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All Posts by ValasAzuviir

All Posts by ValasAzuviir

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27 posts found
Originally posted by Mueslinator

TSW was released on 29th of June (well, early access). Funcom stated they wanted to deliver monthly content updates, called therefore 'issues'.

Issue #1 went live 28th of July.

Issue #2 will go live (if nothing goes wrong) 28th of September.

 

 

28th of August actually,

28th of September is probably when Issue #3 will hit.

Originally posted by Derpybird
I don't see mention of it but is this the patch that will contain their first raid, or is that slated for September?

 September iirc.

 

Also

More details will be revealed very soon -- and this is just the first of many auxiliary weapons to come! We're already working on the next one…and The Secret World should prepare for a real Texas-style massacre. Rrrrrreeeennnennennnennnnn!

Sounds like a chainsaw will be the next weapon. Might even be in the September update.

To Suzie.

 

So would this offer also apply to the Rift contest that you lot are having for a year's worth of subscription?

When will we be hearing the results on that one btw? Final entry point was the 7th iirc. That was a week ago.

Originally posted by Pjkorn
I dont know why this info is even relevant on this site since most of its conent is PC related..sick of hearing about it since it is only available through the PS3.

 

Because it ties into an existing PC MMO, hence why it's relevant to the site.

If Sony were to have an RTS with a leaderboard that influenced the resources available to the factions of Planetside 2, then it  too would be relevant to the site as well.

 

Doesn't mean we have to like what's being done, just that it does fall within the perview of this site, so they can't be chided on reporting about it. It's part of their job.

Originally posted by montin

Celebrating one month. Whats next...woohoo....we survived a week. Games used to celebrate a year. This move of saying look at us, we are still going after a month show how little confidence they have in their own game. Its nice to see something a bit different in the mmo world but will this game last long term, I doubt it. And celebrating a month, it seems the publishers doubt TSW will be around for long either.

 

Or you could turn that around as in, "we know that we let you down with our previous MMO, so we're grateful that you're willing to give our new game a fair chance and not caused us to bomb even faster than APB originally did. So let's party and allow us to show you that we'll keep up the good work."

 

Kind of a glass half-full or half-empty scenario.

Heh, if you jack it up to Tech Level 2, then you can do some decent things with a Centurion.

 

Take that CN9-AL as your stock, give it an endosteel chassis.

Rip out the LRM-10 and Large and small laser. Replace those with an ER PPC, Streak SRM6 with 2 tons of ammo, another 2 medium lasers (for a total of 4 all are forward), and some CASE for the same torso section as you're putting the ammo.

 

Now add some jumpjets, and with those 13 double heatsinks, you can jump and fire your medium weapons, or jump and use your ppc and not have to worry about your heat build up. Granted, no real alpha strike ability without running the risk of an almost immediate shutdown. Still a tad slow. But it'll be one hell of an annoying bodyguard unit for an LRM/Arty equipped support mech, considering its full armour. It's ammo efficient, because of the streaks. And even when those are gone, the lasers and er ppc still pack a punch.

Originally posted by Magnetia
Originally posted by sumo0

they dont know english?

Russian devs. Not all of them know english. The main guy knows but his accent is pretty thick. 


They're from Belarus actually. The other company involved with this game Persha Studia is from the Ukraine. But yeah, Russian is spoken a lot in both of those nations.

 

As for the video.. Let's just say that gamepad and joystick will end up very popular.

Originally posted by daltanious

. And forget "but this add a lot to immersion, one must think very carefully ....". In this case nothing is more "immersive" then introducing perma death in game. But I think is not present.

 

That's because there's an in-game Lore reason why perma-death isn't in the game.

The same beings that gave the characters their powers are also the ones preventing the character from perma-dying.

While it's apparently still possible (least according to one npc), the amount of power required for it, is beyond most of the Mobs in-game. And at least one baddie, that you interact with, believes that it isn't possible (and he's apparently older than he looks by a large number of centuries as well, so he may know more than the npc who believes that the characters can be slain).

In addition, some of the quests, actually require you to be dead, in order to interact with certain things in the Spirit World.

Originally posted by Nasa

"Accept the challenge from Lady British and save the land of Britannia"

What happend to Lord British?

Iirc, Richard Garriot owns the rights to that name, so they can't use it without forking over some dosh to him.

