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General: MMOFTW - The Best of E3 2012 Awards
News & Features Discussion « General Discussion 6/15/12 7:49:10 PM
I was BCD with ESO, it's garbage, shouldn't be on any best of lists ever. Maybe worst of lists. |
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Please Zenimax don't ruin Elder Scrolls
General Discussion « Elder Scrolls Online 6/15/12 5:24:31 AM
Originally posted by Darrgen Some awesome assumptions you're making there. For the record I play both Mortal Online and Darkfall and I've never had so much fun as when I can be killed any moment for any reason. That's not for everyone, but a TES MMO wouldn't have to be that at all. I know exactly the kind of game I want from a TES MMO. Why do you automatically equate sandbox with FFA PvP? The two aren't inextricably linked. For my money, if they gave us exactly what they have now except with proper TES combat and interaction (things we all know are perfectly possible in an MMO) that would appease most of the people complaining. It wouldn't be perfect, but it would already be 100% closer to the TES feel than what they are doing now. Bottom line is, if they can't make a proper TES MMO then they shouldn't have made one in the first place. |
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Please Zenimax don't ruin Elder Scrolls
General Discussion « Elder Scrolls Online 6/15/12 4:26:56 AM
Originally posted by Darrgen This whole argument is irrelevant. In case you haven't noticed (and I think Matt Firor has failed to notice this as well) this is NOT DAOC. This is TES. This is a very different IP with different expectations and Firor et al are ruining it by trying to stretch the TES lore over DAOC gameplay. Congrats DAOC fans, you got your shitty sequel to your half-baked game at the expense of one of the greatest RPG franchises in gaming history. |
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Originally posted by Chrisbox You utterly miss the point. The experience we are being deprived of is not that of the single-player TES games. It is that of a true TES MMO that we all know would be prefectly possible. They have only chosen to sell out and take the easy road, completely steam-rolling what most fans love about TES in favor of what amounts to no more than DAOC 2 with TES' name attached. We cannot play Skyrim with friends, unless the Skyrim Online project has some amount of success (which they haven't) and even then, not in an MMO environment. Zenimax can defend themselves all they want, but frankly why would they? They know what they're doing. I refuse to believe they are SO stupid that they didn't see this kind of reaction coming. Or may be they really don't understand the IP they've been trusted with one bit. |
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Originally posted by ZigZags In dev since 2007, 2 years to go. Most of the game is done. |
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Tides have turned: Consider me sold at this point
General Discussion « Elder Scrolls Online 6/13/12 5:47:28 PM
Originally posted by Uhwop Agreed 100% |
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Probably the Best Description of TES Online I've heard
General Discussion « Elder Scrolls Online 6/13/12 4:47:28 PM
Originally posted by SEANMCAD Very true, I really hope this is changed in Darkfal 2.0. |
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Probably the Best Description of TES Online I've heard
General Discussion « Elder Scrolls Online 6/13/12 12:43:26 AM
Originally posted by SEANMCAD I've seen the combat, it's like a floaty version of GW2 mixed with Neverwinter. It is not Elder Scrolls by any stretch of the imagination, not even 3rd person Elder Scrolls. For me, it isn't just the combat that bothers me, but that is a big part of it. If they gave use Skyrim combat with a couple of improvements (hotbar is totally fine for ancillary abilities like potions and switching weapons/spells as opposed to having to pause during a fight) I could overlook the game's other shortcomings. As for Darkfall, I disagree, I think they could take combat similar to that and refine the hell out of it. Darkfall has a major flaw in its combat system and that is the 40%+ damage to the back mechanic. It turns every melee fight into a figure-eight sticky-backing sprint-off. It's not fun and it's not visceral, it's like playing ring around the rosey until someone bleeds to death or runs out of stamina. And it just looks...dumb to anyone watching. The combat I'd rather they look at for inspiration is Mortal Online, much more deliberate, weighty and visceral when it comes to melee. Plus, and weapon you use or spell you cast can also be used from a mount. And it is exclusively first-person. Darkfall switched to 3rd person for melee which to me was kind of silly. With so many team members and so much money they could take a hybrid of the two systems and make them a hell of a lot more fun. There are plenty of other problems with ESO but combat, and the interactivity that should be paired with it, is central to gameplay in any MMO. One does a LOT of fighting in MMOs in general and anything short of what I just described would get so boring to me so fast. |
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Tides have turned: Consider me sold at this point
General Discussion « Elder Scrolls Online 6/12/12 11:30:56 PM
Originally posted by LordRelic Planetside is a good example, not to mention you can have thousands of players on screen at once, not 200, thousands! Darkfall is another good example, as well as Mortal Online because SHOCKER they have real-time first-person fantasty combat! Melee! Magic! Archery! Oh my! If those two tiny devs with no funding and teams with less than 20 people can pull it off, why the hell can't ZOS' behemoth team with almost unlimited funding do it? Oh yeah, because they're cowards and they lack any true vision...it's really pathetic. I bet when ESO was announced the devs at Mortal and Darkfall were shitting their pants, realizing this game was going to steal all their players. Then ESO announced its features, they must have laughed their asses off in relief! |
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Can we all at least agree on one thing: Race-locked factions are terrible for ESO!
