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All Posts by Amate

All Posts by Amate

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88 posts found
Originally posted by VveV

The mount information is all Already in game, as I have stated multiple times now, if you are to lazy to confirm your information that is not my issue. You even prev stated how, after I provideds the link that everything was just a false promise when BDO does not have all of its content in its cbts either.

So is the multiple mounts feature your sandbox content? Because I have seen plenty of theme parks with mounts.

In BDO you can tame wild mounts, teach them new skills, and have them breed to sell them to other players. Every feature of BDO I have mentioned here is ALREADY in the CBTs. I have said this in the previous post already, I get the feeling you can't read.

Every single feature I have mentioned is already in the game, and has been tested by CBT testers. They are not hypothetical additions. There is videos and screenshots to prove it. Something you can't provide for Bless because it doesn't exist.


''The fact that the video is from cbt isn't my issue. the video doesn't list or post anything such thing, and between cbt 1 and cbt2 i cant tell the difference with the lag and buggy-ness so... Also i find it funny how even the uploader considers BDO's sieges as "zergs".''

Oh ok, so we gonna ignore any improvement made between CBTs, is that how you approach objectivity? In fact the video did list it was recorded during CBT1, if you had watched the first seconds of the intro. But I guess you didn't even watch the video. Sieges were smooth in CBT2, as long as you didn't play on a potato. Why don't you link videos of Steparu from CBT2? Is it because it proves you wrong?


''just thought I was superior?''

Oh yes, you are indeed superior at lying and covering things. I'm no match for you.

Originally posted by VveV

 Ignores all the links and information that I provided then tries to act like you even have any ground to stand on anymore lol by quoting 1 thing. If this is your game "up" then you really have hit the lesser ceiling.

I did not ignore. Like I said all your links are from interviews. They aren't actual informations. You haven't linked any video or screenshot or anything else backing up your infos. You only linked discussion where they say ''OH YEA MAYBE IN THE FUTURE WE WILL HAVE THIS AND THAT''. How many times have you seen a dev team add everything they talk about? Plus none of your link actually has anything to do with sandbox content.Whereas I gave you a link showing the features at work. They aren't possibilities, they are already in game and working. The dev team of BDOs also made lots of promises like naval travelling and combat. But who cares about stuff we haven't seen in action yet.

Secondly, I didn't claim BDO is perfect. It has issues like any game, and potions is one of them. Lack of class synergy being another. However, as the fanboy of Bless you are, I'm sure you know how much Bless was criticized for its combat and targetting system. As for your siege video, why are you linking siege from CBT1? Why are you not linking the ones from CBT2 where we see strategies in place with Warriors body blocking the fort entrance with their shields while rangers shoot? Could it be? Are you biased?? Oh noes.

Third, I think it's hilarious that you claim the official, I repeat THE OFFICIAL page is not accurate. So basically, you know the game better than the dev team, is that right? Maybe, just maybe, you are the one wrong and the official page is accurate, just maybe?

And lastly, you are delusional. I used your coloring scheming as a joke to mimic you, but honestly it's terrible. Hence why I stopped using it, nothing to do with whatever you said. I don't see why you would flatter your ego with that weird comment but it makes me think you have some serious issues.

Originally posted by VveV

Proved wrong now trying to grab at air. As excepted of a lesser.

You are talking about yourself right? Because I linked you a channel full of videos showing advanced features already in game and working, explained in detail, and all you give is some empty promises from interviews. Where are your links with features? Where is your actual content?

Can you up your game and show how Bless is a a sandbox game, as you claim it to be. Nothing you quote so far shows it. In fact I can link you the actual official website guide section of Bless right here:

Now you don't seem very smart so you probably can't read korean, but if you manage to google translate, you will see that Bless is in no way a sandbox. Look carefully at the features. But keep trying to demean me to save your face for lack of actual facts, it's entertaining.