Best comparisons to the Black House that I can think of are: The Cradle from Thief 3, or the Ocean House Hotel from VtM: Bloodlines.

None of them are missions one should be playing in the middle of the night with the lights turned low.
:P


Originally posted by MattVid
Is that guy holding a doll that is having it's period? Or a circumcision gone wrong? That is pretty odd.
 


It's a Golem* holding a Blood Magic Symbol, think of it as a form of Voodoo Doll.  

*: Iirc, the Scarecrows are categorized as a form of Golem anyway.  

How it's possible that a Golem can use magic? Well, when you're dealing with a Golem Maker who didn't really understand what he was doing, and supernatural Beasties like Jack O'Lantern, The Boogeyman and some sleeping Eldritch Horror beneath the Island itself.  

Expect things to go pear-shaped.


Originally posted by HappyFunBall
Umm, yes it is.  Not everyone likes re-runs.  On TV or in a video game.  Also, many people don't have tons of hours to re-invest in "fixing" a bad choice either.  If you could respec, ya know, in 2 seconds, problem solved.

Just because a work-around exists, to *anything*, that doesn't mean that it was a bad design choice (to start with), or that you can't have a valid gripe about it. I was in the beta and more people felt that a re-spec was needed than those that didn't.  Much more.



And a lot of folks couldn't figure out the code to  Doc Bannerman's computer or the keypad in the Dirty Laundry Quest either.  

So going by the: "but the majority wants this" argument might not always be the best route to take.  

And as for the not a lot of time argument. Maybe an MMO isn't their best choice for recreation then. Practically each and every one of them requires that you sink in your time. MMO Makers do like to get paid after all, and the more time you sink in, the more they get paid through the extended subscription.  

As for the not liking reruns, well, that's their choice then. If there is an option how you can ungimp yourself, and it only takes say 1 to 2h, and you choose not to select it. Well, that was your choice to make, turning around and then blaming the developers for your own lack of initial thought or willingness to spend some time to rectify it. Just sounds screwy to me.  

It's really just a few steps away from asking for an "I Win" button, because you know..

- The Majority wants it.
- They don't want to be responsible for their own choices, and it's always someone else's fault.
- All these silly lowbie quests are just boring, everyone knows that End-Level is where it's at, so getting there quicker without having to deal with all the boring stuff is a good thing.  

(And for those wondering, yes the latter bit was firmly tongue in cheek.)  



Originally posted by XPraetorianX
I was playing with a friends last night. Alt tab out to cheat on a quest we where working on =-P, (at least I dont bother Gen chat) to see it was 4 am PST was like F*** got to log told him it was 4 am he was shockd too. I caught a ton of wife agro today cause her parents where comming over for a BBQ and I had to get the back yard and the pool cleaned up. TY TSW  

There's no need to alt tab out of the game, you got an in-game browser. Standard button is B to open it. I personally rebound it to I myself during the Beta Weekends.

Little less of a chance to accidentally open it during combat, when I just wanted to quickly pick up the loot (V) and run from the rest of the mobs.  

------
Now on to my own reply to the initial review.

Afaik, you won't be seeing clothing as drops, in all the time I spent on the Beta Weekends, not a single piece dropped, never even heard of it dropping from Closed Beta testers either.  

But anyway, ways to get more clothes.

- Complete an Inner Circle Ring gets you a "Back" Item, can be a coat or similar apparel. So complete Shotgun and you get something different than if you'd picked Pistols.

- Complete one of your faction specific Decks. Yes, that means there will be outfits out there that you cannot attain. No looking like an Exorcist if you're a Dragon or Lumi and not a Templar.

- Faction Rank/Missions, attain a certain rank/complete a mission and you get your Faction Uniforms. (my own char was bugged at the time, so I never got that mission, but saw plenty of folks running around during the last Beta Weekend who had done their quest and now had a similar get up to their faction guard npc's.

- PvP supposedly has its own clothing rewards as well. Not much of a PvP player, so I didn't check that out.

- Each Major City has its own clothing store. So Pangaea in London (although there are also some clothing npc's in the Haitian Market as well), there are some clothing merchants selling stuff from the back of a truck in NY., and Seoul should also have its own merchants. Never found those chaps myself, then again I didn't really try looking for them either.

