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All Posts by azurrei

All Posts by azurrei

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86 posts found
Originally posted by GolbezTheLion

The only individuals who thought it was a lackluster expansion are the same individuals who have something to complain about with EVERY expansion.

Nothing will ever be good enough for these people.

When you have millions and millions of players, five million more than any other western MMORPG, you inevitably also have a higher percentage of complainers as well.

These naysayers then take to the forums en masse to express how they feel about every little odd and end that they have some sort of issue with. It paints an inaccurate portrayal of how the average individual feels about the game, when in fact most players are very satisfied, or else they wouldn't continue to play.

Vested interest in a character due to time spent isn't enough to keep millions upon millions interested in a game for over a decade. It is the most high quality, polished, and entertaining fantasy themepark on the market - that is what keeps people playing. You simply cannot find a better fantasy themepark mmorpg, and until someone manages to trump that (no pun intended) Warcraft will continue to be King of the Hill.

Not "only" - my GF and I, despite having serious reservations about MoP before it released - ended up really enjoying ourselves because it was a paradise for the casual crowd.  Dailies, farming, pet battles, rares, LFR (was still new and rewarding,) legendary quests, etc. all done very well.  We actually took the fewest number of breaks during an expansion during MoP (both summers.) And then came WoD, which both of us were *excited* about.  Except it was horrible - the leveling/treasures were great - and then it fell flat on its face at end game.  LFR was gutted, meaningless horribly boring "daily" quests, practically no reason to be out in the open world, no flying, no reason to do dungeons beyond the first few weeks, god awful PvP balance/zone.  The expansion is basically A) decent quality raids for the small % of the playerbase that do raids outside LFR, B) facebook like garrison game for the casuals C) the same crappy PvP for the diehards (Ashran is an abomination) and D) ridiculous reputation grinds for the insane.  Blizzard absolutely destroyed 90% of the casual content in the game (old stuff not included, I'm talking WoD content) and gave people zero reason to be out in the world.  WoD failed as an expansion, and this is coming from an 8 year+ veteran that has enjoyed every expansion to varying degrees up until WoD.  Will I be back for the next expansion? Maybe, but I certainly will not waste $50 on it at launch - it will be the first expansion I don't play at launch, no exceptions.

NA Codes:

ATQQZNMK

T7JJGJJK

If anyone needs a code just PM me or other people willing to do it in the thread and we will get a code out to you - welcome to FF14!

This is the reason I decided against starting back up - too much of a barrier to overcome before the expansion - might pick it up in the future if they come up with a nice video of the 2.x story and allow new players to go right into the expansion - that really is all that should be needed other than maybe a NEW questline everyone is going to be doing to access the expansion content.  If it were all soloable, that would be doable but relying on groups for old content is not fun.  Oh well.
Originally posted by Foomerang

People tunnel vision combat in MMOs its funny. No other mmo on the market has gathering crafting like this. The housing gardening is awesome. Rp tools are excellent. Chocobo racing and triple triad both add to the diversify of activities and "virtual worldyness" so to speak.
Don't care about any of that? That's cool. There's a couple hundred thousand people who do and will finance this game indefinitely.
But pretending like none of that matters just because you're a dungeon runner is smh worthy.

Except you have to level to 50...except in order to complete the story or even access expansion content - combat is required.  I don't care how many side activities a game has, combat is a core part of any MMORPG.  Therefore combat being fun and engaging IS important to a lot of people who play these games.  I had no problem with the slow paced combat of FF14 - it is different but not bad.  What is bad is that I'm forced to do dungeons in order to progress the overarching story or even access an expansion - I considered giving it another try (having tried it at launch and quit before the month was up) but I have no desire to be forced to do anything just to access an expansion.

Originally posted by DMKano

As someone who has many inside sources at Trion it's so funny to see how completely out of touch some of the posters are here. Trion is more profitable now than they have ever been at any point as a company. 2013 was a low point for sure but the fact that 2 years later Hartsman was able to turn it completely around speaks for itself.

