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All Posts by zymurgeist

All Posts by zymurgeist

97 Pages 1 2 3 4 5 6 7 » Last
1939 posts found

So you're really a girl?

 

Kidding. Just kick ass no one cares about their names.  

Sad Day
Fallen Earth « Fallen Earth
12/01/09 10:22:31 PM

Hatter ignore the flamer.

I'm serious find something you like to to in the game as it is or take a break. You can't force these things and getting frustrated won't help. Developers have ruined far more games with ill thought out changes than through simple negelct. Give it the time it needs.

None of the above. I expect any game to be well crafted, consistant and appropriate to it's setting. Everything else depends on the specific vision of the developers. PvP is welcome but not required for it to be a good post apocolyptic game.

 

"Hardcore PVP doesn't mean Full Loot FFA PVP. It means PVP with harsh penalties."

So Shadowbane was Carebear? I reject your definition.

In case you weren't aware of it Shadowbane had almost the same death penalty as Fallen Earth.

Sad Day
Fallen Earth « Fallen Earth
12/01/09 9:59:42 PM

You play too much. Take a breather until they do a PvP patch.

Originally posted by xpiher
Originally posted by shaggymane

obviously you guys dont play DF if you are saying there are no hacks

Damncheaters.com ring a bell?

there are a couple other hack programs you can download also. all with monthly subs.

all this equals 1/4 of the players to be hacked accounts, but in all honesty I have seen more than that.

 

1) You haven't see more than that because I haven't seen more than maybe 10 hackers since launch

2) Damncheaters has hacks for: EvE, WoW, SWtOR, MO, WAR, with hacks coming out for StarTrek and a few other games. Welcome to the new age of MMOs

3) Name 1 game were people don't hack at all.

The log out timer without getting hit is about 1-3 seconds. If you get hit its like 10seconds before loging out. If you are in water or on land. Play better and you'll not have this issue.

First I very seriously doubt they have hacks for games that aren't even in beta yet
 

Second Those are excuses not reasons.

Originally posted by Devour
Originally posted by Cuelda

Thousands of people that should be Darkfall players are not because they are under the false impression that the above highlighted statement is correct.

 

I do apologise. The same depth as your average Unreal Tournament game. =D


 

Untrue. In Unreal Tournament there are no consequences for being an idiot. In Darkfall one mouthy player can cost you a city you've spent weeks building. The game has many faults but meaningless PvP has never been one of them. There are only a handful of games with more than negligible consequences to PvP and only two with significant ones. Darkfall is one of the two.  

Sell me FE
Fallen Earth « Fallen Earth
11/29/09 7:11:46 AM
Originally posted by Othor

But trust me, many players have left because of nothing to do that has consequence at the level cap.  Some may come back when zones open up, some won't.  But to pretend it is not a problem is being unrealistic.

 

 


 

it's a problem for some people not for others. I won't pretend the game has no flaws but don't pretend it doesn't have great potential. The fact is even now it has more to do than 80% of the MMOs out there.

There's very little content designed specifically for groups at the moment.

Sell me FE
Fallen Earth « Fallen Earth
11/28/09 8:19:35 PM
Originally posted by Zorvan01


 

Not saying "Doom!!", but I am stating a pretty much guaranteed fact.

AO only survived this long due to being a technological breakthrough game back in 2001 ( remember to thank Funcom for every instanced mmo out there ), and being the only real sci-fi alternative ( outside of "Hi, I'm a spaceship" EVE ) in a sea of fantasy mmos afterwards, coupled with a small base of hardcore fans willing to put up with skeleton crew developers and customer service.

Trying to accomplish the same thing in todays market with a game that is NOT a breakthrough game, and a market full of mmo players who do not have the same amount of pity for poor launches and "make up patches" down the road as we had then, and FE does not currently have an optimistic outlook when they're "planning" on 150 levels and more content in "the future", when alot of their players are now at max 45 and wondering what to do.


 

It's a pretty much guaranteed fact no one knows how it will play out. There's no glut of post apocolyptic MMOs, yet. AO's breakthrough nature damn near killed the game within weeks of launch. FE had no such problems. The launch was comparatively smooth and the patches minor in nature. The company has one product and is maintaining it's full crew of developers and above average customer service with no reductions. The next two sectors are already nearing launch. Who knows what goodness those will bring. The company is proactively seeking new subscribers on an ongoing basis. They're not swimming in a sea of money like WoW did but I don't see how  the outlook for FE can be anything but optimistic.

Originally posted by Amaranthar

Would players ever accept a changing world? It would affect them. They won't know what the hell to do.


 

You would be surprised.

Originally posted by Einstein-DF

 It was done to prevent spying, backstabbing aliases and you only have one reputation.

