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All Posts by Dauzqul

All Posts by Dauzqul

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1326 posts found
Originally posted by The1ceQueen
I think any mmorpg that is full of instanced battleground/arena pvp and no open pvp is horrible. There was open pvp in WoW if you played on a non Rp server, so I wouldn't consider it the worse. The gear grind was worse than anything in WoW. The pve and extra activities you could do were great, I spent so many hours just fishing away for cooking and selling stuff on the AH when I played years ago.

this

I honestly don't care about the pay model. If the game is good with some large open worlds, I'm game.
 
If the game sucks, then I care about the pay model...   only to make fun of it.

Looks pretty cool, actually.

I see that it's action oriented combat. How deep is it? Also, is the world wide and open? Or are we dealing with a Neverwinter?

Because players have become a bunch of babies...   crying that everything must be perfectly equal.
Originally posted by Sevenstar61
Originally posted by Dauzqul
Does this mean that other companies cannot license a Star Wars game?

YEP

Electronic Arts will be the exclusive provider of games based on the Star Wars series, Disney and the game developer announced jointly today.

 

Here is annoucement.

Quote:

BURBANK & REDWOOD CITY, Calif.--(BUSINESS WIRE)--The Walt Disney Company (NYSE: DIS) and Electronic Arts Inc. (NASDAQ: EA) today announced a new multi-year exclusive licensing agreement to develop and publish globally new games based on Star Wars characters and storylines.

Under the agreement, EA will develop and publish new Star Wars titles for a core gaming audience, spanning all interactive platforms and the most popular game genres, while Disney will retain certain rights to develop new titles within the mobile, social, tablet and online game categories. (not sure what that means - online game categorie - MMO????)

“This agreement demonstrates our commitment to creating quality game experiences that drive the popularity of the Star Wars franchise for years to come,” said John Pleasants, Co-President of Disney Interactive. “Collaborating with one of the world’s premier game developers will allow us to bring an amazing portfolio of new Star Wars titles to our fans around the world.”

“Every developer dreams of creating games for the Star Wars universe,” said EA Labels President Frank Gibeau. “Three of our top studios will fulfill that dream, crafting epic adventures for Star Wars fans. DICE and Visceral will produce new games, joining the BioWare team which continues to develop for the Star Wars franchise. The new experiences we create may borrow from films, but the games will be entirely original with all new stories and gameplay.”

Financial terms of the agreement were not disclosed.

 

NOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO

Terrible news.

Originally posted by Sevenstar61
At least one happy camper here LOL. That means that SWTOR is here to stay for a long time :) Nothing could make me happier that this announcement :)
 

I bet you loved the Power Glove.

 

Does this mean that other companies cannot license a Star Wars game?
Getting the engine to work right? Sounds like a coder problem. Get new coders? lol   I mean... seriously.

It really depends on how much the license will cost and what else is required to even purchase the license. I mean... Paris Hilton has a lot of money, but I doubt they would let someone like that license the Star Wars name. Disney has a purity and reputation to uphold. They just can't let anyone license it.

 

If their restrictions and costs aren't crazy, we could see several future Star Wars MMOs.

Originally posted by cronius77
Originally posted by Dauzqul

WoW is old and now terrible.

Diablo 3 was terrible.

StarCraft II was typical

 

 

I seriously don't get it. Blizzard is not the same. New people... new games... new hate.

yet they are the most successful company pretty much out there for video games still to this day. WOW is still going strong with tons of people coming back daily. I should know you see returning players all the time looking for guilds in trade chat. Just because you dont like it doesnt mean there isnt literally millions of people who obviously do not share your view. Just like this website complaints about wow and blizzard you guys are seriously in the minority only.

Yet we get reports of layoffs and massive population decline.

WoW is old and now terrible.

Diablo 3 was terrible.

StarCraft II was typical

 

 

I seriously don't get it. Blizzard is not the same. New people... new games... new hate.

Perhaps they can limit the amount of each character per instance, e.g., if 20 is the max per instance, there can only be 1-2 Iron Mans per instance....until it's not possible.
 

I'm sorry, but this game completely destroys Diablo III in every aspect.

 

It is upsetting that one cannot achieve a new look via gear, e.g., capes, cloaks, weapons, etc. However, it's ultimately no different than every Barbarian wearing the same Immortal King set or latest tier armor. Everyone, other than scrap noobs, look alike in Diablo 3, too.

 

As for 3-4 punching mobs, it ultimately depends on how you play. Single-Target attacking in the lower levels is certainly redundant. However, almost every class gets some type of lunging AoE early in the game. For instance, as Spider-Man, I would gather loads and loads of mobs together (as many that could fit on the screen). I would circle around them as if I was a herding dog...only then to swing through em' with my flying AoE. XP was flying and gear was dropping.