 

Originally posted by Zikari

- not as polished as it could be, there are questbugs and technical issues still present (as of BW4) and players will run into them. Bit disappointed bout this, but nothing really gamebreaking (except maybe the equipment manager that is unable to save sets correctly)

 

I had some closed beta players on my Beta Weekend server.

All of them pretty much agreed on the suspicions that the quests ended up "buggy" during Beta Weekend 3 + 4, due to the fact that Funcom had disabled the Investigation quests and that this somehow had an effect on some of the other quests.

 

Because the quests that were "temperamentful" during the Beta Weekend, worked fine in their closed beta sessions.

 

No idea if they were correct with their suspicion, but it seems reasonable enough, considering how intertwined coding sometimes is in games, and how doing one thing can break another aspect.

 

No idea about the gear manager, I really didn't bother too much with that, nor did I ask them any questions about it, because of my disinterest in that aspect.

Originally posted by Banegrivm

 Mechwarrior online and Guild Wars 2 are both games coming out with no holy trinity. I'm sure there will be more in the future. People, such as myself for example, are really tired of the holy trinity. 

 

Mechwarrior online isn't a good example, you might as well use World of Tanks or World of Warplanes then. None of those games have healers either. Although you will find "The Tank" and the various forms of "DPS" though.

GW2 on the other hand is a proper comparison, as character healing is available in that game.

Originally posted by Hexrunner

Unfortunately, what I saw in the beta weekends was an abundance of people that didn't want to spend any time thinking through some of the missions and wanted all their answers handed to them on a platter. Then there were people obliging them by shouting out the answers in the general chat. I'm hoping that will tone down somewhat.

 

GMs have already let it know during the Beta Weekends that they'll treat Puzzle Quest spoilers as Harrassment and that folks will be looking at bans for performing them.

 

I've heard that one chap did get banned during Beta Weekend 3 for doing that, even though he'd been warned about the penalty.

 

Now giving hints is considered fine, but the actual answers. That's supposed to be limited to PMs only.

 

Originally posted by Theocritus

 Game breaking issues for me in TSW:


4) Replayability - Because the game is so story driven and the quests are one and done type fo quests, there really is zero replayability....Also the factions all look alike and have the same clothing options so what's the point?

 

Actually, there are also Faction Quests and Faction specific Clothing. (Unfortunately, my char was bugged during the Beta Weekends, so couldn't get the Faction Quests, and thus access to the Faction Clothing. Then again, I rather liked my leather trench coat, military sweater, jeans and punk boots look.)

 

Examples, the Illuminati Illusionist, Dragon Warlock and Templar Warlock decks all use Hammers and Chaos Magic, yet their looks are drastically different.

 

Same goes for the Illuminati Thaumaturge, Dragon Wu and Templer Exorcist decks, who are Blood Magic and Fist specialists.

 

Although how each deck interacts with their specific skills is different. An Exorcist is a healer for instance. While a Wu is a dotter, whereas the Thaumaturge is more of a debuffer and exploiter.

 

Originally posted by eric_w66

"players won’t have to run back to the quest giver to get the reward. This is a game set in the modern era and players will receive quest rewards via PDA, a really nice touch."

Heh. 'Won't have to'. I like that spin they put on it. Yes, yes, you WILL have to run back to the quest giver. Many times. They even admitted to *why* they did it this way: If they let you gather up your quests all at once, they'd have to slow down xp gain because you'd run out of content too quickly. So to "add content" they make you run back and forth over and over and over again to slow you down. Fantastic. This will probably kill the game faster for most people more than anything else.

Pause a quest because you know you'll never probably be in this out of the way secluded hard to reach spot again and there's a quest item laying on the ground (some idol, etc)? Yeah, you can "dial in the reward" for that new one, but you get to run back to where you got the one you paused to get it restarted. Apparently, your quest giver KNOWS when you've put them on the back burner, and won't let you "Dial" that one in, they want to see your FACE when you beg them to let you restarted their mission.

 

 

Simple solution to that, always keep an empty slot open for one of the grey item quests.

 

Also considering how close some of the Quest giving NPC's are to the vendors, it's not that bad having to go back to them, means you can empty out your Inv at the same time.

