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Removing Healers from MMORPG: Good or bad?
The Pub at MMORPG.COM « General Discussion 11/25/09 1:21:41 PM
Originally posted by Jairoe03
I think it could be a good thing provided that the classes combat were altered in such a way that players weren't being 2 shot only to run out and be 2 shot again only to run out... If players can somehow be allowed self heals or if stopping behind cover could help regen some health then it might be able to work. Or depending on the game they can have bandages or some such thing. of course that means players who like to be healers would be completely out of luck. |
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Originally posted by SuperXero89
http://www.pocketplane.net/tutu
Thank you very much ; ) |
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Originally posted by SuperXero89
Do you have a trustworthy link for that? |
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So, is NCsoft listening? I don't know but HOLY HELL CHECK THIS OUT!
General Discussion « Aion 11/24/09 11:49:59 PM
Originally posted by stux
I thought L2 was much worse. |
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So there is a show called "The Legend of Neil". It is an internet show and is loosely based off of the Legend of Zelda games where a player gets sucked into the world. If anyone has ever played the Legend of Zelda or has an interest in a funny, a bit raunchy, show on video games, this could be the show for you. It also utilizes the talent of Felicia Day as the Fairy. In any case, apparenlty the sponsors need people to rate the show and chime in as to whether it should continue: Read Latest news on the left side: http://effinfunny.com/legend-of-neil In any case I think the show is hilarious and if some of you like the show it might be a good idea to chime in and vote. http://www.atom.com/funny_videos/legend_of_neil_207/
I hesitated to post this as you need to sign up for the site in order to rate and vote (lord knows where my e-mail is being beamed to). However, as many of us have probably signed up for sites for much less then perhaps some of you might not have a problem with this. As I said, the show is extremely funny (in my opinion) so if you don't know the show I suggest you watch from the start. The episodes are very short. However, again, it is a bit raunchy at times and if that is not your thing then I advise to just steer clear. Personally I would like to see good shows continue and sometimes we the viewer do have a a voice. In any case thanks for reading. - S |
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Originally posted by jcusanoiii
Well, a lot of this stuff was always talked about by the deves. As Gameloading has said, they plan to really make this game into something and somethng for the long haul. I realize that some people are saying "why didn't they release all of this with the game's launch) but really, there is only so much that can be done before they have to start taking in some money. Otherwise I imagine that they could constantly be adding features and expanded content. Also, some people have complained about the graphics and I did read something where they were thinking of how to address this. So here we are.
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Originally posted by SuperXero89
I actually just did the same thing and purchased a 4 disk set of Baldur's Gate, BG II, Tales of the Sword Coast and Throne of Bhaal. I have trouble actually running Baldur's Gate so I have to go back to my mac version. I do remember them being hard but in a way I liked the challenge. Also, you can set the difficulty level so you should be able to tone down the game. hmmm, well in BG II I know you can so I am thinking you should be able to do this for BG. |
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In your opinion: What was the dumbest MMO mechanic ever made?
The Pub at MMORPG.COM « General Discussion 11/24/09 4:36:25 PM
Originally posted by Knightcry
I would have to agree. Sovrath did you finally give up on L2?
Yes, I no longer play L2. It never really went toward a place that interested me and in the end the economy was just too tough for how much work I was willing to put into making money. That alongside the fact that I found it very hard to do what I had done for years which was find a nice spot and solo for a while as I had done since I started the game. Nothing in L2 seemed logical or fleshed out. Just tacked on. I've moved to Aion as my permanent game now. I realize some people say it's grindy but coming from L2 it's like a walk in the park.
So I'll add that as another bad mmo mechanic... though not really a mechanic: Expanding a game in a way that makes sense to the game world as well as expanding a game so that you don't lose the sense of community. Too many games have it so that the community is too spread out. I realize that there are some technical reasons for this as having a game where the entire server's population is in one place might not be fun for the developer or the player. But there should be some revisiting to old areas so that there is always some life in them.
