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All Posts by cronius77

All Posts by cronius77

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1340 posts found
Originally posted by Kyleran
Originally posted by WillowFuxxy

What EXACTLY is a 'LIBERAL' agenda in a gaming review site?

The rights of women to speak?....or what exactly? 

No doubt that only "theme park" MMO's should be rated favorably, while anything sandboxy or made by indie devs should be routinely panned.

Always knew this was just a plot to shove easy mode games down our throats.


dude really that is a tin foil hat comment seriously.  Its about who greases whos pocket in the gaming industry along with every other advertising market in the world. The fact you guys think this is something new and terrible is funny. This is what capitalism is. This happens daily in every single walk of society from religious groups to governors in states to world leaders. People pay to have their agendas pushed and its what marketing is all about. Just because you like a certain type of game and others dont doesnt mean its some secret world order making sure others do not like the game. Go ask Governor Mcdonald and his wife how they feel for all the bribery they are going to prison for , for pushing a product over others to state employees. 

Lesson to everyone is simple review things yourself and watch gameplay videos and see if you like it. If a company has connections and money they are going to get everyones eyes on them way before the little guy can do it. These journalists are going to earn their money one way or another its called greed. I was banned here for attacking a dev for perfect world recently I didnt cuss at him nor threaten him but these people gave me a warning either way so what does that tell you? These people are in bed with companies to here , they have to pay the bills dont they ? its advertising and why you can log in here anytime for free and the site is always up accept it and move on....

Originally posted by Mavolence
Hey just wanted to give people an update if they were curious or not. I tried out MO and Darkfall and I for sure preferred MO. I had a good starting experience and it was definately fun I learned some things about the taming system though which kinda turned me off. I had tried Wurm a couple years ago but for some reason i decided to give it a go two weeks ago and have been absolutely hooked since. So for now i'll be playing Wurm but if it grows stale i'll jump back into MO and give it some more dedicated time. Thanks all!

have you tried Xsyon ? Google it if you havent. Also while not a mmorpg 7 days to die is another game that fits what you are looking for its a voxel based crafting zombie apoch game that has public servers you can play on that is my go to game when Im not playing ESO or other mmos. Hands down I found it to be the best crafting survival game out there and you can choose to play on co op servers or pvp servers etc.

after playing the beta for awhile i can say you really do not notice much except movement on the new models and honestly they are not all that great compared to most other games out there. I found this expansion to be totally void of anything at all innovative especially the housing system which is just like the farm basically a extra quest hub with little to no customization. I was hoping to they would do much more with the graphics and models this expansion with greg street finally leaving but honestly this expansion looks to me like a huge cash grab with very little effort put into it at all but revamped systems. Wait til everyone that plays it gets to see the same models rehashed from the last 3 expansions in WOD.
yeah this site is turning into pure shit lately. I love how you stir the pot for instant flamebait with this article and others in the past then turn around and put bans on people for arguing when you idiots stirred it up to begin with. Way to be a professional site..... Half this article was inaccurate as hell anyways with reading into things that have been since clarified on their official boards. Just another nitwit writer who cant get a job in the real writing industry...

i have played wow off and on since vanilla and through MOP i did all the raids up through flex raiding patch and left . My experience now , even the new models and design will not bring me back. The game is just sub par in every level compared to games like Rift ESO etc . You have nothing to do at end game except chase legendaries through a grind heavy story which required raid finder. You have an island everyone farms now for easy gear that plays almost like a zone in guild wars 2 which they basically copy and pasted during the GW2 fade- Timeless Isle. You can get up to gear score 500 pretty easily in a week just messing around on that island , then its back to raid finder over and over again. There is nothing to do at end game at all but do the old raids cap your valor gather justice points for heirlooms , rinse and repeat. The new housing I played in beta sucks its not even housing its a static quest hub basically in draenor that you can add a few different buildings at pre determined sites. It plays almost identical to the farm from MOP and not housing at all. 

In my honest opinion the game just sucks now and the devs are milking the games current playerbase. Hell its been almost a year since they had a real patch and content as it seems they stop everything for an expansion and not release anything for a entire year but a few bug fixes. I seriously wish this game would die some so they mix up the dev team and force them to actually listen to their playerbase. I think anyone who misses old wow are going to be pretty pissed when they play WOD. 

Originally posted by Avul
Originally posted by cronius77
Didnt they refuse to budge on majority of the player issues and concerns during beta?

I was about 6-7 months in closed beta and wrote some very long threads with concerns back in the days. There were so many people who agreed with me. The others just answered with "it's beta.. everything can change.. just wait and don't cry". Well.. it's kinda fun to see how many already quit the game due to these flaws I (and many others) brought forward many months ago. But hey.. "the devs are listening".. right?

