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All Posts by loulaki

All Posts by loulaki

41 Pages 1 2 3 4 5 6 7 » Last
814 posts found
when people will understand that subscription doesn't offer a better product ???
Originally posted by Colt47

I'm really not getting why so many people are hating on World of Warcraft at the moment.  The last two expansions were definitely the low points of the game, but Warlords of Draenor is probably one of the better expansions they have had thanks to returning to the core aesthetics of the series and adding gameplay that fits the setting.   I'm debating restarting my account and going with a jump start to level 90 with a priest or something interesting.  Final Fantasy XIV ARR right now has such a lack of agency in the end game story that it doesn't feel like it's worth playing at the moment.

 

The number flaunting is a bit tiring, though.  Most of the games revenue is coming from subscribers in North America and Europe, where as China uses a different payment model that is highly variable.  

 

 Well its like Michael Bay's movies. Yes they are successful nobody doubts, all of them blockbusters. But as movies they are bad and they push other film makers to copy them. This has a result other god movies don't get much attention or receive bad critics cause of their bad performance in tickets.

 That's why gamers hate WoW, they hate it in the same way those who like cinema hates the Transformers and Spiderman's movies ...

Originally posted by andre369

Oh boy not another MMO:S 

 

 not another from this publisher ...

you discussion begins wrong mentioning the crowdfunding as an investment and in general your approach in crowdfunding is wrong cause you expect to gain profit ...

 

well never i saw a video in kickstarter or elsewhere that you will get profits ... is like coming an errand infront your house asking for help to build the neighborhood's park and you expect to get profit ...

 

if you change your point of you OP, you will see that crowdfunding is on the internet finest examples of the ability to support the product of your desire .

 

cheers and sorry for my bad grammar :/

i wasn't interested back when i saw its' fist betas and ruined my hype, why i should be now ? nope and this is from someone who ruined his life on Warcraft RoC and tFT ...
i wait for BlackDessert online .. but again i read from beta feedbacks that their world is not so huge nut at least is seamless 

about GuildWars2 my poor opinion is that their first game was a pure PvP game with paid expansions. Here they focus more on the PvE aspect of the game. The problem is although their PVP is pretty balanced, interesting and has pretty attention it lacks the player base. The problem is that back in time with 10-29$ someone was easy to spend to see if he is able to play and invest time. These days with free MOBAs, WoT, etc the mazes of players prefer f2p games to check and if they like it they stay and invest time and money ($$$$). atm GuildWars2 lacks this huge player pool cause 60-30$ are to many for someone(specially in EU where GW2 has strong community) to spend and see if this game fits on him.

again in my poor opinion the solution is for ArenaNet to bring a free client limited on the Mists (aka sPvP) so this part of the game (which is pretty polished atm) gain access to a larger player numbers. i dunno i hope there at Nexon they will open their eyes and they will go for this ...

 

cheers and sorry for my bad english xD

i prefer the free small updates from GW2 than a large yearly and costly expansion from WoW.. Anyway i didn't liked at all WoW ... if they removed the subs and just keep a yearly cost off 60$ with every expansion it would be better though for their customer and would blow their pockets from cash, but again i wouldn't leave GW2  to go at WoW  :p
Originally posted by ElRenmazuo
Originally posted by OhhPaigey

The people playing are hilarious.

Anyways, I guess I don't see the big deal around it, it looks like plenty of other FPS games. I haven't been following the game though.

Yea but in other FPS I cant fly space ships and dock with other peoples ships in real time and infiltrate it.  And in other FPS I cant explore space and fly into planets in real time then explore the ground.

 even for a simple FPS game (which is NOT) they have zero gravity mechanics into gameplay ...

 they are reaching this point which, EVE failed to reach with its DUST ... but there is a strong argument, EVE is a released game SC not, they just raise the hype higher every time which is dangerous for them . At least i get the feeling how an investor would feel against a developer team who promises the best game around, demanding more money.. this is what they do, they see the public as their investors ...

it means that they have to bring too many stuff, after all this silence in content they supposed to deliver .

this was supposed to be a f2p builder game released on December of 13' ...

 

they turned it into a paid beta for an MMO ... cheers to those who paid .

my first online game was AgeofEmpire II then in the same we were using voice chat ...

 

i can't imagine playing a multiplay game and not using voice chat .

yes sometimes i dont want  to speak, then i mute my microphone, if i dont want to listen i go to any afk room ...

also modern MMOs tend to be action combat which forces the player away from typing while playing ...

EQN without Storybricks and its voxel engine, its another SOE crap ...

 

i wish Storybricks team joined another publisher even Blizzard to overhaul WoW .

Originally posted by Aeander
Originally posted by loulaki

anyway i want to say that i would like to see roles inspired by real warfare and not those childish fantasies.

