Trending Games | ArcheAge | WildStar | Guild Wars 2 | World of Warcraft

  Network:  FPSguru RTSguru
Login:  Password:   Remember?  
Show Quick Gamelist Jump to Random Game
Members:2,783,579 Users Online:0
Games:723  Posts:6,192,332
Recent forum postsRSS
Active threads
Cloud view
List all forums
General Forums
Developers Corner General Discussion
Popular Game Forums
Click a status to find game forum
Game Forums
Click a letter to find game forum
A-C
2029 Online 2112: Revolution 2Moons 4Story 8BitMMO 9 Dragons A Mystical Land A Tale in the Desert III A3 ACE Online ARGO Online Aberoth Absolute Force Online Absolute Terror Achaea Adellion Aerrevan Aetolia, the Midnight Age Age of Armor Age of Conan Age of Empires Online Age of Mourning Age of Wulin Age of Wushu Aida Arenas Aika Aion Albion Online Alganon All Points Bulletin (APB) Allods Online Altis Gates Amazing World Anarchy Online Ancients of Fasaria Andromeda 5 Angels Online Anime Trumps Anmynor Anno Online Applo Arcane Hearts Arcane Legends ArchLord ArcheAge Archeblade Archlord X Asda 2 Asda Story Ashen Empires Asheron's Call Asheron's Call 2 Astera Online Astonia III Astro Empires Astro Lords: Oort CLoud Asura Force Atlantica Online Atriarch Aura Kingdom Aurora Blade Auto Assault Avatar Star Battle Dawn Battle Dawn Galaxies Battle for Graxia Battle of 3 Kingdoms Battle of the Immortals Battlecruiser Online Battlestar Galactica Online Battlestar Reloaded Beyond Protocol Black Aftermath Black Desert Black Gold Black Prophecy Black Prophecy Tactics: Nexus Conflict Blacklight Retribution Blade & Soul Blade Hunter Blade Wars Blazing Throne Bless Blitz 1941 Blood and Jade Bloodlines Champions Bounty Bay Online Brain Storm Brawl Busters. Brick-Force Bright Shadow Bullet Run Business Tycoon Online CTRacer Cabal Online Caesary Call of Camelot Call of Gods Call of Thrones Camelot Unchained Canaan Online Cardmon Hero Cartoon Universe CasinoRPG Castle Empire Castlot Celtic Heroes Champions Online Champions of Regnum Chaos Online Chrono Tales Citadel of Sorcery CitiesXL Citizen Zero City of Decay City of Heroes City of Steam City of Transformers City of Villains Civilization Online Clan Lord Clash of Clans Cloud Nine Club Penguin Colony of War Command & Conquer: Tiberium Alliances Company of Heroes Online Conquer Online Conquer Online 3 Continent of the Ninth (C9) Core Blaze Core Exiles Corum Online Craft of Gods Crimecraft Crimelife 2 Cronous Crota II Crusaders of Solaris Cultures Online Cyber Monster 2 Céiron Wars
D-F
D&D Online DC Universe DK Online DOTA DOTA 2 DUST 514 DV8: Exile Dalethaan Dance Groove Online Dark Age of Camelot Dark Ages Dark Legends Dark Orbit Dark Relic: Prelude Dark Solstice Dark and Light DarkEden Online DarkSpace Darkblood Online Darkest Dungeon Darkfall Darkfall: Unholy Wars Darkwind: War on Wheels Das Tal Dawn of Fantasy Dawntide DayZ Dead Earth Dead Frontier Deco Online Deepworld Defiance Deicide Online Dekaron Demons at the Horizon Desert Operations Destiny Diablo 3 Diamonin Digimon Battle Dino Storm Disciple Divergence Divina Divine Souls Dofus Dominus Online Dragon Ball Online Dragon Born Online Dragon Crusade Dragon Empires Dragon Eternity Dragon Nest Dragon Oath Dragon Pals Dragon Raja Dragon's Call