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Originally posted by Mysk
I just don't trust that a vampire mmo would work unless it was more along the lines of an Underworld style (doesn't have to have werewolves just the style) world where it's more about the conflict. I suppose what I'm saying is that mmo's don't seem to me to be very good at generating atmosphere. It's hard to be scary with people dueling in the tombs and people dancing on top of the bushes.
Well, because of this thread I just installed Vampire The Masquerade Bloodlines (never actually finished it). Installed a patch and started it up. I was on a stage because of a violation from the person who sired me and looked over to see 2 people dancing on the same stage. Then someone yelled from across the room "NOOB". I'm not sure this whole mmo Vampire thing is a good idea |
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Originally posted by Mysk
That's assuming that they build it correctly, but you're forgetting something called "DDO". For many years I made your comment but in regards to fantasy MMOs, saying that if anyone ever made a Dungeons & Dragons MMO then that would be it. Most epic MMO ever. Well, you know that went. Don't get me wrong. I love WoD and vampires and werewolves and horror and... the whole shabang. While I have more respect for CCP than I'll ever likely have for Turbine, that's not saying that I have any form of explicit trust that they - or anyone - will actually do the IP justice. I'd cross my fingers and hope for the best, but I need them to be snarky on the forums.
EDIT: As far as a Twilight MMO is concerned, sure, let them have it. I really don't care. It would keep those types out of the WoD IP where they would almost certainly whine about how the vampires are too mean, not romantic enough, and otherwise not like edward. As far as I'm concerned it would do everyone a service.
I just don't trust that a vampire mmo would work unless it was more along the lines of an Underworld style (doesn't have to have werewolves just the style) world where it's more about the conflict. I suppose what I'm saying is that mmo's don't seem to me to be very good at generating atmosphere. It's hard to be scary with people dueling in the tombs and people dancing on top of the bushes. |
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So, is NCsoft listening? I don't know but HOLY HELL CHECK THIS OUT!
General Discussion « Aion 11/24/09 2:22:23 AM
Originally posted by GPrestige
Well we don't know this yet. Don't misjudge me, I'm just as skeptical as the next guy who was burned by Aion's release, but for all we know they could absolutely address the major problems. If they do then I would have found my long-term MMO for good, no questions asked.
er, didn't they already release the patch that evens out "the grind"? |
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Originally posted by Ionik
Well, I personally love the game so I don't mind the hype.
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At first I thought this was just better textures and lighting. But it seems like it's the expansion. Or part of it. Well, they added swimming for those who want to swim. Might be time for a better computer. |
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This is why the game needs to redesign their character models.
General Discussion « Lord of the Rings Online 11/23/09 10:35:01 PM
Originally posted by Robsolf
lol, I was sort fo thinking the same thing. Sort of like a 70's porn star with the chaps and the mustache. |
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Originally posted by chrisel
Well, there is a sort of well known issue with some of the classes that they dont really pick up until late teens and in some cases early 20's. Not sure if I should classify this as being an issue as opposed to something that people have made note of. To that end, the Champion used to be able to be a secondary tank when you changed stance and made some trait changes. the only reason I didn't see a champion through (as that was my class in the closed betas and part of one of the open betas) was because they felt too squishy. This apparently does change a bit the higher you go but I found the guardian to be more to my liking. I still flirt with the idea of just powering through and making a champion main. I've always been more of a damage dealer by heart. As a word of encouragement, I've seen lvl 60 wardens in action and they are a sight to behold. I have sometimes been jealous and even created a warden alt. My problem is that I have a hard time remembering the gambits and tend to favor only a few becaus of this. But they are an impressive class when played well.
