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All Posts by Ortwig

All Posts by Ortwig

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A few you might try:

  • Myst Online is basically combat-less MMO -- focus is on exploration and puzzle solving
  • The Secret World has investigation and stealth missions where no combat is required.
  • A Tale in the Desert is mostly about building and crafting I believe
  • Minecraft?

There's a couple new ones on the way: 

  • Jane, Ever which is a Jane Austen world of RP and combat thru social circle
  • Wander, which I think owes more to Myst, and is once again more focused on exploration
Good luck!  :)
Originally posted by lizardbones
 Games are, after all, really just a collection of preferences.  Where I start to reply and poke people is when they have decided that I must agree with their opinion about TSW (or any game).  Where I start to reply and poke people is when they decide that objective information about TSW (or any game) is irrelevant.

My line in the sand is any post that tries to convert opinion to "fact."   Opinions, positive and negative are fine, but when belief becomes The Truth, you're way deep into Troll territory.  

Edit: the list above is completely subjective and my opinion.  Have no problem at all if folks disagree with it.

Why TSW?
General Discussion « The Secret World
10/12/14 12:31:10 PM
Originally posted by Athisar
Originally posted by clumsytoes44
  If you send me a email address, i can get a trial key for tsw for ya, and you can decide for yourself. My ign's are clumsyfingers, clumsy-fingers, and bunglefoot if you need help or have question's i'll do my best to answer and help you.

Cheers, I bought the game recently but haven't had a chance to play it yet. People seem to talk about the game in the past tense a lot so I wondered if it was too late to start out with.

Nah, it's fine -- there's a ton of people running around, was just on last night.  Check out the cross-zone/server Sanctuary channel (type /chat join #Sanctuary) or the event chat (type /chat join #event) and talk with folks if you're interested in getting a group run going.  You may also want to check out the primers on the Newcomers forum:

http://forums.thesecretworld.com/showthread.php?t=66643

The thing about TSW is that it can be a lot of fun solo, but it's also pretty easy to group up as well when you feel like it.

Originally posted by dreamscaper
Originally posted by Ortwig

1. Best theme, story, lore and quests around

2. Because of this trailer: http://youtu.be/7yMIcKmsbzk

3. Really fun dungeons with very little trash

4. Super deep deck-based combat system 

5. Overall, a nice/mature community

6. Quests that require use of brain (investigations)

7. Non-combat quests (sabotage)

8. Gear only takes you so far - playing skill and decent decks are necessary

9. Game treats you as if you have an IQ higher than 12

10. Clothing completely separate from gear; complete freedom to make your own look

11. Fun events (going on this weekend)

12. Best Halloween events period.

13. The game is actually challenging, but not over the top difficult

14. Best cut scenes and NPCs, hands down

 

 

I agree with all of this.

Here's a couple more, as well as some criticisms:

15. Great RP Community and devs who actually pay attention to RP

16. Game looks great on DX11 max settings if you have the rig, but see criticisms

 

Criticisms:

1. Very little handholding, though the community steps up pretty nicely here

2. Due to the lack of handholding, few learn how to create a solid deck/build, (see all "spamming 1-1-1-1-2" complaints about the game).

3. The game could really use a much better intro and tutorial.  At least let get 2 weapons into their hands and teach the basics about active/passive combos (this is a side effect of a non-class/non-cookie-cutter build system, but you've got to orient people)

4. Combat animations could be better/smoother and use more variety

5. Laggy on lower end machines/cards

6. Major problems with Win8.1, DX11 and Nvidea cards (staying on Win 7 or Win8/DX9 addresses most the issues, but still)

7. Endgame can be grindy. 

 

 

 

1. Best theme, story, lore and quests around

2. Because of this trailer: http://youtu.be/7yMIcKmsbzk

3. Really fun dungeons with very little trash

4. Super deep deck-based combat system 

5. Overall, a nice/mature community

6. Quests that require use of brain (investigations)

7. Non-combat quests (sabotage)

8. Gear only takes you so far - playing skill and decent decks are necessary

9. Game treats you as if you have an IQ higher than 12

10. Clothing completely separate from gear; complete freedom to make your own look

11. Fun events (going on this weekend)

12. Best Halloween events period.

13. The game is actually challenging, but not over the top difficult

14. Best cut scenes and NPCs, hands down

 

 

Originally posted by oldschoolpunk
Originally posted by NemeisMerc
Originally posted by Ortwig
 

I note that you aren't making a list of the positive comments about the game in this same thread.  But, no, you aren't doing a pros and cons here are you?  What are you doing here, actually?

I am making a list of the problems that destroyed The Secret World. 

This is spelled out exactly in the title and the first post.

 

you forgot to add one:

1.  Trolls on MMORPG.com...but put an asteriks *not confirmed yet

 

It's a long, very well disguised, troll, but a troll nonetheless.  Hmm, let's go create a thread called "What Destroyed X" on each forum, and see how long we can go before the mods nab us...  OP, go back to a game you like -- I think we can survive without your "analysis."  ;)  

Originally posted by NemeisMerc
Originally posted by Ortwig
Originally posted by 430005
Originally posted by Another_Fan

I have seen you repeatedly defend the game, usually with statements that have less substance than the above,

 

Just keep to facts and dont pay attention to troll fanboi posts. Some bits and pieces in this thread  are worth a good discussion. You're talking to a guy who called TSW best game/MMO ever and GW2 trash :)

 

I just logged in again in GW2 and its a breeze of fresh air compared to TSW. Oh, OP, this is another one for your list. The Events/World bosses are NOT enjoyable and only meant as a tool to get you doing lairs.

