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All Posts by znaiika

All Posts by znaiika

9 Pages 1 2 3 4 5 6 7 » Last
174 posts found
I don't think EQ next will be WOW killer, since it has only one play-style to sell, WOW has many play-styles, that's what sells.
Originally posted by Yaevindusk
Originally posted by znaiika

Is this game tab target? or Tera action?

 

This is answered on Post #17 of this thread.

 

:)

Looks like tabtarget.

Not my game.

Originally posted by Lord.Bachus

Allready own the box, but after their first release there is nothing they can do to make that up to me..

 

And while things look pretty, its not the graphics that matter but the gameplay.... That is still way to static and uninspiring to me.

Is this game tab target? or Tera action?

Originally posted by vesuvias

 You want a more Group centered play? Great, but what is the fix for putting groups togeather if you only have a little bit of time to play.

This is the nice question.

What will help to encurage people to group? is a good reward system, not dice-roll or high xp but individual proper reward.

All that crap about harder content is just crap.

Tera, how many players can group-up to take down BAMs? some will form a full group and strugle, while some other's, can take a risk and solo them.

Dose that make BAMs easy content?

The problems with BAMs, they have crap for reward, and even more crapy reward when grouping, for BAMs or anything else.

I am a person who want to be able to solo at least 75% of a game, even if it is a bit harder, but not if it is meant for three people on hard a mode, and if reward is crap? then I am gone never to look back.

I agree, dungeons should be a group play, but,! also as a scaled system, because you can't find a group all the time for a dungeon, or have to wait a realy long time for cross server players.

If games become group oriented? I am not the one, I'll go back to single and multiplayer games.

Games did not become easy, you simply level-up to fast because of realy high xp reward, this happened because people cried that games where too grindish, and not enough content, because developers are too lazy to implement crafting, housing, farms..., they just give you gear which you get from killing animals, I just can't picture a steel armor in the belly of an animal.

It is all about less then 10% of people who want FFA pvp, keep on crying and crying.

ESO stated from the start, that ESO is going to have three different game styles to choose from.

PVP:

RP:

And SOLO.

There is no need to panic.

 

Those are the choice/s you are going to make.

Are you hard-core/PvP? then be the one.

Are you RP type? .......

Are you more of a solo? no problem.

ESO hase all the choices, simply choose your path at character creation, no one will stand in your way, or take away your game-play style.

It's all in one, MP, RP and MMO.

Is it tab-target?
Originally posted by Xthos
Originally posted by znaiika

Keep in mind, you're not only paying monthly game subs, but also, internet connection, have to up-date your comp to meet at least minimum requirement, and a box price.

That is over $100.00 a month even with $10.00 monthly sub, just to play an online game.

Man, I didn't know f2p games came with free internet and computer upgrades!  This argument seems very flawed.

 

You would need to update your computer and pay internet anyway, so you are paying box price and a sub, which the sub is a given, since that is the topic.

 

I do more than game with my internet connection/computer,  like post on these forums, can we say posting here is costing me $100 a month and it isn't fair?!

I didn't say free to play games have free internet, I have not written any word about f2p games, you are confused mister.

I said $10 per month for entertainment is good enough price, plus the box price.

 

To compete with latest game graphics you need a lot more then $600 a year, plus, instead of $15 for internet you need at least $50 per month, electric bill higher, which is, because of watt consumption. 

 

Yes, yes, I do a lot more on the internet too, but gaming consumes a lot more then regular internet.

Keep in mind, you're not only paying monthly game subs, but also, internet connection, have to up-date your comp to meet at least minimum requirement, and a box price.

That is over $100.00 a month even with $10.00 monthly sub, just to play an online game.

For the most questions, your friends are correct, real life is better then virtual world, most of the time people who play any game are lonely and depressed, so, playing games just killing their time and let you forget about real problems, that of coarse does not fix those problems people have.

Plus games give you some form of accomplishment which you can't accomplish in the real world.

People make new friends? please, you don't even know who is on the other side of the line, if you can't find friends in the real world around you? what make's you think you can on line?

In virtual world people often hide their true form or express their true nature of madness.

 
 
Originally posted by xpiher
Originally posted by znaiika

So desperate? already? I feel sorry for developers, this project will loose a lot of money, that what happen to PvP oriented games and nail in the head is fool loot, plus, 12 year old graphics and animations.

This game is not that interesting to spend money for it.

Games that only spend their time on PvE are what leads to games going f2p after the first year of their existence. The industry as a whole is complete sh** The only developers that seem to have anything at all going for them are ANET, because they are able to release new content to keep the content locus happy and CCP. Everyone else makes the same crappy games that we've been playing for years, with a few independent developers that don't have the funding to keep things going (AV, SV, Masthead, etc)

Are you sure that it's free to play? " cash shop ".

All games are set to get gear from farming mobs, that is the problem, because,

1) content consumed very fast.

2) fast leveling.

3) developers are lazy, they don't want to spent time to develop crafting system.

4) housing, most games don't have any, some that have housing, are limited on what you can do with them, you should have to build your house bit by bit, not a whole box in five seconds, to build a box of the house should take several weeks of your real   time and consumed a lot of resources which you must feed a whole time, and probably have to hire a few helpers.

That being said, over all, content consumed too fast and players have nothing to do while developers working on new content.

That is the biggest problem with today MMO PVE oriented games.

So desperate? already? I feel sorry for developers, this project will loose a lot of money, that what happen to PvP oriented games and nail in the head is fool loot, plus, 12 year old graphics and animations.

This game is not that interesting to spend money for it.

Good luck to " perma death " games, they are going to need that, so far such games are haven for cheeters, and end-up dead after short time, even full loot games don't last long.
Originally posted by Squeak69

oh you mean when i dont fill like doing PvP i dont have to get ganked by ass holes, and the problem with this is ?

 

Yes you can set-up your way of gameplay by simply check pve questions, or even solo if you like, and you will be placed with people like your-self in the same instance, so you won't have to pvp at all if you don't want to.

Originally posted by Dauzqul

So ESO stated that their PvP will be [mod edit]., dedicated PvP area.

 

I'm done with the sass. No thanks.

 

This game seems to be more like a medieval SWTOR, anyways.

I think when you choose pve questions, you don't have to deal with open world pvp.

It's not going to be pvp only no matter what you choose, every one will have their chance to choose pvp or pve.

With mega server ESO can make open world pvp, whoever wish open world pvp can check box which says open world pvp, and you wont see any pve player in your world, so you can pvp all you want.
Originally posted by Ilvaldyr

I have two opinions on this.

The first is that the vocal minorities at either extreme of the "group - solo" spectrum need to stop believing that they have a right to dictate the playstyles of other people. I pay my subscription fee, so I make the decisions on how I choose to spend my time in-game.

I'm sure most people feel the same.

The second is that these same people need to accept that their preferences are niche, and as such will not be catered for in the majority of MMOs no matter how bitterly they complain about it on forums, or how vehemently they belittle the "mainstream" preferences and playstyles.

This is how I feel as well.

What it is in must group can benefit me? most of the time, grief, loot steel, lack of reward.

Again, why should I group? to become one of those bad apples?

No thank you.

I want to play how I want to play, that is it.

This is the main reason I don't play Rift, that, and invisible walls.

For some reason, I want to log-in to Neverwinter, but not to GW2, GW2 feels lonely compare to Neverwinter, even, if it is in an open beta.

For the moment Neverwinter is the only game I really want/love to play.

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