| 381 posts found | |
|---|---|
|
Zenimax Online has crippled ESOs core player base
General Discussion « Elder Scrolls Online 10/14/12 12:49:44 AM
Originally posted by Zylaxx There's one. A sampling of all 49 people, hardly a worthy sample. However, let's imagine the same ratio would exist at 20 million people. Even in that case, the majority go for Ultima Online, an FFA PvP game. 2nd is tied between Asheron's Call Darktide yet another FFA PvP ruleset and DAOC, our beloved RvR. The only other RvR game in there is Warhammer Online, zero votes, but there are two other FFA games on there, Darkfall and Shadowbane with three votes and five votes, respectively. Therefore, according to the poll you linked, that's 6 votes for RvR, 22 votes for FFA. FFA wins by almost 4 times the number. I appreciate the honesty, but this hardly supports your theory as it makes RvR the smallest minority of the preferred PvP type. Where is this from, and when? Please link the source, and link the exact question that was asked of this poll. Also, the tentonhammer link I will dismiss, considering that it is one person's opinion, not a poll or sampling of any kind. That person will probably be very excited for TESO just as you are. |
|
|
Zenimax Online has crippled ESOs core player base
General Discussion « Elder Scrolls Online 10/14/12 12:34:18 AM
Originally posted by Zylaxx I don't see any polls you promised, just empty conjecture. What I "believe" is that they began development in 2007, when the MMOG horizon was a gold rush of WoW-clones. Now, after five years of development in one direction, that direction is now turning on them, and they will either adapt or die. As their potetnial audience, we have only to wait and watch, and in the mean time to discuss to our heart's content. Personally, I love train-wrecks, the slower, the better. |
|
|
Zenimax Online has crippled ESOs core player base
General Discussion « Elder Scrolls Online 10/14/12 12:09:40 AM
Originally posted by Zylaxx Let me spell this out for you very specifically, because you do not understand how this works: THE. ONLY. PEOPLE. WHO. CAN. LONG. FOR. DAOC'S. RVR. ARE. PEOPLE. WHO. PLAYED. DAOC. THAT. IS. 250,000. PEOPLE. Those people do not "inflate" in some way, no extrapolation possible. No one who hasn't played DAOC longs for DAOC's RvR. There is no expansion of their people. Again, link the polls, link that so-called proof. If you can show me 20 million votes, or 250,000, or even 25,000, I'll even accept 2,500 voting for RvR in a poll that includes RvR, FFA, and Instanced PvP then I will concede. |
|
|
Zenimax Online has crippled ESOs core player base
General Discussion « Elder Scrolls Online 10/14/12 12:00:43 AM
Originally posted by Zylaxx Please, I emplore you, show me one of these "polls." Also, I gave you a much more generous sampling above, enjoy, ;) |
|
|
Zenimax Online has crippled ESOs core player base
General Discussion « Elder Scrolls Online 10/13/12 11:56:14 PM
Originally posted by Zylaxx No, 2.45 million (to be exact), not 1.7. Oh ok, we'll just throw the numbers out the window and make baseless assumptions based merely on prejudice since the numbers suddenly aren't working in your favor. You must realize that, the only people hungering for DAOC's RVR to return, the userbase you are counting on to save your precious TESO, are those who played DAOC and enjoyed it. If 250,000 is your sample base, then you must account for those who didn't enjoy it enough to be waiting for another game to utilize the RvR system for the next 10 years. At best, most generous estimate, I give you 10%, 25,000 people. Let's say they charge 60$ at retail and 15$/mo to those 25,000 people. In order to break even on their 300 million dollar budget, they will need appoximately 900 months to do so. That's 75 years. Good luck with that. PS: even with all 250,000, 7.5 years to break even. Not a good timeframe. |
|
|
Zenimax Online has crippled ESOs core player base
General Discussion « Elder Scrolls Online 10/13/12 11:45:22 PM
Originally posted by Zylaxx The numbers deceive you. 2.5 million Skyrim sales on PC to date. 250,000 DOAC players at its peak. Even if every single last one of them (including myself) return, that is 10% of the potential userbase if they'd catered to the TES PC users. Not all 2.5 million of those Skyrim users are modders, sorry to burst your bubble. Even at the time of ESO's inception, Oblivion outsold DAOC's peak numbers on PC by over double. |
|
|
Zenimax Online has crippled ESOs core player base
General Discussion « Elder Scrolls Online 10/13/12 10:40:26 PM
Originally posted by OG_Zorvan Good point, this is hopefully the case. Regardless, an engine is only as good as the team developing for it. A bad team can make Cryengine look like crap and a good team can make something amazing with Ogre. With sentiments like "housing is too hard" and "real-time combat is impossible," I have little faith in the bloated, over-funded and visionless team. |
|
|
This game sounds like the possible savior to MMOs!
