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As a add-on... There only is one area in which it is possible to kill other players and loot them (grab their belongings). This is a toxic zone, for which you require a medic shot before entering. So don't expect to find any noobs there. It will be well skilled players and these are well armed when entering this area... And don't expect to have a friendly 'hi, do you mind if i kill you?'... Maybe afterwards :) All other area's have pvp in which killing others is for fun or for the 'most kills in a row before being killed' HOF-notify. And of couse the oil rig mentioned before... |
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Entropia Universe: Entropia Pops Virtual Cork for 2007
News Discussion « General Discussion 12/29/06 3:19:44 PM
Well, a lot of comments from people that have never played and have 'heared' a lot of things. Nice they share their thoughts with us... But I play for 2 years now.And I like it. YeaYea, come on, give some nice comments on that... But as already sayed the game can be as expensive as you wish yourselves. I have played some other MMO's in the mean time as well. Those cost much, even if you don't play... Here you can go on vacation in the summer, and when you come back the only thing that has changed is that some bug have been solved, or the gui improved. And yes, you CAN drain a lot of money, but open all windows in your house and pump up the heating, and you are doing the same... For both the rule is valid: it is your decision. And for both it is correct: to have some fun (or heat in case of your house), expect to have to pay a bit. In EU at least there is a option to play for a low fee (or even free). And some are lucky (or saw the oppertunities, took the risk and initialy payed big) and now are making some money. I'm not one of those |
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There is one way to make money ingame with an initial 'fund' (either via deposit or sweating): Trading Besides a lot of time and knowledge of market prices, no other items are needed. You also are not depending on hunting or mining results, which are 'controled' by Mindark. It is your own inteligence, use of statistics and 'feeling' that will detemine if you are successfull. Only possible drawback: if mindark introduces a new gun type, your current stack of items might drop in market price. Like with the introduction of the opalo gun happend to the jester-I. And after some time you will have some regular buyers/sellers, and more money so you can have more stock... |
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I try to make a add-on tool for a MMORPG game that is running in full screen (DirectX9). I am playing Project entropia, but it would be handy for multiple games... It would be some kind of mapping tool. The mapping part is giong well at the moment (the engine of the proc), but i am thinking about the UI, as i hate <alt-tab>-ing al the time. The following issues arise: The programming language is no issue (allmost all languages are possible, C(++, #, ...), Delphi, Java, ...). Does anyone have a clue if, and when yes, how the goals can be achived? Any code samples or proof of concepts are welcome. If the tool is finished I want to make it available for the public, so everyone can benefit. Help is also allowed... |
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