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All Posts by Dauzqul

All Posts by Dauzqul

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1209 posts found

My advice to developers who're experiencing constant hate throughout the  MMORPG community? I would say, "Just be honest and call your game a Co'op... not a MMO."

 

 

 

 

If SWTOR labeled itself as a co'op game, it would've been readily accepted for what it is. It's like Richard Simmons fans calling themselves MMA fighters after their "step 'n punch" workouts.

As one poster just mentioned, a weather system would be nice.

 

This doesn't make any sense.

Most games that launch aren't broke to the point where they are not fun. They are just not fun.

#1. I'm not sure if this has been done before, but I'd like to see my other characters (alts) residing inside the game world. If a game has something like world housing, I'd like to be able to see my "alts" resting within my home. I'd like to be able to click on them to swap gear and inventory etc.

#2. I really liked the playable instruments in Lord of the Rings Online. This is a great social feature and I'd like to see it in every game. There should, however, be an optional check box within the system menu screen that will disable player-played music.

It's 2014! Most of you have seen a lot since Ultima Online, EverQuest, and World of Warcraft. What uncommon or unique idea(s) do you want to see in future MMORPGs? It doesn't matter how insignificant the idea is. List it!

Sub model is fine.

THE PROBLEM: When micro-transactions are offered along with paying a sub. I absolutely despise companies that do that. It reflects poorly and just reeks of greed. It makes the company look cheap, IMO.

It should ALWAYS either be 100% Sub OR 100% FTP with Cash Shop.

No. Absolutely not. My first PC games: King's Quest, Police Quest, Quest for Glory. I had to use chat commands to do anything...

I was able to beat 'em all at the age of 9. Those games are 10x harder than anything today.

 

I can't do games with too much tutorial or verbage. Boring.

Is this the game that people claim was solely made so that the super wealthy could easily launder their money? I've read that so many times.
realism to the point of getting 120 fps on a medium-end machine.
Originally posted by freegames
Even if a game is 100% instances with no requirement to see another player the entire time you play the game it can still be an mmo as long as there is the option to play with others online even if the party size is only made of two players. Honestly I'm usually more interested in pve instances and the occasional large 20+ player raids, but only if I feel like it.

So would you consider Call of Duty or Battlefield an MMO?

People always ignore the hard truth.

If 50% of all fantasy-theme MMO purchasers were black, then 50% of the character creation would be geared more towards black characters.

High Fantasy isn't popular with the black community. This, as well as the fact that most people prefer to make characters of their own race (if they decide to play human), is the reason why character creation lacks proper black structure.

 

Personally, I'd like to see proper base models for every major race on earth. Vanguard did a pretty good job, IMO.

I don't mind subscription, so long as there are absolutely NO microtransactions. If a game uses both methods, I will not play it.

New Season?

Amazing. "Let's add a few new PvP items and watch the mindless masses delve into the same BGs over and over.... again."

Why do people accept this garbage? If PvP rewards were removed, nobody would play them.

Originally posted by bcbully
Originally posted by Razeekster
Originally posted by Jinxys
Originally posted by ste2000
Originally posted by Bacchira
Originally posted by adderVXI
Good God, does that mean the cars could be left out of the US version??  I hope so!!

Heh, indeed, along with bikinis...

 

Must admit though, my hype for this game has regained a bit of what has been lost during the past year.

I second that................ really if the game has cars and bikini I won't touch it with a bargepole.

I have enough of this cute and  fluffy nonsense that's invading the Western MMO industry.

Leave the cute and the soft porn to Koreans please.

Well you know there are tons of Western mmo's you can sink your teeth into. God forbid a game has cars and bikinis in it. You better also close your eyes when you go to the beach and preach to everyone "I won't be going to the beach if there are bikinis and sand!" . It's absurd lol.

 

I personally appreciate Eastern mmo's for all their quirky cuteness. I don't want to see a "Westernized" game please NO !!

 

100% agree with this!

 

ArcheAge is an MMO from the East! It does not need to be "Westernized" to appeal to some snotty players who spout on about "immersion" in a freaking fantasy MMO that has a cat-like race.

 

100% disagree. Nothing worse than seeing something from modern day RL in my fantasy mmorpg.

100% disagree. Nothing is worse than seeing people grinding the same 5 battleground maps over and over and over and over again for some stupid helmet.

I'll drive a pink car with a Razer logo on it before I delve into those redundant and immersion-breaking battlegrounds. Capture the Flag? Huttball? So incredibly lame, IMO.

Until SOE launches a game that grabs the adult community (not talking about pornography), they will always be known as such a company due to their game-crushing experience with the NGE (SWG) revamp.

They took an adult-minded game that many really enjoyed and changed it solely for the purpose to earn a more "$ WoW-like audience $". It completely damaged their reputation. Moreover, their initial "FTP" version of EverQuest II was one of the worst models ever created. Their model was created to make it literally impossible to do any high-level gaming without the use of station cash, e.g., being able to hold certain items, hold certain amount of coin, etc.

It all just seemed more greedy than it did "for the love of the game". I know these companies need to make a profit, but not at the expense of completely killing the game.

World PvP or nothing, IMO. Battlegrounds or "dedicated areas" just kills it for me. Knowing when and where I am going to be hit is just so boring. I like randomness...  the ability to overcome and adapt t split-moment situations.

I can't remember anytime I've ever been ganked - even after over 12 years of MMO gaming. I mostly play these games solo, too. Just be smart...  stay off the main paths and be adventurous.

The only reason people play Battlegrounds is because of that "carrot on a stick". If rewards / pvp gear were not offered, very few people would delve into Battlegrounds.

Originally posted by Warjin

Incoming 200 foot penis, you know it's coming, trolls will be trolls, I can see it now, coming over the horizon I see this giant erect cock off a mountain face, my question is what's SOE going to do to prevent this or is it OK because it's landmark?

 

haha. what's funny is that I thought the same thing the second I heard of Landmark.

The only way to spicen up the Theme Park is to add optional sandbox elements, e.g., gigantic worlds, world housing, player cities, real player bounty hunting, etc.

 

Everything is becoming easier. Even something as simple as a game like Zelda.

The Legend of Zelda for the original NES...   you start off next to a cave.

"Master using it and you can have this." Some old man gives you a sword. That's it. That's all he says. You then go and try to figure out what the heck to do.

Zelda today is completely different. Everything is so scripted and in perfect order. They hold your hand like your a dang baby...  not letting adventure out to certain areas until you finish level 1, then 2, then 3, etc.

MMOs are the same way. Quest hub to quest hub boredom.

A sub for all their games? Aren't they all FTP anyways?
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