So VveV you put a bunch of links about mounts (that may be added in the future by the way, they weren't in CBT1). Where are the sandbox features you said Bless had? Where are all the economic features like advanced craft and advanced trade, where are the advanced social interaction features that you said Bless also had?

Oh wait you were lying? They don't actually exist? I see, i see. Makes sense.

And how do you know Bless has better sieges when those weren't playable in CBT1? Are you getting paid by Pmang to be a full fanboy or are you doing it for free.

Originally posted by VveV

You tried to make the game seem nothing but instanced, what I said/and posted proves it not. And when did any one say Aion was a sandbox i was correcting your wrong information lol.

Lol um Archeage has fractions and it is most def a sandbox, so try again with that point. Moving on with Bless story they have already stated the players choices influence the world around so much it determines how you fight, if you fight at all, in the war. Bless has already stated it is going to have open world pvp and even inter fraction pvp.

Bless has everything you stated except housing, the dumb one sided karma system and localized resources. With how good teh bless devs are with consumer housing is a very likely thing. The other 2 systems, esp in BDO are very lacking. the karma system is sided against anyone who wants to do pk and localized resources  are just a lil treat.

I got them links as well just ask for them and i shall post ;]


You are making shit up. You didn't correct anything, you were being nitpicky about the word RvR, when it means the same thing as FvF, simply to distract the attention away from your own fallacy.

Archeage is not a pure sandbox. Jake Song, who made the game, calls it a sandpark. Are you gonna pretend you know better than the creator of Archeage himself? But then again you have time and time again proven you don't even know what sandbox means so i shouldn't be surprised.

And they have stated no such thing about Intra faction PvP. What they stated is that there will be competition between guilds of the same faction to know who gets the castles first. But nothing about actual guild wars.

It doesn't. So I challenge you to give any links. It has none of these features. The only thing it had in CBT1 was quests and PvE instances. So stop making a fool of yourself.

Here is my youtube channel with BDO content: . I have several videos guides explaining the game features in detail, such as crafting/NPC relationship/trading. I challenge you to find features in Bless with remotely as much depth.

Next troll.

Originally posted by VveV

The reason I linked the seamless world video was just because a seamless world is one aspect that people look for in a sandbox.

When they state RvR they mean FvF, as they meant with games like Aion and so forth. Also GvG is just more organized than RvR anyway.

"Those who do not learn history are doomed to repeat it."

                                                                                           ~George Santayana

I know exactly what they mean with RvR, I read korean and have played betas. Doesn't change anything I have said. Are you gonna try to tell me Aion is a sandbox game too?

Call it FvF or RvR, factions are still a limitation to players interactions, and the mark of a theme park. Coupled to the fact that Bless has a linear progression, with quests, and no other interactions with the game world or social interactions. All the content you have is quest, instances or sieges. And sieges wasn't even in CBT1.

Meanwhile BDO has fishing, taming, breeding, milking, housing, advanced craft, advanced trading with localised resources and auction houses, open PvP with a karma system, NPC relationship system where you can befriend NPC for benefits, a knowledge system where you can gather knowledge about the game in a wiki menu, castle siege, and much much more....

So please...

Originally posted by VveV

The game is indeed a sandbox and is going to be focused on pvp. Just because its going to have a very in-depth story-line does not make it any-less sandboxie XD.

I too hate false advertisement, it one of the reasons im even on BDO's forum. To say your game is a MMORPG  and then put the kind of limits it has on a persons character is lying.

You hate false advertisement yet that's all you are doing on this board. Bless IS NOT A SANDBOX. Having a seamless world DOES NOT mean the game is a sandbox. Yes it is a required feature for a sandbox game, but is not the only thing you need. A lot of theme parks also have seamless worlds. WoW for example. Yet it is not a sandbox. Please educate yourself and go search what a sandbox game means before you use the word.

Bless is a game focused on RVR PvP, BDO is focused around GvG. These are 2 complete different style of PvP, and a game cannot be both RvR and sandbox because factions are a limitation to interactions.