Dragon's Call II Dragon's Prophet DragonSky DragonSoul Dragona Dragonica Dragons and Titans Dream of Mirror Online Dreamland Online Dreamlords: The Reawakening Drift City Duels Dungeon Blitz Dungeon Fighter Online Dungeon Overlord Dungeon Party Dungeon Rampage Dungeon Runners Dynastica Dynasty Warriors Online Dynasty of the Magi EIN (Epicus Incognitus) EVE Online Earth Eternal Earth and Beyond Earthrise Eclipse War Ecol Tactics Online Eden Eternal Edge of Space Einherjar - The Viking's Blood Elder Scrolls Online Eldevin Elf Online Elite: Dangerous Embers of Caerus Emil Chronicle Online Empire Empire & State Empire Craft Empire Universe 3 EmpireQuest Empires of Galldon End of Nations Endless Ages Endless Blue Moon Online Endless Online Entropia Universe EpicDuel Erebus: Travia Reborn Eredan Eternal Blade Eternal Lands Eternal Saga Ether Fields Ether Saga Online Eudemons Online EuroGangster EverEmber Online EverQuest Next EverQuest Online Adventures Evernight Everquest Everquest II Evony Exarch Exorace F.E.A.R. Online Face of Mankind Fairyland Online Fall of Rome Fallen Earth Fallen Sword Fallout Online Family Guy Online Fantage Fantasy Earth Zero Fantasy Realm Online Fantasy Tales Online Fantasy Worlds: Rhynn Faunasphere Faxion Online Ferentus Ferion Fiesta Online Final Fantasy XI Final Fantasy XIV: A Realm Reborn Firefall Fists of Fu Florensia Flyff Football Manager Live Football Superstars Force of Arms Forge Forsaken World Fortnite Fortuna Forum for Discussion of Everlight Freaky Creatures Free Realms Freesky Online Freeworld Fung Wan Online Furcadia Fury Fusion Fall
G-L
GalaXseeds Galactic Command Online Game of Thrones: Seven Kingdoms Gameglobe Gate To Heavens Gates of Andaron Gatheryn Gauntlet Gekkeiju Online Ghost Online Ghost Recon Online Gladiatus Glitch Global Agenda Global Soccer Gloria Victis Glory of Gods GoGoRacer Goal Line Blitz Gods and Heroes GodsWar Online Golemizer Golf Star GoonZu Online Graal Kingdoms Granado Espada Online Grand Chase Grand Fantasia Grepolis Grimlands Guild Wars Guild Wars 2 Guild Wars Factions Guild Wars Nightfall H1Z1 Habbo Hotel Hailan Rising HaloSphere2 Haven & Hearth Hawken Hearthstone: Heroes of Warcraft Helbreath Hellgate Hellgate: London Hello Kitty Online Hero Online Hero Zero Hero's Journey Hero: 108 Online HeroSmash Heroes & Generals Heroes in the Sky Heroes of Bestia Heroes of Gaia Heroes of Might and Magic Online Heroes of Thessalonica Heroes of Three Kingdoms Heroes of the Storm Hex Holic Online Hostile Space Hunter Blade Huxley Illutia Illyriad Immortals USA Imperator Imperian Inferno Legend Infestation: Survivor Stories Infinite Crisis Infinity Infinity Iris Online Iron Grip: Marauders Irth Worlds Island Forge Islands of War Istaria: Chronicles of the Gifted Jade Dynasty Jagged Alliance Online Juggernaut Jumpgate Jumpgate Evolution KAL Online Kakele Online Kaos War Karos Online Kartuga Kicks Online King of Kings 3 Kingdom Heroes Kingdom Under Fire II Kingdom of Drakkar Kingory Kings and Legends Kings of the Realm KingsRoad Kitsu Saga Kiwarriors Knight Age Knight Online Knights of Dream City Kothuria Kung Foo! Kunlun Online L.A.W. LEGO Universe La Tale Land of Chaos Online Landmark Lands of Hope: Phoenix Edition LastChaos League of Angels League of Legends - Clash of Fates Legend of Edda: Vengeance Legend of Golden Plume Legend of Katha Legend of Mir 2 Legend of Mir 3 Legendary Champions Lego Minifigures Online Life is Feudal Light of Nova Lime Odyssey Line of Defense Lineage Lineage Eternal: Twilight Resistance Lineage II Linkrealms Loong Online Lord of the Rings Online Lords Online Lost Saga Lucent Heart Lunia Lusternia: Age of Ascension Luvinia World
