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[Column] General: The Case for Never-ending Progression
News & Features Discussion « General Discussion 1/17/13 9:14:50 AM
This could actually be done if the "power increase" per level is well balanced so that two levels difference isn't already a one-hit scenario. I'm thinking about a difference of perhaps ... say 40 levels, where the difference in power first starts really showing. And content with endless scaling isn't even THAT hard to imagine. It would get hella crazy once the first LvL 1000000 player starts showing up but that is a thought experiment for another day. |
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The Golden Age of MMOs, What Do You Miss Most?
The Pub at MMORPG.COM « General Discussion 1/14/13 7:24:55 AM
I miss people not starting threads like this every chance they get or whenever they feel nostalgic. :D
No seriously. I miss questless gameplay. I wanna (be able to) do what I want sometimes, dammit. (Part of the reason I like GW2 ... but that's only halfway there.) |
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Try playing with friends. The longevity you want isn't coming from the content of the games you play so you'll have to come up with ideas yourself within the boundaries of those games. Friends can help with that. What you want is a sandbox MMO, apparently. Unfortunately even in those you ultimately reach a point of "no advance". The only thing that really fits your description of your desired experience is real life, I'm afraid. |
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"Some kind of help" is definitely needed on this one. But I don't think it can be given via the computer.
Gorwe, want the truth? GW2 is not for you. Try TSW or Tera (once it goes F2P). You'll be happier for it. |
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Once the guild training zones (read: private sPvP maps) are out, this should take care of itself. As for dueling outside of PvP zones (i.e. in cities and whatnot): Wouldn't especially mind, but please don't. |
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Originally posted by CerebralM Try to play an MMO that isn't P2W.
Botting is still not accepted. Exploiters still get banned. Chinafarming (letting others farm for you in exchange for real money) is frowned upon by the average player. Where is the acceptance and expectation you speak of exactly? (Some advice: Play MMOs with friends or people you get along with. A social experience is only as good as your social circles.)
Again: Try to play non-P2W MMOs. Most F2P MMOs feature only cosmetical items in their cash shops (or item malls). Which ones did you play?
Don't like to play MMOs because you don't get a kick out of it -> don't blame MMOs. And if MMOs are just chat rooms with item malls, how is the real world different? (hyperbole.)
Well... that statement can be read as sounding bitter AND diminishing. And let me ask you: What kind of social experiences have you had in MMOs that you generalize all MMOs to be full of P2W-enthusiasts? There are people here who play for the fun of it and enjoy working for hard to get items.
Then stop playing them. If SPRPGs are more your speed, stick to what you like. No one is forcing you to do anything. But say "no challenge" again and I'll stick you into some of GW2's explorable modes. Just a suggestion. :P |
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SWTOR Makeb expansion gets extra gay NPCs
General Discussion « Star Wars: The Old Republic 1/03/13 7:50:38 AM
Screw SGR! We need FMR! (flesh-machine romance) |
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[Column] The Elder Scrolls Online: Socially Connected on a New Level
News & Features Discussion « General Discussion 1/03/13 2:10:54 AM
Originally posted by bossalinie Hey, don't misquote me. I said "to escape THINGS like facebook". It was a hyperbolic statement, really. You could just read it as "I play games to escape real life when I want to". Facebook, at least for me, is a buzzing cesspool of people wanting to chat all day long because they don't know how to entertain themselves when they are by themselves. And when I decide to waste my time on my computer, I'd like to do something I enjoy. Mindless chatting about daily life irrelevances is no such thing. And whatever do you mean by "weird coming from intelligent people"? Is it really that weird to want to have some time OFF from the ever-present moral duty of social connectedness? I mean, sure, I could just leave my computer off for a change, but I actually DO enjoy playing MMOs for the fun of it (as opposed to f.e. e-peen comparison, which is what "socially connecting" ingame affairs will boil down to eventually anyway) ... |
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[Column] The Elder Scrolls Online: Socially Connected on a New Level
News & Features Discussion « General Discussion 1/02/13 3:41:51 AM
No thanks. This whole "import your friends into ESO" business will only work for friends who have also linked their accounts. And many might refrain from doing so due to already crumbling safety of web-anonymity. Also, if you link your account, probably every single one of your friends on facebook will be able to see if, when and how long you are / have been playing ESO. That doesn't lead to social connectedness, only to social awkwardness.
edit: Also, I play MMOs to escape things like facebook where everyone and their sister always wants something or has some new thing he wants to tell everyone and his mother about. ... I don't need that in my games, no thank you. |
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Loved how in the first few minutes they didn't really have anything to talk about. Judging by that it seems a lot of the game is fine the way it currently is. |
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Which is a usual practice for devs actually. I remember a site that was dedicated to "ghost patchnotes" but I don't recall the adress... Oo
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Help me out- give me reasons to return!
General Discussion « World of Warcraft 12/03/12 6:41:38 AM
Ask yourself: Has the "need" to return arisen? Why has this "need" arisen?
No one here will write you a feature list. ;) |
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What 3 games did you waste money on in 2012?
General Gaming « General Discussion 11/29/12 4:17:53 AM
Originally posted by Xiaoki Oh, that's adorable. You still think playing MMOs is only about maxing your level and getting to endgame? Poor guy.
edit: For me: 1) Diablo 3 (bad game overall) 2) TERA (I couldn't stand looking at the graphics anymore. And combat felt painfully slow and dull) 3) EVE Online resub (1 month, didn't play once xD) |
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[Column] WildStar: It's All About Choice
News & Features Discussion « General Discussion 11/29/12 2:53:01 AM
The quotes are reminiscent of a lot of stuff ArenaNet said about GW2s character creation functionality prior to launch (concerning both NPCs and PCs). I feel they fell just a LITTLE bit short of what was promised, at least talking about the Norn, Humans and Sylvari. Judging from what I've heard I am certain that GW2s and WildStars character creation will be pushed into heavy comparison from an early point on. Which is actually exciting for me. Personally, the way my character looks DIRECTLY influences whether I play him/her at all and how long my interest will last. In GW2 I find myself creating and recreating the same character until I find a look that fits and pleases my eyes. In WildStar it will be no different. |
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[Column] General: Content Locusts Aren’t the Problem
News & Features Discussion « General Discussion 11/29/12 2:36:08 AM
The secret to a game's longevity seems to crystallize as "player-made content". How neo-classic. |
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And where exactly did it say they were done implementing it? There is so much to do in GW2 you'd think it would be possible for people to spend at least two weeks NOT impatiently complaining... oO |
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Originally posted by The_Korrigan I see what you did there. And I agree. |
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I think I have a spare... let me see. *reaches into his pocket and hands over a little bag of patience* Are you intentionally TRYING to be mad at ArenaNet for something? Oo |
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Originally posted by Mike-McQueen Let's see, you start with very little equipment/gear. Check. You find better gear from monsters you kill. Check. While on quests for NPCs that need help. Check. You level up and appoint talent points. Check. To be able to obtain and use better gear. Check. That drops from stronger and stronger monsters. Check. ... please, just because it's a shooter it's not an RPG? In what way isn't B2 an RPG? Some riddle that is. |
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I think you mean "MMOs used to be only really accessible to the adult-minded". When I played Ultima Online (my first MMO) I was 10 or 11 years old and I did fine. Its all a matter of making people use their brains. Games that aren't challenging on a mental level can easily be ignored if you know what you're doing. I rarely come across idiots in the games I play these days and the way I play them.
... and talking about Ultima Online ... in what way was the UI "compact"? Oo |
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