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All Posts by tollbooth

All Posts by tollbooth

14 Pages 1 2 3 4 5 6 7 » Last
280 posts found
Combination of GW2 and WoW sounds like an attempt at the most anti-fun game possible.
Wasn't this game based on the Queen's Blade anime, and then later they changed the name?  I thought it was still being advertised as Queen's Blade in Korea.  If that's the case then what the hell is the problem?  Saying this game is a huge step back for the genre compared to 100's of other shit games that are being produced is a load of BS.
Originally posted by Ramonski7
Originally posted by Giffen
Originally posted by Vapors

Why in hell should there be a wipe, people are jelous on this exploiters which are already 60? Who cares if they are, like a wipe changes anything.

So so many people complaining about wipes in many games. Seriously this is the most useless thing I have ever seen.

It isn't about people leveling...there was a massive auction house exploit that went public (and thus extremely widespread) over the last 24 hours and the result was the creation of billions upon billions of AD out of thin air.  The economy has now been completely ruined. 

The economy has not been completely ruined! Setback, yes, completely ruined no. Please praytell how did a 2 week old economy get ruined by players duping free currency. And by free I mean currency earned for very little effort and practically given away anyway? What real harm can a player that has a billion AD do?

  • Buy up all the in-game AD items? Who cares?
  • Buy up all the Zen so the prices skyrocket? Who cares?
  • Buy up all the items on the AH players post for AD? Who cares?
By this time next year, players will have hundreds of millions of AD and nothing to spend it on. I've seen the things purchased for AD and I can say with complete confidence, I've seen better. I mean really is this a game about controlling the damn economy or is it about delving dungeons and killing dragons? Some people have their focus on the wrong thing. No wonder they think these games are in such a crappy state...

Look up what happened to FFXI.

Edit: Apparently you played FFXI, but have no idea how it hurt the economy.  Trying to explain anything to you will be beyond pointless.

complex mechanics without the hand holding
The whole grind to endgame mentality never hit me till every mmo decided to do hub questing ala wow.  That shit has seriously ruined this entire genre.  Just endgame is total BS.  A game that is fun to actually play before level cap is a forgotten idea now days.
I care less about the cars and more about the fact they are riding horses without a saddle.  How the hell does it makes sense to be in a full set of plate with a jousting lance while riding a horse bareback.   A good breeze would blow those idiots off.
They elicit an emotional response when you're close to death.  If there is a heavy death penalty and you're on the verge of death your heart rate becomes elevated and the game becomes more fun.  It's not people being masachist, but about actually having stimulation for your brain.
Largest complaint I have with GW2 was just how easy the game was.  It wasn't even fun because nothing was pushing me to try harder.
Originally posted by dave6660
Originally posted by supertouchme
no

/thread

 

Pretty sure LoL has hit over 450k viewers on one channel during a tournament.  Also seeing over 150k LoL viewers is common place now. 

I don't play LoL and I don't watch people play video games, but I watch the hell out of LoL tournaments. 

I was lvl 73 in the hardcore league a couple months ago, and I never felt the game was ever to difficult that I couldn't cope with it some way.  It was awhile ago so I'm not to sure how much has changed in difficulty manner, but It's hard to imagine the game being to difficult.

There were some places were transitions were rough between zones because of level difference and adapting to new mob mechanics I remember, but maybe because I played hardcore I always approched everything slowly and safely.  All the top 10 guys in the ranking I played with never had any trouble either. 

If you're honestly having trouble in this game then you probably jacked up your build bad.

Originally posted by zellmer

FFXI  without any expansions and when it first started up had its charms and it was nice that it wasn't easy, but you where paying to sit around and say "Looking for group!" if you where anything but a white mage/bard for the most part, and god help you if you where a worthless summoner.

Also making some of the classes so hard to get by yourself made the playerbases "selection" pretty crappy even if you could look past the "We have 92384932843294832 damage dealers looking for groups already..." aspect.

Forcing you to group made for an EQ experience where you waited for 4-5 hours for a group..

 

 

People keep saying this, but I never waited for groups for more than 10-20 minutes.  I mean how could you be sitting waiting for a group when there were 20 jobs to level?  Find the party leaders for the different group levels and send them messages saying you were lfg for all the jobs you were leveling.  Most of the time they would give you a eta on the next person leaving or simply they didn't need your job.  If you were leveling up a less desired job at the time then you set up a static with your friends.   I lvl'd 18/20 jobs to 75 just fine this way, and after a while people were sending me tells asking if i had anything i wanted to xp.

I find it crazy that people couldn't make enough friends to always have lvling partners in a game that was as social as ffxi.

