DDO.

If you have alll 5 characters at max level then you could retired for a period of time.

You may run through the quest but only the one you wanted to grind for favor, otherwise, the quest is only fun to play within quest level range. Imagine every group members doing their best but wiped out in elite? The wipe not because too noob to do but too difficult.

Level 8 tombs quest ain Necropolis is fun to play. On EU server, everyone will do it as a must to do. At least at the time when I playing DDO. But now on US server, the tombs are only for dead.

Desert is also so popular to play with on EU server, but not on US server.

Restless Isle is a rare to play dungeon, I wish Turbine could make some promotion on these quiet instances.

Originally posted by Rokurgepta


 It amazes me what some people think skills in DDO do. This heal skill discussion is nearly a mirror image of one I had on Cannith server in the Harbor with someone swearing to God that all clerics should pump the heal skill so they can heal more and use heal kits to revive the incapacitated. Seems to me some do not understand that their spell points should be used to keep people from reaching incapacitation instead of wasting skill points.

 Yes heal helps you get more HP at a shrine, but if you need the shrine that bad as a cleric to get back HP you are doing something wrong as a cleric.


 

 

It's your own choice to recognize it or not since you don't think a healer should have spent their skill points to pump up the healing skills. Neither do you think a healer needs to heal more on others.

Do you even know how many skill points a clerics have on each level?

Heralers ability is based on WIS, then critical chance from enchantment, and another heal skill from enchanment (not the one uses healer kit).

I knew you want to debate with me that WIS does not affects the player to receiving more hit points. But as I said, this is you can't learn from the game guide.

My suggestion to you is create a clerics and try to know better on healer class.

 

 

Originally posted by Rokurgepta
Originally posted by mindspat
Originally posted by Rokurgepta
Originally posted by Larry2298

 But this is US server so people don't really care about their reputation in game.


 Ranger not usefull in DDO? Seriously stop giving advice. People like you chase away potential players with such poor and wrong advice.

The person 2298 does not understand the game and they are not giving "advice".  It comes across as if they're intentionally misleading.  Maybe it has something to do with them not speaking english and using some sort of translation feature!?!?

Then again, even the OP doesn't know what punctuation is.  ;)

 

 

 


 

It amazes me what some people think skills in DDO do. This heal skill discussion is nearly a mirror image of one I had on Cannith server in the Harbor with someone swearing to God that all clerics should pump the heal skill so they can heal more and use heal kits to revive the incapacitated. Seems to me some do not understand that their spell points should be used to keep people from reaching incapacitation instead of wasting skill points.

 

Yes heal helps you get more HP at a shrine, but if you need the shrine that bad as a cleric to get back HP you are doing something wrong as a cleric.


 

There are some people always like to degrading others. 

If you ever played a healer, you will never make such statement and give such advice to new player. If you do have a healer, you are a bad healer.

You have no idea about a healer in a group as well as the group total performance being rated by the game.

 

Originally posted by Rokurgepta
Originally posted by Larry2298

Apparently, many of you reading the book to learn to play mmo. Does DDO wiki tell you how to exploit? 

If you answer this question then come back here again.

Why some people are harder to get heal and some are easier? 

Now, do your home work and google it.

 

 

What book? There is no book I am reading. I am giving you advice from 3.5 years of in game experience. DDO WIki tell me how to exploit? Sorry that is not part of the Wiki. Maybe you shoud read it and learn.
 

 

Why are some people harder to heal? First there is a race called Warforged that receive a penalty to healing from clerical spells. Also Humans have the improved recovery enhancement which adds 10% per level to their received healing. So you can have people who take that enhancement making them receive more healing, and wisdom does not effect that in any way shape or form.

 

Larry the simple truth is you have no idea what the heal skill is for. Instead of giving bad advice take some time to learn the game you claim to play. I am sorry you are having such a hard time understanding such basics about this game.


 

It's known that Warforge is supposed to be reapired, also can be healed, but you still did not answer quitely why some people is hard to get heal and some people are easier to get heal, that included Warforge as well. Why some Warforge is easier to get heal, and some is difficult to get heal?

If you are giving advice to other people all from DDO Wiki or DDO website, why you are giving the advice for here. What'd you know? I guess everything you have known was from DDO website.

Just post the link and (advice) new player to read. Because it is too easy to copy/paste contents from website and ask newbie to follow your so-called ADVICE.

 

 

 

Apparently, many of you reading the book to learn to play mmo. Does DDO wiki tell you how to exploit? 

If you answer this question then come back here again.

Why some people are harder to get heal and some are easier? 

Now, do your home work and google it.

 

 

I have been distracted by other's post between WIS and HEAL.

The HEAL herein is actually the effeciency when you use a shrine.

