Trending Games | Guild Wars 2 | Firefall | ArcheAge | H1Z1

  Network:  FPSguru RTSguru
Login:  Password:   Remember?  
Show Quick Gamelist Jump to Random Game
Members:2,851,981 Users Online:0
Games:733  Posts:6,226,469
Recent forum postsRSS
Active threads
Cloud view
List all forums
General Forums
Developers Corner General Discussion
Popular Game Forums
Click a status to find game forum
Game Forums
Click a letter to find game forum
A-C
2029 Online 2112: Revolution 2Moons 4Story 8BitMMO 9 Dragons A Mystical Land A Tale in the Desert III A3 ACE Online ARGO Online Aberoth Absolute Force Online Absolute Terror Achaea Adellion Aerrevan Aetolia, the Midnight Age Age of Armor Age of Conan Age of Empires Online Age of Mourning Age of Wulin Age of Wushu Aida Arenas Aika Aion Albion Online Alganon All Points Bulletin (APB) Allods Online Altis Gates Amazing World Anarchy Online Ancients of Fasaria Andromeda 5 Angels Online Anime Trumps Anmynor Anno Online Applo Arcane Hearts Arcane Legends ArchLord ArcheAge Archeblade Archlord X Asda 2 Asda Story Ashen Empires Asheron's Call Asheron's Call 2 Astera Online Astonia III Astro Empires Astro Lords: Oort CLoud Asura Force Atlantica Online Atriarch Aura Kingdom Aurora Blade Auto Assault Avatar Star Battle Dawn Battle Dawn Galaxies Battle for Graxia Battle of 3 Kingdoms Battle of the Immortals Battlecruiser Online Battlestar Galactica Online Battlestar Reloaded Beyond Protocol Black Aftermath Black Desert Black Gold Black Prophecy Black Prophecy Tactics: Nexus Conflict Blacklight Retribution Blade & Soul Blade Hunter Blade Wars Blazing Throne Bless Blitz 1941 Blood and Jade Bloodlines Champions Bounty Bay Online Brain Storm Brawl Busters. Brick-Force Bright Shadow Bullet Run Business Tycoon Online CTRacer Cabal Online Caesary Call of Camelot Call of Gods Call of Thrones Camelot Unchained Canaan Online Cardmon Hero Cartoon Universe CasinoRPG Castle Empire Castlot Celtic Heroes Champions Online Champions of Regnum Chaos Online Chrono Tales Citadel of Sorcery CitiesXL Citizen Zero City of Decay City of Heroes City of Steam City of Transformers City of Villains Civilization Online Clan Lord Clash of Clans Cloud Nine Club Penguin Colony of War Command & Conquer: Tiberium Alliances Company of Heroes Online Conquer Online Conquer Online 3 Continent of the Ninth (C9) Core Blaze Core Exiles Corum Online Craft of Gods Crimecraft Crimelife 2 Cronous Crota II Crusaders of Solaris Cultures Online Cyber Monster 2 Céiron Wars
D-F
D&D Online DC Universe DK Online DOTA DOTA 2 DUST 514 DV8: Exile Dalethaan Dance Groove Online Dark Age of Camelot Dark Ages Dark Legends Dark Orbit Dark Relic: Prelude Dark Solstice Dark and Light DarkEden Online DarkSpace Darkblood Online Darkest Dungeon Darkfall Darkfall: Unholy Wars Darkwind: War on Wheels Das Tal Dawn of Fantasy Dawntide DayZ Dead Earth Dead Frontier Deco Online Deepworld Defiance Deicide Online Dekaron Demons at the Horizon Desert Operations Destiny Diablo 3 Diamonin Digimon Battle Dino Storm Disciple Divergence Divina Divine Souls Dofus Dominus Online Dragon Ball Online Dragon Born Online Dragon Crusade Dragon Empires Dragon Eternity Dragon Nest Dragon Oath Dragon Pals Dragon Raja Dragon's Call Dragon's