 

Because there's absolutely nothing trollish about coming over from the GW2 forums to the TSW forums, creating a thread called "What Killed The Secret World," filling it with a specious list of Things You Don't Like, and then proceeding to list why GW2 is so much better.  ;)

Pardon me ? 

I am not now nor have I ever been a GW2 player. 

Also the "List of specious things" only the first 6 were mine, the rest were culled from comments of people in this thread.

 

I note that you aren't making a list of the positive comments about the game in this same thread.  But, no, you aren't doing a pros and cons here are you?  What are you doing here, actually?

Originally posted by 430005
Originally posted by Another_Fan

I have seen you repeatedly defend the game, usually with statements that have less substance than the above,

 

Just keep to facts and dont pay attention to troll fanboi posts. Some bits and pieces in this thread  are worth a good discussion. You're talking to a guy who called TSW best game/MMO ever and GW2 trash :)

 

I just logged in again in GW2 and its a breeze of fresh air compared to TSW. Oh, OP, this is another one for your list. The Events/World bosses are NOT enjoyable and only meant as a tool to get you doing lairs.

<snip>

 

Because there's absolutely nothing trollish about coming over from the GW2 forums to the TSW forums, creating a thread called "What Killed The Secret World," filling it with a specious list of Things You Don't Like, and then proceeding to list why GW2 is so much better.  ;)

Here's a discussion on XP gains in PvP on the forums, but you'd be doing yourself a disservice by doing nothing but PvP in TSW.  It's got the best storyline around.

http://forums.thesecretworld.com/showthread.php?t=63591

And the one thing that is common between all 5 types?  

"Quests that require absolutely zero brain activity from the person sitting at the computer."

See The Secret World for examples of interesting quests.

Originally posted by Dr_Shivinski
I do like TSW, but I just can't do the 2-1-1-1-1-1-2-3 combat. It's too bland for me. Other than that the rest of the game is amazing.

You're doing it wrong.

Pistols and fists with the whip aux weapon. Not sure about specific abilities but that would be a fun deck!  :)

Below is a link to a rundown of all the DLCs (Issues 1-4 are now included in the game).  Each issue has some pretty cool content, and Issue 9 adds the new zone in Tokyo.

http://massively.joystiq.com/2014/07/31/chaos-theory-the-value-of-the-secret-worlds-dlcs-part-2/ 

Originally posted by daltanious
Originally posted by Dreamo84
I hate reading about this game. Just because I have a lifetime sub and if the combat was more enjoyable I would probably be in love :-(. As it is I wander in once in a while but I never quite get really invested in the game. Maybe I should try just Roleplaying or something.

Not sure for you about combat being more enjoyable, by my wish to play TSW has been brutally killed by that one SILLY SINGLE ACTIVE TOOLBAR! Aghrr .. how i hate button mashers in PC world. :-) And unfortunately same will happen to Wildstar in few weeks (will not renew first sub).

But maybe there are not so many that hate that limit as I do.

Make sure to rotate some new abilities in there from your wheel once you get them.  Yeah, number of slots is limited, but you've got over 500 abilities that can go in there -- imagine Wildstar is similar.

Ah the "clunky combat" parrots have once again left their caves and flocked to a TSW article on MMORPG.com, even though the article was not asking about this.  Sigh, yes, a nice article.

Play myself?   Nah, though I suppose he's alternate me with some made up stuff in the back of my head about his background and how he came to be a be.  Ex-military, living in Seoul, the Dragon found him -- he's good with his 2nd career.

Weapons.  I definitely like my blade/chaos combo, and have been primarily using it for soloing.  I use shotty/elementalism and this make for a nice dps deck.

Faction.  Dragon all the way, baby.  They know what's up and are probably best equipped to handle it.  Subtle but don't lack for sense of humor.  Great recruiting program too, btw.  ;)

 

Originally posted by eviceus
Originally posted by Haralin

THe game has very good Quests but the worst combat system in history (ok that was a bit harsh :D).

 

The combat system prevented me to go on in this game.

I feel many people starting with this game feel this way simply because their choices at the start are extremely limited

(since at start you know very low number of active abilities).

This however changes completely as you progress and the ability system is actualy one of the most complex around.

Maybe Funcom should consider giving beginner players bigger AP (ability point) pool at the start so they can get little  more variety from get-go.

But seriously, filling the basic abilities for your first two weapons shouldnt take more then maybe 10 hours of gameplay..

Hmm, I think you may on something here.  At least initially, you are picking only a few abilities to add to the deck and probably aren't doing a heck of a lot with synergy, especially if you aren't using any of the pre-made decks or following any of the deck building advice.  It's very easy to just end up spamming a bunch of (or one or two?) random abilities without understanding how they work together.  

My guess is that frustration sets in before players get a chance to see everything playing together nicely.  It's also VERY easy to think you need only one weapon, since you leave the training HQ with only one.  Better tutorials or guidance at the outset would be useful, and Funcom has shown some interest in doing more of that.

Sweet! Hope you are having fun with the anniversary event.
Similar reasons:

No levels
Reasonable mix of vertical and horizontal progression
Questing that requires thought
Flexibility emphasis over gear focus
Deck system
Fantastic story
It's got character - not your typical bland generic MMO
X-filish atmosphere and theme.
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