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Overview after playing to level 20
General Discussion « Sword of the New World 7/19/07 10:16:06 AM
Pretty good review but one correction, it's not "renaissance-fantastic". That would be too early. It's more 17th century. It's a fun game but not for people who are interested in making "one' character. It took me a little while to get a hang of controlling all the characters. And the mob respawn is extremely fast which in some ways is very good as there is little time to do anything but attend to your characters. |
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Originally posted by jmmcglo Whoa, whoa, whoa... Lineage 2 is not moving to an auction system. They are adding an auction system that has a time limit on it. You will still have 24/7 shops and shouting. Personally, I like the shops and shouting as it makes the city actually seem like a city. But that's just my preference. As far as the whole player run economy... meh. Sometimes good but sometimes not. Quite frankly I hate the L2 economy and don't think it's fun (others do). I play for sieges. That's pretty much it. As long as Aion can keep inflation down then fine. But as I've seen in LOTRO, players like to charage as much as they want oftentimes gouging other players. To me that is just not acceptable and helps promote the buying of ingame currency. |
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Originally posted by Amy571 Oh no, not at all. Please don't think that I am insinuating that you are bashing the game. Furthermore, it's more than ok for anyone to "bash the game" if they so please (heck, I'm not a stockholder I just want all of us (myself included) to have all the correct info so that if the game is being hyped it is hyped for the right reasons and if it needs to be criticized then they are criticisms that are based on actual fact. Too many overhyped games or rumors flying around the internet |
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Originally posted by Nasa Well actually there will be a monthly fee. But again, people are jumping the gun. remember, it's not even in closed beta yet. There are going to be all sorts of quests AND primarily, it seems to be a pvp game. Now who knows where it lies in the spectrum but it does seem to have both. Howeer, I doubt it will be a completely "quest" game such as EQ 2 or LOTRO. It will most likely be some sort of cousin to Lineage 2 in that it will have pvp and pvp goals but will have more quests, better customization and a lot less grind. There are several places you can find more info. http://www.insideaion.vault.ign.com/ and of course: |
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Originally posted by Mysk Ok guys, you are jumping the gun a bit. First of all it makes sense to have no fly areas, even from a story point of view. As well as a technical point of view. They still want people to walk and experience "ground" content. Also, though the reuse timers will be longer for flight, you don't know how long you can fly. and you don't really know what "longer" means. Longer could mean 1 minute. I feel that is "ok". In additon, remember, this game wasn't going to have any free flight at all. It was based around flight paths. It seems they have opened it up quite a bit. This is not flyff (or whatever). They need to take into account so many technical aspects that having restrictioins on flight not only makes sense it also adds to tactical decisions. And quite frankly, think of the annoying little kiddies who are going to spend their time buzzing around your heads "all the time". You will be wishful of flight restrictions then! In any case, a wait and see attitude needs to be taken. That's the problem with releasing any info on any game. Players get excited but players start becoming "nervous" and then all the bad press starts when there is nothing to be worried about. I'm sure it will be a fine game for us players who are attracted to this type of game. |
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Has making MMORPGs become just a job for Devs, or are there still some who have a passion?
The Pub at MMORPG.COM « General Discussion 7/17/07 3:28:12 PM
Originally posted by Pantura
They are making a game that seems different enough. But will it be a success? Will players even like it? It could have absolutely no bugs and players can play it and go "meh". And then all that time, effort and money is down the drain. Because you will try it and if it doesn't tickle your fancy then of course you are going to move on to something else. |
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Has making MMORPGs become just a job for Devs, or are there still some who have a passion?
The Pub at MMORPG.COM « General Discussion 7/17/07 3:24:15 PM
Originally posted by Zindaihas Well, I think the problem has several issues. Gamers are part of it. For one you have developers who don't seem to play the game or include features that in theory seem good but just don't really play out well. It's almost as if they need to give it to an actual game player so that they can learn whether or not something works. Secondly, gamers are a pain Third, it costs so much to make a game So, mix no 2 and 3 and you have your issue. Game players scream about wanting something new but in reality, there is nothing to keep you from leaving. So game companies could risk millions of dollars (or heck... let's say they want to make a game with less than cutting edge graphics... it's still going to cost money and time) only to then have gamers decide it's not good (for whatever reason) and move on. I mean, I "see" all these posts on this site calling for more hardcore games, more xp loss, looting, etc. But I'm not convinced that everyone wants that. So if a game company were to say "hey, let's give them what the want" and then the gamers thought "well, it's ok, but what else do you have" then the game company has essentially wasted time and money for nothing. Not to say that you should be forced to play something that is horrible but it is a catch 22: game companies need faithful customers to create a good game as well as continue updating the game but customers won't come unless it's a good game. Because really, if it was that simple, all you would have to do is get some investment money (investors will invest money into any venture where you actually can show that there is a market and that you have the talent to pull it off) make the game of your dreams and sit back and enjoy. But it doesn't really happen. |
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Originally posted by Rehmes Oh, I'm not saying that it's impossible. Just that from what has been shown so far, it has all been pretty uniform. Another thing that I wanted to comment on that another poster in this thread mentioned was the "wild life' that seems evident in the world. Giant flying animals that just float through the sky. It's this level of detail that really has me excited. That, the flying the customization and the "Dark vs Light" (not evil vs good). |
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Originally posted by Rehmes Well, not to that extent. On another interview (I think it was posted on "Aionsource.com") they indicated you could switch your wing style. However it seems it is a certain "shape" of wing and a certain color. |
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Originally posted by Minato I agree, the customization is exactly what I've been asking for, for years! You can also change your wing type as well. |
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Originally posted by steffan Well, the developers have indicated that they will be minimizing the grind. I personally don't have any issues with grind but I know some people will be happy about that. It seems to me that it might be geared a bit more toward more casual players with slight xp death penalty and less grind. But we'll see. It looks good, hopefully the world is interesting and hopefully there is enough depth to keep players playing. |
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Oh yeah, I"ve been following this game since its first announcment. I intend to do my best to get into Beta. |
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Originally posted by Cryotech
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Why do people troll risk PVP topics so bad?