Call II Dragon's Prophet DragonSky DragonSoul Dragona Dragonica Dragons and Titans Dream of Mirror Online Dreamland Online Dreamlords: The Reawakening Drift City Duels Dungeon Blitz Dungeon Fighter Online Dungeon Overlord Dungeon Party Dungeon Rampage Dungeon Runners Dynastica Dynasty Warriors Online Dynasty of the Magi EIN (Epicus Incognitus) EVE Online Earth Eternal Earth and Beyond Earthrise Eclipse War Ecol Tactics Online Eden Eternal Edge of Space Einherjar - The Viking's Blood Elder Scrolls Online Eldevin Elf Online Elite: Dangerous Embers of Caerus Emil Chronicle Online Empire Empire & State Empire Craft Empire Universe 3 EmpireQuest Empires of Galldon End of Nations Endless Ages Endless Blue Moon Online Endless Online Entropia Universe EpicDuel Erebus: Travia Reborn Eredan Eternal Blade Eternal Lands Eternal Saga Ether Fields Ether Saga Online Eudemons Online EuroGangster EverEmber Online EverQuest Next EverQuest Online Adventures Evernight Everquest Everquest II Evony Exarch Exorace F.E.A.R. Online Face of Mankind Fairyland Online Fall of Rome Fallen Earth Fallen Sword Fallout Online Family Guy Online Fantage Fantasy Earth Zero Fantasy Realm Online Fantasy Tales Online Fantasy Worlds: Rhynn Faunasphere Faxion Online Ferentus Ferion Fiesta Online Final Fantasy XI Final Fantasy XIV: A Realm Reborn Firefall Fists of Fu Florensia Flyff Football Manager Live Football Superstars Force of Arms Forge Forsaken World Fortnite Fortuna Forum for Discussion of Everlight Freaky Creatures Free Realms Freesky Online Freeworld Fung Wan Online Furcadia Fury Fusion Fall
G-L
GalaXseeds Galactic Command Online Game of Thrones: Seven Kingdoms Gameglobe Gate To Heavens Gates of Andaron Gatheryn Gauntlet Gekkeiju Online Ghost Online Ghost Recon Online Gladiatus Glitch Global Agenda Global Soccer Gloria Victis Glory of Gods GoGoRacer Goal Line Blitz Gods and Heroes GodsWar Online Golemizer Golf Star GoonZu Online Graal Kingdoms Granado Espada Online Grand Chase Grand Fantasia Grepolis Grimlands Guild Wars Guild Wars 2 Guild Wars Factions Guild Wars Nightfall H1Z1 Habbo Hotel Hailan Rising HaloSphere2 Haven & Hearth Hawken Hearthstone: Heroes of Warcraft Helbreath Hellgate Hellgate: London Hello Kitty Online Hero Online Hero Zero Hero's Journey Hero: 108 Online HeroSmash Heroes & Generals Heroes in the Sky Heroes of Bestia Heroes of Gaia Heroes of Might and Magic Online Heroes of Thessalonica Heroes of Three Kingdoms Heroes of the Storm Hex Holic Online Hostile Space Hunter Blade Huxley Illutia Illyriad Immortals USA Imperator Imperian Inferno Legend Infestation: Survivor Stories Infinite Crisis Infinity Infinity Iris Online Iron Grip: Marauders Irth Worlds Island Forge Islands of War Istaria: Chronicles of the Gifted Jade Dynasty Jagged Alliance Online Juggernaut Jumpgate Jumpgate Evolution KAL Online Kakele Online Kaos War Karos Online Kartuga Kicks Online King of Kings 3 Kingdom Heroes Kingdom Under Fire II Kingdom of Drakkar Kingory Kings and Legends Kings of the Realm KingsRoad Kitsu Saga Kiwarriors Knight Age Knight Online Knights of Dream City Kothuria Kung Foo! Kunlun Online L.A.W. LEGO Universe La Tale Land of Chaos Online Landmark Lands of Hope: Phoenix Edition LastChaos League of Angels League of Legends - Clash of Fates Legend of Edda: Vengeance Legend of Golden Plume Legend of Katha Legend of Mir 2 Legend of Mir 3 Legendary Champions Lego Minifigures Online Life is Feudal Light of Nova Lime Odyssey Line of Defense Lineage Lineage Eternal: Twilight Resistance Lineage II Linkrealms Loong Online Lord of the Rings Online Lords Online Lost Saga Lucent Heart Lunia Lusternia: Age of Ascension Luvinia World