Also, having gender and race lock has nothing to do with it being RPG or not. That's actually so stupid to say. RPGs are simply a genre with specific features such as Levels, experience, skills, classes. Nothing to do with being gender lock or not, in fact a lot of older RPGs had gender or race locks of some sort. That doesn't make them less of an RPG.

Originally posted by VveV
 BDO should be taking tips form BLESS tbh >........> now that is a true MMORPG. 

Bless, the game that had so much negative feedback from its first CBT that they had to reboot the project? I am damn glad BDO isn't following tips from that game.

Aside from that, Bless is not a sandbox at all, and doesn't have as advanced features as BDO (economy, open world PvP, etc..). It is merely a RvR theme park very close to Aion but with upgraded graphics.

I understand if you like games like that, but don't label Bless as something it is not.

Originally posted by aslan132

 PVP i will skip over, because BD as of now doesnt have a working PVP system. Also tied into PVP is the castle siege system, which is incomplete and currently doesnt work in BD, so you cant compare it to AA, which has both a very full working PVP system and castle sieging system.

 I don't know why you would say this when there is countless videos of CBT1 and 2 showing sieges and PvP. Artillery and everything was already working. There was also a karma system already present for open warfare, much like L2, which has arguably more depth than a limited faction vs faction.

Auction house in BD is very small and limited to the area around it. This means there is alot of traveling to find just the goods you need, and limited both supply and demand, and it takes alot more work from the supplies to advertise which town you need to be in as well. In AA, the auction house is cross-server. This means a very wide supply and demand structure, which some will argue means lower prices, but not necessarily. As supply grows from having multiple servers worth of people listing items, so does demand, with the same number of people buying those items. The difference here is the convenience of being able to find the item you are looking for. In BD you have to be at exactly the right place at the right time, and talk to the right person, in my book, this is a huge negative.

It is only a negative if you don't understand the importance of economy in a open world game that wants to be as sandboxy as possible. Localized auction houses means there is much more room to play for people who want to be traders. With global AH, prices are too visible and it's usually just a game of undercutting each other.

Whereas a localized AH gives SO much things to play with. You can for example buy something cheap in X town, such as pine wood, that is easily found in that area, and carry it all the way to Y town which by default don't have pines, to sell it for a higher price. BDO does not have any teleportation, which only reinforce the economic aspect. And this is just one scenario of how localized AH allow for much more depth.

You could say this is one thing that departs both game. ArcheAge is an amazing game with great features don't get me wrong. But the crafting part which was supposed to be one of the main aspect of the game, feels pointless after servers are several months old because the economy is piss poor. They decided to insert a theme-park style economy in a game with lots of sandboxy features. Which is a huge waste.


 For any other systems I missed, like crafting, I just dont know much about, so I left it out. Feel free to compare them for yourselves, or just wait until theres more information.

If you are interested in the crafting aspect, I made a 4 part video guide:


Originally posted by DMKano
Originally posted by Amate
Originally posted by fascism
Originally posted by Amate

What we know about this video is that the archer skill was fixed in the patch the day after they released that video.


And also that DMKano is trying so hard to spread shit about BDO because he feels it threatens ArcheAge.

wont AA be out years before BDO comes here, if it even does?

Yes, they are very different games, and I personally don't think the people who enjoy the simplicity/cozyness of AA will enjoy the more harsh and punishing world of BDO. But some people seem to think otherwise.

More harsh punishing world?

You do realize that BD will have PvE servers..... how harsh is that?

AA has no PvE servers - its  PvP game at heart, all servers are the same ruleset.

Black Desert Russia is announced to have F2P PvE and PvP servers and P2P PvE and PvP servers.

4 different server types.

That's just the russian publisher promises. We haven't seen it yet.