General Discussion « Elder Scrolls Online 6/12/12 9:15:52 PM
Originally posted by iceman00 Too bad they arbitrarily threw them together because of geographical convenience rather than anything truly lore-based. Lazy, stupid devs make lazy, stupid game. What a shock... |
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Tides have turned: Consider me sold at this point
General Discussion « Elder Scrolls Online 6/12/12 7:54:37 PM
OP before you get ahead of yourself maybe you should read this: http://forums.bethsoft.com/topic/1380825-the-e3-report-my-experience-with-eso/ |
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Can we all at least agree on one thing: Race-locked factions are terrible for ESO!
General Discussion « Elder Scrolls Online 6/12/12 7:52:24 PM
We agree, in terms of The Elder Scrolls, it is a terrible and moronic design decision. |
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Originally posted by wrekognize I love Darkfall, but I feel it is missing deep lore and a good world-story. I also think TESO could take what Darkfall (or even Mortal Online) does so well and polish it, make it even better, wrap it in TES lore and have a major hit. Sure, it still wouldn't be original but it certainly would be the first time a AAA MMO has truly embraced actual real-time combat in a meaningful way. I will play the beta, if only to hammer them with criticism that they'll actually listen to. Paul Sage recently said they'll start listening to criticism when beta starts. Might be too late by then, frankly. But it's as good as we're going to get. I won't put a penny down for this game if they don't fix it. The chances of this happening are slim to none, but I care enough about TES to hold out and fight for it, even if its fruitless. |
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I think three factions is a really bad idea.
General Discussion « Elder Scrolls Online 6/12/12 7:34:17 PM
Originally posted by Chrisbox It's not world PVP, it's relegated to an end-game zone with instances and 200-player caps. |
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I think three factions is a really bad idea.
General Discussion « Elder Scrolls Online 6/12/12 7:26:00 PM
I'm okay with factions that are built into the game, but my real problem is that you are FORCED to join them. I would much rather have a choice whether I want to join a faction and fight or not. Darkfall is a good example of how purely player-run factions work and at the same time don't work. If the governments of the three major alliances in DF (not player alliances, but lore-based alliances) were actual physical things that actually held sway, and player-made factions could choose to side with them or not, then there would be a lot more weight to the context of PvP. As it is, you get clans like "Desperate Housewives" (yeah that fits a fantasy setting...) and other crap like that. I'm all good with the three factions they have set up. But unrestrict them race-wise and allow players the ability to opt-out of the war altogether. Then let player-made factions either side with one of the three lore-based factions or not, up to them. Elder Scrolls is all about CHOICE. As it stands this will be the most restrictive ES game yet. |
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The Elder Scrolls Online: You Got Elder Scrolls in my MMO
News & Features Discussion « General Discussion 6/10/12 9:24:50 PM
Originally posted by jiveturkey12
This has got to be sarcasm, lol, nobody in their right mind would ever want this. Nice satire. |
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The Elder Scrolls Online: You Got Elder Scrolls in my MMO
News & Features Discussion « General Discussion 6/07/12 9:46:13 AM
A GREE 'D |
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Originally posted by PyrateLV In the same way that BGS said Skyrim was on an ALL NEW ENGINE. A different name and new coat of paint don't constitute the Creation Engine being more than a revamped gamebryo...Your Points make sense. I smell some SEVERE PR back-tracking going on. |
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Elder Scrolls Online Faction Profile: Daggerfall Covenant
General Discussion « Elder Scrolls Online 5/18/12 2:19:48 PM
Originally posted by SEANMCAD I do not have enough palms or faces to express how much this irks me. You're probably right "but if you don't start in a faction based on race that will CONFUSE EVERYONE!" Uuuuuugh... |
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Ten things Elder Scrolls Online must do
General Discussion « Elder Scrolls Online 5/17/12 4:33:57 PM
Originally posted by jtcgs There are ABSOLUTELY NO aspects of the series that CANNOT be brought into an MMORPG Fixed it for you. Name any major feature that TES has and I will show you an MMO that does it too. |
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