M-Q
MU Online Mabinogi Maestia: Rise of Keledus MagiKnights Magic Barrage Magic World Online Manga Fighter MapleStory Martial Heroes Marvel Heroes Marvel Super Hero Squad Online Marvel: Avengers Alliance MechWarrior Online Megaten Meridian 59 : Evolution Merlin MetalMercs Metaplace Metin 2 MicroVolts Midkemia Online Might & Magic Heroes: Kingdoms MilMo Minecraft Mini Fighter Minions of Mirth Ministry of War Monato Esprit Monkey King Online Monkey Quest Monster & Me Monster Madness Online MonsterMMORPG Moonlight Online: Tales of Eternal Blood Mordavia Mortal Online Mourning My Lands Myst Online: URU Live Myth Angels Online Myth War Myth War 2 Mytheon Mythic Saga Mythos N.E.O Online NIDA Online Nadirim Naviage: The Power of Capital Navy Field Need for Speed World Nemexia Neo's Land NeoSteam Neocron Nether Neverwinter Nexus: The Kingdom Of The Winds NinjaTrick NosTale Novus Aeterno Oberin Odin Quest Odyssey RPG Ogre Island Omerta 3 Online Boxing Manager Onverse Order & Chaos Online Order of Magic Original Blood Origins Return Origins of Malu Orion's Belt Otherland Forums OverSoul Overkings Oz Online Oz World Pandora Saga Pantheon: Rise of the Fallen Panzar Parabellum Parallel Kingdom Parfait Station Path of Exile Pathfinder Online Perfect World Perpetuum Online Phantasy Star Online 2 Phantasy Star Universe Phoenix Dynasty Online Phylon Pi Story Picaroon Pirate Galaxy Pirate Storm Pirate101 PirateKing Online Pirates of the Burning Sea Pirates of the Caribbean Online Pixie Hollow Planeshift Planet Arkadia Planet Calypso PlanetSide 2 Planetside Planets³ Playboy Manager Pocket Legends Pockie Ninja Pockie Pirates Pockie Saints PoxNora Prime World Prime: Battle for Dominus Priston Tale Priston Tale II Prius Online Project Blackout Project Powder Project Titan Forums Project Wiki Puzzle Pirates Quickhit Football
R-S
R2 Online RAN Online RF Online ROSE Online Rage of 3 Kingdoms Ragnarok Online Ragnarok Online II RaiderZ Rakion Rappelz RappelzSEA Ravenmarch Realm Fighter Realm of the Mad God Realm of the Titans Realms Online Reclamation Red Stone Red War: Edem's Curse Regnum Online Remnant Knights Renaissance Repulse Requiem: Memento Mori Rift RiotZone Rise Rise of Dragonian Era Rise of Empire Rise of the Tycoon Rising of King Risk Your Life Rivality Rockfree Rohan: Blood Feud Role Play Worlds Roll n Rock Roma Victor Romadoria Rosh Online Roto X Rubies of Eventide Ruin Online Rumble Fighter Runes of Magic Runescape Rust Rusty Hearts Ryzom S4 League SAGA SD Gundam Capsule Fighter Online SMITE SUN Sagramore Salem SaySayGirls Scarlet Blade Scions of Fate Seal Online: Evolution Second Life Secret of the Solstice Seed Serenia Fantasy Seven Seas Saga Seven Souls Online Sevencore Shadow of Legend Shadowbane Shadowrun Online Shaiya Shards Online Shattered