The healer has several HEALs skill, one is to revive incapacitated uses Healer Kit, another is to increase your healing effect, and overtime healing skill (enchantment), and crtical heal skill. They are related with WIS.

There are people very easy to get healed and there are very difficult to get healed. I am talking about a non crtical heal by same level of heal from healer. IMO, it is decided by WIS.

There are many plauers get owned by mobs too easily, I think it is decided by WIS as well. So I found low WIS player are tough to get heal. Even they think they could do certain damages but I have seen many are hold by the mobs frequently. In the end, it makes your high strength useless or not efficiently.

 


Originally posted by scuubeedoo

Hmm a lot of talk about rogues so i would like your opinion on what i am thinking and if it will be a good party rogue at higher lvls. Yes i am F2P - though i will seek pay options soon - and new to this game but i had played 2e tabletop, and 3e in a computer game (NwN 1). So this is what i am thinking:

Halfling
Starting stats:
12 Str (mostly for carrying the loot than the +1 extra dmg lol)
18 Dex
14 Con
14 Int
8 Wis
8 Cha

Feats:
1. Nimble Fingers
3. Weapon Finesse
6. S.Focus(Search)
9. S.Focus(Open Lock)
12. S.Focus(Disable Device)
15. Iron Will
18. S.Focus(UMD)

Skills : Balance, Bluff, Disable Device, Hide, Move Silently, Open Lock, Search, Spot, Tumble, UMD. (Notice that i skipped on Listen).

And what i am planning is to raise Dex on lvlups, wear armor with 0 skill penalty and wield a single light weapon only.

And with APs i am thinking to raise a bit my Will save, my Fort. save, my attack roll, a bit the sneak attack damage, and all of the above skills with focus on the ones i got Skill Focus feat.

What do you guys think, is that a rogue for end game that can cover all party rogue needs and still have decent damage and survivability? Should i change something? Thanks.


 

There are other players with high Dex, but my rogue is higher INT. Higher INT gives you more skill points so you could spend more skill points on each level.

My rogue is a Drow so I dont know other races. Drow Rogue has both advantages from Elf Hearling, Perception ...etc as well as Rogue Listening......many skills need to raise up on each level.

I remembered when the game just released, it seems to me that people already have opinions about character creation. They suggest to make all stats least to 9, better to 10 then raise up the other stat according to your class. I never have any character with any stat below 10.

People also talked about the number of search, spot ...etc few years ago. I don't know if the game would be different in F2P version now or not, however, each trap, lock still have their own check point.

The higher level the higher check point on traps locks etc. As far as I can remember at level 10 something, your search need to be 28 or 30 (I could be wrong about this number, just an example) something like that if you want to play in lv8 tombs (necropolis elite), and the spot skill is also very important then your disable device skill. Generally, you can't miss to raising up one of these skills on each level.

If you are interested in playing rogue, I think the DDO library is a good place to search for more knowledgement.

Add something here:

Just check my rogue, at level 14, my rogue has search, spot 33, disable device 31, open lock 31, listening 27. For level 13 elite quest, I must use rogue aid skill to secure the box otherwise, still have chances to blow out occassionally. For quest level below 13 (talking about elite), I have no problem to do all without using rogue aid skill. Swim 17, Jump about the same. My favorite weapon is Bastard Sword with several magical enchantment as well as daggers. Got all type of Banes such as Human bane, greater animanl bane, abberation bane, halfing bane, vermin bane, Gobloin bane, outsider evil bane, outside lawful evil bane........etc.

 

Originally posted by Rokurgepta


 The HEAL skill only effects your HP regen at a shrine. It has nothing to do with getting more HP from heals.

 

Someone brand new to the game is not going to be able to afford wands for self healing. If you are new and want to be able to heal a class that has wand usage(if you want to spend the money) or a healing class are the best way to go about it.

 

How is someone difficult to heal because their heal point(wisdom) is too low? Healing and the heal skill have nothing to do with eachother. What in the name of DDO does wisdom have to do with getting injury too easy?

 

You have seen powerful characters on the EU server but not the NA ones? If you are going to give advice know what the heal skill actually does before telling people to invest in it. It has no effect on heals cast on you.


 

 

You know thing only on one side but dont know the other side. 

As you said your HEAL skill point affects your health regeneration when you use shrine. As well as it will affect your health quantity being healed by a healer.  

At low level you don't have money to buy wand? For money reason, I don't think it's a good excuse, and I wondered if you ever buy healing wand before?

If you completed Kholthos Villages up to elite, you don't need to use wand, there are many starter healing potions in game.

The Cure Light Wound Wand is very cheap that you can buy in the Marketplace. It is good for low level after Village.

