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All Posts by LadyEuphei

All Posts by LadyEuphei

11 Pages 1 2 3 4 5 6 7 » Last
216 posts found

Hello everyone!

I will be doing a charity stream from 6pm saturday to 6pm sunday PST. I am doing this 24 hour stream to raise donations for team Ethan. 

Ethan is an 8 year old that was diagnosed with Precursor T-cell Acute Lymphoblastic Leukemia. You can check out all the information on facebook.

I would love to have all of you promote the stream so that we can make as many people come and help support team ethan. Currently we have raised over $2k for ethan through rizeupgaming.

If you can please come and donate to help this needing family, if you can not donate please just tell someone about the stream. Tweets, facebook or anything else that will get people interested. He and his family really need it so give all that your heart can handle. Thank you so much for your support!

The stream will be at twitch.tv/ladyeuphei

There is also a 7 day stream going on right now that I will be on later this night at twitch.tv/rizeupgaming

Please come and support this family in need! Thanks! 

Originally posted by ThumbtackJ

Are there Quests?

 You start off with a story quest line which leads you for the first 1-3 hours. After that most of the quest are nopt connected but just spread out. There are random encounters that you get from interacting with people and building relationships with NPCs through gift giving and more. The quests are not like the on rails you may be used to in conventional MMORPGs where you go from hub to hub.

Are there levels, or is it a levelless system?

 There totally are and if anyone says other wise there blind. You level through a system called cultivation. You can level to level 36 in your school and once you hit 30 you can learn the next school skill set. You can also level your skills. In all levels dont mean much, cause you can come up against a "low level" but they ahave high skill levels and they can kick your butt, but you also know that low level has a cap of skill level far below someone higher level. So yes there are levels, they just use names to make it more vague like 'realized potential' which is like lvl 12-16 or something

Is there a skill system? Is it like EVE's?

 Very much like EVE. You can literally set your character online and they will "level" themselves. You do have to do quests and stuff to get experience and over time experience is converted into cultivation and that cultivation is used to level up skills over time. It is much simpler than it sounds, I suggest seeing for yourself.

Is there crafting? How in depth is it?

 Yes its junk

What is the PvP like?

 Generally someone higher level comes and ganks you, or you find someone and gank them. If your lucky you find a even match and its intense. You have attacks, parries, and block. Parry breaks block, block stops attacks, and attacks do alot more damage. You need to rotate through these to be successful in PvP. It is not as skill based as people make it sound to be. Someone that is very high in there level, or cultivation, will pub stomp you if your new. 

Guild/Player housing?

 I am not in a guild so ill skip this one.

Any death penalities (perma death, loos of loot, etc)?

 You lose bound money when you dies and you can pay unbound money to put a warrant on a player that has killed you. bound money can not be traded and is obtained from generally living in the world. Unbound money is only gained from using real money or from trading with players. You lose nothing, and you can res infinite amount of times.

I think that's all the questions I have. Downloading right now, so I'll be trying it regardless of the answers given, but it'd be nice to know ahead of time.

 

Thanks,

TJ

I would just like to finish by saying, I think the game is enjoyable. I like it because I can dictate what I want to do and generally it wil help me level up my character. I like the freedom of just messing around and knowing I am always progressing even if I am not focusing on it. There is alot more that I have not covered here, but you will learn that in time. Most things are to different for me to explain without you experiencing them or it would take me a novel to explain them.

He also has amazing insight into game programming and developement. Hes like a jack of all trades! Thanks Quizzical!

Hi, we acctually discussed this a few months ago. Kickstart was contacted and their response is shown in the link. The subject is about greed monger, but it has to do with all of kickstarter mostly.

ladyeuphei.com article

Here is also where mmorpg columnist adressed this same issue.

mmorpg.com

Originally posted by Sijjistoryus

My wife and I played Diablo 2.

Years later...

 

Diablo 3 was about to release. I purchased her an expensive gaming laptop (she wanted a laptop). I bought her a D3 CE Edition. She played it 4 times. Her sister now has the laptop and Blizzard has my 80 bucks.

I wasn't going to comment in this thread, but wow. You got pwned... Maybe she will ike PoE?

Originally posted by vigg2004
I played WoW for years, and Barrens Chat was nowhere near this bad.  Lots of stupid jokes, but not people being so downright mean to each other.  Of course, general chat in PoE reflects a lot more people at one time.