Galaxy Sho Online Shot Online Shroud of the Avatar SideQuest Siege on Stars Sigonyth: Desert Eternity Silkroad Online Skyblade Skyforge SmashMuck Champions Smoo Online Soldier Front Soul Master Soul Order Online Soul of Guardian Space Heroes Universe Sparta: War of Empires Spellcasters Sphere Spiral Knights Spirit Tales Splash Fighters Squad Wars Star Citizen Star Sonata 2 Star Stable Star Supremacy Star Trek Online Star Trek: Infinite Space Star Wars Galaxies Star Wars: Clone Wars Adventures Star Wars: The Old Republic StarQuest Online Stargate Worlds Starlight Story Starpires State of Decay SteelWar Online Stone Age 2 Stormfall: Age of War Storybricks Stronghold Kingdoms Sudden Attack Supremacy 1914 Supreme Destiny Sword Girls Sword of Destiny: Rise of Aions SwordX Swords of Heavens Swordsman
T-Z
TERA TS Online Tabula Rasa Tactica Online Tales Runner Tales of Fantasy Tales of Pirates Tales of Pirates II Tales of Solaris Talisman Online Tamer Saga Tank Ace Tantra Online Tatsumaki: Land at War Terra Militaris TerraWorld Online Thang Online The 4th Coming The Agency The Aurora World The Black Watchmen The Chronicle The Chronicles of Spellborn The Crew The Division The Hammers End The Legend of Ares The Lost Titans The Matrix Online The Mighty Quest for Epic Loot The Missing Ink The Mummy Online The Myth of Soma The Pride of Taern The Realm Online The Repopulation The Secret World The Sims Online The Strategems The West Theralon There Therian Saga Thrones of Chaos Tibia Tibia Micro Edition Tiger Knight Titan Siege Titans of Time Toontown Online Top Speed Topia Online Torchlight Total Domination Transformers Universe Traveller AR Travia Online Travian Trials of Ascension Tribal Hero Tribal Wars Tribes Universe Trickster Online Trove Troy Online True Fantasy Live Online Turf Battles Twelve Sky Twelve Sky 2 Twilight War Tynon U.B. Funkeys UFO Online URDEAD Online Ultima Forever: Quest for the Avatar Ultima Online Ultima X: Odyssey Ultimate Naruto Ultimate Soccer Boss Uncharted Waters Online Undercover 2: Merc Wars Underlight Unification Wars Universe Online Utopia Valkyrie Sky Vampire Lord Online Vanguard: Saga of Heroes Vanquish Space Vector City Racers Vendetta Online Victory - Age of Racing Vindictus Virtonomics Vis Gladius Visions of Zosimos VoidExpanse Voyage Century Online W.E.L.L. Online WAR (Warhammer Online) WAR2 Glory WYD Global Wakfu War Thunder War of 2012 War of Angels War of Legends War of Mercenaries War of Thrones War of the Immortals WarFlow Waren Story Wargame1942 Warhammer 40,000: Eternal Crusade Warhammer 40K: Dark Millennium Online Warhammer Online: Wrath of Heroes Warkeepers Warrior Epic Wartune WebLords Wild West Online WildStar Wind of Luck WindSlayer 2 Wings of Destiny Wish Wizard101 Wizardry Online Wizards and Champions Wonder King Wonderland Online World Golf Tour World of Battles World of Darkness World of Heroes World of Kung Fu World of Pirates World of Speed World of Tanks World of Tanks Generals World of Warcraft World of Warplanes World of Warships World of the Living Dead WorldAlpha Wurm Online Xenocell Xiah Xsyon Xulu YS Online Yitien ZU Online Zentia Zero Online Zero Online: The Andromeda Crisis Zodiac Online Zombies Ate My Pizza eRepublik

