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All Posts by Sovrath

All Posts by Sovrath

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Pretty good review but one correction, it's not "renaissance-fantastic". That would be too early. It's more 17th century.

It's a fun game but not for people who are interested in making "one' character. It took me a little while to get a hang of controlling all the characters. And the mob respawn is extremely fast which in some ways is very good as there is little time to do anything but attend to your characters. 

Originally posted by jmmcglo

Well... considering that we seem to have reached a dead zone by way of new information. Stupid E3 '07...  I figured I'd start a topic that I know affects the game and the players whom inhabit the game. NCSoft has stated and confirmed that the economy of Aion WILL be player driven via Auction houses and other means.

IMO... I really like player driven economies and I really like AHs (Auction Houses)... takes me back to my days in FFXI. It's just something I've become accustomed to. Main reason I like them is because it takes away the noobish /shouting in towns of people trying to sell their junk.. clogging up the chat channel to the point you pretty well have to turn all your chat filters on. Also, it helps cut lag down in primary towns. Lineage II is a splitting example... you go to one of the primary towns and you lag so bad you can hardly move... there are 100s! of personal shops set up... wtf?!

Honestly, I think it's because L2's crazy personal shops that NCSoft decided to move to an AH system. Plus.. I think it adds another level of immersion.. something we (in the real world) recognize as natural. A bunch of PCs sitting around with AH messages is NOT natural at all... and only adds to the "game-ish" feeling.

How do the rest of you feel about this subject?

Whoa, whoa, whoa...

Lineage 2 is not moving to an auction system. They are adding an auction system that has a time limit on it. You will still have 24/7 shops and shouting.

Personally, I like the shops and shouting as it makes the city actually seem like a city. But that's just my preference.

As far as the whole player run economy... meh. Sometimes good but sometimes not. Quite frankly I hate the L2 economy and don't think it's fun (others do). I play for sieges. That's pretty much it.

As long as Aion can keep inflation down then fine. But as I've seen in LOTRO, players like to charage as much as they want oftentimes gouging other players. To me that is just not acceptable and helps promote the buying of ingame currency.

Originally posted by Amy571

 

 

I am not bashing it or anything , I am still quite excited about the game none the less. Just taken a back by this news. I think Its been about 1 year since I started following this game, and yes, since then, all i hadheard was "it will have revolutionary free flight never before seen!" from the devs, so I was really surprised when they came back and it was restricted, the WoW like set flying paths were for the Gstar and E3 demos last year only, they stated it was not intended to be part of the release. Timed flight isnt too bad, i understand that. Its the area restriction that has me wondering. HOW area restricted is what I am wanting to know. I can understand it being restricted in certain enclosed spaces like caves or maybe dense forests/jungles. And for how long you can fly, i got the 1 minute from an interview on gamespy with the game devs from this years E3, where they said at this point you can fly for up to 1 minute before the wings drop.

 

Again, Im not  saying it will suck or be terrible because of this at all, I am excited about the special flight only combat abilities it is supposed to have and the PvPvE. This game is still the main one I am looking forward to and I recommend it to anyone I can


Oh no, not at all. Please don't think that I am insinuating that you are bashing the game. Furthermore, it's more than ok for anyone to "bash the game" if they so please (heck, I'm not a stockholder  )

I just want all of us (myself included) to have all the correct info so that if the game is being hyped it is hyped for the right reasons and if it needs to be criticized then they are criticisms that are based on actual fact.

Too many overhyped games or rumors flying around the internet 

Originally posted by Nasa

Open beta in 2008. I was hoping for 2007 release. I don't think this game have shown enough content to justify a monthly fee.


Well actually there will be a monthly fee.

But again, people are jumping the gun. remember, it's not even in closed beta yet. There are going to be all sorts of quests AND primarily, it seems to be a pvp game.

Now who knows where it lies in the spectrum but it does seem to have both. Howeer, I doubt it will be a completely "quest" game such as EQ 2 or LOTRO.

It will most likely be some sort of cousin to Lineage 2 in that it will have pvp and pvp goals but will have more quests, better customization and a lot less grind.

