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All Posts by bcbully

All Posts by bcbully

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8014 posts found

Age of Wushu

 

Arche Age with more freedom, more systems and better combat.

No pvp until 20? Uhg that's almost a deal breaker. No one hates questing more than I do.

YOU YOU AND YOOOOU OP! If wasn't for those meddling ki....

 

 

The "development" team.

TL:DR 5/5
Reviews & Impressions « WildStar
5/30/15 6:24:10 PM

Is there anyone on this bored who hasn't tried WS? There was a free beta, 7 day free trials at launch, and now 10 day free trials for anyone who asks. 

 

In my opinion WS and dev team earned all of the bad press and empty servers they received. My hope is that WS stands as a warning to all other developers who follow with the idea of "We'll make it like WoW".

Wizards are OP.
Originally posted by Alalala

Subscribe?  Nope

 

Buy to Play?  Nope

 

Free to Play?  Nope

 

If Carbine paid me to play?  Nope

I would consider an offer of 20$/hour, no weekends. Waking up and playing WS 8 hours a day though.. 

Originally posted by gekido

And... since the NDA is lifted.

No, this will be nowhere near a sleeper hit... a success... or even remotely close to being a finished product in the year 2015.  This game has an enormous amount of content to add and fix.  Simply put, it's not fun and there are many other alternatives that offer a much more enjoyable and complete experience than what is currently offered up by this product.

I regret ever throwing $10 at this product.  By the time this product is ready for human consumption, it will have already been surpassed by other up and coming games.

This product screams amateur.  I have no problem supporting an indie development team but these people have bit off more than they can chew.  What they are promising and what they will deliver are... and will be... not the same.

As always on the internet, don't take my word for it.  Go make your own mistake if you're curious.

All that being said... I hope I'm wrong.

I hate to say it but this guy is spot on. From the not remotely close to the feeling of regret. 

 

The one thing positive I can say is the combat many months ago had a certain crude draw to it. The mobs were extra hard and targeting was full aim. 

 

The guys who are making it seem cool and have handled public relations masterfully. They are trying hard. Hey though "don't take my word for it." give it a shot. 

Originally posted by Thane

as f2p game it surely is worth playing.

play it, try to reach max lvl, if it's still fun in your opinion. good.

if not, whatever ^^

 

 

anyway, even with sub this game was worth playing :)

only prob was, not enough people. no idea, maybe they didnt like the action combat, missed their tab target or had probs getting the attunement, there could have been some reasons

I was immediately hit with a "Been there, done that" feeling. Exclamation points and arrows everywhere. To make it worse though, each simple quest seemed to be intentionally long with extra steps and red herrings.  Add in the obnoxious colors and canned laughter comedy it was just too much to handle. I never got a chance to pvp, but the videos I watched looked like a disco show with flashing lights and AoE patterns everywhere. My experience was bad to the core.

No, I don't think so.  The leveling was tedious and obnoxious. 

 

ESO never went anywhere btw. Players kept playing. It's good to see the media came back to it's senses though.

Hmmm might be a nice summer read.
Originally posted by fascism
WE DID IT MMORPG.COM!

Awesome 

All ZOS can do is terminate. If they don't the shady 3rd party site would in a sense be stealing from them. After all they won't get paid for the original purchase of the cards.
OP find a good trade guild. Check places where you usually shop. See what guilds are always there. Ask to join. Good trade guilds love farmers and good crafters. 
Originally posted by Lord.Bachus

The old complaint, if you cant enjoy games witouth a carrot hanging just out of your reach, then this is not your game...

 

tough there is enough progression...  Its not as obvious as in other games that keep you running for better skills till max level... And then for better armor after reaching max level.

 

in Gw2, i enjoy discovery, and story progression...  And many other little things, like trying new builds, and running PvP.... And an ocassional dungeon or guildquest..

His issue is customization, as was mine. Once he reached level 25 there was no more to be had outside of passives. The GW2 skill system smacks a lot of people in the face with the harsh reality that "this is the way you will play forever". It's enough to make a lot of people quit and complain about boredom. 

Originally posted by Phry
Originally posted by Raquis

same crap as WOW,just boring quest grinding!

WOW would be worth the price if it had no subscription.

And yet over 7 million do think it is worth the price of subscription, i think the problem with Wildstar was never the subscription model anyway, if a game is good enough then people will pay the subscription to play it. Some games do work fairly well as F2P, but, then you will always get people who complain about the pay walls, as with P2P games, if the game is good enough, then people will pay to access those features/content that is behind the pay walls. 