MMORPG.com Discussion Forums

All Posts by Ortwig

All Posts by Ortwig

52 Pages First « 28 29 30 31 32 33 34 » Last
1032 posts found
nvm
Originally posted by augustgrace
If you're concerned with missing out on what the other factions see, Joel just said on the Beyond the Veil podcast that infiltration missions are in the works.  For example he described a mission that has a Dragon or Templar inflitrate the Lumie headquarters, to get information from a certain prisoner held below.

That's great to hear!  Looks like more interfaction strife coming (also dynamic PvP events), which is good....

Originally posted by Sevenstar61

Wow, great answers guys. Can't wait for Egypt then. I guess I will stick with one toon /grin... though it's fun to play toons with different weapons... and not waiting until I am maxed up with APs so I can have them all...

Thanks f:) Greatly appreciated.

Hey, Seven --  if it's easier, you can just pick one of the starter decks to the left of the ability wheel -- they are good for getting the hang of things (and also the outfits!).  Keep a look to see how each of those decks work, and read the descriptions; you can work towards all of these.  Once you get the hang of it, here's a good guide for building your own decks:

http://yokaiblog.wikidot.com/guides:build-mechanics

Originally posted by pandaclysm
20 hours? I am struggling against the gameplay for the first 10 hours. This game LOOKS polished. This is pretty much the same swtor problem all over again. This game was apparently rushed out. I picked it up because in interest it was second to gw2 "which WAS fun until endgame. The game play here is horrid. The controls are incredibly sticky. I don't know if I can push myself to keep playing.

Can you clarify what you mean by sticky controls?  Are you talking delay between command and execution in combat?  It's usually immediate, unless there's an ability that's finishing up before it.  

Originally posted by VengeSunsoar
Originally posted by UsualSuspect
Originally posted by madazz
Originally posted by Ortwig
Originally posted by Normandy7
Group play promotes socializing in games and creating community which most mmos sorely lack where as solo play doesn't promote anything useful to mmos. If I wanted to solo games I would stick to single player rpgs.

Forced grouping is not social. 

Agreed. The people who state otherwise have never played a game with a true community. I pity them.

Nonsense. The less people need each other, the more a community suffers. The more solo a game, the less you need other people. It's common sense.

Needing people is not necessarily needed to build a community.  I have played several games where you don't need people at all and they were very friendly communities.  Istaria is one of them:  Very friendly, lot of chatter, lot of people willing to help if you want it but you can learn everything and do almost everything in the game by yourself.

So no the community does not suffer if people do not need each other. 

edit- common sense is usually just an individual perception of what they believe is real, and not anything based on reality.

Just watch the Landreau episode of the original Star Trek or any Borg episode, and you'll see how silly the argument is.  Grouping based on free and good will is what makes good communities.  Freedom to do things by yourself, freedom to group with friends.  Kinda like real life!  :)  If you find yourself saying "he is not one of us..." you'll know you've slipped over into the bad grouping, mob mentality.

Originally posted by lizardbones

It's a whale with a town on its back. A whale. With a town on its back. Someone gets to drive a whale around with a town. How could that not win?

lol!  Made my day.  :)

Originally posted by L0C0Man
Originally posted by JudgeUK

I asked this question in another post, but without reply.

Have there been any improvements to the combat since launch? I read a post saying this had been tightened up - whatever that results in....

Coming from someone that left a couple months in (not because I didn't like the game, but because I had already bought GW2 and love it) and returned when it became B2P, the combat system has had some improvements since launch, some abilities tweaked, some that didn't work as intended fixed and so on, but don't expect radical differences off it. Chances are, if at release you though it was good but could have used a few tweaks, you might like it better now, but if you hated it at release, you'll hate it now.

I think the big complaint in beta was the "floaty" feel of combat and the disonnected feel of the torso with the lower body.  Also complaints about animations.  The floaty combat and torso pieces were cleaned up for launch.  The animations range from good to average, and are fine but not spectacular.  Devs have stated that ongoing improvements to the smoothness of combat will be worked into the game, and it's one of the higher priorities in future updates.

Originally posted by patryns
Originally posted by Zalmon
Originally posted by MindTrigger

Since the game hasn't really changed though, you can also unfortunately expect the population to die off again within 30-90 days as people quickly wrap up the PvE leveling content, and then grind dungeons for gear they don't need.

Again, great game, but no real longevity due to heavy focus on themepark play.

I really doubt that. This is the magic of B2P model and just like GW2, TSW too will continue to hold  on to its population especially with new monthly updates and addition of Tokyo map in JAN / FEB.

