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All Posts by VincentFoxy

All Posts by VincentFoxy

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11 posts found

I really like the ideas behind this game so far, I don't know where they got rune-crafting from, but oh well... I like the idea of having a merchant's guild.

Although I really disagree with the PvP system, mostly for the social aspect of it that everyone is basically ex-communicated from 2/3s of the game's community unless you're PvP and the only communication there is with your sword in their face or theirs in yours.

I just hope that when one reaches level 50, that when going to a different alliance region doesn't make oneself a enemy target for players of that alliance that would just be annoying.

As well as the fact that for a lot of TES fans, who have a lot of friends that play TES also, will choose an alliance based of what race they see themselves as. as me being an Argonian and i have a few friends who are Khajitts, we wouldn't be able to play at all together and switching races just for the sake of stupid PvP restrictions would seem to take away a lot of fun from it.

Yeah, scarlet blade is literally nothing but a cash-in for sex-appeal, if it didn't have the hentai/sex-appeal, the game would be nothing more than another super-generic Korean mmo that possibly would've been good 7 or 8 years ago... the gameplay is horrible.

this is a very good review of the game in my opinion:

http://www.youtube.com/watch?v=SpwBG2Dtpmk

I understand the need for less restrictions in a game like this, but i think you should be less focused on the faction lock and just mainly think about the world lock. I find that the faction lock should mostly control the PvP (cyrodiil), starting area, and story line. not the exploration and social aspect though. In PvE i think i, as an Argonian, should be able to go over to the Daggerfall Covenent and be able to play with and help a friend who just so happens to want to play as a Breton. if they want to confine and "balance" PvP.. they should just confine and "balance" PvP. though i know the pvp wont be very balanced anyway, because most, if not everyone will choose a race that they like from the elder scrolls games, and most of the popular choices consists of Nords, Argonians, and maybe some of the elves. then they all get magically placed into a faction and out of the 3 factions, the ebonheart pack becomes the most popular choice and then oh, what do you get? imbalance! :D

 

Though i could really give a crap about PvP.

 

Also they should've formed the lore around the game and mechanics, not the game and mechanics around the lore. Someone doesnt write the news about something and then wait for it to happen. They could've put together game mechanics that werent so uneededly restrictive. It was also a bad idea on Zenimax's part for two reason that iv found from reading through threads like these. One, they probably shouldn't have gone with a game model (DAoC) that failed them before as if that's the only thing that runs through their minds. Secondly they really, really shouldn't have kept the entire thing a secret until they decide to just blow every TES fan's mind just alittle while before beta and not say hardly a thing about what will be in the game until recently as if they didnt even want the community to have much of a say about any of the game's contents before launch and then slap most of them in the face with a DAoC'esq game with a TES surface, but that's just what iv gathered from all the threads around mmorpg. and i know restrictions "can" be a good thing, but not all are and shouldn't be compared to other games with similar restrictions because all games arent made completely alike (aside from most korean mmorpgs, lol). Which should be the point of different games, being... well, different, just because one game does well a certain way doesnt mean another should.

 

This is all just an opinion of what i think about it. dont bash on it, because im probably not going to respond to it. I dont feel like getting mixed up in the senseless debate.

Wow, this thread got pretty far blown out of proportion. Trolls would absolutely love to be here right now if there aren't a few here already. I dont really care about faction lock that much, I dont even care about PvP/RvR, but the world lock doesnt make very much sense to me and seems extremely unnecissary since PvE is seperate from the PvP/RvR portion of the game. In PvE I should be able to explore and be able to play with friends who have selected a race that belongs to a different faction and be able to explore how i wish. Those things dont have much of anything to do with the PvP/RvR part of the game.

Also some of the stuff said at the top doesnt make much sense in the fact that being forced into a faction that you dont choose would seem to have the opposite effect than feeling pride for the faction. I personally feel pride for the race that i selected not the boundries they give me for selecting it, in which I completely agree with Entinerint's post near the top. there also isn't even any clarity on the need for world lock in correspondence with faction lock, I dont care if it unlocks at level 50,  which gives world lock even less validity if it unlocks eventually anyway. If there are those that do like it, it's fine with me, I dont really care if someone gets their rocks off liking to punish themselves.

As well, at this point I could really care less what most of the viewers say, because I do not feel like becoming a part of this drama-fest about eachother's philosophy of themepark Vs. sandbox, etc. Just felt like putting this out there.

I see that that game world is going to basically be like DDO (Dungeons and Dragons Online), basically just a decently sized city questing hub with a few open zones for questing. Though the foundry system seems like it's going the be the game's shining gem along with it's visceral and engaging combat system, and hopefully the character customization is as good as i hope it is because i know Cryptic is really good at adding that creative value to their games.

Agreed :D

cant wait for that next year. it's going to be quite the skill-system type of sandbox MMO.

I agree all of the way with this. Although i have started to see a rise in several, several "sandbox" MMOs being made by independent developers, but because of the popularity in so many "themepark" styled MMOs, most of them are very unsuccessful. Though i love how game mechanics and combat systems are starting to evolve in the MMO franchise, but it just seems that the price for it is devovling the game world and player freedom.
The only thing that that im worried about is if it's going to be subscription based or not, from what iv read in the review, everything else seems like a masterpiece. There's nothing wrong with a few modern-ish long hair styles for an appeal to customization, but yeah, i do agree with the female clothing / armors.

oh, well then it's probably going to suck then, just saying.

 

and also, just because it''s on consoles too doesnt mean it has to be simplified, its' already simplififed enough when they made oblivion. and im not talking about the controles, the controles are great, i mean the skill system, character developement and so on.

in my oppinion, consoles are ruining a good bit of games. although i dont like to play anything unless i can play it with a controller.

another problem i have with the elderscrolls games is that the more games the make, the simpler they get if the gameplay gets any simpler it wont be much of an RPG anymore, i love the hack n' slash and stuff from skyrim, but it feels as if it misses to much stuff in it, there isnt very many skills, there is still so much more they can do with the character creation system, they actually kind of simplified a lot in the character creation system whil adding alittle more to it. if they simplify the gameplay anymore i probably wont play elderscrolls anymore.

my only worry with Elder Scrolls Online, if anyone hasnt already said this, is it's alittle too soon for them to already want to release another game. it's being made by bethesda right? i mean skyrim was only release a few months ago, im just worried that they just not going to spend the time on it that it needs to be a successful MMO. and iv seen screen, supposedly, if what it's suppose to look like, it doesnt even look like elderscrolls at all, if the screenshots were even taken from it. but if they think they can pull it off then more power to them.

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