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All Posts by TalRasha

All Posts by TalRasha

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291 posts found
Originally posted by Jakdstripper

i friken love reading about EvE. every time one of these expansions comes out have the crazy urge to re-sub. when i do, i usually play for a few hours and remember that i can't do 2/3 of the stuff because i don't have the skills (which will take only the next 6 months to train)..

..Also i don't have a guild, so pretty much all the good content is out of the question....

...Also i don't have ISK, so i can't pvp because i can't replace my ships. i end up doing some mining(which is boring as hell)...

......and then i get bored waiting for my skills to finish....

.........and then i log in less and less, just when i need to queue more skills....

............and finally i unsub because i'm paying to queue skills.....



........................every damn time.

You are me!

I have tried this game on two different computers for about 5 days now. About two hours each day. On one of them I had one crash during character creation. I have had no other crashes yet.
Originally posted by Palebane

I find it hard to believe they are taking it out in order to send the game in the right direction. That sounds to me like something you'd say to build up hype. More likely they are doing it because it doesn't make them enough money.


Personally, I like the auction house. I've always enjoyed the market side of online RPGs, and Diablo 3 had a pretty decent system and UI for trading stuff. I'll likely be going back to pick up some upgrades before they decide to shut it down.

2 handed swords in the game don't make them money either, but they don't take those items out.

I don't see why people think it's likely that "not making enough money" is a reason for taking a feature out of a game. Or do you mean to say that you think the AH actually cost money for Blizzard?

If trading is still possible in loot 2.0, then d2jsp will surely see a lot more people.
Originally posted by Seelinnikoi

Goodbye D3 AH, hello D2JSP AH.

lulz :/

Probably yes.

But there is a difference with an AH just a click away from the game and some website.

For most players there simply will not be an AH anymore.

Perhaps there will not be trading at all (items account bound rumors).

The AH removal will not, but I will probably return for the expansion. Just because it will be something new. I will then see if the AH removal has made sense.

While not oposed to the idea of having an AH in the game, I did find it had a negative effect on the gameplay because the drop rates for sets and legendary items were so low by design to avoid the AH getting flooded with them.

Originally posted by rungard

I want to see no less than 30 armor slots. As follows

armor slots: Helmet, neck, chest, torso, shoulders, arms, leggings,  glove left, glove right, boot left, boot right, sheild

Clothing: hood, shirt, pants, stockings, belt, cloak

Jewelry: Earing left, earing right, ring1, ring2, ring 3, ring 4, ring 5, ring 6, necklace

Other: magic tattoo, magic scar magic other (glass eye/spectacles/magic gold tooth, magic splinter etc)


no wasting time with 10 slots. 30 slots minimum.

Don't forget left shoulder and right shoulder. And left shoulder topping and right shoulder topping. As far as I know, no other game has shoulder topping slots (they just have the visuals), so thats next gen right there.

Originally posted by Rydeson
Originally posted by Ozivois
Originally posted by Xarko
Originally posted by Rydeson
Originally posted by Elikal
I dont understand whats the lure in first person. I prefer to watch the beautiful moi in action. :)

     No offense, but you are the prime example of what is wrong in most combat games.. It is apparent you like the "eye candy" combat and the 3rd person view..  Most games are like this I guess.. As for me, I couldn't care less about eye candy game sizzle.. I play them for the content..  I enjoy the 1st person view because it simulates more of playing a RPG.. I don't need to see myself in combat and don't care if I ever did..  If I had my way I would NERF 90% of all the artsy fartsy combat junk that slows down my graphics card..  Ha Ha Ha..

 No offense, but you are the prime example of what is wrong in most forum threads..

..see, just because you prefer first person view, doesnt make anyone elses choice wrong.

Agree with Xarko. MMO's are not "combat games" but are RPG which means that the appearance of the environment and the beauty or ugliness of the characters are at the core of the experience. Watching your character in action from afar is much more enjoyable than the mess of 1st person view.

     ahhh maybe I should of not been so vague.. When people WANT to view themselves in combat  "normally" it's because of the cool moves and eye candy spells.....  Due to that it puts a bigger workload on the graphics engine to generate all that combat effect BS that means nothing but to appeal to your visual desire.. So when I mean it's wrong is because game mechanics SUFFER because of it.. We all know what happens when you get too many people blasting off combat effects in one area..   So.. it's more then just opinion or preference but a TECHNICAL ONE as well.. 

     I have seen it for years how so many DROOL over combat effect in a game.. Especially the female bikini BS.. You think that would be that important to so many devs if YOU as a character couldn't see yourself from behind? I honestly doubt that many woman drool over combat visual, compare to testosterone driven boys..  lmaooooo  People today are so easily sold on the sizzle and not the steak..  /shrug

     As I said before, if I was in control I would NERF 90% of the eye candy and spend more time increasing combat variety and strategy.. 

You asume a lot of what someone "normally" wants.

For me it's not all this simple. For example, I prefer 3rd person view, but hate over the top spell and combat effects.