Hint companies that are not doing well aren't growing their staff and hiring for 2 years steady.

 

Proof shady P2W F2P > legit P2P unless you put in the effort for quality... it seems Hartsman went from a quality kind of guy to back room dealer - very disappointing but whatever brings in the cash, right?

Originally posted by Konfess

Tokens are not replacing subs, they are being bought by whales to sell on the AH to P4F gamers for in game gold.  The whales will still pay $15/month for their own subs.

In another post I wrote, "I expect a token will sell for  $20 ($19.95), like they do in other games.  So at $20 (one token) == 33,320g, I expect this to round to 34,000g at a minimum.  What I expect the reality to be, is Token == 68,000g or more (possibly 100,000,000g).  In a well established game, that uses an identical system the price is ~800,000,000 for one token (plex)."

 

The $20 == 33,320g (34,000g) is what RM gold farmers sell gold for on their web sites.  I suspect this is what Blizzard will lock first round sales at, so no one mistakenly sells them for 1,000g.  Anything less the the amount of gold the whale would get for spending $20 at a gold farming web site, and the whales wont buy tokens and sell them.  To defeat gold farmers the price of a token in gold  must be greater than what the farmers sell for $20 (33,320g).

 

But the supply and demand second round price will quickly shoot up, to possibly 100,000,000g.  Because that is the kind of price whales like to get for things.  As I have check on EvE trackers the tokens go for around 800,000,000.    As another player has stated, you don't really Need gold in WoW like you do in EvE, that is the only thing to keep the price down to 100,000,000g.

ok first of all, you mean 100,000g not 100,000,000.  second of all, gold actually does have value in WoW - do you even play the game?  And with the comment of you can get 34,000g from a chinese gold farmer for $20...yeah, that is a HUGE RISK.  Therefore, Blizzard would set the price LESS than 34,000g for a 100% safe transaction.

I love Star Citizen!  It has to be the most entertaining disaster waiting to happen in the history of MMO's - my popcorn bowl is not large enough!
Originally posted by angerbeaver

CDN$ 66.49 (Steam)

I'll wait for a deep discount before trying

yep, might try it when I'm bored when it is < $20 to buy in - a game that failed to be worth a sub is not suddenly worth the price of a full game just because they dropped the sub.  I dodged a bullet not buying at launch (dodged that SWTOR bullet too - I guess I have a good record as a beta tester seeing that the game has some major issues...) certainly not going to give them that much money now!

Originally posted by Pemmin

disappointed tbh

maybe they should remove the pve components for the world completion for people who are only interested in WvW only fair right

Except technically WvW is not even part of the "world" - Tyria is a world within The Mists...WvW is a separate area within the mists.  This actually makes more sense that is is NOT part of WORLD completion.  Shouldn't you PvPvE zerg folk be happy the pure PvE people are not going to clog up your queue's and maps now? Well, except for a few hours a week during the season tournaments... oh and when we go to the bank at a crafting station :p

Originally posted by Muke
Originally posted by Hrimnir
Originally posted by jesteralways
Never liked pvp in rift. want massive zergball + small group + singleplayer good PVP? play GW2.

I fixed that for you.

Fixed it fo you. At least tell the truth.

Kind of going off topic here but all of GW2's PvP is @#$@ - it was so bad they had to give PvP bar none the best rewards in the game (reward tracks are far beyond anything else in PvE or WvW) to attract enough PvE people to make it "viable...."  and those people just afk for rewards.  Their whole joke of an e-sport focus has and will be their downfall.  Rifts PvP was ok at launch and spiraled down fairly quickly to the pile of stinking @#$# that it is today.  The stupid zerg go round Conquest, which is now gone, was actually the most fun which is sad in and of itself.

Originally posted by Howbadisbad

 


Originally posted by Greymantle4
it looks like I might enjoy it for the most part. I can pick it up for $25 right now and going BTP sounds like a great deal. is anyone worried about the cash shop becoming the major focus after the switch?

