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All Posts by DeniZg

All Posts by DeniZg

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498 posts found
Originally posted by fivoroth
Have they talked about what the differences are if you ran the game on the older generation? I only have an xbox 360 and still haven't got around to getting the new xbox as I think there are not even games out on it to warrant buying it. But I really want to play this game, it looks awesome. Might finally go and get the new xbox for this.

The only difference is the graphical fidelity.

I've tried the game on both of my consoles (Xbox360 and PS4) and while the difference is clearly visible, it's not so huge or important (for me) to warrant a purchase of new system solely for this game. 



Originally posted by DMKano
Originally posted by Gallus85
Originally posted by DeniZg

Disclaimer: I've never played EQ, so I don't have any emotional attachment to the franchise.

Graphics are nothing special, but likeable. Art style looks nice. 

But combat and animations in general. Oh man, it looks worse than Elder Scrolls Online. If SOE doesn't fix it (highly unlikely IMHO since it's probably taht way due to engine limitations), I think it won't fare well when it goes live.

Really?  I played a lot of ESO and it's combat and animations were one of the worst parts about it imho.  Each ability was bland and boring and the animations in general were completely comical.  Like stiff dolls daintily swinging weapons like they're a teenage girl playing with a pool noodle.

The warrior and Tempest, with just 3 or 4 skills they showed off were already way more impressive and fun looking than ESO lol.  To each their own, but are you sure you meant "Elder Scrolls Online" and not some other game?  Seriously, those ESO combat animations lol... zzzzzz.


ESO's animations were not very good.

But EQNext animations are FAR worse - just look at the running animation .. hahahha

Again - it's all in the eye of the beholder.


Exactly what I was saying.

ESO's animations and combat are bad, but EQNext's look even worse.

Disclaimer: I've never played EQ, so I don't have any emotional attachment to the franchise.

Graphics are nothing special, but likeable. Art style looks nice. 

But combat and animations in general. Oh man, it looks worse than Elder Scrolls Online. If SOE doesn't fix it (highly unlikely IMHO since it's probably taht way due to engine limitations), I think it won't fare well when it goes live.

Kickstarter is your friend.

And don't forget Steam.

Gabe Amatangelo as Design director and and James Ohlen as Creative director. Only guy missing is Daniel Erickson in order to have the full trio of people who single handedly destroyed 200 mil.$ project called SWTOR and then blatantly lied to consumers how everything is just fine and working as intended.

Yea, I'm buying this for sure...NOT.

Originally posted by Dreamo84
I think this game is going to be a really big hit on consoles. It's perfect for that.

Yep. I agree. Hopefully, player generated Foundry content will also be playable on consoles. 

And I guess allowing console players to create quests and dungeons in foundry would be a bit too much to hope for, but you never know.

Originally posted by ZizouX

There's really nothing they can do other than change their content model, which I believe will never happen.  I played GW2 for two months after release and LOVED it.  The combat is fun, the zones full of stuff to do.  No quest markers.  Just show up and have fun.  Then I got to 80 (twice) and realized it was Fractals OVER and OVER again.  


This made me realize two things.  I really missed PvE end game / raid content. I missed party defined roles (tank, support, dps, healing).  All of the content end game was a cluster Fu@#.  Everyone running around doing damage, avoiding red circles, and rezzing party members.  Every single fight was dodge red circles, dps, and rez.  That's it.


With that said, I definetely got my money's worth with GW2 for two months.  Money well spent, but there is nothing there to keep me hooked.  I'm not particularly good at pvp nor do I enjoy it that much.  It's not really a good pve game and the 2 week content patches weren't very fun or interesting.


This is all my opinion.  I'm sure there are people who love GW2 because it's a very well made game, but its design is not the type I like so I moved on.  Havn't felt any desire to come back.


Originally posted by Jabas

Its a nice game but for me it fails as a mmo.


Great art style, beautiful world, excellent graphics and solid single player story.

Combat feels really bad and kills this game for me. No resource management whatsoever (except Thief class) and button mashing when the cooldown expires.

Game really needs new content. Living story just doesn't cut it. New zones (OK, we got one recently) and new dungeons are really necessary at this moment. Maybe even an expansion with new class.

I would also like to see some 10-man instanced PVE content, but it's not likely to be implemented ever.

PVP also needs more modes (only CTF until recently) and 3-man arena PVP would be cool, but also unlikely to come.


