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All Posts by coretex666

All Posts by coretex666

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1871 posts found
Originally posted by Sovrath
Originally posted by VIktory4Lineage2
Originally posted by coretex666
Originally posted by VIktory4Lineage2
Originally posted by minideed

Have fun with the 1/6th of the original C1 drop rates. :D

It's not a true classic Lineage 2, it's a cheap clone of Dimensional Strangers (Ertheria)  running modified C1 scripts with 1/6th drop rates. Tried the classic RU release for 2 weeks and quit, it was a sad thing seeing C1 areas and GoD interface and game mechanics.

I play RU and it's the same  old c1 sure just updated UI and what not, but it still feels the same.... I don't mind the updated interface and smooth graphics it's all just quaility of life to me. Lets not say GoD game mechanics because it nothing like GoD...

What is playing with1/6 rates like? I read that people are unable to afford soulshots / spiritshots or even gatekeeper.
I can imagine it changes the gaming experience quite a lot comparing to original early chronicles.

When you get higher you actually don't really notice it... if you're in a good group for killing mobs at a fast rate you'll make more money than you spend.  Early on it sucks, but later it gets better.

So is that really 1/6 of the "original" drop rates? what's the point of that? It's not like Lineage 2 ever had generous drop rates.

I do not really know whats behind it. I consider original L2 rates to be quite hardcore already. :)

It is not a deal breaker for me, but I would certainly prefer original rates over classic ones.

Originally posted by VIktory4Lineage2
Originally posted by minideed

Have fun with the 1/6th of the original C1 drop rates. :D

It's not a true classic Lineage 2, it's a cheap clone of Dimensional Strangers (Ertheria)  running modified C1 scripts with 1/6th drop rates. Tried the classic RU release for 2 weeks and quit, it was a sad thing seeing C1 areas and GoD interface and game mechanics.

I play RU and it's the same  old c1 sure just updated UI and what not, but it still feels the same.... I don't mind the updated interface and smooth graphics it's all just quaility of life to me. Lets not say GoD game mechanics because it nothing like GoD...

What is playing with1/6 rates like? I read that people are unable to afford soulshots / spiritshots or even gatekeeper.
I can imagine it changes the gaming experience quite a lot comparing to original early chronicles.

I read that on KR / RU L2 Classic server, there are decreased rates comparing to original chronicles. Specifically, it is 1/6 of the original adena and exp awarded for each mob killed.

Anyone has any idea if they are going with these rates also for Classic EU server? If so, what is your opinion on that?

I personally do not see any reason to make original L2 even more HC than it used to be. According to some of the RU players, the rates make the game quite annoying as you cannot afford soulshots / spiritshots or even to pay gatekeeper for teleports.

For me, it would not be a dealbreaker if they went with the decreased rates as I really want to play on the classic server, but still I would prefer the original rates.

Any thoughts on this?

Originally posted by VIktory4Lineage2
What class you guys going to roll??? I'm bringing my Dwarf Warsmith out of the workshop!

Probably Spellsinger. Like the quick casting.

And a dwarf of course :)

Originally posted by Sovrath
Originally posted by arunasme

People seem to be living in an illusion where the old L2 is somekinda perfect world, it's not, it's so insanely grindy and boring, there's a reason it has one of the most advanced bots around, give it a month after launch and the server will be almost empty, the game will be impossible for solo players, nearly impossible for random groups, a bit easier for organised clans, ok for no-life clans, and perfect for those who launch a bot.

 


 

I'm not under any illusion. I prefer grind games, especially over quest games, precisely because you are "doing something".

Quest games you are just running around.

I know perfectly well what Lineage 2 was about.

Exactly. In addition, when people do quests, they are mostly running around on their own, while when they grind and especially in L2, they tend to make full groups and just socialize and have fun. I always felt that MMORPGs which involve grinding build better communities.

 

Adena, please.

Registered!

Bring it on :)

Was a big fan of MK 3. Not sure this game would be for me though.

SOAD rock btw.

Also going to register :)
THIS game sold 1 million copies?!
This business with virtual ship promises seems to be quite lucrative.

Hello,

I would like to take advantage of this opportunity and ask a question.

Why dont you implement some sort of free trial for PO? Have you ever considered a free trial? If so and decided not to implement it, what were the main reasons behind this decision?