I played before Open Beta. When I played, most people were given most of the costumes. Because of this, I rarely ran into a similar costumed player.

 

What ultimately makes me play is the fact that guilds and PvP will be in at launch - unlike Diablo III and Path of Exile.

PvP is my personal driving hammer as to whether or not I play a game.

 

 

Diablo 3 was a terrible game and it should not even be mentioned in the same sentence as PoE or MH. That game and company is a complete waste of time anymore.

 

I installed ad-block because of them. The images are just too... kiddie.

No. Never. I don't care how good the game is...I will never pay to play per hour. In fact, I can't believe that some of you people actually did this.

Many people here play MMOs 5 hours per day. At $2 per hour, that is $10 per day - $300 per month. That's a car payment.

 

 

I know people are free to spend their money however they want. But I have the right to think of them as IDIOTS.

Originally posted by Omali
Originally posted by Telondariel
Originally posted by Omali
Originally posted by winter 

 OP all it is point to the fact they want to sell the game and will tell you anything you want to hear to get good word of mouth going. Smed lies alot. Hell just a few months ago he said there was permadeath in  EQnext and the same day the devs themselves said it was untrue.

  This is a SOE project made with a very small budget (by SOE standards) keep your expectations low and you maybe happy. Expect the earth and the moon and your gonna be disappointed.

Incorrect. Someone asked Smedley how he would feel about permadeath in EQ Next and he said "we like permadeath for EQN." Dave Georgesson responded to it and pointed out that John Smedley was simply explaining that a few people at SOE liked the idea, and clarified that he wasn't discussing anything actually planned for the game.

I think what Smed was actually doing was tapping on the glass to see who was paying attention, and how broadly, and in what regard, the information would spread.  It was a hype test.

Possible. Likely, in fact. It worked on me, I wrote a piece about it.

Where?

Originally posted by Ripostethis
Everquest has always had open world pvp, the only reason they added Battlegrounds is so that people on PVE servers could do more than just /duel (they haven't always had pvp, but when pvp was implemented it was open world)

That is true. However, once Battlegrounds were added as well as Battleground rewards, this ultimately revamped the PvP server and turned it from a World PvP game to a Battleground grind. It wasn't because people loved BGs, it was because it was MUCH faster to earn PvP points for gear.

Originally posted by winter
Originally posted by Dauzqul

I've emailed Smed several times over the past 5-6 years. Every now and then I will get a response.

Anyways, I emailed him today about EverQuest "Next" and my hopes for meaningful World PvP - World PvP that isn't your typical "gank on sight and that's it" type PvP, but a deep World PvP System that has some actual purpose.

He responded:

 

 

Original Email:

dauzqul <********@gmail.com>

to John

 

Every game has the same old instanced PvP.

My entire guild literally quit SWTOR after the 2nd week due to the redundant Warzones and Battlegrounds. We're done chasing the carrot on the stick via pvp item rewards. It's not fun anymore.

World PvP with meaning is the only way (on PvP Servers).

 

Reply:

 

Smedley, John <*******@soe.sony.com>

to me

 

you'll be happy man.

 

 

I know that this is extremely vague. However, his reply does point to the fact that they are working on a much deeper than usual form of World PvP.

 

 

 

 

 

 OP all it is point to the fact they want to sell the game and will tell you anything you want to hear to get good word of mouth going. Smed lies alot. Hell just a few months ago he said there was permadeath in  EQnext and the same day the devs themselves said it was untrue.

  This is a SOE project made with a very small budget (by SOE standards) keep your expectations low and you maybe happy. Expect the earth and the moon and your gonna be disappointed.

I don't know. I've played just about every major MMO out there. The only two I really enjoyed and stuck with both happened to be SOE games: SWG / EQ2.

I've emailed Smed several times over the past 5-6 years. Every now and then I will get a response.

Anyways, I emailed him today about EverQuest "Next" and my hopes for meaningful World PvP - World PvP that isn't your typical "gank on sight and that's it" type PvP, but a deep World PvP System that has some actual purpose.

He responded:

 

 

Original Email:

dauzqul <********@gmail.com>

to John

 

Every game has the same old instanced PvP.

My entire guild literally quit SWTOR after the 2nd week due to the redundant Warzones and Battlegrounds. We're done chasing the carrot on the stick via pvp item rewards. It's not fun anymore.

World PvP with meaning is the only way (on PvP Servers).

 

Reply:

 

Smedley, John <*******@soe.sony.com>

to me

 

you'll be happy man.

 

 

I know that this is extremely vague. However, his reply does point to the fact that they are working on a much deeper than usual form of World PvP.

 

 

 

 

 

Diablo 3
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