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Originally posted by donjuanamigo
I agree with this. For instance, the Hunter class is supposed to be one of the fastest leveling classes. However, I hate it. I really do. I can never get into it. It could be because they can shoot while facing slightly off and still hit their target. Or that they can shoot from point blank range, switch to melee and then back to bow for point blank range. But playing a guardian, one of the slower leveling classes, it just clicked and worked for me. |
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Originally posted by chrisel
Well, in theory that may be true but in practice it's another thing entirely. LOTRO offers both solo and group content all the way up. However the large complaint is that there aren't enough people to do the group content or who want to do the group content. It's part of the reason why they are making the main quest line soloable. Another complaint by group players is that the grouping is spotty. So there might be a quest that requires a group. You then get the group together, do the quest and then everyone leaves saying "thanks, good group". There is a difference between that type of experience and an experience that allows for players to group at all times with a good reason to do so. I say "good reason" because though someone like me groups for the enjoyment of it (if it is with clan members or people I know for the most part) regardless of xp, there are players who will leave the group if the xp is not optimum. Which then leads to the complaint that there aren't incentives to group. And at top level, in lotro, there isn't much to do other than do raids or monster play or craft. You can go back and help lower level players but all in all, I'm not sure that if one is a raider then there is enough to keep him going. Same with monster play if one is a pvp'er. So there really isn't a reason in LOTRO to rush to level cap. My other thought is that you are on a low pop server? Brandywine always seems to have people in all the zones. Not like it was at launch but quite a few. Also, there are kinships that do a lot with alts. But you being at level cap is probably not going to be what you think it is. Then again, a caveat to that is the next expansion is coming out so there will be some more content. But that should also bring in players who have never been to level cap and so, along with the new players you might also find more players per level grouping. In any case, I haven't run into the game that has equal grouping and soloing all the way up where the solo players are happy and the grouping players are happy. Which leaves me to believe that this game doesn't exist. |
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In your opinion: What was the dumbest MMO mechanic ever made?
The Pub at MMORPG.COM « General Discussion 11/23/09 4:57:05 PM
Originally posted by greed0104
I have to agree. I hate the jump button. Attach some sort of fatigue system to jump and then I might be on board with all of that jumpin'. |
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In your opinion: What was the dumbest MMO mechanic ever made?
The Pub at MMORPG.COM « General Discussion 11/23/09 4:41:31 PM
Originally posted by jmsgalla
I've never really understood the whole reason why people hate this. Oh, academically I suppose I do, but there were/are many games that rely upon this type of movement. Diablo 1 and 2 older games that people may remember such as Oni, or Summoner (( think Oni was point and click).
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Originally posted by FikusOfAhazi
To me that's just the way Moria should be. Although, it's not quite for the same reasons as it should be. If you played before they changed the old forest, You didnt 'want' to go there, just as in the books, the Hobbits didnt want to go in there. And it really captured the same reasons and feelings the the book portrayed. It was an amazing thing to experience in a video game. Games don't have to be all fun, just like movies don't have to be comedies. It was a shame to see it changed. Moria is 'sort of like that', but it's not the same. Good expansion, loved seeing a virtual moria and going through it, but the game has a different feel to it now. Im hoping it's just because of making so much content in moria kinda of made moria hard to "lose yourself" in the way other areas in the old game did. Hope the next installment will get back to the original feel, or an even better one. The content and art were amazing though. If you are a Tolkien fan, this will probably be the only virtual middle earth, and for the most part, it is extremely well done. Don't get many chances as gamers to experience that.
As a point of note, when I got to speak to Steefel at Pax, he mentioned the "old forest" incident. The person who designed the original old forest, the one that you and I liked, was a more old school gamer. After people started to complain, Steefel went to the designer and told him that "no", getting lost is not fun for many people. So he was asked to redesign it. I have to say that I enjoyed moria but it really wasn't what I wanted. I wanted a giant mine where I could get lost, where there was danger around and not grand central statioin where everywhere I looked there was some player running past or fighting a mob. If the world of middle earth were real and I passed someone stuck in moria fighting a worg, I would be rusning to his/her aid. But in "game middle earth" That's his mob so don't interfere. Same with the goat travel system. Cute, but I think that if the free people's had more of these goats they would surely have won the war without needing to destroy the ring. After all, if I'm on one of these goats I can whiz right by all the big baddies and they don't even see me or ignore me. |
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