The Pub at MMORPG.COM « General Discussion 7/15/07 10:04:50 AM
Originally posted by notgoneglock
I think more to the point, both "sides" are pretty dismissive and condescending of each other. See post above for one. Deny sports, card games and wars? What a narrow view you have upon the world. What about the people who actually go into war torn countries to save people? Red Cross, habitat for humanity. That's not about people vs people. it's about selflessly risking your lives for others. I believe that is part of human nature as well. The problem is that the human condition is far more complex than people want to accept. And there is a difference between competition and killing people. However, as an example, we have the issue of when Lord of the Rings was in Beta. The pvp players were screaming that there was no "real" pvp therefore the game would suck and everybody who did like it the way it was, was somehow "lesser" (show me what you do in "real life" and we can see who is "lesser". When people start making character judgements on video game preference then it's time to start looking at how they dress and what stupid things they watch on tv so we can truly see who is a "loser". Because quite frankly it's as pathetic as that. Then, we have the people who are on the other side of the spectrum and start crying because they won't be able to keep up unless they pvp (Warhammer is this example. At least according to a rather long thread on this forum). News flash. "War" Hammer. It's about war. Truth be told, YOU ARE ALL MADE DIFFERENTLY. Sorry to burst your bubbles on this one but it's true. I hear on one side the inane chatter about how people are getting their blood pumping and their adrenaline going during a pvp venture and how that is so superior to anything else and how they can't understand why people would want to fight mobs when they can experience "that". Well, here is a news flash. Not everyone considers that feeling a good thing. If your temperment is not attuned positively to that experience then all you are describing is someone's idea of "not fun". Conversely, if you are a player who doesn't like PvP you can't complain about being ganked in an open pvp game. Here is a clue, people LIKE conflict. The ganking is not the end all be all of the pvp experience but is a catalyst for a greater conflict. It's the shot across the bow so to speak. Not everyone wants to press a button, sit back and watch their character kill a mob so that they can create a story about it. They actually want to "fight" a real player and have some sort of meaning (within the game world) that is more than just fighting "dumb" electronic mobs for hours on end. Players need to just go into their corners and play "nice" and not speak to each other. Because making judgments on one's worth (on either side" ) because of "video game preference" is laughable at best. It's a video game. From what I "hear" on the streets a good part of the population thinks that people (all people) who play video games can't grow up and need to get a life. So, when push comes to shove you are all in this together. People need to stop insulting each other and start realizing that you are just all different and that's just the end of it. You want to start talking about "better" then let's look into your "real" lives... if you are saving people, you are a doctor, you are a scientist, teacher, you can make the engine of an automobile purr like a cat, help the elderly, save people from fires.. then we have basis for judinging one's worth. But if people are evalutating worth on leveling up their character to lvl 100 and picking off and looting characters half their lvl or considering that if they sit around a tree and weave stories about their characters for hours on end, then we can be rest assured the human race has seriously lost its way. |
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you should be able to get your answers from the main site, no?
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Originally posted by bramblez Here... |
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Originally posted by bramblez Yes... here... http://boards.lineage2.com/showflat.php?Cat=0&Board=gentech&Number=908559&page=0&fpart=1 |
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Originally posted by bramblez It does work with Vista however, to get the most out of it (read: avoid "issues") you should go here:
http://boards.lineage2.com/showflat.php?Cat=0&Board=gentech&Number=908559&page=0&fpart=1
A post using vista and L2. Also, you had asked for info on updates. Other than the link that was provided, keep i mind that we never know anything too far into the future. we usually have to wait and see what is planned in Korea and then some people who understand Korean write what they find. It's not like other games where the developers are constantly telling the playerbase what is going to be coming down the pike. Still, in many ways it is an incredible game. However, I'll warn you, this is a game where you get what you put in. Don't expect to sign in and get all these incredible fun quests. you will have to grind up to lvl 20, do your class change and then go to Dion (town) for more lvl 20+ players. Also, if you are north american then Bartz is the most populated server. Teon and Franz are Euro. Here is a post with some new player advice. Quite frankly there is so much written that if you search a bit you will find everything you need. http://boards.lineage2.com/showflat.php?Cat=0&Number=914721&an=0&page=0#Post914721 |
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How come almost every WoW bashing thread with solid valid points against WoW gets deleted?
The Pub at MMORPG.COM « General Discussion 7/12/07 3:49:01 PM
Originally posted by radlin Well, I didn't see the thread so can't comment on it's content. Can you perhaps point to a similar thread that has gotten as heated where the thread wasn't closed down and the OP wasn't "banned"? I've read some of these "Wow Bashing" threads and have seen that both sides get a bit more heated than is needed.
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How come almost every WoW bashing thread with solid valid points against WoW gets deleted?
The Pub at MMORPG.COM « General Discussion 7/12/07 3:38:47 PM
Originally posted by radlin I think you answered your own question; "it was very heated". I have no doubt that if people were civil and clearly stated their arguments it would stay. |
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