 

"Childish" fantasies?

Seems to me like you grossly under-credit the value of fantasy. Fantasy doesn't deny reality. It reflects it and comments on it. In fantasy, we see reflections of real-world politics, religion, and, in the best fantasy novels, often human nature in its many forms. Yes, it bends the rules and creates a new setting, but the ability of a fantasy writer to do so while still immersing their readers in something so foreign to their physical surroundings is nothing short of incredible. 

And roles inspired by "childish" fantasy hold value. If they fit the setting and encourage teamwork through interesting means, it matters not what their inspiration is.

 

 

i suggest you to go and check the Mound and Blade series, there is a huge mess around this IP and it's mechanics, imagine someone whould be able to polish this game in terms of graphics/animations, code it into an MMORPG and the spend a few bucks for advert. this game would nail down all the other action combat games, and it doesnt have any magic or spell or exotic tribes and gods blessing your character in special quests...

 

i don't undervalue fantasy, i love sci-fi, and i love the imagination to spin off, i am just tired of the theme human/orc/elf and paladin/berserker/hawkeye/priest etc ... i am already bored from this specific trope ...

Originally posted by Rusque
Originally posted by loulaki

their gameplay so far shows innovations, action combat, vehicles and large maps, but there are missing the artists and any kind of renders how you can judge something you haven't seen yet ???

you can judge their gameplay, their spawn mechanics, their third person shooter mechanics, the day/night cycles but not the graphics ...

I'm stoked for some WH40K, but have you not played THQ's Space Marine? If not, you should, because if you like what you see in Eternal Crusade then you can get a good feeling of how it actually plays by playing Space Marine.

 

i have it already and at the begging i was watching the same gameplay, after a few videos i saw much more functions/animations/whateveh, as they show content they got, at least mine interest, but not so much for founders etc etc ...

amd users go play Tomb Rider for better hair lol

 

anyway did you noticed in the screenshots they show UI ?

i got tired of the RvR in Aion, after years i play Gw2 ... some history repeats its mistakes :p

now again got tired of this RvR, i am a zombie in GW2 waiting for BlackDesert or i will remain in GW2 .

i can't agree more, people love roles, even in GuildWars2 without the holy trinity, casual players define their own roles and you can see a great variety but its problem is the lack of mesh collision. i see videos from BlackDesertOnline and i hope it wont end on a missed opportunity. there exist mesh collision and there is no healer but different ways to deliver damage or avoid damage, so the roles are defined by their position on the area: players with shields creating a true shield wall, others with leaps getting into the enemy crowd for massive aoe attacks and rangers for flanking attacks and yet we havent seen all the classes.

i believe we have the technologies to copy the medieval warfare or ancient times and create big maps like northern Italy in order to replicate again the renaissance wars between the city states of northern italy or the peloponnesean civil war between the greeks, both occasions had politics and wars. into these wars we saw roles the cavalry, the infantry man and the rangers and every one of these roles had their own variations ...

 

anyway i want to say that i would like to see roles inspired by real warfare and not those childish fantasies.

also something i loved in GuildWars2 is that every class would be able to act ion every role, the sad part is that the PvE was only about fast damage deal so every role died ... at least in WvW or sPvP its different and dont listen the trolls who talk about zerg fights.

their gameplay so far shows innovations, action combat, vehicles and large maps, but there are missing the artists and any kind of renders how you can judge something you haven't seen yet ???

you can judge their gameplay, their spawn mechanics, their third person shooter mechanics, the day/night cycles but not the graphics ...

Originally posted by vidiotking

I've been playing AA for a couple of months and find it pretty enjoyable. Why all the hate?

I hear people saying it is P2W because you can buy an extra 2k LP a day. Ok, I get that. It's a little P2W'ish. I know I won't be buying any LP potions. I have never once run out of LP. And yes, I craft, a lot. 

The game is fun for me. The crafting is deep'ish. There is open world housing and farming. The combat is pretty same'ish, but ok. There are naval battles. Gliders, mounts....

Graphics are ok, runs pretty well, no major bugs that I've encountered.

I've been playing mmo's since EQ in '99, and this one is atleast in the top half, imho. It's the closest thing to SWG, my all time fav, that I've played.

So tell me, why all the hate?

if people hate it then its good for the game !

but if people ignore it then its bad .

 

for my point of view it looks great just for me after the GW2 experience i cant play anymore static tabtarget combats and i want an engineer xD

although on their betas back in years they showed amazing graphics the final release (2 years ago) was dumped down but they are just acceptable .

after those 2 main issues the game is an amazing one, and if people hate it, it means it hurts their beloved crappy game and they cant accept this fact xD

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