There are several places you can find more info.

www.aionsource.com

http://www.insideaion.vault.ign.com/

and of course:

http://eu.aiononline.com/en/home/

Originally posted by Mysk


Originally posted by Amy571

Originally posted by Mysk

The most disappointing info from this is that there's a limit on how long flight lasts and that it has a long re-use timer.
I wonder if Carolyn can comment on how much time passed before the wings vanished and the character fell?
At any rate, I'm still looking forward to Aion more so than other title at this time. I like that there are quests & cut scenes on the path to aquiring the character's wings, and the rest of the info was interesting. :-)
I'll take a wait & see approach with the A.I.
~Mysk



That part about the timer disappointed me too, I think I read in a seperate article on gamespy that the wings stay out approximately 1 minute for now. There was also the hint at area restrictions in that same article, which again shocked and kind of hurt.
 
As for fees, this will most definitly have them, the platform is more similar to Lineage 2 than it is Guild Wars.

Yeouch, this is starting to sound ridiculously restrictive. A one minute time limit, a long re-use timer, and no-fly zones, and all of this after having to go on a long quest to obtain the wings to begin with.

I was aware of the no-fly zones (something about flight being on set paths ala WoW grifs in those areas). That seemed reasonable at the time because I wasn't aware that they were... apparently... restricting flight so heavily.

It seems irrational to me to add flight to a game and then go to such lengths to prevent it.

hmph.. this isn't pleasant news at all.

~Mysk


Ok guys, you are jumping the gun a bit. First of all it makes sense to have no fly areas, even from a story point of view. As well as a technical point of view. They still want people to walk and experience "ground" content. Also, though the reuse timers will be longer for flight, you don't know how long you can fly. and you don't really know what "longer" means. Longer could mean 1 minute. I feel that is "ok". In additon, remember, this game wasn't going to have any free flight at all. It was based around flight paths. It seems they have opened it up quite a bit. This is not flyff (or whatever). They need to take into account so many technical aspects that having restrictioins on flight not only makes sense it also adds to tactical decisions. And quite frankly, think of the annoying little kiddies who are going to spend their time buzzing around your heads "all the time". You will be wishful of flight restrictions then! In any case, a wait and see attitude needs to be taken. That's the problem with releasing any info on any game. Players get excited but players start becoming "nervous" and then all the bad press starts when there is nothing to be worried about. I'm sure it will be a fine game for us players who are attracted to this type of game.

 

Originally posted by Pantura

Don't take this a rambling from a fanboi, though it most certainly is.

I have to agree you on that for the most part. It seems the #1 goal for most game houses is to get the game ready as soon as possible and start making money.

After following the production of the chronicles of spellborn for well over a year now, they developers there have more than made be believe that they are really wanting to make a great game while trying to be innovative. I don't know how it's finally going to end up, a total disaster or a hit, but after postponing the game 2 times (afaik) just to make it as flawless as possible is really a feat from my point of view. I wish I won't be disappointed.


Exactly, and you prove the point.

 

They are making a game that seems different enough. But will it be a success? Will players even like it? It could have absolutely no bugs and players can play it and go "meh". And then all that time, effort and money is down the drain. Because you will try it and if it doesn't tickle your fancy then of course you are going to move on to something else.

Originally posted by Zindaihas

It just boggles my mind some of the stuff that get puts out there with the expectation that it will be enjoyable to gamers.  I'm not going to mention anything by name because I'm not here to rip on a specific game, but it seems like the genre has been regressing recently instead of progressing.  I just tried another one today and lost interest in it after about five minutes.  The biggest problem I had with this one was the UI.  I mean how can a dev make an interface that requires you to push 3 buttons to perform one function or access endless menus just look at your inventory (I may be exagerating a bit, but that's what it seemed like to me).

Maybe the problem is with us gamers.  I guess if we are willing to keep trying them, Devs will keep making sub-par games.  But I'm still curious about my original question.  Has the industry become so large that companies just crank them out now with little or no imagination to them?  Or is there someone out there who is willing to put a lot of thought into virtually every aspect of an MMORPG.  That is my wish.

Well, I think the problem has several issues. Gamers are part of it.

For one you have developers who don't seem to play the game or include features that in theory seem good but just don't really play out well. It's almost as if they need to give it to an actual game player so that they can learn whether or not something works.

Secondly, gamers are a pain

Third, it costs so much to make a game

So, mix no 2 and 3 and you have your issue.