Meanwhile, remind me what happens when you die in ArcheAge? Oh yea, literally nothing, you just respawn at a statue 5meters away from you and can resume on getting killed with no consequences.

Originally posted by fascism
Originally posted by Amate

What we know about this video is that the archer skill was fixed in the patch the day after they released that video.


And also that DMKano is trying so hard to spread shit about BDO because he feels it threatens ArcheAge.

wont AA be out years before BDO comes here, if it even does?

Yes, they are very different games, and I personally don't think the people who enjoy the simplicity/cozyness of AA will enjoy the more harsh and punishing world of BDO. But some people seem to think otherwise.

What we know about this video is that the archer skill was fixed in the patch the day after they released that video.


And also that DMKano is trying so hard to spread shit about BDO because he feels it threatens ArcheAge.

Originally posted by Nemesis7884
Originally posted by InporylemQQ
Gotta love some youtubers reposting every single video they find in youtube even though they wouldn't have any views

well its not bad if someone does the work of finding these vids for you...especially from more "exotic" locations / foreign youtubes etc..

That's not what he meant. Some of the videos you linked were made by Inporylem or me, and were re-uploaded by someone on his own youtube channel, seemingly trying to get credit for it.

So what Inporylem said wasn't aimed at you, unless you are the owner of that channel :p

Originally posted by Pigozz

You should rather do warrior, there are basicaly none videos of its gameplay from cbt2

Well, apologies to the OP but...

hours and hours of warrior gameplay.

Originally posted by DMKano

Couldn't be turned off in CBT1.


That's not true, you could turn it off. They added it in the day 2 patch because literally everyone and their mothers were complaining about it, and for a good reason I suppose.

Originally posted by Kirexy

Fun fact, during the last Beta in Korea 2013, all the players could move into was Balenos, the blue area on this map. This was all the land they could move on, and according to some players I've heard of, this area was not small. All videos of gameplay you see on youtube, is in Balenos.

That's not true, it was Balenos + Serendia. Serendia was the  area where the siege took place. Balenos is the starting area.

Originally posted by Dihoru 4. I will do whatever I see fit regardless of what some frustrated individual with too much power and too little... lets call it "thought filtering" yells at me. Btw this is not trashing, I will admit initially I was royally pissed off that AAS is that fucked up but now I am calm and just want that site to come back in line at least as far as moderator objectivity is concerned.

That ''individual'' has done more for the community than you ever will. His post may have been out place, but you are blowing this so much out of proportion, to the point of toxicity.

What kind of logical and mature being would judge a community based on a forum thread anyway.

Originally posted by azzamasin
What its missing is an innovative combat mechanic.  AA is more more WoW clone when it comes to combat (you know the thing that you spend 90% of your game time doing) then some of the other games that've been labled a clone.

Thing is, you don't spend 90% of your time doing that in ArcheAge so it's irrelevant.

Wow, when I first read the OP i got sad and annoyed at the same time. I thought to myself "darn, now that a western publisher was announced all the DAOC/WOW players will show up and try to turn this game into another rigid RvR game".

Then I saw all the following posts about Lineage 1, blood pledge, player-made faction. Thank you guys, I don't feel alone anymore!

@OP, please please please, don't try to turn ArcheAge into something else.

Originally posted by Sukiyaki

But I hate to see there are "rogue" like specs with invisibility skills again in this game. It makes me fear there is yet again a  class with gamebraking skills like "permanent invisibility". One of the most exploitable, imbalanced and straight out annoying skills in MMORPGs if not well restricted. Staying invisible, prey for targets with no risk unless from others in stealth, moving invisible, attacking from invisibility and then retreating into invisibility if anything goes wrong with usually no means to break it unless the exploiter makes poor decissions himself. There is rarely ever any sort of balancing contra to it. Not just a mere counter, but a polar opposite that can at least invalidate or compensate for this advantage if wisely used.

Funny thing is that you can see me easily busting someone out of stealth at 2:13 in the video.

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