My thoughts on the subject which lead me to ask the question:

I remember that in the past, it was relatively usual that there was a free trial period (e.g. 7 days) during which the players could try the game. (I am aware of the fact that this method was pretty much abandoned by most companies - probably for the same reason you decided not to implement it)

Would it not be beneficial for both, Goblinworks and the players? You could utilize it to attract more customers since they would be able to try the game without having to deal with the 50 USD barrier and the players could benefit from it by getting the opportunity to try the game for free before spending their money?

I would tend to believe that without a trial, you are losing potential customers who would decide to buy the game if they had the opportunity to try it for free and find out they actually like it, but who rather decide not try the game at all with current price tag. Is my thinking incorrect from a perspective of a CEO of a game developing company?

Or do you believe that there would be too many players who in current model without a trial buy the game, so that they generate revenues for you, but who would decide not to buy the game if they could try it first? Meaning that the free trial would in fact lead to lower revenues for you.

Thank you in advance.

I am aware of the fact that I am not going to comply with the requirements you mentioned, so feel free to completely ignore my post, but I think that these older games are still better than any RPGs released in the last decade.

I would recommend:

- Neverwinter Nights 1 / 2

- D2 Lord of Destruction

 

 

Originally posted by Kyleran
Originally posted by SpottyGekko

Lol, just 10 years ago it would have been "The Most Anticipated MMORPG in the next 5 Years !"...

 

Now we're depressed because there's only 2 or 3 significant new releases in THE NEXT NINE MONTHS ! 

Lmao !

 

Mind you, probably 75% of the people reading this site nowadays weren't even playing MMO's ten years ago...

Oh my, no, 2004 held such hope and promise, no comparison to the miserable list we have here today.

http://www.ign.com/articles/2004/01/23/mmo-2004?page=1

Whoa, thanks for this post. I would have completely forgotten how epic that year was. Warcraft, EQ 2, Guild Wars, and my favorite of all L2...all in one year.

The contrast with this list is tremendous.

The game looks great. I am a big fan of "oldschool" RPGs, but is it correct that there is no multiplayer? I really prefer RPGs that feature coop gameplay.

Using Counter Strike language to comment on the situation:

 

"Dat List :D"

 

No seriously, the list is terrible. I am not blaming the person who made it. It is possible that there is simply nothing else than a few expansions to mediocre MMOs and re-releases of existing mediocre MMOs on consoles. I remember when this genre was promising and the games were great. I really do!

Originally posted by SavageHorizon
In rides Nandoodle or whatever the name is lol. 

indeed, lol :)

As an auditor, I would say that they are likely to have an ineffective system of internal controls if something like this can happen.

On the other hand, there is always a possibility that an employee pulls out a "perfect fraud".

I think I will never understand "people" who are willing to exchange their honor / moral integrity for personal gains.

Originally posted by Innadril

L2 Classic is a version of the game that promises not to go further than Interlude in updates, yet it implements some visual and UI improvements from GoD. That version is now rolling between C1 and C3 content, and it's available in Korea and Russia as far as I know. Innova (the publisher for L2 in EU) is finally planning to open a pre-registration site in order to know if they open or not L2 Classic in EU. Stay tuned in their forums to know when that site is up! There're not only europeans waiting for it, but lots of americans too.

https://4gameforum.com/threads/ncsoft-will-open-a-classic-server.22445/page-34#post-163449

Would love to play early L2. Was the best game ever for me (C1-C4).

I could not chose any other option than "let me see the poll" as you are making a false premise, in my opinion. You put it as if Western developers were making "no tricks" games. I cannot agree with this at all.

Western developers are also more and more inclining to making F2P games with increasingly aggressive cash shops. Probably not as aggressive as in ArcheAge which is among the worst I have seen so far, but still CSs that are moving away from the "cosmetic items only" desing.

I dont know which developer name would the "Western developer" in your OP have to substituted with to guarantee a no trick game. Blizzard maybe? Judging based on Warcraft model which I still consider fair even though there is subs + cash shop. However, even Blizz has started flirting with F2P gaming model, so probably not even this company behind such game would guarantee anything.

If you said "Would a game like AA be highly successful if it was simply P2P with only cosmetic cash shop?", I would probably say yes.

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