Game players scream about wanting something new but in reality, there is nothing to keep you from leaving. So game companies could risk millions of dollars (or heck... let's say they want to make a game with less than cutting edge graphics... it's still going to cost money and time) only to then have gamers decide it's not good (for whatever reason) and move on.

I mean, I "see" all these posts on this site calling for more hardcore games, more xp loss, looting, etc. But I'm not convinced that everyone wants that. So if a game company were to say "hey, let's give them what the want" and then the gamers thought "well, it's ok, but what else do you have" then the game company has essentially wasted time and money for nothing.

Not to say that you should be forced to play something that is horrible but it is a catch 22: game companies need faithful customers to create a good game  as well as continue updating the game but customers won't come unless it's a good game.

Because really, if it was that simple, all you would have to do is get some investment money (investors will invest money into any venture where you actually can show that there is a market and that you have the talent to pull it off) make the game of your dreams and sit back and enjoy.

But it doesn't really happen.

Originally posted by Rehmes

 

Originally posted by Sovrath

 

Originally posted by Rehmes
Originally posted by Sovrath

 

Originally posted by Minato

I'm getting more pumped up with this new Aion update, it sure does look like a great game! The way we can customize our armour to what we like is really exciting and so are the unpredictable Balur. I can't wait at all! Thanks for the update.


I agree, the customization is exactly what I've been asking for, for years!

 

You can also change your wing type as well.


If this is possible (having one black wing and one white one) i want one. Then again that would lend itself to people having some weird colors like people with rainbow wings lol.

 

Well, not to that extent.  On another interview (I think it was posted on "Aionsource.com") they indicated you could switch your wing style. However it seems it is a certain "shape" of wing and a certain color.

 

Well i dont think  its farfetched that at some point you could change some minor coloring on the wings (not something like lime green, but perhaps some hint of blues/greens/reds/black/ etc). Something that would fit intot he world concept and not too disruptive. Either case i am eagerly awaiting this game.

Oh, I'm not saying that it's impossible. Just that from what has been shown so far, it has all been pretty uniform.

Another thing that I wanted to comment on that another poster in this thread mentioned was the "wild life' that seems evident in the world. Giant flying animals that just float through the sky. It's this level of detail that really has me excited. That, the flying the customization and the "Dark vs Light" (not evil vs good).

Originally posted by Rehmes
Originally posted by Sovrath

 

Originally posted by Minato

I'm getting more pumped up with this new Aion update, it sure does look like a great game! The way we can customize our armour to what we like is really exciting and so are the unpredictable Balur. I can't wait at all! Thanks for the update.


I agree, the customization is exactly what I've been asking for, for years!

 

You can also change your wing type as well.


If this is possible (having one black wing and one white one) i want one. Then again that would lend itself to people having some weird colors like people with rainbow wings lol.

Well, not to that extent.  On another interview (I think it was posted on "Aionsource.com") they indicated you could switch your wing style. However it seems it is a certain "shape" of wing and a certain color.

Originally posted by Minato

I'm getting more pumped up with this new Aion update, it sure does look like a great game! The way we can customize our armour to what we like is really exciting and so are the unpredictable Balur. I can't wait at all! Thanks for the update.


I agree, the customization is exactly what I've been asking for, for years!

You can also change your wing type as well.

Originally posted by steffan

Aion looks like the next L2. Minus the grind hopefully :P

I have high hopes for it. NCSOFT usually do very good jobs at polishing off their games. I hope it is succesful.

I really want to get into beta.

 

Well, the developers have indicated that they will be minimizing the grind. I personally don't have any issues with grind but I know some people will be happy about that. It seems to me that it might be geared a bit more toward more casual players with slight xp death penalty and less grind. But we'll see.

It looks good, hopefully the world is interesting and hopefully there is enough depth to keep players playing.

Oh yeah, I"ve been following this game since its first announcment. I intend to do my best to get into Beta.

Originally posted by Cryotech

PS: don't flame me for my english, i'm foreign.


really? Could have fooled me. Seemed better than some of the U.S. kiddies on this board.

 

Originally posted by notgoneglock

They should be scared... the carebears...  the original carebears from 7+ years ago... the ones that got the MMORPG genre to rally round EverQuest after their victory over Ultima Online.