M-Q
MU Online Mabinogi Maestia: Rise of Keledus MagiKnights Magic Barrage Magic World Online Manga Fighter MapleStory Martial Heroes Marvel Heroes Marvel Super Hero Squad Online Marvel: Avengers Alliance MechWarrior Online Megaten Meridian 59 : Evolution Merlin MetalMercs Metaplace Metin 2 MicroVolts Midkemia Online Might & Magic Heroes: Kingdoms MilMo Minecraft Mini Fighter Minions of Mirth Ministry of War Monato Esprit Monkey King Online Monkey Quest Monster & Me Monster Madness Online MonsterMMORPG Moonlight Online: Tales of Eternal Blood Mordavia Mortal Online Mourning My Lands Myst Online: URU Live Myth Angels Online Myth War Myth War 2 Mytheon Mythic Saga Mythos N.E.O Online NIDA Online Nadirim Naviage: The Power of Capital Navy Field Need for Speed World Nemexia Neo's Land NeoSteam Neocron Nether Neverwinter Nexus: The Kingdom Of The Winds NinjaTrick NosTale Novus Aeterno Oberin Odin Quest Odyssey RPG Ogre Island Omerta 3 Online Boxing Manager Onverse Order & Chaos Online Order of Magic Original Blood Origins Return Origins of Malu Orion's Belt Otherland Forums OverSoul Overkings Oz Online Oz World Pandora Saga Pantheon: Rise of the Fallen Panzar Parabellum Parallel Kingdom Parfait Station Path of Exile Pathfinder Online Perfect World Perpetuum Online Phantasy Star Online 2 Phantasy Star Universe Phoenix Dynasty Online Phylon Pi Story Picaroon Pirate Galaxy Pirate Storm Pirate101 PirateKing Online Pirates of the Burning Sea Pirates of the Caribbean Online Pixie Hollow Planeshift Planet Arkadia Planet Calypso PlanetSide 2 Planetside Planets³ Playboy Manager Pocket Legends Pockie Ninja Pockie Pirates Pockie Saints PoxNora Prime World Prime: Battle for Dominus Priston Tale Priston Tale II Prius Online Project Blackout Project Powder Project Titan Forums Project Wiki Puzzle Pirates Quickhit Football
R-S
R2 Online RAN Online RF Online ROSE Online Rage of 3 Kingdoms Ragnarok Online Ragnarok Online II RaiderZ Rakion Rappelz RappelzSEA Ravenmarch Realm Fighter Realm of the Mad God Realm of the Titans Realms Online Reclamation Red Stone Red War: Edem's Curse Regnum Online Remnant Knights Renaissance Repulse Requiem: Memento Mori Rift RiotZone Rise Rise of Dragonian Era Rise of Empire Rise of the Tycoon Rising of King Risk Your Life Rivality Rockfree Rohan: Blood Feud Role Play Worlds Roll n Rock Roma Victor Romadoria Rosh Online Roto X Rubies of Eventide Ruin Online Rumble Fighter Runes of Magic Runescape Rust Rusty Hearts Ryzom S4 League SAGA SD Gundam Capsule Fighter Online SMITE SUN Sagramore Salem SaySayGirls Scarlet Blade Scions of Fate Seal Online: Evolution Second Life Secret of the Solstice Seed Serenia Fantasy Seven Seas Saga Seven Souls Online Sevencore Shadow of Legend Shadowbane Shadowrun Online Shaiya Shards Online Shattered