 

Additionally, most quest ends will end up a hop and a skip away from a new quests as well, so finish one, go pick up another one. So the full quest list is not nearly as dramatic as you make it appear.

 

Plus you can always place a personal marker on your map, reminding you where the quest is, so you can head back out there on another occassion. Some of the mobs in those distant areas drop some pretty decent loot as well. So there's another excuse to go out into the boonies. :P

 

Having said all of this, I do expect this game to end up as a niche one. If what I've seen during the Beta Weekends is any indication, then it's far too cerebral for most players, and even the simplest of puzzles that shouldn't take you more than 5 minutes, folks had problems with.

 

Heck, reading a book and then following the instructions within, was far too hard for some folks as well. And then they kept of crying that their quest was bugged, whereas it was just them not paying any attention to the clues given in the world.

 

Too many; "oh I found those cutscenes boring and escaped through them" peeps as well. While it's pretty much a fundamental rule for this game, DO NOT skip the cutscenes, they contains clues and hints as to what you're supposed to do next.

 

And if I weren't on a budget, then this game would definitely be a must buy, in my estimation.

 

 

 

 

Originally posted by GullyFoyle



I'm fully aware of the Heinlein novel as Heinlein happens to be one of my favorite authors. I've read every one of his novels (my favorite being The Moon is a Harsh Mistress).  I fully recognize that the novel has extremly strong militiristic themes within it.  If you read Heinlein novels, you'll find that most of them have rather extreme arguments for things that the average person would balk at, from free love and non-traditional marriage practices to athiesm, anarchism and all sorts of different governmental / philosophical ideas.




The difference between the Verehoven film and the novel is that the characters in the Verhoven film are absolutely unsympathetic and without substance.  Contrawise, there are actual arguments and discussions within the novel in which ideas are questioned and characters are developed.   It's certainly not Heinlein's best novel, but it remains thought provoking and fun.  The film is a sad joke by comparison.




I understand that Verehoven often tries to do satire, but he's so over the top that it just comes off as nonsene to me.    The only Verehoven film I liked was "Black Book."  (It's true, I don't even like Robocop, and Total Recall? Any respect I may have had for the man vanished when I listened to his commentary track for it.  The man comes off like a snotty  twelve year old hopped up on energy drinks.



 


Actually, Social commentary is more what drives Verhoeven at times, and being someone who lived through WW2 (he was 2 when the Germans invaded the Netherlands), he has a rather severe dislike for fascism. His house was near a German V1 and V2 military base, and he nearly lost his parents due to Allied Bombing aimed at said base (that was around age 5).


I suspect that he was hired to do the movie, went to his research* and so loathed the book, that he couldn't finish it (which he admits to) and that's why he made the movie that he did.


Some folks would just quit, Verhoeven is the type of person who'd then counter attack and ridicule such a thing.


Just a case of putting the wrong director on the wrong project really. Verhoeven is the last person you should put on a project where it looks like they're advocating a fascist system as something benign.


*: The man is a member of the Jesus Seminar, and the only one who doesn't hold a degree in biblical studies. (He has them in Math and Physics) So he tends to do quite some research when it comes to his work.



Originally posted by Escapehatch




Originally posted by ValasAzuviir


Nice try with the Hyperbole...


 



I've thus far avoided outright telling anyone in this thread that he/she is wrong, but you sir/madam spent way too much time replying to a post that was nothing more than sarcasm.




Seriously what got into your head that you thought I would even care what you thought of each line item?  (I don't care, by the way, and only read up to the point where you started pointing out each thing I jokingly wanted changed)  They were just there for fluff, the point of my post was "you guys are all whiney entitled creeps who think the world revolves around you and deserve something more".




Maybe my problem there was what I wrote was too cryptic and not hand fed.  In hind sight that might explain a lot.  I demand a new ending to my original post!!!





 


 


*shrugs*


Than why do you even care about this article, if that's all?


How exactly does the dissatisfaction felt and expressed by people effect you? It shouldn't.


If you enjoyed the game, than good for you. You'd be no different from the folks who enjoyed the ending of the first theatrical release of Blade Runner. That's why the ending was changed in the first place, because their test audience didn't enjoy the ending version they initially had, so they made a happier one. It's available on DVD, so you'd never have to put up with the Director's Cut version.