TLDR: Beautiful game with solid foundations, but no significant support/updates from devs and no further investments from publisher.

Originally posted by Lobotomist
Originally posted by jasiny

Usually I just play the new release - play Action House and minion farming and occasionally make my own content.


Whats minion farming ?

You send your minions (companions) to do crafting/resource farming.

For someone who played beta and didn't buy the game, since I hated the character animations (combat especially) and zergy Cyrodiil as only form of PVP, would you say that this game is worth looking into again? Did any of these elements improve since launch?
Originally posted by Dreamo84
Originally posted by DeniZg
Originally posted by WolfClaws

Overall I enjoyed the beta... but not worth a subscription... they will need a WHOLE lot more to entice me to pay extra for it every month.

What subscription are you referring to? This game is B2P.

He's referring to the fact that you need XBL Gold or PS+ to play online. Which if you don't have it already essentially means you have to subscribe to play it.

True, but that subscription is not Destiny specific.

Also, I can't figure out why someone wouldn't pay XBL or PS+ yearly subscription which cost about the same as one single game and nets you dozens of free games per year (and multiplayer experience).


Originally posted by WolfClaws

Overall I enjoyed the beta... but not worth a subscription... they will need a WHOLE lot more to entice me to pay extra for it every month.

What subscription are you referring to? This game is B2P.

I've played to lvl4 because I didn't want to spoil the experience when it goes live.

Game is cool. Storytelling is immersive and combat is tight. There will be many PvP maps and modes, so Bungie has this part covered pretty well.

My main concern is the lack of PvE content. I'm not sure Destiny will have enough zones and planets at start, unless they are hiding a lot of content for launch and DLCs.

To me, good old days were UBRS 10-mans, LBRS, Stratholme, Dire Maul and maybe Onyxia. I never liked 40 man raids which lasted for hours.

Originally posted by DKLond

I...-my gut instinct and experience with games both tell me it's shockingly low on content for such a high-profile title.

I have the same feeling. Looks great, but at the same time, I think it will either be low on content or they will milk those DLC's hard. 14GB install does not make me feel any better about it.

Originally posted by ThomasN7
Originally posted by Elandrial
Originally posted by DavisFlight

So... you say "It's really an MMO!" and then write a big article listing a bunch of common RPG features that have nothing to do with whether or not something is an MMO? Seriously, PROGRESSION makes it an MMO?

it is multiplayer,it is online and it is huge,wow that sounds like an mmo to what part of an mmo is it NOT?

Every time you drop into a zone you are in a shared instance.  Like other mmos in Destiny you can not ride your bike from area to area. You have to be cinematically dropped into your instance by your ship.

How is this any different than, let's say, SWTOR or Cryptic's Star Trek Online/Neverwinter? ESO? Guild Wars 2?

You are confusing "massive" with "seamless".

I'd call it an "Online Multiplayer RPG".

I don't see the "massive" anywhere. Unfortunately I don't see it in many games advertised as MMORPGs, so it should be just fine.

Destiny feels more like Mass Effect than Borderlands to me.

Borderlands has different art style (cell shading) and bombards you with million quests and gazillion guns. Destiny is nothing like it.

Originally posted by grndzro
Originally posted by Vrika

If you're looking to use the computer to gaming, I'd suggest Core i5-4590 because it has a lot better single thread performance. AMD FX-8350 has twice as many cores, and will in theory be a lot faster than i5-4590 if there's something that uses all those 8 cores optimally, but in practice there aren't any games that are able to use that many cores effectively, and i5-4590 is often a lot faster because the game tries to do most of its processing with just a couple of threads and gets slowed down when one of those threads hits the single thread performance limit.

The new consoles are 8 core and will be heavily threaded. The FX8350 is more future proof and should perform better on any cross platform game.

I've been hearing this for quite some time and have yet to see AMD perform better than Intel when it comes to gaming.

If you really need to buy AMD, by all means, take the FX8350. It's the best that AMD can offer (apart from some limited series CPU's from AMD which are basically 8350 but better at OC).

But, if you want best gaming performance at the most affordable price, take the i5.

I had both CPU's and honestly, difference is very, very noticable (in gaming).

These cutscenes remind me of SWTOR class trailers, which were done very good IMHO. That was definitely the thing that sold SWTOR to masses and I think Destiny should have more of them.

I have no doubt it will be a good game, but will it be a great one? I think it depends on the amount of content they are able to produce and keep people entertained.


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