Galaxy Sho Online Shot Online Shroud of the Avatar SideQuest Siege on Stars Sigonyth: Desert Eternity Silkroad Online Skyblade Skyforge SmashMuck Champions Smoo Online Soldier Front Soul Master Soul Order Online Soul of Guardian Space Heroes Universe Sparta: War of Empires Spellcasters Sphere Spiral Knights Spirit Tales Splash Fighters Squad Wars Star Citizen Star Sonata 2 Star Stable Star Supremacy Star Trek Online Star Trek: Infinite Space Star Wars Galaxies Star Wars: Clone Wars Adventures Star Wars: The Old Republic StarQuest Online Stargate Worlds Starlight Story Starpires State of Decay SteelWar Online Stone Age 2 Stormfall: Age of War Storybricks Stronghold Kingdoms Sudden Attack Supremacy 1914 Supreme Destiny Sword Girls Sword of Destiny: Rise of Aions SwordX Swords of Heavens Swordsman
T-Z
TERA TS Online Tabula Rasa Tactica Online Tales Runner Tales of Fantasy Tales of Pirates Tales of Pirates II Tales of Solaris Talisman Online Tamer Saga Tank Ace Tantra Online Tatsumaki: Land at War Terra Militaris TerraWorld Online Thang Online The 4th Coming The Agency The Aurora World The Black Watchmen The Chronicle The Chronicles of Spellborn The Crew The Division The Hammers End The Legend of Ares The Lost Titans The Matrix Online The Mighty Quest for Epic Loot The Missing Ink The Mummy Online The Myth of Soma The Pride of Taern The Realm Online The Repopulation The Secret World The Sims Online The Strategems The West Theralon There Therian Saga Thrones of Chaos Tibia Tibia Micro Edition Tiger Knight Titan Siege Titans of Time Toontown Online Top Speed Topia Online Torchlight Total Domination Transformers Universe Traveller AR Travia Online Travian Trials of Ascension Tribal Hero Tribal Wars Tribes Universe Trickster Online Trove Troy Online True Fantasy Live Online Turf Battles Twelve Sky Twelve Sky 2 Twilight War Tynon U.B. Funkeys UFO Online URDEAD Online Ultima Forever: Quest for the Avatar Ultima Online Ultima X: Odyssey Ultimate Naruto Ultimate Soccer Boss Uncharted Waters Online Undercover 2: Merc Wars Underlight Unification Wars Universe Online Utopia Valkyrie Sky Vampire Lord Online Vanguard: Saga of Heroes Vanquish Space Vector City Racers Vendetta Online Victory - Age of Racing Vindictus Virtonomics Vis Gladius Visions of Zosimos VoidExpanse Voyage Century Online W.E.L.L. Online WAR (Warhammer Online) WAR2 Glory WYD Global Wakfu War Thunder War of 2012 War of Angels War of Legends War of Mercenaries War of Thrones War of the Immortals WarFlow Waren Story Wargame1942 Warhammer 40,000: Eternal Crusade Warhammer 40K: Dark Millennium Online Warhammer Online: Wrath of Heroes Warkeepers Warrior Epic Wartune WebLords Wild West Online WildStar Wind of Luck WindSlayer 2 Wings of Destiny Wish Wizard101 Wizardry Online Wizards and Champions Wonder King Wonderland Online World Golf Tour World of Battles World of Darkness World of Heroes World of Kung Fu World of Pirates World of Speed World of Tanks World of Tanks Generals World of Warcraft World of Warplanes World of Warships World of the Living Dead WorldAlpha Wurm Online Xenocell Xiah Xsyon Xulu YS Online Yitien ZU Online Zentia Zero Online Zero Online: The Andromeda Crisis Zodiac Online Zombies Ate My Pizza eRepublik