Meanwhile, those who found the Happy Ending lacking, they can get the Director's Cut, and find enjoyment there, and plenty folks do.


Both sides win.


But let's turn this around a bit. Turn it more main stream. You vote for this guy, who's made a number of promises what he'd do for your district/state etc. But then he doesn't keep those promises, and not even for a good reason, but because his "priorities" changed and he subsequently did the exact opposite of what he promised you..


Are you going to vote for that guy again? Or are you going to pick someone else next time?


So how is that political example any different from this commercial one?


Sole difference being Bioware is being a given a second chance here.


Just as that politician wants to be voted into Office again, so does Bioware want your money again.


So are you going to be a mushroom, or are you going to be a consumer/citizen who will hold people accountable for broken promises?


Lastly as for your sarcasm/hyperbole or perhaps I should say Strawmen. That's exactly why I engaged them point by point. Because you do not give a proper argument, beyond, I think you're whiney brats.


Which as I mentioned in the beginning of this post, is a rather odd position to take, considering that it really shouldn't be effecting you one danged bit, if people are dissatisfied and expressing that.


If it's from some misplaced sense of, oh I think it's fine, and am morally superior to those complainers. Hate to tell you this, but it's due to those complainers that things get done in this world.


Gee it takes ages to walk from village A to village B. There has to be a faster way to get around. Someone then decides to domesticate a horse and use that for transportation instead.


Hmm.. Really can't carry all that much stuff with just these saddlebags.. Someone makes a cart to be pulled by the Horse. etc etc etc.


And while fixing this ending won't be as world changing as taming horses and using carts, it's still good to keep in practice. Consumers/Citizens have a duty to be criticial. It's the only way to assure that quality remains high.


And if your stance is, the ending was fine, I enjoyed it. Then don't download the patch that would "fix" it. Again a situation where everyone wins.



Originally posted by Segun777



Addendum: Wow Valas I don't even know where to start. Sales figures should dictate artistic content?! Can you imagine Paul releasing Beatles Albums to a become hip hop albums or Michael's Thriller becoming country? If Bioware was concerned with making the most money, they'd have made it an FPS from the getgo. Read my response to Suzie's last post, don't think I should repeat myself...



 


Sales figures do dicatate when it comes to Commercial Art, yes. That's a distinction some of you chaps seem to be unable to grokk.


It's like having an architect design a house for you, he can call it Art if he wants, but you're the Patron. You're the one paying for things, and you'll be the one living in the house. So the House has to suit your taste, and not the Architects.


As for your music examples.


a) Sir Paul McCartney does not own the rights to the Beatle songs, so he'd need permission to release hip hop versions. That's the whole owing people royalties issue, when you're doing a cover of a song.


But if he paid up, he could very much do so. And this had indeed been done before. Note how I mentioned Spiderbait in one of my previous posts. Their version of "Ghost Riders in the Sky" really can't be called Country. It's more of a rock-country-metal hybrid.


Or to go more Classical. Toccata and Fugue in D minor by Vanessa Mae. Originally it was a classical piece meant for the Organ. She turned it into techno-pop-classical by using an electric violin.


Or let's compare Joe Harnell's "Fly me to the Moon - Bossa Nova" with let's say Sinatra's version or Nat King Cole's. Same song, yet all three very different.


b) Jackson. Well, he can't exactly redo Thriller being dead and all. Plus there's the small matter that while Country may be big in the US, Pop is bigger when you consider the world market. Which is what Jackson was aiming at. So yes, again a business decision to ensure that the song would sell across the whole world, rather than just in the US.


c) As for Bioware doing a shooter. Not as if they had that much experience with those, so them sticking to what they knew/know is smart business.


The shooting aspects of ME have been criticized as subpar by those more in tune with regular 3rd person shooters annex fps. So, again it's not as if they'd be drawing in a whole new audience, if they did decide to permanently go down that route, as the people attracted to those genres weren't very happy with their work. Plus there's the issue of them losing their old audience as well.


So again, that wouldn't be smart business. Especially, not considering that EA already had DICE for the fps. Heck, it's one of the reasons why EA bought Bioware in the first place, because they wanted to expand their market into the RPG/Action-RPG market, and having someone with Bioware's rep to handle such things is smart business.


That's what it all boils down to in the end. Smart business.