Since then the market has grown to something like what- 20 times?  more? 

I mean look at WoW... how many of those 7 million subscribers are just there because they've only just come into MMORPG land and just don't know any better?  Ultima what?  Asheron who?  DAO-whuzzit?  Do you see what I'm getting at here?

I'd be willing to wager that a majority of the folks who have come into this market have only done so in the past 4-5 years- but their restlessness and boredom with the domination of PvE games is apparent on these forums.

The old school carebears should be scared- they should be treating "PvP" like the Springwood PD treats the utterance of "Freddy Krueger."  Dare not speak it...  because it's going to infect and spread like a virus once it catches with this newer, younger crowd.

Then guess what?  No more Hartford summit, no more Snake Plisken.  The carebears will suffer just as much as we did.  A decade of no one making games for them, written off as some pesky and worthless minority not worth the effort.

I have no doubts PvP will ultimately win out.  To deny that is to deny human nature.  Deny sports.  Deny card games.  Deny board games.  Deny wars.  People vs.  People.

 

I think more to the point, both "sides" are pretty dismissive and condescending of each other. See post above for one.

Deny sports, card games and wars? What a narrow view you have upon the world. What about the people who actually go into war torn countries to save people? Red Cross, habitat for humanity. That's not about people vs people. it's about selflessly risking your lives for others. I believe that is part of human nature as well. The problem is that the human condition is far more complex than people want to accept.

And there is a difference between competition and killing people.

However, as an example, we have the issue of when Lord of the Rings was in Beta. The pvp players were screaming that there was no "real" pvp therefore the game would suck and everybody who did like it the way it was, was somehow "lesser" (show me what you do in "real life" and we can see who is "lesser". When people start making character judgements on video game preference then it's time to start looking at how they dress and what stupid things they watch on tv so we can truly see who is a "loser". Because quite frankly it's as pathetic as that.

Then, we have the people who are on the other side of the spectrum and start crying because they won't be able to keep up unless they pvp (Warhammer is this example. At least according to a rather long thread on this forum). News flash. "War" Hammer. It's about war.

Truth be told, YOU ARE ALL MADE DIFFERENTLY. Sorry to burst your bubbles on this one but it's true. I hear on one side the inane chatter about how people are getting their blood pumping and their adrenaline going during a pvp venture and how that is so superior to anything else and how they can't understand why people would want to fight mobs when they can experience "that".

Well, here is a news flash. Not everyone considers that feeling a good thing. If your temperment is not attuned positively to that experience then all you are describing is someone's idea of "not fun".

Conversely, if you are a player who doesn't like PvP you can't complain about being ganked in an open pvp game. Here is a clue, people LIKE conflict. The ganking is not the end all be all of the pvp experience but is a catalyst for a greater conflict.

It's the shot across the bow so to speak.

Not everyone wants to press a button, sit back and watch their character kill a mob so that they can create a story about it. They actually want to "fight" a real player and have some sort  of meaning (within the game world) that is more than just fighting "dumb" electronic mobs for hours on end.

Players need to just go into their corners and play "nice" and not speak to each other. Because making judgments on one's worth (on either side" ) because of "video game preference" is laughable at best.

It's a video game. From what I "hear" on the streets a good part of the population thinks that people (all people) who play video games can't grow up and need to get a life.

So, when push comes to shove you are all in this together. People need to stop insulting each other and start realizing that you are just all different and that's just the end of it.

You want to start talking about "better" then let's look into your "real" lives... if you are saving people, you are a doctor, you are a scientist, teacher, you can make the engine of an automobile purr like a cat, help the elderly, save people from fires.. then we have basis for judinging one's worth.

But if people are evalutating worth on leveling up their character to lvl 100 and picking off and looting characters half their lvl or considering that if they sit around a tree and weave stories about their characters for hours on end, then we can be rest assured the human race has seriously lost its way.

you should be able to get your answers from the main site, no?

 

http://www.gametap.com/home/myst/index.html

Originally posted by bramblez

I'm just downloading the game now and was just wondering if anyone had a spare trial key? I'd really like to try this game.

Here...

http://www.lineage2.com/trial/

Originally posted by bramblez

Does this game work with vista?


