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All Posts by JapaneseRyu

All Posts by JapaneseRyu

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33 posts found

While on the subject spotlighted for it's fail for the game Star Wars Galaxies, I have to say the article failed to mention that before the legendary failure of NGE and the mistake of changing the core game with current subscribers, there was this thing called the "Combat Upgrade", or "CU". The game (community) was never the same since the CU, which turned out ok after a while. But you'd think they would've learned about changing people's game after the significant loss of subscribers resulting from the CU.


Yeah seriously. During SWG days I've pulled weeks of glorious sleep deprived madness as well as going to school. 20+ hours straight of gaming were weekly events. 

I can't do that anymore. Not just because of annoying responsibilities like work and life, but physically I could probably only manage half of what I used to do. At that age I didn't even need caffeine to stay awake.

Holding your bladder until you had to question yourself if you would even make it to the bathroom. Drinking liquids only as a last resort or when the gameplay allowed you a short break. Eating whatever was within arms reach. When the servers were down I'd read up on the latest quests and information, hounding the startup screen so I can try and be first online around me on my mini-map. Ahh, the good ol days.

As horrible as the graphics are, I actually liked the game. Reminded me of an old old old old very old old game, called Conquest of the New World. The battles were kind of fought like that. God I loved that game.

Colonial Marines vs. Predator vs. Aliens.


I have no idea why that hasn't even been mentioned within the MMO dev community yet. After half a dozen movies and a dozen games, you'd think they would've thought about an MMO version by now.


I would totally rock the Colonial Marines. Each Alien Player Character should have like up to 3 or 5 character models at a time depending on their level. Like each player runs a small squad of aliens. Ala Granada Espada. Predators would be pre-dominantly stealth players with 1 hit kills. And Colonial Marines should have supreme firepower but easy to take down if you're not the subject of his fury.






Imagine the gameplay could be so different with each faction. Marines go out and clear hives. Respond to distress calls. Cleans planets. Predators go out and collect trophies and go on hunts together in small groups or solo, against Aliens or Marines, dropping in from their home planet. Aliens make more aliens and spread to more planets.

Your problem is WoW is your first MMO. Judging by the other games you cared to mention you've played, which is all AFTER WOW. In other words, you're one of the mainstream gamers who have no idea what MMO's were before WOW. Meaning you'll think that as much as you hate WOW, no other game will ever compare.


But yes WAR has problems. Which is why I don't play it anymore. Lvl 32 SW.

at lvl 23 I just looted a nice cloak, dyeable.

Umm no what they need to do is FIRE SMEDLEY. Jeezus fuckin christ he's the one that ruined everyrthing. He expressed very enthusiastically how he doesn't care about the opinions and concerns made on their forums, because he knows ALL the people who enjoy the game are too busy to voice their concerns on teh forums. And said the forum community is only a insignificant fraction of the player base.  Also, you go through several dev teams, replacing dev after dev, chances are, after continuing SIMILAR problems after years and years of work, with different people, it's got to be management. I hate that guy.

I'd get a laptop instead if I were you.

So.... September is a slow month for Hawaii's tourism industry, so my hours have been cut. So I figure I'll use up my vacation days for this year, and what do you know! WAR is coming this month! Started it on the 14th, off for 2.5 weeks!

What about you guys!

Actually there was an statement made by an officla (some interview I read) stating that it won't be in a paid expansion.

I REALLY REALLY hope there are social "class" aspect to it. There is nothing more satisfying to me than when I was a Master Pikeman / Master Musician wanderer. But I am appalled that most developers think social classes are a waste of time and not worth the risk of resources to include them. Attention to detail are the kind of things that make diehard fans like us SWG fallouts.

Gameplay and feature wise, sure it is almost exactly what the OP said. But you already know when I say niche, I refer to how the gameplay and features are delivered. Which is in a space theme on rails.

Don't get me wrong, EVE is a great game, and we desperately need more Sci-FI MMO's. I played EVE for months. That's why I know that presenting EVE and telling people to stop whining is trolling.

Space simulator is hardcore niche. How many people played Freespace? BTW I love that game hehe.

What the OP is identically referring to is SWG in it's first 3 years. I wouldn't say millions, but alot of people would love to play a sandbox MMO once in a while. Especially in the wake of cookie cutter MMO's being churned out. EVE is a niche of a niche, promoting the game is nice of you, but being rude about it is unecessary. EVE is not the holy grail of sandbox MMO's as you might think.

Nothing wrong with wishing for more sandbox MMO's.

All EVE players know and understand and are even a little proud of the fact that EVE is a very niche game. So I know even while you type "go play EVE quit whining",  you already know the futility in your words. Level your trolling skills.

The questing system, as someone put it, comes from single player RPG's such as Diablo, Baldur's Gate, Neverwinter Nights, etc. WoW is a super zombie made from parts ripped off from many lesser zombies.

Too many idiots comparing both games. The only reason why it's even compared is because it LOOKS similar and the UI is "similar". UI's in ALL MMO's looks similar. As for the art, Blizzard copied it from Games Workshop and used it in WOW in the first place, just like Starcraft.

Replace all of WAR's fantasy theme with sci fi but keep the exact same mechanic in tact, people will stop calling it a WOW clone. The point is, people compare it mainly because it LOOKS ALIKE and are too shortsighted to see beneath the surface. Thank god I only played WOW for a few weeks.

So... can anyone answer the damn question? What's the grace period of gameplay after the retail date? It's usually 1 week. What is it for WAR?

Yeah I agree with you. The best guild I've ever been in, we swore when we felt the need to, without feeling weird at all, we'd tease each other once in a while, we'd play pranks on each other once in a while. All these guilds descritions with "family oriented", no swearing, absolutely respect each other at all times, etc, sound like really goddamn boring "family" guilds. To me, when I read the description "family oriented", it makes me think of my grandparents (long dead) constatnly watching over my shoulder making sure I'm behaving while playing.

One thing I agree personally with your descriptions of the downfalls of this game is the lack of different skills per class masteries. Every player can get 2 out of 3 masteries. I would like to see maybe something like 2 out of 5, but i'm not making the game.

I agree with the other poster on the character customization explanation; it is much too early to judge  that.


I'm not too much for convincing people, so I'll just tell you my experience so far.

I've always been a ranged player. Playing the support DPS role. As you've always played healers, I've always played ranged. I really super enjoy the Dwarf Engineers. In fact, I leveled it to 11, and stopped playing, because I wanted to save the excitement for a permanent character. Shadow Warrior for High Elf is really fun too.

I really like the Scenario queue system, because during droughts of good MMO's, I resorted to playing korean/chinese/asian F2P mmo's, and got really used to solo'ing. It allows me to solo regular quests, while at anytime the queue is going to pop up and give me a break from PVE grinding  as soon as I click the yes I'm ready button. I think that's just perfect for me. Of course, there are different ways to go about it or look at it, but what i said is just my own opinion.

Also something I love is Public Quests, it really brings complete strangers together to cooperate and work together like I haven't experienced in a long time. Where it's small and quick enough that anyone can find the time to do it. Excellent socialization opportunity for me. 

Another thing I'm really looking forward to is all the Guild customization options that will be available. So much so that I wish I could run my own Guild (character customization is a MAJOR must for me). Unfortunately for me it requires 6 members minimum.

Well, I hope you read some of it and I hope it helps somewhat understand why atleast one player is really looking forward to this game. Good luck!

STOP naming your guilds something dark and twisted, like "Rogue Saints", "Legion of Malice", or something stupid like "Destroyer of Worlds".



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