And losing your reputation, due to ego, when someone made something that just didn't fit within the existing framework. Heck, when the fan community has to come up with a reasonable explanation, like say the Indoctration Theory, to explain things. Well, then you're doing something wrong.


And that's not smart business.


So your whole, we have to coddle Bioware or they'll stop making RPGs. Not a fear you have to worry about, as them switching to another genre isn't smart business.


Not forgetting to mention, that even if it were the case, that a new studio would arise to fill in the gap. CD Projekt Red, wasn't founded till 2002, and what do they make? RPGs. Piranha Bytes has been around for a while, but what do they make? RPGs.


Or let's try Eidos Montreal with Deus Ex: Human Revolution. The original Deus Ex, only sold a little over 1 million copies  as of april 2009. So why go to all that expense and make Human Revolution then..


Or what about Ken Levine and the guys over at Irrational Games. Why make Bioshocks?


Not as if System Shock sold millions of copies.


If a company wants to make a game, then they will, provided that they think there's a market for it.


And gee a rather vocal and unhappy audience seems to suggest, that yes, there is a definite market for it. Just that the consumers won't put up with being treated like mushrooms.


So again, Bioware not fixing this mess, that's not smart business. It's just something that's going to bite them in the backside in the end, and they'll end up like Pandemic or BIS, just a few paragraphs in the video games annals. If that's what they want, then so be it. Their call to make.


Second chances aren't given often, and only a fool spurns them out of misplaced pride.



Originally posted by Segun777

As for the Ewoks and Wookie things, you just might find a decent amount of support for that. But then again, you'll have more success if you work on the whole Greedo/Han shot first bit. And I do have to warn you, that Lucas like to wave his Artistic Integrity flag around as well. And he isn't exactly known to listen to his fanbase.




(One could argue that he's the poster child for why Artistic Integrity/Vision is sometimes a non-defense.)




Which is amusing. If Lucas changes things, its heresy but if the fans call for a change its perfectly alright for Mass Effect. Ahh yes I understand now. Basically I'm the center of the universe, and everyone else is wrong. Yes, yes I can see the light finally...





 


 


Like I said, it's easier to fix a game, than it is to fix a movie.


Especially one, where the majority seems to actually like the version that was released: Han shot first. (Note, how unlike the Director's Cut to Bladerunner that is, where folks actually prefer the "newer" version. How things fit into the universe makes all the difference. Han being a criminal with a heart of gold, who undergoes a journey of social redemption is far more interesting, than the more goody goody (and I'm saying that as a NG with a rather strong lawful streak)  than Lucas is painting him as, in his "corrections".)


Anyway, considering the number of sign-ups to the various protest sites, considering how much was raised for charity. Sure as heck, doesn't look like the majority of the people like the current ending of ME3. Matter of fact, there seems to be three groups from my perspective. Those that hate it, those that love it, and the silent majority. With the first group being bigger than the second one, and its size compared to the third one is unclear.


A far more appropriate analogy for the current ME3 ruccus, is the death of Sherlock Holmes.


That too was fixed by the Author subsequently after fan protest. Sure some folks loved how the death went, and they may very well have been displeased by his resurrection. But if one looks at the salesnumbers on the latter Sherlock works, looks like both the vocal group and the silent majority were in agreement, because the works did keep selling like hotcakes.


So to apply that same situation to ME3, fixing the ending, and giving the vocal naysayers their wish, is far more likely to lead to further commercial success, rather than to please the ones who wish to keep the status quo, as that will lead to less money being made.


And at the end of the day, they're a business and making money is what they do.



Originally posted by Escapehatch

Alright.  You've all convinced me.  Even though I don't think the ending of ME3 was that terrible, I am now convinced that I am entitled to my way because I've spent money on something in the past.  Art and the intentions of artists are irrelevant.  If I don't like it I want it changed.




I'm compiling a list right now of all the stuff I don't like and intend to get "the internet" behind me to get it rectified.




The Star Wars Prequels. -- change them!  I have tons of fan-fic I've written that's way better.  George, give me a call!




On that subject, Ewoks.  -- Replace them with Wookiees, that's what they were going to do anyway!




Indiana Jones 4.  -- Seriously!  This movie was crap.  Again, I have better Indy fan-fic if Steve and George are reading this.