General Discussion « Elder Scrolls Online 10/13/12 10:29:04 PM
Originally posted by znaiika Wrong. Everyone is PvP. You aren't forced to PvP but if you enter Cyrodiil you are automatically PvP. This isn't SWG, where you can unflag yourself, or choose not to join a faction. If you are in the Daggerfall Convenant (which you automatically are if you choose Breton, Orsimer or Redguard) you will only ever see the provinces oh High Rock, Hammerfell and Cyrodiil. You can not cross into another faction's province. It's that simple, and that stupid. |
|
|
Zenimax Online has crippled ESOs core player base
General Discussion « Elder Scrolls Online 10/13/12 10:18:44 PM
Originally posted by OG_Zorvan Except for the fact that ESO started development in 2007, so they would have also been using an early alpha of the engine. |
|
|
Zenimax Online has crippled ESOs core player base
General Discussion « Elder Scrolls Online 10/13/12 7:32:07 PM
Originally posted by AdamTM Oh right, almost totally forgot about that one, I thought it was cancelled, much like I hope TESO ends up being (although with 300 mil in investment and 5 years of dev time, that is unlikely). |
|
|
This game sounds like the possible savior to MMOs!
General Discussion « Elder Scrolls Online 10/13/12 7:14:21 PM
Originally posted by znaiika Doesn't actually say that, and it was confirmed from their official twitter that you cannot go into other faction territory, just your own two or three provinces and cyrodiil (for PvP). They were very clear. Originally posted by MercArcher LMFAO accusing someone of trolling is not a personal attack. Especially when you turn around and accurse the ENTIRE COMMUNITY of being FULL OF TROLLS. Maybe I should report your post. Or perhaps you are right, you should leave, and find somehwere that logic and common sense do not invade. In response to your content: Amazing engines? You mean they "made" Gamebryo? (they didn't) And that Gamebryo was "amazing?" (It isn't) Aside from how buggy and unoptimized their licensed engines are, and often the games, as a result (keep in mind I am a huge fan of TES) Bethesda is not the developer of TESO, just the publisher. Publishers do not make engines. This is why people might think you're trolling. The utter seemingly willful ignorance, paired with incredulous and utterly untrue assertions, makes it plausible that you might be trolling. RVR is a very specific type of gameplay, unlike others I don't find it to be very vague and I think your assessment of it is about right, which is weird, becuase that's about the only thing you seem to understand. |
|
|
Zenimax Online has crippled ESOs core player base
General Discussion « Elder Scrolls Online 10/13/12 7:10:27 PM
Originally posted by AdamTM Hahaha, that would be pretty hilarious, except XCOM is doing exceedingly well for a turn-based strategy game. |
|
|
Zenimax Online has crippled ESOs core player base
General Discussion « Elder Scrolls Online 10/13/12 6:53:37 PM
Originally posted by jiveturkey12 I believe your OP hit the nail on the head. However I wonder what you would say to their incredible backtracking during E3 when the message of "MMO fans will feel at home" changed drastically to "TES fans will feel at home?" Then, after E3, they all but vanished into nothing. Excuses were made, like Dishonored being Bethesda's focus marketing wise, and the incoming GW2 clouding the hype-space, but now that both of those excuses are moot, we still haven't heard anything aside from the odd twitter clue. Developers might not often listen to their fanbases, but publishers certainly do, especially when the outcry is so vocal. I can imagine that there was a shitstorm in Bethesda Softworks when the reaction came down the pipe, and that shitstorm landed heavily on ZOS' head. There are several possibilites for this of course. Perhaps they have heard the outcry, and have gone silent, hard at work to bring TES fans what they want, and what the IP deserves. The only other option I can think of is that they've buried their heads in the sand completely until beta, and we won't hear anything else until they're ready to start showing their gameplay, hoping everyone's forgotten their first impression. |
|
|
This game sounds like the possible savior to MMOs!
General Discussion « Elder Scrolls Online 10/13/12 6:37:51 PM
Originally posted by deamian It would be interesting to know which 6 they are, and if they have a subscription or are F2P. My currently installed MMOs are: Darkfall (even though it's going to be wiped soon, it's still tons of fun, sub-based) Planetside 2 (Beta, f2p but I did drop 40$ on alpha squad because it is an incredibly fun game) GW2 (B2P) SWG (Emulated pre-NGE server, tons of fun, also has a wipe upcoming, totally free) Fallen Earth (Freemium - I am not paying any money but it is fun to RP and explore in) Originally posted by jiveturkey12
|
|
|
This game sounds like the possible savior to MMOs!