 

Important in a FFA PVP game with full loot


 

And having two accounts bypasses all of that. Imperfect solutions for an imperfect world I guess.

Originally posted by raystantz

 I have been playing a 14 day trial of Fallen Earth. I like it, but I don't.

I like it because it has rpg elements, and its in a completely different setting than what is the norm. I liked it because I could use more standard weapons like guns and axes. I liked it because there were no classes. I liked the voice overs, and I liked how active the GM's are in game.

I hated it because while the scenery is different, its pretty much the same thing over the whole game world. I understand thats part of the "story" of the game.. so it wouldn't make sense for it not to be. But thats why so many MMOs are fantasy based.. Much easier to create a large world that doesn't all look the same. I didn't like having to go into first person shooter mode. The only first person shooter I play and like is Left 4 Dead. I'm not that good at it, I just like killing zombies.

Fallen Earth is a good game. Those few things just kind of "kill it" for me. I can't seem to get past them.


 

Sector one is desert and plateau, sector two is mostly grassland and some rolling hills, sector three is forests meadows and foothills. That's about as different as you can get with more sectors to come. No fantastic fantasy architecture though. You don't actually have to be in first person mode. Just zoom out and set it not to default to that view.  I play mêlée in third person mode fairly often because it lets me see the mobs behind me. To each their own.

Originally posted by Ihmotepp
Originally posted by zymurgeist

Why do you care about how about XP you get so much? Doesn't more XP mean you'll burn through the content and quit faster? Has the point of MMOs become being the first to quit?

 

The "content' is not exactly KOTOR quality.

When I played KOTOR, or like now with playing Borderlands, I'm not concerned with leveling.

But when I'm just doing fed x quests, or Kill X quests, then leveling is pretty important because at least you get to go to a new area and hopefully see some new mobs, new terrain.

I think anyone except a retard is going to make xp the fastest easiest way the game allows.

If that's grouping, people will group. If that's solo, people will solo. If that is getting on MSN and farting into a microphone, then people will fart into a microphone.

 


 So anyone who doesn't play the way you do is a retard. Check. Again if you're just going to level into a new area that's inevitably the same pig in a different dress until you eventually get to see the biggest pig in the prettiest dress and quit why be in a hurry? All you're really advancing to is the end, which Kotor does better. More importantly why worry if I get a few more or less xp or how or even if I play at all? Are you afraid I'll run away with the pig and you won't get to see it?

Why do you care about how about XP you get so much? Doesn't more XP mean you'll burn through the content and quit faster? Has the point of MMOs become being the first to quit?

Originally posted by Loke666

It is a rather thin line. Good looking animations takes bandwidth and so does good graphics.
 

 


 

No. They raise system requirements but have no effect on bandwidth.

Everyone hates a tease.

Say what you have to say or STFU Tasos.

Time zone issues are a bear. No matter  what you do someone will be unhappy. It's a more formal way of conducting war rather then the more modern sneak attack method. It should add to the feeling of anticipation and actually being at war. The ability to tear down and rebuild walls so far in advance could be a problem as it gives a tremendous advantage to the more established clans. Some would say it should be that way. It also gives the unlanded a method of taking a city but provides a risk factor for them which is very much in keeping with Darkfall's philosophy. It's a good addition in my opinion.

Originally posted by Evasia

I see in last 8 months many new players trying out darkfall most of those quit after month becouse there lost dont realy know what to do and go back to there themepark so they get guidnace game hold there hand.

Some like total freedom, most dont its simple as that.


 

Riiiight no one quits because the game isn't well made. They must be defective somehow. Why would anyone choose vanilla over chocolate? It's preference and there are no wrong choices.

buddy key
Fallen Earth « Fallen Earth
11/27/09 3:35:07 PM
Originally posted by korpsce24

I don't think there are any buddy keys for this game, but it's on sale on steam atm for 50% off. The last promotion for it I heard about was from escapist, they had 5000 keys as of a bit over a week ago, I doubt that there are any left, but it would probably be your best bet at finding one.


 

There are buddy keys but only people who could find the box got them. Now that the box will be available at Best Buy they should become more common. The Escapist is out of keys and has been for some time.

Originally posted by Realbigdeal

Question: Can you pvp everywhere you want even in capital city? (I dont care if there are guards or not that might stop you) If not, its not a sandbox. As long that you are not free to do anything you want from day 1, its not a sandbox. Darkfall is a sandbox because nothing stop you to do anything you want.

No class do not equal sandbox, but no class+No lvl equal a sandbox. Since FE got lvl, its not a sandbox because i bet that you need a lvl range to proceed in some stuff in FE.


 

Try building a ship in Darkfall your first day.

No it's not PvP anywhere. Games don't even require PvP to be sandboxes.

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