Yes... here...

http://boards.lineage2.com/showflat.php?Cat=0&Board=gentech&Number=908559&page=0&fpart=1

Originally posted by bramblez

does it run with vista?

It does work with Vista however, to get the most out of it (read: avoid "issues") you should go here:

 

http://boards.lineage2.com/showflat.php?Cat=0&Board=gentech&Number=908559&page=0&fpart=1

 

A post using vista and L2. Also, you had asked for info on updates. Other than the link that was provided, keep i mind that we never know anything too far into the future. we usually have to wait and see what is planned in Korea and then some people who understand Korean write what they find. It's not like other games where the developers are constantly telling the playerbase what is going to be coming down the pike.

Still, in many ways it is an incredible game. However, I'll warn you, this is a game where you get what you put in. Don't expect to sign in and get all these incredible fun quests. you will have to grind up to lvl 20, do your class change and then go to Dion (town) for more lvl 20+ players. Also, if you are north american then Bartz is the most populated server. Teon and Franz are Euro.

Here is a post with some new player advice. Quite frankly there is so much written that if you search a bit you will find everything you need.

http://boards.lineage2.com/showflat.php?Cat=0&Number=914721&an=0&page=0#Post914721

Originally posted by radlin

 

Originally posted by Sovrath

 

Originally posted by radlin

It seems the most accurate WoW bashing threads with the biggest, and most honest slams against WoW and Blizzard ALWAYS gets deleted ?  Last night I logged on for only a moment and seen that someone had posted very solid points against WoW and the thread was very heated and many agreed with the OP.  When I saw the thread it was only like an hour old, but had a whopping 130 posts or so.

 

Today, as with any good WoW critisizing thread, it is nowhere to be found.  No big surprise here, but makes one suspicious of either a) moderator WoW fanboism or b) Blizzard paying this site to lose such threads. 

 

It just seems that EQ or UO or AC can have posts slamming the hell out of them and they are accepted by the sites moderators, however whenever WoW is slammed with the most solid and accurate points, it suddenly gets deleted. 

 

Things that make you go "hmmmm"

 


I think you answered your own question; "it was very heated".

 

I have no doubt that if people were civil and clearly stated their arguments it would stay.

 

Okay, I can understand that.  But something tells me that the OP of that thread was probably banned unfairly.  As far as I read, he made valid points as to how WoW has ruined the mmorpg genre in his view and made more-then-convincing arguments.  Then these threads (especially the good ones against WoW) are flooded with screaming mad WoW fanboys who curse, whine, cry and call names.  Then the whole thread gets deleted and the OP gets banned or whatever instead of mmorpg.com simply deleting the individual rule-breaking posts themselves typically made by the angry wow fans. 

 

But this seems to only work this way for World of Warcraft threads.  Other threads are worked in a different manner it seems, and only the offensive posts are deleted.  If a WoW thread gets heated, then they simple delete the whole thread, regardless of how much solid, good, and unoffensive content is contained within it.

 

So yes they can delete this thread too, and ban me or whatever.  But I'm calling "definate WoW bias" on this site.  I call it like I see it.

Well, I didn't see the thread so can't comment on it's content. Can you perhaps point to a similar thread that has gotten as heated where the thread wasn't closed down and the OP wasn't "banned"?

I've read some of these "Wow Bashing" threads and have seen that both sides get a bit more heated than is needed.

 

 

Originally posted by radlin

It seems the most accurate WoW bashing threads with the biggest, and most honest slams against WoW and Blizzard ALWAYS gets deleted ?  Last night I logged on for only a moment and seen that someone had posted very solid points against WoW and the thread was very heated and many agreed with the OP.  When I saw the thread it was only like an hour old, but had a whopping 130 posts or so.

 

Today, as with any good WoW critisizing thread, it is nowhere to be found.  No big surprise here, but makes one suspicious of either a) moderator WoW fanboism or b) Blizzard paying this site to lose such threads. 

 

It just seems that EQ or UO or AC can have posts slamming the hell out of them and they are accepted by the sites moderators, however whenever WoW is slammed with the most solid and accurate points, it suddenly gets deleted. 

 

Things that make you go "hmmmm"

 


I think you answered your own question; "it was very heated".

I have no doubt that if people were civil and clearly stated their arguments it would stay.

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