I have the lifetime sub and I disagree with your Statement.  Even casual players can finish the quest in a short time frame in each zone.  Then lets just stand in agartha waiting for  Nightmare groups but you better have gear or no go!  

Do not go into this game for PVP, it is a joke.  I will give some pointers.  At this time if you want to play a templar join Battleground A cluster the roleplaying servers and if you want to play illuminati join Battleground C cluster, then just que up for Fusang Project and just farm for PVP gear by standing in the zones. 

I do like the game for the puzzles, seems less of those of late. 

http://forums.thesecretworld.com/showthread.php?t=64448

Standing around in Agartha waiting for leets to carry you is foolish.  Lots of groups forming for those just getting into Nightmares:

http://forums.thesecretworld.com/showthread.php?t=63415

For people who actually want to PvP, there's that too.  If you want to get /afk banned, just follow Zalmon's stellar advice; obviously, he was playing before 1.5 hit.

http://forums.thesecretworld.com/showthread.php?t=63094

Plenty of reviews and articles about gameplay and why it went b2p out there; try this thing called Google, it's a wondrous thing.   Hmm complaints about too frequent content updates -- that's a new one. 
Originally posted by retiredmj
Originally posted by Ortwig
Originally posted by EvolvedMonky
Dont believe all the sales hype. The game isnt anything that great.
  • Combat is kinda blah.
  • The quests are boring more annoying than challenging. My ex wife and my ex mother in-law love mystery games agitha christy, sherlock holmes, myst and longest journey and many more theyve played and I had to help em, and there nothing like those games more like regular mmo quests.                   Also my second job im a Private Investigator so the whole "investigation" missions arent anything to get excited about. I mean it would be one thing if it was like mystery games where you find clues to solve puzzles but most of them are just like jepoardy trivia or google it, no real investigating.
  • PvP is a joke which is surprising since it was made by funcom.
  • Maps are worse than Conan, and they remind me of War (cramped static mobs) but smaller.

 

The only cool thing about this game is the theme/setting.  Is it worth $15 .... ya.

This sounds very much like someone who has maybe spent 30 minutes in the game...  TSW doesn't grab you by the lapels and slap you -- spend some time with it and you understand there's more to the game than meets the eye.  Here's the best article I've seen on TSW, and is a pretty good summary of what makes it different:

http://massively.joystiq.com/2012/12/13/why-i-play-the-secret-world/

I actually find his review not too far off.  A little more cynical and negative than I would have word it...but not far off.

I feel it is worth 30 bucks (it's full retail price) as a B2P, but the game is very linear and very little to do.  Luckily the story is somewhat entertaining, though there is no real immersion in your character as he/she sits around like a mute idiot during voice acting cut scenes.

Actually prefer the silent hero to the bad voiceovers foisted on my character in other games.  The review feels to me like something from a typical funcom hater  -- dismissive without any detail, and lazy.

As to linear, you could make that argument if you played only the main storyline and no other missions.  The fact that no one is forcing the character through a particular mission or any set of missions is conveniently omitted.  If it's linear, it's because you chose to play it that way,

Originally posted by EvolvedMonky
Dont believe all the sales hype. The game isnt anything that great.
  • Combat is kinda blah.
  • The quests are boring more annoying than challenging. My ex wife and my ex mother in-law love mystery games agitha christy, sherlock holmes, myst and longest journey and many more theyve played and I had to help em, and there nothing like those games more like regular mmo quests.                   Also my second job im a Private Investigator so the whole "investigation" missions arent anything to get excited about. I mean it would be one thing if it was like mystery games where you find clues to solve puzzles but most of them are just like jepoardy trivia or google it, no real investigating.
  • PvP is a joke which is surprising since it was made by funcom.
  • Maps are worse than Conan, and they remind me of War (cramped static mobs) but smaller.

 

The only cool thing about this game is the theme/setting.  Is it worth $15 .... ya.

