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All Posts by cronius77

All Posts by cronius77

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1336 posts found
i gave up even trying to talk to him on the first page hes obviously just farming post counts and arguing for the shits and giggles. How this guy because a spot light poster is beyond me, mmorpg.com staff really just give out the titles without bothering to check their post history.
Originally posted by SEANMCAD
Originally posted by Neo_Liberty
Originally posted by SEANMCAD
Originally posted by cronius77

the reason you're getting responses like this from most people is because every day threads like this pop up and people are just sick of everyone who doesnt play or like the game seeming to have a better way of doing things. There is a fan base playing this game that enjoy it for what it is and not trying to change every single aspect of it. If you want to influence development on a game you better go sign up for kickstarter and put your money where your mouth is and im sure you can influence a games dev team if you put enough money where your mouth is. 

I play ESO myself and wildstar to and enjoy both games the way they are currently. Sure I would love to see some new features and some quality of life changes in both games but you are acting like ESO is terrible because its not a sandbox that YOU want to play. Some of us old school DAOC vets enjoy the factions because their pvp system in eso is by far the best out here currently on the market, that is unless you love full loot pvp or something similar which you have darkfall and mortal for that. 

BTW go look at how well shadowbane did, it describes most of your points. Open world you create your own factions and have pvp where you want it. It flopped and tanked hardcore and was one of the first games to go free to play then close right up.

I think the issue that some of us have is not how the game is designed and not that people like it.

but its the statements that its 'an impossible task'. that statement alone is what gets me feeling I HAVE to set the record straight

You aren't setting anything straight.. You can't force people to agree with you.

thus far nobody has disagreed with me either, they just resort to personal attacks because I made the point that I have played MMOs with these features 

i dont think anyone is going to disagree with you entirely, what you say is a concept most will enjoy or at least try out. But the way you are saying it is implying it to a game that is already released and obviously already cost millions of dollars to make it how it is now. The only hope you can really have of what you want in a ES game now is if they make a new ES game or the fallout mmo if they ever do make that.  Games can be made any way you want them to be made, what you describe is basically what all the survival horror games are doing now like day z rust 7 days to die etc. Its not impossible you are right but its also not feasable for ESO to go this route when they already have a concrete game setup and designed.  

Also part of what made skyrim and oblivion great, even morrowind was the community modding the games. You basically had a mod for anything you liked in a game especially skyrim. I wont even touch skyrim vanilla anymore without survival mods and gameplay mods that turn it into a hardcore survival game that you struggle to survive in like hypothermia camping thirst disease starvation etc. Thats what really made those games great is the community creations.

if you are looking for a game like rust with a great community purchase 7 days to die then. Majority of the community is very mature and friendly and they do have some features in game to keep people from griefing on public servers. Rust is all multiplayer but 7 days to die is single player and multiplayer so you can take the time to learn the game first then go and play on public servers. Plus 7 days has a much better crafting system and more reasons to survive as its a zombie game. 

I play ESO wildstar and have been a mmo guy for many years myself but I have over 240 hours in 7 days to die and log in every new patch as the game just keeps getting better and better though its a alpha still. 

the reason you're getting responses like this from most people is because every day threads like this pop up and people are just sick of everyone who doesnt play or like the game seeming to have a better way of doing things. There is a fan base playing this game that enjoy it for what it is and not trying to change every single aspect of it. If you want to influence development on a game you better go sign up for kickstarter and put your money where your mouth is and im sure you can influence a games dev team if you put enough money where your mouth is. 

I play ESO myself and wildstar to and enjoy both games the way they are currently. Sure I would love to see some new features and some quality of life changes in both games but you are acting like ESO is terrible because its not a sandbox that YOU want to play. Some of us old school DAOC vets enjoy the factions because their pvp system in eso is by far the best out here currently on the market, that is unless you love full loot pvp or something similar which you have darkfall and mortal for that. 

BTW go look at how well shadowbane did, it describes most of your points. Open world you create your own factions and have pvp where you want it. It flopped and tanked hardcore and was one of the first games to go free to play then close right up.

Originally posted by Retired
It's just a game, no reason to get upset. Some are going at it like Republicans vs Democrats up in here.

thats because half these people need to go see a psych. Ive seriously never seen so many people in one area who want things to fail so miserably  besides political conventions.  Some people on this site take gaming WAY too seriously.

