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All Posts by coretex666

All Posts by coretex666

90 Pages 1 2 3 4 5 6 7 » Last
1787 posts found

The features sound interesting (on the paper). However, the videos indicate that EQN is going to be an arcade console game which kind of prevents me from getting excited about it.

Do you, fans of the game, have any opinion on this? Do you mind it looks like arcade console game? Do you disagree and think it looks like a decent PC MMORPG?

I cant help it, but when I watch the videos, I feel like the game is supposed to be played on a tv screen with joypad in your hands...

It has been said many times that this game is not really F2P. Everyone who visits AA part of the forum is well aware of that. There are dozens of threads which discuss this topic.

The fact that you just have not checked the history does not mean that noone "pointed this out in capslock".

Unnecessary thread in my opinion.

Originally posted by mbrodie
Originally posted by coretex666
Originally posted by mbrodie
Originally posted by Kyleran
Originally posted by DMKano
Originally posted by JemAs666
I guess bottom line is why do you care?  So what they got some worthless award given to them by no real authority.  Just some random, yet popular, game site on the Internet.

Because I think both MMORPG and Tentonhammer were frankly *swindled* - if they knew that EQNext wasn't even going to be in pre-alpha *a year and a half later* - yeah I don't think they would have even considered it as a valid candidate.

 

Interestingly enough, back in 2013 I never expected this game to release any time before 2016, why were you or anyone else expecting anything different?

BTW, winning best in show is pretty easy considering how low a bar the rest of the market is setting.

I mean it sort of goes like this..... AAA developer announces they are not going to make another standard theme park MMO...... that's it, best in show.

I think everyone is really, really getting tired of rehashing the same old ideas.

 

i agree, considering they said they scrapped 3 previous iterations and we're bringing a heap of previously undeveloped tech into the game.. i dont see why anyone got any ideas that even an alpha would be out this year... from everything they were saying it make it seem pretty clear not to expect an alpha to 2016.. maybe late 2015, but people got their panties in a knot and super sized their own expectations and are not all bent out of shape because there is no EQN this year...

The OP is questioning the value of the award and eligibility of games which are at an "idea generation" phase of development to receive that award.

I wonder why some people post to threads the topic of which they cannot comprehend.

i can completely comprehend what he is saying... and the award was given by a 3rd party site not governed by any official rules, so therefore the award is completely subjective to what the site owners / operators deem worthy, if they felt that EQN was  the most well presented, promising, compelling etc... demo / presentation that they saw, then it is completely up to them to report so. Just because you dont agree doesnt mean in their eyes it wasnt the case.

 

I am personally not interested in EQN i dont think it's going to be any good and i dont think sony can pull of what they're saying they can... But if MMORPG feels that it was best in show, so be it. What they saw was enough for them to feel that it was warranted regardless of your personal feelings about the state of the game.

Relevant post.

Originally posted by mbrodie
Originally posted by Kyleran
Originally posted by DMKano
Originally posted by JemAs666
I guess bottom line is why do you care?  So what they got some worthless award given to them by no real authority.  Just some random, yet popular, game site on the Internet.

Because I think both MMORPG and Tentonhammer were frankly *swindled* - if they knew that EQNext wasn't even going to be in pre-alpha *a year and a half later* - yeah I don't think they would have even considered it as a valid candidate.

 

Interestingly enough, back in 2013 I never expected this game to release any time before 2016, why were you or anyone else expecting anything different?

BTW, winning best in show is pretty easy considering how low a bar the rest of the market is setting.

I mean it sort of goes like this..... AAA developer announces they are not going to make another standard theme park MMO...... that's it, best in show.

I think everyone is really, really getting tired of rehashing the same old ideas.

 

i agree, considering they said they scrapped 3 previous iterations and we're bringing a heap of previously undeveloped tech into the game.. i dont see why anyone got any ideas that even an alpha would be out this year... from everything they were saying it make it seem pretty clear not to expect an alpha to 2016.. maybe late 2015, but people got their panties in a knot and super sized their own expectations and are not all bent out of shape because there is no EQN this year...

The OP is questioning the value of the award and eligibility of games which are at an "idea generation" phase of development to receive that award.

I wonder why some people post to threads the topic of which they cannot comprehend.

Is there any definition of the award and related rules?

If not, then they are pretty much allowed to give that award to anything that is presented at the show. We cannot objectively assess whether giving the award to a "game" at this development stage violates any rules.

However, what we can do is that we can shape our opinion on what the meaning and value of the award is.

I personally consider the award to have as much value as any other post on this forum saying "At the show, I liked game X the most".

Originally posted by Betaguy
Originally posted by MightyUnclean
Action crap.  God, they really are targeting kids with this.

Console kids

Exactly my thoughts when I watched it. An arcade console game probably targeted on younger generation.

As a 30 year old PC gamer, I do not see anything interesting in this. Am not really a type of person sitting on a couch holding joypad in hands playing an arcade game on a TV screen.

 

WoW and Aion...what?! :D
Very nice article. Quite surprised by all the flame.

I bought the game only recently on steam, so I am currently in the process of questing / levelling for the first time. I have to say that I personally appreciate it is there in spite of the fact that I can safely be considered an "MMORPG vet" who, as some suggest, may not need any tutorial.