Originally posted by Vannor
Have they even said if Landmark is going to be free yet?

Sort of.

Looking at their main page:

Free to Play. Your Way.®

Our philosophy is simple. Free games. No commitment. And if you want to buy, it's on your terms.

Originally posted by Karble

What if they are planning on players playing as mobs in the game as well as regular races. Then the A.I. will be intelligent since there are people playing as mobs.

Players intelligent? You don't have much experience with the average mmo player, do you?

I would probably renew my sub for a while :p
Originally posted by Rydeson

     Landmark isn't going to have any mobs either..  From what we are told it is only a world building tool.. NO mobs, NO NPCs.. And here is an additional ?? too..  If Landmark is suppose to have layers.. What if I want to make a underground lava Sol A type of Lair?  Do I have to dig down and create a hole to drop down into..  Then what happens if I can't?  Remember you can't just dig a hole anywhere, but assuming you get lucky, does the hole HEAL itself as programmed the next day and I have to REDIG another hole to get back to my Lair?   And since this world is suppose heal and change, no guarantees I can dig in the same location.. So now I have to go play "dig a hole" and get lucky game..

     Or is it that players are NOT allowed to do anything but surface tier 1 building..  I really wish they would just delete the hole / cave idea and just go back to simple "ENTRANCE" into cave.  Somehow I just see this making a hole and dropping down into another layer becoming an issue down the road..

     As for the instances.. They really need to stay away from "storyline" bs..  That is so anti-sandbox .. Instances only became popular because people were farming quest NPC and/or there was not enough group locations for everyone to enjoy..  Correct those old problems and instancing goes away..  Unless you wish to play story driven single player games.. 

It is more likely that you build a landscape and indicate whenever it is finished.

If someone else makes a change to your landscape, it will heal back to whatever it was that you finished it at.

So your hole in the ground will be part of your landscape, and will remain there permanently. (Unless someone else covers it up with a bridge or a whole dome around your landscape :p )

Originally posted by observer
I didn't read the article, but what kind of metrics and data are they using to measure success?  I don't see how it's possible to be a success when they lost millions of players due to MoP.

You do not know the reason why those players quit.

They might have quit anyway. Blaming it on MoP is conjecture.

Myself for example, when I quit WoW it was not because of the content that was in the game at that time. It was simply that I was burned out with the genre. Just like many of the players I shared a guild with.

Originally posted by Enrif

what will be missing in Landmark?


  • Emergent AI
  • Rally Calls
  • Quests
  • NPC
  • envoirmental building, Cities and the like(besides some landmarks), cause we will build some of it
  • Multiclassing
  • combat
  • PvE/PvP content
Still a long list. and some of that realy need time to be good.

Indeed. This could easily take more than a year.

And they should take their time for it. If there is not enough to do in the game, people will get burned out with it quickly.

Can not go wrong with a lizard.


Lizard Mount

Originally posted by slicknslim88
Originally posted by Shadowguy64
Originally posted by slicknslim88
Originally posted by TheHavok
Pissed about a trailer?  I think you are spending too much time on the computer.

Not pissed about the trailer, pissed about the development of the expansion, as I said in the initial post.  Blizzard should be putting their time into pulling D3 out of the ashes instead of forcing players to purchase a new expansion with us just hoping that it's gonna be better than the original release.


They have been working on making D3 better. I'm sorry their efforts aren't up to your high standards. Perhaps it's time for you to say goodbye to the Diablo series since you don't seem capable of just enjoying something without breaking it down.

With all the money that that company gets, there is no excuse for them not to dish out the absolute best pedigree of games.  So if a bum like me can make a simple trailer that the company puts out seem like it was written by an infant?  They aren't putting that money to good use.

You can do that for any trailer. You just need to have a little bit too much misplaced hate and a little time.

While reading your post, I could only think one thing. This guy is trying a bit too hard.

Originally posted by Slappy1
Originally posted by jesusjuice69
Originally posted by Slappy1
I see the game going ftp within 6-9 month's or so.I just don't see this pay model working and with other ftp options that are just as good,nahh.

You haven't played it, but the other options are just as good?  lol

here's another for you,even if the game played as well as WoW and has housing,it's below what I can play for free.I can play Rift/Neverwinter/EQ2/PoE/Tera and so on for free,why would I pay $15 a month for less?Rift offers more for free.

Because it's new.

This will be reason enough for many. Only a few will remain for long of course (that is, those players who are always looking for something new). But perhaps by that time it will be converted to f2p just like the rest.
I wonder what the payment model will be a year from now.
Finding only [Stained Underpants of Mediocrity] doesn't sound like much fun either.

You can only explore the parts on a planet for wich a scenery has been made. There is no procedural planet generation.

For some planets this might be a single scene, like a landing pad and a bar. For other planets it might be a couple of scenes stiched together to create a large area (see But I would not expect a complete planet.

As far as I know, nothing has been mentioned about combat on planets.

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