Originally posted by MsPtibiscuit

"Major contente update"

"One new veteran dungeon, based on an already existing dungeon (So only new bosses)"

I knew that they wouldn't hold their promises about the frequency of their content updates, but I thought they had cut more content before release

they said this would be a major balance and bug fixing patch not a content patch. This patch was a serious need way more than content. The classes are horribly imbalanced like templars being weak as a wet noodle and nightshades still having major bugs with abilities. Not to mention bow FINALLY got the love it needed. I think content isnt an issue still for majority of the player base , its the vet levels need to be fixed and redesigned because most players quitting and gripping is over the vet level skill level of difficulty and the rewards and experience gained. If they actually fixed this people wouldnt complain no where near as much as most hit a brick wall by vet level 2.  I think 1.3 is the dye system and other quality of life changes and some content though.

[mod edit]
felix check your pms and happy birthday man.
mixed feelings , not my cup of tea personally but i can see exactly what you mean about strict cookie cutter nerfing and balancing. But look at all the current crying over dragon knight nerfs and how pretty much the entire community on their official forums spill out vile hate towards them. I personally think they should stick to their guns and keep it a realm vs realm end game and keep designing systems and other cool stuff for realm vs realm instead. They have a darkness falls style dungeon in the works now and for people who did not play DAOC this was one of the best features of the game there. There would be entire zerges of players for that lone stealther ganking low levels and 1 vs 1 fights in that pve dungeon. It was frustrating and annoying as hell getting ganked when you were trying to level and get emerald and diamond seals for gear in there. But let me tell you damn if it wasnt fun as hell. I think they need to stict to this vision and stop letting the wow cry hard crowd destroy that vision of the game. Those babies are going to leave on the net shiny title anyways so who cares what they have to say.
OP is right about wildstar , I have a new sager gaming laptop running a overclocked 4810 I 7 with a nvidia 880m SSD etc and lots of areas in wildstar make my machine crawl. Not to compare to other games ESO 70-100 frames per second , GW2 max never dropping below 100 , etc I can keep going on games.  Wildstar is probably the worst optimized game I think Ive ever played for an mmorpg. Considering the art style and low poly models on everything you would think it would scream. The game is fun for sure but lets me honest its not at all optimized.
the op is a troll , you can sugar coat it all you wish . He says he will enjoy watching wildstar and ESO both die. His post history alone is in both games since joining the site bashing every topic about them. If people cannot see this as a troll attempt maybe they need to look up the definition.
I like wildstar actually a lot , I think I like both ESO and Wildstar equally and have the dual subs going.. But with that being said I cannot play wildstar more than a hour at best a night before I have to log out. It has way too much going on all at once and needs to be toned down. The telegraphs are fun for sure but between that , all the colors on the screen on max and the huge amount of quests showing on your screen it saps the fun right out of the game for me.

OP- You make wows community look REALLY and I mean REALLY bad. Your post history attacking both wildstar and ESO speaks volumes about what you hope to accomplish on this site. Please mods perma ban this child he has no intention of playing nice.

While the bugs are annoying and the bots my ultimate reason for wanting to smack my face into the computer is the ignorance of their current dev decisions in regards to class balance and content. The VR levels are not needed at all and the hard handed nerfs are just getting to the point of stupidity. Biting jabs nerf 1 handed bash nerf ultimate crit gain nerf etc etc. Its like they do not even play their own game sometimes.

I dunno while I hate the bugs and some of the design decisions in the game I still find it better than most others out there on the market even in its current shape. Its not the shiny new game that makes me stick with it still . Its the fact I do not spend 4 or 5 hours a day playing it and grind through content at some insane pace that dev teams cannot even pretend to keep up with. While I do like alternatives to leveling and absolutely hate the VR content level cap raise , as long as they continue to raise the Cyro level cap stat wise for auto bolstering I do not see the need to be VR 12 as fast as possible. The game offers just about everything other games in the past has though buggy at times I can deal with it. 