Obviously you were not in the same barrens as me. I played in vanilla so maybe you were not around in my time, but the community in PoE is terrific at worst compared to old barrens chat. Also, compared to Tera (and this is before FTP or the announcement) PoE is a freaking church. Other communities are far worse.

Remove the death penalty and implement perma-death. Problem solved!
Originally posted by nate1980

I see a lot of people here hyped up about RvR, thinking it'll bring back faction pride and be like DAoC. IMHO, and from past experience, I don't think so.

WAR - No faction pride. People just complained about a lack of rewards for PvPing.

Only 2 factions

TSW - 3 factions, yet people found another reason to complain on why not they won't PvP.

What did they complain about?

GW2 - 3 severs pitted against each other. No server pride. People just jumped to the winning server.

No significance to actually playing WvW

 

Granted, it sounds like ESO will be doing things a bit different, but is it enough? DAoC did not allow cross realming on the same server. You picked 1 realm and stuck with it and that people did do. In ESO, since there will be only 1 server, can't people just reroll to another faction if clearly 1 is the stronger? In GW2, the two weakest servers never banded together to overcome the stronger server the way the 2 under dogged realms in DAoC did. I just have my doubts that the community of today will be like the community a decade ago when DAoC was in its prime. I think PvPers will find a reason to complain about the RvR and find a reason why they shouldn't do it. I don't think people will have faction pride, instead I think people will be rolling all 3 factions. 

DAOC had a purpose to realm wars and they had 3 factions. GW2 has 3 "factions" in WvWvW but there is no significance to doing it. Your just there to take a keep that will then be taken by the next guy and so on and so forth, you have nothing to show for it at the end of the day except a small server buff, unlike DAOC skills and farming grounds gained.

I can not recall any TSW complaining about PvP, but I really did not care much for that game so I have no real right to comment on it.

Warhammer had only 2 factions and it had a kinda cool idea, but at the end of the day it was just keep trading because there was a lack of an ability to hold keeps well and there was more benefits for keep swapping then holding. Kinda like GW2.

Not that I like ESO, but it sounds like it is getting closer to the DAOC mark than anyone else has as of yet.

"This occurs if you get more than 6 or so tiles away from a monster that has an active trap (such as in the Sewers) and then the trap goes off. We're working on a fix, but in the meantime try to kill the monsters who lay traps (the Pyromancer/poison version ones) before they get far away from you." - Chris , Dev from GGG link

I think this game is fun but I have not been able to get to far so far. I hope they fix this problem, but in the mean time I thought it was really funny that it almost sounds like monsters have the OP skill to crash your game right now. LOL!

Can you think of a monster you know of that has a more OP skill then that?

The problem with this idea is it takes women and men as statistics. I for one fall into the general classification of what you mention for women,but there are some that do not. 

I think about Game of Thrones and Brienne of Tarth. For a woman she is super strong and not so graceful. They do play on her "womanly weaknesses" but overall she is a very strong "manly" woman character. I think to be completely fair everyone should be equal. If you want to be a beefy woman, then so be it! If you want to be a scrawny man, have at it good sir! 

In the end I like choices and diversity, but I believe that having everything equal makes sense. Taking an average just shows you the average, not every individual member. Think about this...would you want to fight some of those body builder girls?

Open beta is what it is. It is called Open since everyone can get in. It is called beta because they are testing. They do not do a character wipe because they want as many people in the game as possible to test as much as possible, but they are still able to say, "hey it is beta" This is why they do Open beta. Now they are learning a ton about what they need to fix or protect and technically all the whining has no grounds.

I demand Uwe Boll direct it!!! Who's with me!

(P.S. That was joking)

I think I will stick to being a purest and stay with this version.
Originally posted by MMOExposed
Originally posted by botrytis
Originally posted by Thorkune

GW2 bored me also until a few days ago. It took Necromancer to get me hooked on it.

I never gave up on it, and now I am finally enjoying it.