This sounds very much like someone who has maybe spent 30 minutes in the game...  TSW doesn't grab you by the lapels and slap you -- spend some time with it and you understand there's more to the game than meets the eye.  Here's the best article I've seen on TSW, and is a pretty good summary of what makes it different:

http://massively.joystiq.com/2012/12/13/why-i-play-the-secret-world/

Originally posted by OldTimeGamer
Originally posted by CasualMaker
Originally posted by OldTimeGamer

It is sloppy not to explain the game.

I would strongly recommend people don't pay for TSW until they have played it first.

Umm... "buy to play"? I understand that the 3-5 day free trial went away with the changed revenue model.

Unless people really can afford to waste the "box" price of TSW then I still would recommend potential players waiting for a free trial first.

If FunCom isn't currently offering a free trial, I'd recommend people wait until this becomes the case.

The buddy key program is still going, so if you know someone already playing the game, ask if they can send you one.  I believe each player gets 3-4 keys, and they last for 24 hours.  They are sent from your account screen on the TSW site, and you'll need the email of the person you are sending to.  At least you can test out your rig that way.  Mine are all used up, unfortunately.

Originally posted by OldTimeGamer
Originally posted by Derros
Originally posted by OldTimeGamer
Originally posted by Derros
Originally posted by OldTimeGamer
Originally posted by johnisme
Originally posted by kulhat

I would'nt worry. There should be a flow of new people with the B2P.

And more should stay now that it does'nt cost extra to do so, and those wanting to pay for updates will come back too.

It's even cheap on Steam right now I think.

Dont worry-Kill zombies...

 

(why is this game in the Real-Life section on this site.. there's no zombies in RL... is there?......)

Cause it's real life characters killing zombies.

Remind me - how much healing does an assault rifle provide in real life?

Lots, but unfortunately there is a bug, one of the devs accidentially put a - sign in front of all the coefficents.

I would suggest that TSW is either Horror (without much reason to be scared) or SuperHero (without the costumes).

The monsters certainly follow the Horror genre but the characters have a Superhero "origin" and have their powers based on different focii.

Definately, I think the poster meant that it was a modern day setting

Call me contrary but I would probably call the TSW setting Cthulhu-Punk rather than modern day. The inhabitants seem rather well-adapted to events, a church comes with pre-existing wards and scrap metal merchants tinker with giant robots.

A true modern-day setting would be more "28 Days Later" rather than "Neverwhere".

I think of each of the pockets we're exploring as closed off areas where stuff is going on (the supernatural has broken through), and we're being sent in to investigate.  Of course the NYC raid would be something *really* breaking through, but the idea is that the secrets are trying to be contained (somewhat unsuccessfully).  I guess if the original idea was to have us be much more underground, you'd need to somehow segregate things visually from the main world.  I play it thinking that the average person is mayber hearing some strange stories, but isn't completely in the know.  

I do believe they will be playing up the faction fighting in upcoming releases -- they are talking open world dynamic PvP events.

Originally posted by MindTrigger
Originally posted by Ortwig
Originally posted by MindTrigger
Originally posted by lizardbones

I got the game off of Steam for Christmas. I have no idea about the overall game population. I logged into my character that I started during a free trial, and there were plenty of people around me in the starter area. It wasn't crowded, but there was always someone else at the quest person I was talking to or in the area that I was in. To me, that's 'healthy'.

I will say that I am enjoying the game more now than I did in beta or in the trial. Not having a subscription seems to take away the feeling that I need to rush through the content. This is good because the content isn't really the rushing kind. If my experience is any indicator of the general population playing, then I can see people sticking around longer than they normally would, keeping the game's population pretty healthy.

Why would you rush through a game because of the subscription cost? I get the impression some of you spend money on games when you really can't / shouldn't.

Think you hit on something there -- I've always scratched my head when people say they finish a game in 1 week, but it's that trying-to-get-it done-before-the-sub-runs-out mentality.  I suppose another good reason to go to a B2P model.  Interesting conversation -- do subs promote rushing?

It's a change in mindset because these games are short-term now.  Older MMO games were seen as a more long-term entertainment source because before everything turned into a rush to level cap, you had what was called horizontal gameplay that you could enjoy with your friends for a very long time.  Now people have come to expect these games to last 30-90 days at the most in many cases. 