I dont find the questing any painful either. On the contrary from most MMOs, the quest objectives are usually very easy to achieve (e.g. go kill 3 monsters, go collect 5 items with 100% drop rate, etc.).

Like the OP, I consider the questing part to be a tutorial.

 

It has been said many times on this forum. AA is more of a P2P game with relatively "generous" free trial.

I am personally glad for it, but I understand why some may object given that the game is promoted as F2P.

What I am worried about is that even after paying monthly sub, there may be necessity to spend money in the cash shop. It would probably be a deal breaker for me just out of principle. Nevertheless, this topic is discussed in other thread, so I wont go into any detail.

Combat system is practically immaterial in an RPG and I believe this game aims at being an actual RPG.

I have not intentionally scammed anyone, but I have 2 stories related to this topic.

First one is from Lineage II where I promoted a "crafted material A" (I believe it was called something like maestro mold or something like that). Basically I was shouting in chat I want to sell this item. At that time, there was a big demand for a "crafted material B" of a very similar name which was really expensive due to the level of demand.

Some guy thought I was selling "item B" while I was selling "item A". He paid a ridiculously high amount of adena (L2 currency) for the item. I believe at that time it was around 100m gold which was probably as much as he managed to collect in several years of playing. After the trade in which I managed to generate tens of millions of adena of profit, he started whispering me that he did not want this item and that he thought that it was the other item which is why he paid that much.

At that time, I simply replied that I sold him what I promoted I wanted to sell, so that it is his problem that he did not check it. I remember he kept whispering me for months and even threatening me that his clan will be ganking me and stuff. I think he even managed to kill me once by pulling some huge crowd of monsters in a public dungeon to me. I did not really care as I got what I needed.

 

The other story is from Warcraft. When Wrath of the Lich King was released, there was this BoE quest item randomly dropping from trash mobs in the new dungeons which could be traded for a level 251 sword. It was a purple / epic quest item called Battered Hilt. I found out that there was also a grey completely trashy useless item dropping from some low level monsters called "Tattered pelt".

I was spamming in trade chat I want to sell "Tattered Pelt" for 10 000 gold just for fun. Confused people kept spamming me like crazy they want to buy that item because they thought I was selling the quest item. It even got so far that I openned  a trade window with some guy where I put the tattered pelt item and he actually placed 10 000 gold there and confirmed the trade. I did not mean to scam anyone, so I refused the trade. He even got angry because I promised I want to sell it and then I cancelled the trade. I was laughing my ass off.

Good times :)

Used to be a really unique game until it was casualized.
Looks interesting. Will definitely check it out when the time comes.
Originally posted by Mpfive
Originally posted by Lobotomist

I agree.

Its actually on par with some singleplayer rpg stories. And the new zones are amazing.

 

Still, without actual character progression (new skills, levels) it all feels pointless to me.

All mmo's are pointless at the end of the day;)

 

A lot of players out there like the none carrot gameplay

You mean non-rpg gameplay

Maybe it is not P2W, but it is not really cosmetics either.

There seem to be plenty of "useful" items in the cash shop.

Seemed much more transparent and for me, also customer oriented, when MMORPGs came with a fixed price tag.

Well I guess tendency to maximize profit does not allow them to just charge 20 bucks a month for the game and get rid of cash shop...or at least make it cosmetics only, like Blizz one for instance.

F2P FTW...

Originally posted by Dauntis


I think the more correct statement is MMORPG's are dead... MMOs are alive and kicking. FPS and MOBAs are taking over and RPG's are slipping away.

Cannot agree more. There are plenty of MMOs in the market and saying the genre is dead would be far from truth. However, the RPG elements got somewhat eliminated from MMOs within this evolution process.

Many elements from other genres, such as FPS infiltred the MMO"RPG" genre and became a standard that is now demanded by the players.

There is a pressure on current MMOs to be action, arcade, skill based (=more about players and their skills rather than the character you are playing and the extent / level to which you managed to develop it by investing your time and energy into it), balanced (related to skill based, only maximized balance allows for competitive PVP/PVE which is also a standard now in the "endgame" generation of MMOs). Graphics and gameplay have become more important than complexity and RPG elements for most players.

As an RPG player, I believe I would still be able to adapt to this, I just dont want to...

CS GO - not massive, 10 EUR is practically F2P, top FPS (1000 hours and still rolling)
Originally posted by prowess
"come play an "alpha" version of a game that's released in Korea and has failed pretty hard.  Only 150 bucks."

If certain product does not do well in one particular market, it does not necessarily mean it is a bad product.

Originally posted by gondule
Originally posted by TankYou88
I think once you start complaining about graphics you lose all credibility as a RPG player. The best RPGs dont look good what so ever, or at least not compared to the games of the same era.  Some of the best games are from the 90s and early 00s which most gamers still go back and play.

Exactly I go back and play Ultima Underworld pretty often. Then you got the OG BioWare games/Black Isle. Shit gets so deep and amazing I could never not replay them. Focusing on graphics definitely when it comes to an RPG is fucking retarded.

I have to say I am positively surprised by these opinions.

Apparently, there still are some RPG players on this page. Thought there were only console, action combat, MOBA, MMO, etc.... players left.

gj guys

 

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