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All Posts by Sovrath

All Posts by Sovrath

569 Pages 1 2 3 4 5 6 7 » Last
11373 posts found
Originally posted by Godwalker

It's an open world.  I don't know where people are getting an idea that it isn't.  It's as open of world as Aion is.

If that's the case, then I have to say Aion is not much of an open world. And I am a fan of Aion.

Vanguard is an open world, lineage 2 is an open world.

Originally posted by Zlayer77
Originally posted by Sovrath
Originally posted by Zlayer77
 

The real sad things though is that all of you who like the game Lack any Sence of vision.. or want anny type of Innovation. You are happy just to have VOs.. and linear progression that is all that is needed for you to fork up money..

Dont' tell me what I lack or what I want.

Life is not that black and white. Or should I just introduce you to people who think that anyone playing video games needs do grow up?

There is alwasy someone who is going to judge the stuff you like as lesser. "Don't be that guy".

 

Im not suprised you like this game mate :) You and I have never seen Eye to eye... on these boards eVer... Still dosent change the fact that SWTOR dosent bring anny Innovation.. just Linear conent, and the same old stuff we have seen for years....

My point is that just because someone likes something that is a bit more pedestrian, doesn't mean they don't have other tastes. It's not a "black and white world".

Sorry, but as far as off the wall, avante garde taste, I'm pretty much with the small niche group at the top. Does that mean I should point to you and start pointing out how banal the things that you like can be?

And besides, preference is for games like Lineage 2  at launch.

But that doesn't mean that I dont' see the fun that a game like SWToR can have for those willing to kick back.

 

Originally posted by Zlayer77
 

The real sad things though is that all of you who like the game Lack any Sence of vision.. or want anny type of Innovation. You are happy just to have VOs.. and linear progression that is all that is needed for you to fork up money..

Dont' tell me what I lack or what I want.

Life is not that black and white. Or should I just introduce you to people who think that anyone playing video games needs do grow up?

There is alwasy someone who is going to judge the stuff you like as lesser. "Don't be that guy".

 

Originally posted by demodar

Lineage 2 for sure Simple examples are magmeld , rune and aden wih their castles 

Definitely Lineage 2.

Because they were cities/towns. People would sell their wares there, there were clan halls in the cities that weren't instanced, people running around checking shops, making deals etc.

Originally posted by Loktofeit
Originally posted by Sovrath

"old school" dungeons "yes".

But if doing dungeons is "raiding" as the op seems to be suggesting, then "no".

Yeah, games like Lineage 2 and UO had dungeons designed such that groups could interact or spearate as the dungeon filled up. They were more of a social experience than the newer dungeons.

Exactly.

You could camp a spot and people would either join you, attack you, or move on. Or you could just roam around and explore. Not alot to interact with, unfortunatley, but some cool things to see.

They were better experiences.

"old school" dungeons "yes".

But if doing dungeons is "raiding" as the op seems to be suggesting, then "no".

 

ugh, they are compltely different games.

I have closed out skyrim to play SWToR because that's what I was in the mood for. And vice versa when I want to just get some exploring done.

I'll have to think on this. I mean "heck" SWToR even made me go through Dragon Age again.

Skyrim made me load up Morrowind.

Originally posted by stormseekaz
 

 Some people watch T.V. more hours per year then hardcore gamers play games.  Which of the two do you think will be more susceptible to altzheimers disease?

My grandma is 92 and is sharp as a tack.  Why?  She's been doing crossword puzzles for the last few decades.

Don't be surprised if research comes out in the next few years that shows higher rates of brain atrophy in people who watched TV versus people who engaged in a mentally interactive activity.

Ok, so comparing one's own pastimes  to other pastimes that are concevied of as being lesser isn't really a way of validating that pastime.

Me drinking a lot of beer (as a fictiitous example) but then sayimg "well, I could be worse and be drinking a lot of bourbon" doesn't really say much other than your choice of "poison".

Having said that, I really don't think how one spends their time is an issue. Honestly I don't. As long as you aren't being self destructive most anything can be seen as a pleasant pastime.

My thought was that the OP's many hours, especially for a game like SWToR, would of course burn him out or at least burn through most of what can be accomplished in an enjoyable way.

I really like SWToR but in no way, shape or form do I think it's a game that can support those type of hours without losing one's interest. Other game would be much better in supporting such dedicated play.

Of course your mileage may vary.

 

Originally posted by DrDream

Whats the deal? what s with all the hate this game had more hype then a train at max speed. Where did it all go!?!?!? srsly let me know, Should i buy it or Nay!

Do you like Bioware games? Did you like Dragon Age or mass effect 2?

If so then buy the game.

Do you play 8 hours a day, want a fleshed out pvp experience and aren't proactive in getting groups or don't belong to a guild but you must be in a group as much as possible?

 

Don't buy the game.

Originally posted by TruthXHurts
Originally posted by Sovrath
Originally posted by TruthXHurts
Originally posted by Grimaxe

Ok I'm sorry but to be able to get 2 lvl 50's, a 30 and whatever else doesn't take 20 hours.  I'm a casual player, and for the most part most players are, I've yet to get to lvl 50 (39) guardian atm.  I play an hour or 2 most days.