If a game is no good, regardless of whether its P2P B2P or F2P, the players will vote with their feet, as was demonstrated by Wildstars player base fairly succinctly.

Maybe 2 million in the west, 3 at the most the other 4-5 mill get counted as a sub for logging in at a coffee shop. You knew that though 

Originally posted by Mikeha

Need somebody to help me out with some questions I have about Age Of Wushu. The new expansion  and new server made me try the game again and this time I am actually enjoying Age Of Wushu. My Begger is having a blast but still confused on a lot of things.

 

Meridian: Can somebody please explain to me what this is. It seems very important and I don't want to do something with it that will gimp my character.

Meridians are unlocked as you level school internal skills. Each meridian has a corresponding school and inner.

War Zones: Sometimes when I am traveling the map I try to go in a area and it says its a Guild War going on and I cant enter. Is there a way to look on the map and see this ahead of time instead of me running all they way out to a area only to find out I cant proceed into the area.

Before a war starts there is a server wide announcement of the war and the guilds fighting. Outside of that I do not recall another way.

Auction House: Is there an auction house or are the town shops the only method of buying and selling. I prefer the shops but would still like to know.

The scales icon at the bottom of your screen opens a region/zone wide menu which list all the items being sold in stalls in that zone.

Vagrants: If I understand you start off as a Vagrant which is a neutral and then you have the choice of staying Vagrant or  joining a school. I joined Begger Sect but if I want can I leave Begger Sect and join another school and can I just go back to being a Vagrant and do my own things.

Yes you are able to leave schools. There are several option to do so. I do not remember when or how though. You might want to google "Wushu school betrayal" or incognito.

NPC Meter: NPCs have a meter above their heads that have a little face icon in the middle. Can somebody explain what this means.

If I remember correctly if you kill enough of those npcs you will begin a challenge mode where their boss come and fights you. You can do this 5 times per set of npcs I believe.

Prison System: A lot of times I am playing and it says a player just got released from prison. How does the prison system work?

There is jail, and then there is prison. A player goes to jail for committing enough murders that the guards attack and arrest them. That player will be released when their infamy goes down, pays, or gets broken out by friends. A player goes to prison is when a bounty is placed on someone.  There is no way out until their time is served. The higher the bounty the longer the time. 

Open PVP: How does open pvp work? I looked at the options next to my avatar that shows different pvp options I can select but I still don't know what it really means.

Think of those options like a safety on a gun. In normal mode you will not be able to attack other players, this does not stop them from attacking you though. When you turn on Jianghu mode you can attack anyone. There are option under Jinaghu like not attack friends or alliance members.

Blue Areas On Map: Some of the map areas are blue and some are not. What does it mean when an area is blue?

The blue areas are guild controlled areas. Within those areas the guild controllers can institute martial law. Which allows them to kill w/o gaining infamy.

Skills: During the tutorial I was given a set of skills but now after becoming a Begger I have another set of skills. Do I get rid of the old skills I had on my bar and go with my new Begger skills or do I use both.

Those first skills a very weak. Just beginner skills. Start on you school skills and inner.

Faction / School: Whats the difference?

Schools are just that schools. Factions operate out side the "jurisdiction" of schools.

Chi: What is Chi?

 Chi goes towards unlocking you meridians.

At the character select screen it shows:

Power ( Lacking Understanding )

Inner skill level

Script ( A Legend Of Scholors )

Personal story

Scene ( Yanjiing )

The city region you are in.

What do those mean?

 You have a lot of learning to do little brother 

 

 

Have fun man. Ask a lot of question early and often. To be a new player in Wushu again... good times 

Try Age of Wushu OP. There are weapon/armor drops dungeons/raids, but all white level junk for mats. The main things bosses drop are recipes. Everything is player made with around 17 professions. All things are sold through player stalls which are searched by accessing the stall of through a zone wide search menu. 
Nothing.

Idk OP. I have members of the other factions who hate me. Surviving the day w/o out giving them the pleasure of killing me, while stealing as much joy from them as possible is the point for me atm. 

 

You do have one semi fair point though. Some do not care about winning or losing. Here's the thing some campaigns can't be won.  This may change in 7 days, 14 days, 30 days. It's war out there ever battle cannot be won. 

ZOS's development team is the best there is. 
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