 

It apparently isn't currently but there is always a risk of a f2p game becoming a cash shop game.

Yep - I'd venture you will get a good 30-90 days before that happens...Rift/Aion F2P were destroyed within 60 days.

Originally posted by reeereee
Originally posted by fs23otm

1 WON =  .91 dollars

5491

is still 5 million dollars for quarter 4... 

GW2 by comparrsion made 17 million..

 

Edit: and the comapny made 184 million for the quarter... that is not bad

5 million divided by 3 time $15 comes out to the equivalent of 111,111 subscribers.  That's about what one would hope for, for a niche game.  Wonder how much they spent on development. 

Everyone is forgetting CREDD sales @ $20 a pop - Subs are most likely @ 75k or lower.

Originally posted by Hyanmen
Originally posted by mrneurosis

There is difference between making a valid point and rubbing into everyones face just to be obnoxious. You have been doing this  a lot lately.

Anyways you are not baiting me into FFXIV vs GW2 nonsense. So i will just pay no attention to you.

I am not baiting anyone. I simply stated the facts. GW2 players deserve better. That is my opinion.

There's no need to be upset.

Not sure the point of bringing this up really... FF14 has actually been out for over 4 years without an expansion - in fact, the original FF14 was so bad they had to shut down the original game and completely redo it.  

Press attack button (wait some time) - Attack missed! - Press attack button (wait some time) - Attack Landed!

Giving up hundreds of millions of dollars in guaranteed revenue to rely on a cash shop...

The talk of allowing game time to be sold for gold apparently is just smoke and mirrors...

 

yeah, ok.

Sounds like you bought a laptop that shoehorned in a V-8 when it was better designed to run a V-4 - glad you figured that out and are now getting better gas mileage...
Originally posted by Lord.Bachus

1) more PvE stories/quests. ( on top of the dynamic content)

2) an AA system instead of extra levels.. Just to give the people a feeling of progression

3) more PvP modi and battlefields

4) more classes

5) more weapons for excisting classes

6) more spells and abbilities for excisting classes

7) more races

8) more content, new zones, new races, new dungeons, new jumping puzzles

9) multi group and solo options for dungeons

10) 2 extra skillslots, one weapon related and one skillrelated

 

thats my opinion... Whats yours, what would improve the game?

This all sounds great - ESPECIALLY #9 - been asking for scaling dungeons since forever!  Also, get rid of 99% of the CRAP loot from world bosses/events and give us reward tracks like sPvP - just have currency/xp + unique loot from bosses/events (pets, skins, etc.)

It's hard to say if ESO is going F2P or B2P...

A) B2P for all 3 platforms (PC, PS4, XB ONe)

or 

B) F2P for PC and B2P for PS4, XB One ... and PC owners (those who purchased prior to F2P) get "free" access to console versions without having to purchase it

 

I think B is what might happen...

It was fun for about 2-3 weeks - after the third 100 (now working on 100 #10) it got tedious without flying.  I would actually say that with the exception of trapping for the barn, I am out and about in the world of Draenor LESS because of no flying.  Expansion is overall great but flying is sorely missing...hopefully enabled for all but Tanaan Jungle when it is opened.
I enjoy GW2 on occasion as something different to do from my main MMO ... but the game is extremely shallow.  I mainly enjoy just dressing up my characters as 90% of running around in the (admittedly) beautiful world is ruined by super annoying mobs that stun, fear, pull, slow, etc.  Anyways - the game *needs* an expansion - living world updates are better than they once were (except Scarlet Invasions..that was awesome,) but most of the game is the same old, same old.   It has been 2.5 years - the game *needs* an expansion just to make the game seem fresh again.  As a side note... even though it would be a pain to re-gear alts I almost want there to be a level cap raise - it would be some of the most entertaining forum PvP to watch...ever.
I see no problem with this at all - anyone who is willing to give money to Trion deserves what they get... the last money this company will ever see from me was about 1.5 years ago when Rift went F2P.  It took all of maybe 60 days for the game and company to start circling the drain.
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