I didnt do beta but you would think they would take a second and look at the damage control ESO did to turn their game around with all the issues and things the community brought up that are now addressed or being addressed. It always trips me out that devs know much better than their player base when the player base is always the ones paying the devs bills and making sure they have a job to go to. Cockiness and Ego is what fuels all these games tanking hard and the games that listen to their fan base are the ones thriving now. I watched minecraft from day 1 go from concept to beta and then to alpha based around fan feedback and look at how successful that game is. 7 days to die is the same way everyone said a zombie minecraft clone would never work and it funded from kickstarter in 4 days with all stretch goals completed and then went on in alpha to sell over 250k copies with 6 or 7 devs working on the game and a awesome fanbase spreading the word about the game giving it great reviews because they listen to everything the community wants. These guys need to wake up and listen to their fan base and stop thinking they know whats best for the game. I give it a couple of more months before NCsoft starts cannibalizing their studio.

Didnt they refuse to budge on majority of the player issues and concerns during beta? I played the first free month and lasted about two weeks because the skill spam and ridiculous amount of screen clutter with a million quests that give less experience then monster kills. I loved the action combat feel in a wow like environment with the artstyle but man they got the rest of the game wrong big time.
I really wouldnt consider this housing it sure didnt feel like housing a couple of months ago when i tried it out. More like just phases of a quest hub where you build some stuff with very little customization at all. I hated the death knight spam changes seriously. Now you have to spam a ranged ability instead of runestrike to rebuild runes. Overall this game has seen much better days even cata is better then this expansion from all the parts i seen of it. I wish them well but I think blizzard is going to be very disappointed with sales numbers in the end and resubs.
play it like old school daoc. Get to vr 1 in a good guild and grind craglorn burials for about a week and you will get to VR12. Thats probably the fastest way to VR12 currently until they change the experience flow with the champion patches coming. Its still one hell of a grind and not one you want to run your alts through but it can be profitable grinding craglorn with the amount of purple drops you get doing it that way. 
Originally posted by Sevenstar61

I bought the game just for the reason of voiced quests, immersion etc. After SWTOR I could not get immersed in any other MMO except TSW, which I like a lot. I did not get above level 8 in ESO though... combat killed it for me, combat and not being able to darn click on stuff on screen. I hated it so much that I just stopped playing after just few days.

I desperately tried all classes up to level 8 to see if I can maybe at least tolerate combat in any of them, but combat just bored me to death. I am not a fan of action combat, I love old fashioned tab combat of EQ2 and SWTOR. Even TSW combat is much closer to these games than ESO. Same reason, why I did not last long in GW2.



If you are not a fan of action combat its going to take awhile to get used to and some just never enjoy it. My wife was exactly the same way actually quitting the game around level 8 or 9. Then after a couple of months of watching me pvp and enjoy it and not jumping around mmorpgs like i did so much in the past she gave it another shot and actually tried really hard to learn the combat systems. Now she wont play another tab target game again because she says they play way to slow. 

Moral of the story , Ive seen plenty of your posts from SWTOR , you are pretty level headed here. Give it another shot , I think if you really try hard to master the combat you will eventually really like it. The cool thing about ESO is you do not have to dodge roll like GW2 and TSW . Your right mouse button blocks attacks with any weapon. Also you can hold block and hit your left mouse button and thrust , knocking things off balance when they try their power up moves etc.  Also hotkeys are your friends in this game 1-5 E and R is all you really need and Q occasionally. once you train your hand in the end you will probably enjoy this sort of combat. 

this is tempting and Im about over tab target mmorpgs. But the old 40 man raids and pvp during vanilla were a lot of fun. I dont think they could get me back though without a bolstering system so you can run all the old raids and content sort of like guild wars 2 had. That way the content would still be viable and not as stale.
everytime i go check on their offical forums all i see is smart ass comments from their customer support team and staff. Thats a real turn off and they seem to know better there than the players in terms of what they want... I was never impressed with guild wars 2 though i took a guardian and a warrior to 80 as soon as I hit 80 i stopped as there was zero reason to keep playing. Their world vs world maps were cluttered and boring creating a zerge mentality with their leads always claiming they knew better than players begging for open roaming. Then you are so limited in skills in that game it gets so boring. I feel like im playing old eq1 with the limited amount of skills and build passives. To me it seems like a game made by a very arrogant dev team that has their heads in their ass. Your millage may vary...
Originally posted by green13
Originally posted by rojoArcueid

I really dont get why people always want the most viable class and the most viable weapon. I wouldnt touch a weapon or class that i dont enjoy, no matter how good top #1 badass of doom it is...

Look for whats most fun to you, OP.

It's not even remotely difficult to understand.