Originally posted by Papadam

I think you should start with a Cleric using one of the pre-made paths in the beginning to get a feel for the game mechanics. Spend some time reading on the forums and guides. There is alot to learn in DDO so take it slow and you will be fine.

Most of the things Larry posted didnt make much sense to me (like always)...


 

Clerics will make your name tainted in a group if you don't really want to heal dont roll a clerics. No one want to group with a poor character.

I have 2 pure healing clerics, 1 in EU server, 1 on US server. On US server I bought 6 +1 tome to make it more capable and after I earn 1750 then I will buy tome for other class as well.

Clerics can do melee but it is not a good one, my lv8 Clerics :

strength 16+3

Dex 15 +2

Con 12 +1

Int 15 +2

Wis 25 +7

Cha 12 +1

Health 92, Mana 619 with item.

With this build, my clerics can solo good enough but that is not what I am playing for. I play in a group and heal.

If you are going to solo in DDO then you will lose a lot of fun to play in Elite because the game is tasteless if you solo or just doing normal/hard mode.

Only when you play more elite and every instance you will know better. Some people are so arrogant and they think they are playing god mode but as a healer, you will see clearly who is doing good and who is not.

I have grouped with a few F2P, mostly are Paladin, they doing fine in the group. The melee dps type is barbarian, if you play good then fighter.

Otherwise, Bard is a fun class to play with and very useful in group.

People playing Monk, Favored Soul are mostly 32 points on EU server, they are quite capable class.

If you are not skillful then dont try rogue, I have a capable rogue to disarm traps in elite, and doing damage as well, and die hard. Thanks for several +2 tomes.

Ranger is actually not so useful in DDO. Only tells people you are coward. But only if you know how to play it well. I have seen a few long ago but never seen one on US server.

 


Basically, DDO is a team play game. The quest you could solo is over around level 6 then you always need a group to party with. Most people build solo type character because they wanted to do everything by himself even in a group especially healing and DPS. So you'd think twice when you create your character.


Some players they have 32 points to spend so they will perform much better for same class. If you want to have a strong character, I suggest buy some +1 Tome from DDO store, 335 points x 6 to add on your strength, intelligence…..etc. For 1900 points = $ 19. You will feel the difference. Or you can earn 1750 favor point to create your next character with 32 points.


The most important thing is not to spend all your skill points on Jump, Tumble, Trip, Hide etc. Raise up your HEAL skill so you could get more health point back when you or someone else healing you or when you use a healing shrine.

There is another way to heal yourself is that increase the UMD, Use magic Device, buy yourself a few Healing Wands to heal yourself anytime. The higher CHA the better uses on Wands. Dwarf has the lowest CHA.


The most terrible character I have seen are those difficult to heal because their HEAL point (Wisdom) too low, and they also very easy to get injury. If you found yourself so easy to die or get injury, reroll another class. This type of character is useless because they can’t deal any damage as well.


Multiple classed the similar features, for example, wizard has high INT so you may multiple a class benefits by INT, the worse is multiple class with a fighter doing melee damage. You can forget about to group with this wizard. Rogue also has high INT so you are benefited to use magic spells.


Human Fighter is best to equip with a shield and sword, if you use 2H you may get hurt easier.
Dual wield looks like a lot of whips but you may MISS frequently as well.


Some Monks thinks they are so durable but in a group, they are also Mana Drinker.


Try not to make yourself as a Mana Drinker because the Healer’s Mana is not only for you. If you are a mana drinker and can’t a thing, the healer may wanted to see you die.


If you are not sure how to spend your 28 Point when you create a new character, I suggest averaging the Feat to least 9 the better to +10 then raise up the others you like.

 

I have seen many powerful characters mostly on EU server and their powerful characters excels the same class dramatically. They might have better idea about this, however, this is just my 2 cents. 

You shouldn't be so surprised about Korean games. The core of the game is followed up from F2P technology just like a 486 CPU for today with enhanced graphics features.

 

 

I have a valid VIP account on EU server currently but it's difficult to find group for the quest I want to do. So I play on US server as Premium account, the grouping chance is slightly better but still not able to find group doing 3 Barrels since I started playing DDO. Have seen one doing Garl's Tomb, normal run. That was all, and mostly are unexperienced P2P players.

However, there are some experienced P2P players on US server but not many. I believe DDO doing much better in Europe than the US all time. Because EU server are nearly all experienced players.

Besides, I haven't seen a F2P player is so capable. I have seen a few with good skills but for some reasons, they couldn't compare with the same level P2P players on EU server. 

 

People playing DDO F2P are mostly preferred soloing specs but rogue is a team play class, you know what I am saying.

Besides, favor in DDO also play as certain importance. You are going to find out what was the secret behind the favor by yourself. 

  

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