People here seem to forget launches of games though guild wars 2 for example just got promised features at launch a year later after release. All these games launched with maybe half of what ESO launched with so in terms of the game itself I think they did better than most with their first patch being for end game content that wasnt ready at launch. Granted all the bugs and breaking things suck its still one of my favorite launches so far but then again I didnt race to end game like I have no life outside of video games either so I didnt have to experience all the crap some did here, I learned my lesson in Rift being one of the first warriors on our server and having to deal with all the end game grinding and bugs there in experts that blocked progress.

btw the patch is up its a 2.8 gig download get your butts started if you want in when the servers open right away.
Originally posted by Loke666

The fact that PvE and PvP combat is so different is actually the greatest flaw to the trinity mechanics, it is close to impossible to find the right balance for both.

Kinda why I am tired of trinity, if you want PvP to work really well with trinity mechanics you need to have taunts working on other players in PvP as well as monsters but the problem is that it would be rather annoying.

2 different combat mechanics in the same game means a lot of problems like this. There have been similar threads about other games as long as I been in this forum (and probably been since the forum started). They nerf something for PvE or PvP and the other mechanics suffer making a class rather hopeless, or they buff it making the class OP.

they did what you say on nagafen pvp in eq2 and you would have twink groups of like 4 and 5 shadowknights running around destroying entire groups of players because taunt would make you only attack the person taunting you. It was a cool feature for sure but it created a ton of issues in the end. 

Warhammer had tanks done right IMO taunt someone they do 30% less damage to players and you could guard 1 other player and take their damage from them. It worked very well in premade groups but that game had collison detection also which made tanks in pvp very very useful.

[mod edit]

no im just saying in general im not dissing you either your old school rants were funny. But you do need to look at the pve side of things here and not just the pvp side as I know you were hard core pvper in TSW also. Every knee jerk reaction in pvp has a pve issue it creates and thats what the OP is mad about not the pvp side. We got 12 man raids now and a heroic adventure group zone so they are obviously focusing not only on pvp but the pve side of things to so heavy handed nerfs will have consequences for sure in pve. I am an avid pvper to but I also actually enjoy the pve in this game quite a bit and would like to see a 50/50 split on content updates and I just do not want to see knee jerk reactions because people crying over pvp. 

 

 

yeah the main issue though is dungeon tanks are not expected to pick up trash mobs and focus all taunts on bosses and let the dps clear the trash at least thats the idea from the devs comments on their own boards. I can see the dark talons nerf you can spam it with a warlock set on and pretty much do nothing else but block and kill packs of mobs. But the 3 second interrupt timer is kinda lame IMO, nerf the damage not the abilities usefulness. Also all the crying about DKs banners are hilarious here its like people here have no clue how to double tap or something. There is a video out now on YouTube showing a DK soloing an entire pack of about 12 players but he did nothing at all but block and keep his banner up and repop it because people would constantly stand in the circle hitting him over and over rebuilding up his ultimate. Thats just stupid players period no reason to nerf things over people who cannot comprehend mechanics.

This was something though I was worried about everytime large groups of players cry about something , ZEN heavy handed nerf things into the ground. This game is already starting to remind me of end game pvp/pve in world of warcraft and warhammer due to brain dead players who cant kill someone and go cry about it in a rage threatening to quit.

the only thing op about DKS is their banners and any pvper with half a brain cell knows to dodge roll out of them. Sorc by far is just as OP as a dk if not more with escape bolts and highest dps of all the classes. Just because other classes are broken and unbalanced doesnt mean they are OP. Why not bring the classes all up to the same level of play as DKs and SORCS instead of nerfing them? 

I been a pretty avid supporter of this game myself and still enjoy playing it but some of the moves this company makes really shows how amateur they are at best. This is starting to remind me of warhammer online all over again and DAOC which created the entire flavor of the month classes people roll to in recent games. Nerfing classes based around pvp is about as stupid as you can get as a game developer and its annoying as hell. I have a alt DK whom uses two handed as a main and not shield bash and even I think this nerf is retarded at best. Limit the damn damage of bash and stop with the destroying of the ability usefullness in pve. Glad they fixed the nightshade abilites though , but seriously all it was is fixes the class still has to utilize mage guild abilites to be effective in vet content so really its more of just a pass it off for another patch... 

Not to impressed right now with the 1.1.2 patch notes and reading, some great things with it but some awful garbage nerfs for no reason to.

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