 

If you have that much time, you need a job/hobby/girlfriend/bofriend/school to get a job etc...

Maybe you could go play single player games, and stop trying to turn the mmo genre casual?

uh, the mmo genre is already casual.

You would love that to be true, but I play hardcore MMO's still. Sorry they aren't all shiny like the turds that the AAA companies put on yoru plate, but they are fun, and are by no means casual. 

Being a long time player of Lineage 2 (4 1/2 years) , when it was launched by the way, I"m very familiar with what constitutes a hardcore game.

But if you you look at many if not most of the games that have been released in the past years they are all pretty casual compared to earlier games.

 

Originally posted by TruthXHurts
Originally posted by Grimaxe

Ok I'm sorry but to be able to get 2 lvl 50's, a 30 and whatever else doesn't take 20 hours.  I'm a casual player, and for the most part most players are, I've yet to get to lvl 50 (39) guardian atm.  I play an hour or 2 most days.

 

If you have that much time, you need a job/hobby/girlfriend/bofriend/school to get a job etc...

Maybe you could go play single player games, and stop trying to turn the mmo genre casual?

uh, the mmo genre is already casual.

Originally posted by stormseekaz

Just a reminer, Ive /played swtor on all my characters combined for something in the 30-40 day range. Thats a good 720+ hours of gameplay. So if anyone is giving you a complete review of the game in its entirety, its me. Yes I am unemployed and yes I game all day, I started swtor on December 15th.

720 hours! since launch?

man... that's a lot of time.Sorry but this falls under the "I play all the time and for some reasons mmo's can't keep up with me" column.

Granted, SWToR doesn't really allow for an open ended "end game" but qutie frankly that sounsd like you got more than your money's worth.

Originally posted by Ecoces

thats crazy i cannot wait to see what they bring with DLC and what the fans will come up with the creation kit.

 

I so want to be able to build my own home.

That's actually one of the easiest things for you to do.

Grab the kit and do some of the tutorials and you should be good to go.

Originally posted by alexhpy98721

I accept all duels including the ones from higher levels... and i ask anyone to duel once(by requesting a duel)

 

My guess is most people know they will lose, so they refuse... why take the ego hit when you know you will lose.

The good pvp`ers i know never dodge duels, they use it as a way to improve...

Also SWTOR has a lot of casual people playing it who click abilities or don`t use the mouse to turn or just have bad reflexes, if i were them i`d just refuse the duel too... why bother!

 

TLDR: The ones that don`t duel are not worth dueling.....

I"ve never been asked to duel by any player that was even remotely my level or even close to me gear wise.

They are either magnitudes higher with absolutley Amazing gear or just many levels higher with absolutely amazing gear.

So I "highly"doubt that these  "real pvp'ers" are looking for ways to improve or looking for a good fight There is nothing that's going to improve a player by  getting one shotted or all their attacks doing no damage.

edit: I'll fight anyone who is higher level than me by a few levels and even slightly better geared. But when it's so obvious what the outcome will be then that's about something else.

Nice try though.

Originally posted by LeegOfChldrn

To be honest, I really think some of you are BSing your way around the reality: You would never donate to a project.

 

Some of the ridiculous requirements such as being entirely funded and backed by a major company or legendary game developer (why do they need your donations then?) make it clear that what people are really saying is they would never donate.

It's okay to say you'd never donate. You don't have to pretend, lol.

 

 

In other words, a lot of people here would only donate if the game developer didn't need their donations.

Are we talking donating or investing? I pledged $200 to the "players buying Ryzom" fund. However, they were outbid by the current company so it never went through.

Other than that donation "no" I would not donate a large amount of money. Would I invest? "yes" if it looked like it was a good investment (meaning money well spent on a good team that had its act together) and if it was a something I believed in. But we are not talking huge amounts here as for the most part, video games are "crappy" investments, especially mmo's.

Fickle players, so much that can go wrong, so much money and pushing release dates only to have a few issues at launch, get flamed on forums and then the players go elsewhere.

 

Originally posted by Vegetto

None of the above in essence, except company behind it.

For me, i would look at it's business viability.

- Their team - How many, what are their roles, what is their experience
- Their team ambition - Do they aim to develop into a company or is it a demo project.
- Their project aim - What niche does it hope to fill.
- their current progress and schedule - Do they have a project plan in place, what assets can they demo and what timeline do they hope to follow.

All of the above boxes would need to be ticked. They rarely are in terms of the business and project planning sense. I rarely see a timeline/deveopment schedule, which suggest they will 'wing' it and hope for the best.

So i would want:

A small group of talented individuals who hope to fill a niche in the MMO market. They have the ideas and people in place.
They have some assets to show the look of the game and a solid game concept already in place.
They have a project roadmap containing development goals upto a playable alpha.
They know what investment they need to achieve this and have a scalable cost prediction should lesser investment be acquired. i.e. They have X timeline should they receive minimal funding, Y timeline should they hit target to work on it full speed.