World of Warcraft -- Don't get me started!  I paid for a few months for this game 5 years ago, I deserve a game where I can play a half dragon half vampire half werewolf that can defeat every other player in the game with one button.




Mona Lisa -- Needs eyebrows.  Fix that.  And what's with the background being all out of whack?  Seriously Da Vinci was supposed to be a great artist.  Looks like a bug to me!




All of Beethoven's Music -- Should be done by a group of humming midgets using auto-tune.  I bought a CD of the 9th symphony once, it's the least I'm entitled to.




Every 99 cent app I've ever downloaded for my phone -- Fix every minor bug immediately and provide me free updates to the next 99 cent versions for my life plus the life of my children.




Is that too much to ask?  I've earned it!





 


 


Nice try with the Hyperbole, but as mentioned there is a difference between Commercial Art and Art, and not enough time has progressed for ME to be considered Art as opposed to Commercial Art.


So your Mona Lisa crack is already a no go, as that is indeed Art due to the passed time..


Beethoven, feel free to have someone do a cover version with your midgets. That's one of the nice things of Music. Concepts like covering a song, originally written by someone else, does exist.


Frank Sinatra is a good example of this. "Fly me to the Moon"? Originally sung by Kaye Balard in 1954, Frank's version didn't arise until 1964.


"Ghost Riders in the Sky"? Original version by Burl Ives in February 1949. Vaughn Monrie (who's version was the best selling one.), March 1949. Elvis Presly? 1970. Johnny Cash? 1979. The Outlaws? 1980. The Blues Brothers, 1998. Spiderbait? 2007.


Star Wars prequels. It's been done. Fan based, cuts out all the bits that were just bad, like most of the Jar Jar scenes in Phantom Menace. You might be able to find it on Youtube.


As for the Ewoks and Wookie things, you just might find a decent amount of support for that. But then again, you'll have more success if you work on the whole Greedo/Han shot first bit. And I do have to warn you, that Lucas like to wave his Artistic Integrity flag around as well. And he isn't exactly known to listen to his fanbase.


(One could argue that he's the poster child for why Artistic Integrity/Vision is sometimes a non-defense.)


Indy 4.. Again, you might have a shot at it. Ford didn't particularly like it either. And Spielberg is more open to changes that actually help the story. He originally caved with ET and removed the guns from the Governmental Personel, and changed them to walkytalkies. But even he thought it nuts, and in the most recent re-release due to an anniversary, he restored it to the original version.


Still, like I said before, changing a movie is a lot harder than just patching a game.


Which brings me to WoW.


a) You got two many halfs in your request there. 2 halves make a whole, basic math.


So no you can't be a half dragon, half vampire and half werewolf, that would put you at 1.5 and no one is a 1.5 anything.


b) Neither Vampires nor Werewolves exist in the WoW setting, and this has been the case since the very first game. Having said that Dreadlords do somewhat resemble Vampires, but they're referred to as Demons, not Undead. And Worgen are somewhat similar to Werewolves, but again, it's not a 1 to 1 match. No additional vulnerability to silver or wolfsbane for instance.


So your propisition would be more akin to the ME3 ending, as it doesn't fit with the existing world and its mythos.


c) I win button. That's an issue of game balance, which considering its an MMO, has far more relevance than to a single player/co-op game like ME3. So this is like comparing an F-16 to an M1A1. Both military machines, but very very different in ability, useage and required skill set.


Lastly for the Aps thing, kinda depends on what the ToS/contracts states if you buy it.


If an App maker were to have a bug in its software that fully nuked your phone number listing, then yeah, they should very much fix it. Course they can decide not to do so, and that just means that you'll know not to do business with them in the future.


Same goes for Bioware in this situation. They can choose to leave it as is, but then they run the risk that their next game won't be a homerun saleswise.


Fool me once, shame on you, fool me twice, shame on me.. And a lot of folks won't be willing to get shamed for falling for their tactics again.


Which reminds me, kindly remove the seatbelts, airbags, rollbars and roof reinforcement from your car. They were only implemented due to the complaint made by Dr. C. Hunter Shelden in 1955, which caused Congress making a law in 1959 to enhance safety standards. And as you're arguing that complaining to have something fixed is wrong, and that people should just accept it, then you should not be making use of these things yourself.


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