General Discussion « Elder Scrolls Online 10/13/12 6:15:29 PM
Originally posted by Fagmod Well, on the PvP servers its almost FFA, without any full-loot systems. It's actually the only real fun to be had in WoW, and they killed that with the flying mounts usable everywhere. But it's also not RvR, it's more just instanced battlegrounds and arenas. PvP in WoW, unless you're on a PvP server, is about as simple and tame as it gets. |
|
|
Zenimax Online has crippled ESOs core player base
General Discussion « Elder Scrolls Online 10/13/12 5:46:43 PM
Originally posted by AdamTM I'm not a brony or anything, but holy shit your avatar made your comment so much more hilarious! |
|
|
This game sounds like the possible savior to MMOs!
General Discussion « Elder Scrolls Online 10/13/12 5:42:37 PM
Originally posted by znaiika I am holding out hope this happens at the very least, but it is very doubtful, since this has been proven to fracture player-bases and that is very bad for an MMO community. Now they just have to fix the combat and make it like TES. |
|
|
Zenimax Online has crippled ESOs core player base
General Discussion « Elder Scrolls Online 10/13/12 5:39:16 PM
Originally posted by ShakyMo LOL no it is not using a heavily modified version of the Skyrim engine, NOWHERE does it say that. They built their own engine from scratch after the Hero engine was used as a prototyping system. Of the 11 million Skyrim sales to date, approximately 2.5 million of those were on the PC. That's more users than any MMO has ever launched with. SWTOR came close at 2.1 million. Also, the move to add Mac support will allow many console gamers, who might have a Mac instead of a PC, to connect as well. There is no solid dividing line between PC and console gamers, I have a PC, a 360 and a PS3. My girlfriend has a Wii so that completes the console trifecta in our household. PC is my main gaming platform, but I have the other consoles for exclusives I might want to try. There is a lot of cross-pollination and many people who bought Skyrim on the 360 or PS3 might have had a computer that could run it, but didn't bother because they prefer the controller, the couch and/or the big-screen tv. Originally posted by Zylaxx As I said before, this is not a core userbase, this is roughly 500 people who will come to this game just for the RvR. How many people still play DAOC? If it was that amazing, trumping all other issues, it would have kept that audience, but it's not, it's actually rather boring after about a month, becuase there's nothing dynamic, it is the same boring game of tug-of-war over and over. The OP's assessment is fair, their core userbase is/was TES fans and they utterly squandered it. What do they have left: 250,000 or so MMO nomads who will go back to WoW once they've reached max level and 500-1000 hardcore RvR nutjobs who hang out in Cyrodiil the whole time. |
|
|
This game sounds like the possible savior to MMOs!
General Discussion « Elder Scrolls Online 10/13/12 5:25:38 PM
Originally posted by MercArcher How wrong can one person be on such a constant basis? Tamriel is not 62k square miles in Daggerfall, the game region is, which includes most of High Rock and the north coast of Hammerfell. I guess you never played Daggerfall either. There's a lot of games you should play before pretending to be an afficianado about MMOs or RPGs. This makes Tamriel in Daggerfall much larger than 62k square miles, as is Cyrodiil. Now this is all well and good until you remember that they have said that they are using the height-map and scale of Cyrodiil from Oblivion so that players of Oblivion recognize the area and can explore it properly. They are making minor changes to the landscape, but if you played Oblivion you will know where most things are and how far away they are from each other. So, your PvP world is 4x4 miles, 16 square miles. That is not very big, considering the three factions fighting over it and the fourth NPC faction involved in the conflict. As reference, each continent in Planetside 2 is roughly 22 square miles, and there are three of those. They still manage to feel pretty small, and crossing them on foot does not take very long at all. Originally posted by znaiika You never answered my question, what about TES fans who want a TES-like MMORPG in the world of TES? DF doesn't provide that, and neither does TESO. |
|
|
This game sounds like the possible savior to MMOs!
General Discussion « Elder Scrolls Online 10/13/12 5:15:04 PM
Originally posted by Zylaxx When it means destroying the potential of an MMO based on one of the greatest fantasy IPs every created, fo such a niche mechanic as RvR? Yeah, sounds great, please 500 people still hanging on to the RvR notion while pissing off and disappointing potential millions (Skyrim sold 2.5 million on PC, 11 million total)? Sounds like a winner to me. /sarcasm Originally posted by Zylaxx Then why is it not called DAOC 2? "TES"O sounds a lot more like "TES" to me than "DAOC 2" |
|