Still I personally wouldn't rush through a game I was enjoying over a measley $15 sub fee though. I factor the cost in when I make a decision to buy a game, and then I pay the sub until I'm done with it.

I personally wouldn't either, but even in these older games now there's the rush to cap that happens.  How many gamers  who simply don't have the disposable income needed for a single ongoing world?  Or are they trying to maintain 10 onlgong worlds?  Seems many who are trying to squeeze a month of play out of game, or are playing 10 games simulataneously and trying to get in on all of them.  For that style of gaming, B2P makes a lot of sense.  I completely agree on the horizontal gaming design, but I have a feeling in today's world, with many younger gamers without $$, or for those who are playing many, many games, it wouldn't make much difference.

Originally posted by MindTrigger
Originally posted by lizardbones

I got the game off of Steam for Christmas. I have no idea about the overall game population. I logged into my character that I started during a free trial, and there were plenty of people around me in the starter area. It wasn't crowded, but there was always someone else at the quest person I was talking to or in the area that I was in. To me, that's 'healthy'.

I will say that I am enjoying the game more now than I did in beta or in the trial. Not having a subscription seems to take away the feeling that I need to rush through the content. This is good because the content isn't really the rushing kind. If my experience is any indicator of the general population playing, then I can see people sticking around longer than they normally would, keeping the game's population pretty healthy.

Why would you rush through a game because of the subscription cost? I get the impression some of you spend money on games when you really can't / shouldn't.

Think you hit on something there -- I've always scratched my head when people say they finish a game in 1 week, but it's that trying-to-get-it done-before-the-sub-runs-out mentality.  I suppose another good reason to go to a B2P model.  Interesting conversation -- do subs promote rushing?

Originally posted by OldTimeGamer
Originally posted by johnisme
Originally posted by kulhat

I would'nt worry. There should be a flow of new people with the B2P.

And more should stay now that it does'nt cost extra to do so, and those wanting to pay for updates will come back too.

It's even cheap on Steam right now I think.

Dont worry-Kill zombies...

 

(why is this game in the Real-Life section on this site.. there's no zombies in RL... is there?......)

Cause it's real life characters killing zombies.

Remind me - how much healing does an assault rifle provide in real life?

Yeah, this one is strange but I suppose can be explained by "anima infused bullets" -- definitely "magic."  The assault rifle of healing, lol.  :)

Originally posted by Benbrada
I'm trying to figure out why subscribers have to even pay at all for DLC (perhaps other than an expansion)... even DCUO gives subscribers their DLC packs!

Subs and lifetimes get 1200 free points every month.  The cost of a DLC for subs and lifetimes will never be over 1200 points. See how that works?  Anything left over can be used in the shop (with discounts for subs and lifetimers).

Originally posted by thinktank001
If a game has a cash shop it can not be B2P.    Otherwise, LOTRO and every other game that has content unlocks might as well use the same label.   These games all use the P2W business model, and just offer different items, and even content can be considered character enhancement to an " achiever " type player.

By your definition, all games are pay to win, including WoW.  That's nice that you've created your own definition, but don't expect the world to follow you in using it.

Originally posted by Drakynn
Originally posted by Icewhite
Originally posted by Starpower

It has been confirmed by the mods.. End of discussion

That they exist?  Or that they are commonplace?

I believe this is in reference to

Originally posted by Amana
We do have a rule against advertising on these forums and we find and ban shills frequently. If you guys want to continue this discussion, please do not discuss current or past posters on this site. And definitely not by name. Thanks.

Which does seem to be confrimation.

I doubt however that most of the popel who get calle dor thought of a shills here actually are.I think the shills would be more subtle than the fanatical posters that evangicalize games tend to be,.In this case it doesn't defy occam's razor that there are shills but it does defy it that everyone that doesn't agree with you is a shill.

The "logical" conclusion to paranoid reasoning. ^^^^^^^^^

52 Pages First « 28 29 30 31 32 33 34 » Last