In essence, a business plan, as if they want money, then it's going to a business.

All of this. In Triplicate.

Originally posted by eddieg50
 

   Actually you have a point, My fav mmo now is swtor, the PvP is meh, the graphics just ok, the combat similar but slightly better than wow, not as much diversity as Vanguard, but those cut scenes and voice overs really have me hooked and make the game more immersive and fun

Exactly! Sometimes the experience is worth more than the sum of its parts.

As per the OP, I started playing Amular last night and you know? It actually is pretty good.

It feels much better than the demo. Not to say that if you hated the game the demo offered the real game would change one's mind.

But three seem to be more character creation choices, I actually like how my character now looks. I could have sworn that one quest I was doing in the demo makes more sense in the real game, etc.

It took a bit to get used to the camera as it makes me dizzy. Sort of the way they set up the system but looking at the avatar running and then turning makes my eyes hurt.

I either got used to it or I'm looking less at my avatar.

I discovered that exploring does lead to discovering new things.

There is "open world" stuff in that one can pick a path/direction and discover something hidden if they are looking. It's not one open field however. At least not around the starter town.

It feels like a more open fable. ON on this rare occasion, crafting seems to be interesting.

I just started out hard because players were saying that the game was too easy. It also seemed easy until I confronted those things for the "wolf" quest. When they hit they hit very hard.

I think that's the thing on Hard mode. It's not harder for you to take them down but when they hit you you take quite a bit of damage as well as being knocked back which, when confronted with several enemies, can be an issue.

Originally posted by Razephon
 

 

For the record it was a TEMP ban. Do you understand? 

Second, I find your opinion hilarious. So let me give you an example:

 

I tell you to do a job for me. You do not perform the job correctly. I use ONE SWEAR WORD against you. You are offended because of something you did wrong?

 

No offense buddy, if you can't take such basic criticism...I suggest you step outside and see what the real world is like some time.

I think you've got it a bit wrong. In many companies, if a coworker did something wrong and you used 'ONE SWEAR WORD you would have a meeting with HR.

How you choose to react to what went wrong is on you. You probably aren't used to working in such places so that is why you think your scenario would make sense to people.

Not that profanity doesnt' happen in some work places. Heck, I worked construction to make money for colllege and that's when I noticed my vocabulary had become very foul.

but "in the resl world" you can do what you want and depending on where you are you will have to reap the results.

Originally posted by eddieg50
Originally posted by Spalliero
Skyrim is a much superior game, koa is just not the quality. Skyrim is a 9.5, koa is 7.5. That said I enjoy koa more.

   I am confused , you say Skyrim is a MUCH superior game and you rate it 2 points higher yet you like koa more-huh

Actually, it makes perfect sense.

You see, "the problem is this..."

Many people on these and other forums have this idea that just because something is declared "good" it's likeable. Or will be liked more.

However, it really depends on what you are using to measure "good".

So, I can show you pieces of music that are so superior to most of everything that people are listenning to because their composition is rich, deep, complex, well thought out, and pretty much just "well put together'. But that doesn't mean anything if you listen to it and hate it.

It also falls under the "it's more than the sum of its parts" argument.

You can list all the things a game (or anything really) has as well as its detractig elements and still find it to be superior to something that has more "good" elements than bad.

Because there is essentially some ineffable quality that just makes you like it better.

Look, I think "how I met your mother" is a hysterical show. I like it a lot. but in no way shape or form do I think it's anything more than a sit-com. It has very predictable sit-com elements and of course formulaic plots. It's the small things that matter to me that make it "more likeable".

Yet someone could point to a show that was new, fresh, not formulaic, deep characters and I might not like it. I might be one of the first people to declare "yes, it's better than 'how I met your mother'" but regardless of all the superior elements I might not like it.

You can recognize superior craftsmanship, superior design and still not like something and prefer something of lesser make.

 

Originally posted by uohaloran
Originally posted by Garvon3
Originally posted by Skuz

Smedley has tweeted that there will be news of a Free to Play system in this game, now obviously the work it entails to convert to a free to play title can be very extensive & the wide-open nature of Vanguard will mean it will take much more work than say a more segmented or instanced game such as DDO was.

The developers moving back to the title, from wherever, could be a temporary thing, to prep the game for F2P & to do the groundwork for future development should the move to F2P prove a success, whereupon further investment in development would become finacially rewarding for SoE & they'd swing it into gear.

With EverQuest now moving to F2P in March I can see Vanguard following suit behind it, I wouldn't expect further details to emerge until EverQuest's F2P transition has been completed though.

So long as they never add instancing to the game it might work. The problem with FTP is that it works by breaking the community up, which is the opposite of what an MMO is supposed to do.

I don't understand?  What part of F2P breaks up the community?

I think his concern is about selling off quest areas or creating quest packs where, if a player doesn't have that quest area they can't do it.

My thought is that if Vangaurd were to become f2p it would be more about selling cosmetic items, pets, special emotes or mounts, etc.

 

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