Sometimes it is the professions chosen to play. I can understand this fully - I have my Ranger at lvl 80 without any deaths - by exploring and fighting - left PS alone at lvl 50.

this too. I played Guardian. Enjoyed my guardian, because I wanted a Paladin in GW2 anyway. once I maxed him out and unlocked all my skills, I wasnt going to item grind this time like in other MMO. I refuse. I went to leveling alts. And none of them had my interest because most of them couldnt play a equal support/healing role like my guardian could, while also having equal option for defense, as well as Melee option. Ele so far has been my go to class as well as my Warrior. Bored. I was leveling Mesmer as well. those three are the only characters I have besides my main, over the level 10 mark. I am getting bored on my engineer. exploring easily leads to areas with mobs that are too powerful and cant be avoided due to server side glitches in the animation/hit detection.

Huh? You unlocked all your classes skills at 30? and maxed him out? You lost all credibility.

BTW this is the guy that was called into question a month ago for posting on a secondary account to boost his threads.

Strange
General Discussion « Wakfu
1/30/13 8:39:10 AM
Sounds like GW2. It has everything I want, and I even go to other games and say GW2 does it better or they need X feature from GW2, but I can not figure out why I can not get into the game. Maybe it is age....D:
whirling blades, coolest skill in game!
Roar.....
Originally posted by ariasaitcho

Hmm, how do you fix that which is by it's very nature unfixable?

Yes games that require group play, rather than solo play generally have fewer childish behavior problems. Yet there are still people in those games behaving poorly. Cliques form naturally and will continue to do so regardless of what artificial boundaries are placed within a game. So people will play with the same group for a long period of time and form a clique. They will be less likely to join a group that does not have at least some of the people from their clique in it. This is only natural human behavior.

Will removing the anonomity of the internet solve the issue of poor behavior? NO! If you want proof of this, everyone has had a job where someone there was always telling inappropriate jokes, wearing inappropriate clothing, failing to wash properly, etc. Did everyone knowing who that person was solve the issue? No, all it did was (unless it was the boss) get the person fired. And that person went on to their next job and repeated their poor behavior. Sometimes, eventually that person learns to modify their bahavior; sometimes not. This is why banning only rarely solves behavior issues in games.

The core of this issue is: we want an environment in which we are comfortable and can have fun. The problem is: as we are all unique individuals we each have different comfort zones and ideas of what is fun.

The saying is as old as the internt: "Don't feed the trolls". And it remains true. Ignore them and they go away; give them the attention they crave and they only create more drama. As far as games go: open world pvp games encourage trollish behavior. Some games are better than others at policeing this than others, but in the end the trolls still are there. Therefore I avoid any game that is open world pvp. I have never had good experiences in an open world pvp game, f2p or p2p.

Finally, there are just as many people with behavior issues in paid games and "free" games. How many trolls and a** hats there are is entrirely dependant on the level of policeing done by the publisher, and the swiftness and severity of punishments handed out. A slap on the wrist does nothing towards correcting poor behavior, IRL or in games.

 

Humanity hasn't grownup yet, the Age of Aquarious is not upon us. Thus the only way to really resolve this is by ignoring the people you don't like and reporting severe behavior issues. Sorry, it can't really be fixed until we all growup.

I really think this was a well thought out post. I know it is cliche and has been saide a million times but, 'do not feed the tolls' is the best phrase to solve everything. Being a girl gamer, that has some parts of her that are a bit...bigger... than others makes me a huge target. What you have to realive is when you give them credit for pissing you off they get all hapy and then when you stop feeding them they private message you unitl they stop and then they just die off. It is not a point of F2P or P2P it is just the community at a whole needs to lok in on itself and assess it's values!

Originally posted by Arclan

O.P. great question. Two important elements would improve the community of a game:

1. No FTP
2. Content where soloing is the exception, not the rule.

I like the scoring idea. Here's an idea. When player joins a group; time stamp it and take note of the group members. When player leaves group, permanently record the duration and group members. Then metrics can be provided. For example, if a player has a lot of long duration groups with a variety of players then you can probably assume he/she is not too much of an IDB.

Agreed and maybe this makes me evil but I can see another exploit to this. Sit in a group with your firends and afk and now you are a great member! 

FTP is an issue in a way. I love FTP but I agree with no lose of money people dont care if they troll. No one talks about how they lost their totally free RoM account on here and I doubt anyone will.

Yours question: 

shoukd this really be condisered an mmo that is "in development"?

Answer:

 Yes

My Question:

Why is this such a hard subject?

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