 

We'll never get another FFXI pre-abyssea style game.  Just look at the comments in this thread, and you'll see exactly why.  Everyone who played it like it was ment to be played say it was f'ing amazing, but the people who played it like WoW say it was a boring job. 

MMO's aren't just becoming dumbed down and casual... they are catering to kids that should be playing single player mmo's on coop mode.  It's so hard to see an entire genre destroyed by punks that have no experience in what mmo's used to be.

If the dev's could open the game options and move the difficulty slider from faceroll easy to hard it would help.
GW2... I feel like I voted with my wallet for a style of game that I ended up hating. 
Originally posted by Sephiroso
Originally posted by tollbooth
Originally posted by Sephiroso

i dont know how anyone actually likes FFXI, my experience was....unable to solo anything +1 level higher than i was, and had to fight for my freaking life for things that were same level and even lower level than i was, it was rediculous. having to wait hours just to get into a party and into a grind spot(oh yea...grind spot...not to quest hahah...silly notion to think that the main source of exp should come from quests and not mindless grinding) for someone to make a mistake and die and the party swiftly dissolves soon after. 10 minutes killing for hours waitting. nothx.

 

i realize i played a long time ago so maybe things changed(i doubt it) but yea....how's that fun again?

That's about what I'd expect most people experience who played it for less then 6 months, and why It only had about 350k subs.  The people who played it for about a year though got to experience the most beautiful mmo ever made. 

FFXI combat was like a ballet to those who spent time with the game.  XP parties became something incredible fun that blow grinding quest out of the water.  I almost never had to LFG longer than 10minutes because reputation... which actually mattered more than any other game I've played.

there in lies the problem. I understand if a game takes a little time to really get into it. but have you even listened to yourself?

 

You state, you expect someone that's played the game for less than 6 months to hate it. but if you just stick with it for about a year or longer, you'll love it. What kinda crap is that?

 

I played that game for quite some time, i believe i kept subbed for 7 months(1 1 month, 2 3 months) but only played for maybe 4-5 months actively. If it takes 6 months to get into a game, thats a shitty game.

 

also, i loved the game to start with, its just i couldnt actually PLAY the game cause i had to wait for a party all the damn time. and yes i was in a guild, but i was dps as i couldn't handle tanking and healing is not fun for me.

I'm know exactly what i'm saying... it was very hard for people to get into.  I know that is shitty lol, and it's not like i'm trying to sell the game.  I'm simply trying to explain as simply as possible some things about the game.  The people who really got into FFXI all say the exact same thing - best mmo ever.

Originally posted by Sephiroso

i dont know how anyone actually likes FFXI, my experience was....unable to solo anything +1 level higher than i was, and had to fight for my freaking life for things that were same level and even lower level than i was, it was rediculous. having to wait hours just to get into a party and into a grind spot(oh yea...grind spot...not to quest hahah...silly notion to think that the main source of exp should come from quests and not mindless grinding) for someone to make a mistake and die and the party swiftly dissolves soon after. 10 minutes killing for hours waitting. nothx.

 

i realize i played a long time ago so maybe things changed(i doubt it) but yea....how's that fun again?

That's about what I'd expect most people experience who played it for less then 6 months, and why It only had about 350k subs.  The people who played it for about a year though got to experience the most beautiful mmo ever made. 

FFXI combat was like a ballet to those who spent time with the game.  XP parties became something incredible fun that blow grinding quest out of the water.  I almost never had to LFG longer than 10minutes because reputation... which actually mattered more than any other game I've played.

Atlantica isn't bad for people who came from FFXI.  It tempts you into spending money really well though so watch it.  FFXI no longer exist in my eyes.  Such a shame what happened to it... would go back and play this second if they opened a server that stopped with ToAU.
Originally posted by Matimusmaximus

I would be far more excited about Archeage then I have ever been for any game ever, if only they were making it an action mmo. Frankly I like dodging and being a better player because I'm more skilled. Not because I googled the correct combo of abilities. It pulls me right out of the game.  That being said, I am incredibly stoked to build and defend my own castle!

 

I think you need to play some more mmo's if you think non action games are just a spell rotation.  Matter of fact the only mmo's I've played where your comment applies is WoW-style mmos.  You'd have been /backlisted in FFXI if you asked that in chat haha

Originally posted by Psychow
Originally posted by kadepsyson
Originally posted by tollbooth
How the hell to you expect a free to play game to make money if you play it offline?

Exactly.  If their entire money making from release is to come from cosmetic shop items, how would that work if the game wasn't online?

lol silly OP

 

Sell DLC,  just like other single player games.

OK, then PoE should charge 60$ for the box and charge for DLC they develop later.  Or are they suppose to give you the game for free, not require online, and just charge for Vanity/DLC? 

Why do I feel like I'm the only person around here still living in reality?

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