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All Posts by coretex666

All Posts by coretex666

92 Pages 1 2 3 4 5 6 7 » Last
1834 posts found
Originally posted by DMKano
7 days to die. It's imo the best survival game currently

I think so too. I have tried a few of them and this one really seems to be better than the rest.

I am just playing it right now.

Originally posted by Myrdynn

to this date, no game has matched the responsiveness of the WOW engine.  Its hands down the best of any MMO I have played

 

I agree

I think it is because they presented a vision which could be considered as interesting and attractive.

I am personally very skeptical about their capability to achieve their goals.

I would like to see a sequel to Lineage II, but only if it is as hardcore as the L2 early chronicles.

It was an amazing game if you could take "a little" exp grind.

It looks really bad this Das Tal

I think that airdrops available in EQN's cash shop will contain weapons, armors, and other similar stuff. I also think that they will first claim that nothing like that will be included in the game and that it would be a stupid decision to implement it. Then, right after the game is sold to the customers, they will announce it.

 

Originally posted by Dreamo84
Zombies should drop loot. I mean, they were human at one point. I doubt they emptied their pockets right before they turned.

Did you even read the OP?

They simply delete all the stuff they carry before you kill them.

Public lynching.

Looks fun, may I join?

These "convince me" threads are popular around here. I assume you will get a decent amount of flame.
Originally posted by Bloodaxes
Originally posted by Dewulf
This game is going to be f2p some day.  Hacker magnet.

The game is going to be free 2 play at launch.......

At launch which is pretty much some day

Originally posted by DMKano
Originally posted by Mavolence
I'd make it buy to play or rent player servers or sub. No other way i'd ever ever make a free to play game with cash shop. I don't believe in subsidizing in anything government or business or gaming.

Again the model is already set in stone - f2p with cash shop.

I think you actually have a decent idea with rented or exclusive server access - could sell tokens on the cash shop for exclusive server access where you could set your own rules for a paid time period. 

Scalability issues aside I think this is a decent idea.

You are basically making us face a situation into which the game and the studio got due to series of wrong business decisions and expect that we now solve the problem by some magical cash shop ideas?

The problem here is that they made a short sighted decision to make a game which will not generate profit without aggressive monetization model. Combine it with the fact that they provided the potential customers with false information and went for full disclosure only after the game has already been sold to the customers.

Even if the current cash shop setting makes the game profitable, I still believe the decisions they made in relation to creating this game and monetizing it the way they do will turn out to be wrong in the long run as the customer reactions indicate that their PR suffered significant damages.

I am convinced that they now lost a significant portion of potential customers who were looking forward to their next Everquest game as they expect similarly aggressive monetization and also feel deceived by the company.

Originally posted by Torvaldr
Originally posted by remyburke
Originally posted by tawess

It is financially very risky with a new IP, especially if the main opposition is free to play in one way or another.

Much less risky to put the bar of entry as low as you can and use micro transactions.

Sigh....F2P and early access have made such a mess of things. 

For people who are too cheap or can't afford to pay money for the hobby. The rest of us with jobs and disposable income for our hobby don't seem to be having these angst issues.

Gaming is still available for those with limited income, cheapskates, college kids, and teenagers. It's just those of us who will spend a little on the hobby also have options now. And really, mandatory subs aren't any cheaper at $300+ a year for a single game.

This made my day.


 

 

Originally posted by Gdemami

 


Originally posted by alkarionlog

 

if the thing was supose to be fun they would do that for free, and place a series of event to do in that map to call the airdrop.

 


 


With that logic, how one is supposed to monetize the game?

Are you serious with this question?

 

"We will NOT be selling Guns, Ammo, Food, Water... i.e. That's kind of the whole game and it would suck in our opinion if we did that."

PR killer

Is it only me or are the spell / skill effects over the top.
Originally posted by Khayotix
Originally posted by bcbully
No f2p should go away. Sub prices should vary. 5, 10, 15, 20 ect.

now I don't normally get caught up in these discussions as I am a huge proponent of Subs ONLY. However I totally agree with BCbully. F2P needs to go away! I have played over 50 F2P games and it has proven that those games are nothing but shells designed to steal our money even P2P mmo's that converted, have ended up crossing the horrible threshold of P2W. Instead the idea of Sub prices varying is a great solution!

 

 

Agreed.

I hate F2P.

 

Originally posted by Prenho3
Originally posted by coretex666

I remember in Lineage II, there were tanks, dps, healers, buffers, debuffers, and mana healers. (and maybe some other role that I forgot)

I miss this sort of "advanced trinity" in modern MMOs.

This approach of L2 is very flawed because when people realised that by having a boxed PP-WC + BD they could even solo AOE in group areas like the catacombs.

 

That's why I prefer the holy trinity where the tank is the crowd control class and the healer the live saver, you can't box those two characters and be efficient at the same time because they require to be active all the time, but you can box-tribox buffers in L2 because they just need to buff the party and sit on the floor or just get the drops.

Well you may call it a flawed design, but it is the players' decision to box those roles. I played in a guild where all these spots were occupied by players and it was a lot of fun grinding dungeons / catas.

I am not necessarily disagreeing with you as I am aware of the fact that many players were boxing some of those roles. I am just saying that the game was not meant to be played that way. It is not its fault that the human nature is to utilize any available means to increase efficiency even if it is screwing the game, other players who decide to play "fair" and also their own gaming experience in the process.

Who is guilty here...the game because it allows the players to f*** with the design or the players who are actually f***ing with it.

Instead of making a group of people covering all necessary roles and going to have some fun in a dungeon, they make more accounts, box the roles and play solo to get as much as possible as fast possible. It is their free decision to sacrifice fun and practically everything an MMORPG is supposed to be about for it.

I personally believe that it is the players mentality that is flawed, not the game. Nevertheless, I understand there are two sides of the coin and full coverage of this topic would require a long philosophical discussion probably touching prisoner's dilemma and ethics to some degree as well. I suggest we dont go there, I understand and respect your point.

Originally posted by Kiyoris

I had a bard in Everquest, and I remember I downloaded Vanguard, full of excitement, I picked a bard. In my first dungeons, I tried to CC and help the group out, after about 10 minutes in the dungeons, the tank started shouting at me.

"WILL YOU STOP MEZZING MOBS, GOD"

Lol, I knew right there and then that MMO had forever changed. CC in EQ was a matter of life and death, in Vanguard it was a matter of convenience.

Or inconvenience guessing based on the tank's reaction :)

I remember in Lineage II, there were tanks, dps, healers, buffers, debuffers, and mana healers. (and maybe some other role that I forgot)

I miss this sort of "advanced trinity" in modern MMOs.

Hi,

I saw someone mentioned the game Gang Beasts in some other thread, so I watched a few videos and decided to buy it.

If you are looking for a quick casual game which happens to be really funny...and by funny I mean so hilarious that you will almost certainly cry just like me, my friends and practically everyone whom I watched playing this game, check this game out.

 It is some sort of simple fighting game for up to 8 players. It is an early access now, so it does not feature online multiplayer yet. Therefore, you need some RL friends to play with you and also a controller as it currently does not allow two players using same keyboard. Game is currently discounted in terms of Steam christmas sale from original 20 EUR to 15 EUR.

I have not had so much fun in a game for some time, so I thought it may be a good idea to share it.

Watch some videos on youtube and see for yourselves.

:)

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