The game has a big competitive PvP component. Winning is naturally something people like to do. It's not much fun playing at a disadvantage. I don't know if this particular disadvantage is real, imagined or insignificant but if it exists then it's going to be a turn off for some.

yes it is grossly imbalanced now for most melee builds vs stave builds. Just holding a resto staff with full health gives all your abilities a 10% damage increase. Wearing light armor gives you spell crit and pen and also large amounts of magicka regain. Melee builds have to deal with block evades and weapon abilites eating your stamina. Most of the pvp consists of devouring mist from vampire ring of fire from destruction staves impulse spam etc . I have a vet rank 12 templar as my main and I have just shy of 3k health and against a vamp cloth wearing caster with destruction or resto staves Im dead in 3 hits. Just tonight bat swarms were hitting for 1800 with capped resists and armor. Ring of fire 800 a tick, its pretty much out of control right now and melee doesnt stand a chance. There are a few builds that are viable but none are going to trump magicka based caster specs with so much high damage aoe.

this game is by far one of the largest cash grabs out there for android and IOS. There is zero support from gameloft for tech issues or account issues. It takes days to get back a copy and pasted email. I wish people that played games like this and see them for what they are would down vote their ratings on google play so people do not keep downloading this garbage because google play spot lights games with the highest ratings. I own a tablet and a note 3 and I do not even get on google play anymore because all the games that come up are games from companies like this one that are designed to completely drain every dime in your wallet as bad as perfect world tries to do.
dw sorc running a critical surge build is still viable in pvp if you stack crit since they upped the soft cap. Also in pve they are pretty much beast mode. Their dps is insane compared to other melee builds. I know im leveling a lowbie one now thats pumping out 250 single target dps in my 20s when my templar two hander at vet rank 12 is only doing 400 dps single target unless i use ultimates on trash mobs or elites. some of the new vet rank sets that increase crit damage has really brought a couple of builds up there in dps making them viable with any resto staff weilding DK or Sorc.

davisflight you and others here are WAY to jaded and need to seriously stop looking at this game like DAOC 2 or skyrim. This game to date already has more in it than any other themepark released just about. There is grouping content to the point that people cry daily to release more solo end game content. By the end of this year this game will have a justice system a spellcraft system and a darkness falls/land of the dead style pvp dungeon thats huge. Name any other games out there that did a justice system thats a themepark or a manipulate your spells line? 

Not to mention name a game other than DAOC that has the pvp system like cyrodiil has for pvp even with the gross imbalance of ranged. Hell I was dueling in cyrodiil last night as a resto templar and got my butt handed to me by a skilled sword and board templar which NEVER happens. This game some of the best pvp found to date unless you are into that ganking low levels taking their stuff garbage pvp in other games or that stun fest in wow or rift.

I watch threads like this daily here, reading so much bullshit just made up to prove a point with no valid logic behind it. There isnt a game out there now that released with this much content and things to do to date less than 6 months old than ESO. Not to mention all you used to hear was how blah blah guild wars 2 and rift had the BEST dev teams here because they released content once a month yet the content sucked and was small. So far every single patch to ESO has added large sets of features and fixes based on the community. Just look at the champion system and new vet system thats directly from player feedback.

yeah lets get the valid opinions from a bunch of jaded sandbox players.....these articles are going to end real well. 

There was a few soft cap changes that make melee a tad bit better and brought down spell power some also so its getting there but not their yet. Also heavy armor did get a buff today where every 2 seconds you are hit in combat you regain about 20 magicka and stamina if you are 7 pieces in based on your health . This helps a lot for tanks and some builds but its still magicka based and it seems resto staff is still the leader because of the flat 10% bonus to damage passive based on health.

For pve the only thing this is going to effect is trial runs for speed , pvp melee is lethal to a skilled player. Two handed has gap closers dual snares etc. I cannot even begin to count the kills I get on any class running a resto staff or destruction staff and light armor and with the new c/c immunity timer that went in tonight its more skill , no more spamming dark talons or any of the other stun lock garbage. Overall this was a great patch with nothing really in it to dislike other than the no brain skill spammers that run around stun locking everyone.

Hands down the best themepark mmo on the market for me, I could care less about digging up a house and planting a garden as long as pvp is fun and balanced. I think a lot of gamers here should give it a try if they enjoy pvp similiar to warhammer and DAOC that havent tried it yet.

my only grip with ESO since I been playing it since beta is the champion system cannot come fast enough. After getting one toon to max vet rank its a real chore on every alt you make. The new patch today added more experience to killing players in pvp and Im really hoping its enough to actually level through pvp now instead of having to do two entire factions zones to get 10 vet points on all my alts then craglorn.
i actually enjoy this game much more than any other game ive played other than DAOC. I feel like this is the game that mythic should of strived for with warhammer online and fell so short on. I know that most of the devs from mythic that were laid off went to work for ZOS on this project and its good to see they are constantly trying very hard to fix the game and make it in the direction most of the player base wants. The justice system and spellcraft system is going to make the game much more like a TES game but you will still have zones etc. But from the way things sound once you hit 50 anyways its just adventure zones from then on out that you will not have to worry about leveling. The champion system is just going to be passives and some gear requirements , so its going to have the trees like skyrim had and some more open world feel. That should at least please some of the old players who left. I cannot wait til they add in the rest of the skyrim zones wrogthar etc.
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