MMORPG.com Discussion Forums

All Posts by tixylix

All Posts by tixylix

54 Pages 1 2 3 4 5 6 7 » Last
1079 posts found
The base game was good, but it isn't an MMO, it is a hub game like GW2 or Diablo.
Originally posted by GrayImpact

They're nearly all the same and we've seen and done it all before.

If anything It's a lack of innovation and polish, all we're getting is uninspired iterations of what we had before.

This.

 

Back in 1997 - 2004 each MMO was very different and tried something new. Since developers saw the popularity of WoW however, they've all tried to chase it, even FF14, SWTOR and TESO all turned their MMOs into being very WoW like, despite saying in development that they wouldn't be, though in FF14 case it got completely revamped NGE style.

I'm trying to locate key points where changes were made that I don't like...

 

Stuff like Crafting being turned to easy mode, the mobs being turned from being in groups and needing a group to kill them, to being able to solo 10 mobs at once. Also when the XP debt was toned down to the point where it might as well not be there. Also when the voice over stuff was taken out...

etc etc. 

GW2 just tanked
Because you do not make great MMOs with 2 million these days, it'll probably look so dated.

Why were these two always overlooked by SOE? The character models have always been bad, I remember complaining about them in beta, especially when they patched the Human female to look like a drug addict. All these years later SOE have not touched them and I do not understand why, they were the biggest complaint I heard from everyone; if you cannot get attached to your character, your RPG is screwed ...

Also why is everything so echoey? Nothing sounds natural in EQ2, it is hard to explain but it is obvious everything was recorded in a studio, it doesn't sound like it could actually be in the locations in the game. Why are footsteps so loud? Even when turned down, they do not match their location, they sound off. Melee hits out in open fields sound like you're hitting someone in a recording studio with it echoing around. I just found the sound to be really weird, it could be amazing at times, but more than not it sounded real bad. 

 

Just two things that bothered me, it's a shame as the music is just amazing.

I want them to turn it into a sandbox like how TES games have always been, then I will return. 

Also open world PVP is a must, right now you cannot even see the enemy faction in the world...

Originally posted by Dakeru
Originally posted by tixylix

 

I have to say it looks more exciting than any other MMO I've seen in years,

Trailers always look good. That's what they are supposed to do.

I haven't seen a trailer that has impressed me in years either.. 

 

Any ways, that isn't the video the subject is talking about.

http://www.gamespot.com/articles/footage-of-defunct-38-studios-mmo-project-copernic/1100-6421062/

http://www.turnto10.com/story/25991042/i-team-one-38-studios-employee-still-goes-to-work-every-day?autoStart=true&topVideoCatNo=default&clipId=10353786

I have to say it looks more exciting than any other MMO I've seen in years, at least if that is an open world. Not sure if the stuff in the background is in the skybox (thus killing it from bring open world) or if they're just using DoF effects and the LoD is making it look lower quality. 

 

That RI Governor was an idiot, instead of helping them to find funding to get the game, he just totally screwed over everyone. They released a game, they proven they can at least do that, it turned out to be a well put together one, it just got overlooked because it was a little bland. Now all that has gone to waste, they probably only needed another year to get the thing into beta so they could charge for pre orders or something. 

SOE could have even probably picked it up for free and just funded the rest of development or something. I guess no one wanted to touch it though after the corrupt RI government got involved and made it look all shady and a lost cause.

 

It cost them hundreds of thousands to just maintain it.... just keeps on draining money lol.

Ironically I'd still put KOTOR and TES on there...
Nothing, they're still in denial.
I went to give it another try but they don't accept paypal so didn't bother. I remember they were so shady when the game launched so I'm not entrusting my money with them without the protection of paypal.

It is always the way, something is challenging, people complain on the forums, they make it easier and those people leave any ways. In my case I love the challenge, I love achieving something that puts me in an exclusive club. My heart pumps when I know there is risk/reward and knowing I could lose, that is where excitement comes in. There is nothing fun about going around tanking every mob in the game and just mindlessly killing everything in sight to level up, that is just called a grind. The fun is having to work with other players to complete something that is hard, knowing that you might not be able to even do it with the group you have. I remember even with the early days of WoW, dungeons used to be hard and quite often we would fail because the group would fall apart. Now though you just run through it in 10 mins with no challenge and it is just boring, people just grind them for the loot only now.

Playing Operation Breakout on CS:GO, I had a mission where I had to join a death match server and grind away 30 kills with a certain gun. That was just a boring grind and it wasn't fun, yet I bet it is the exact thing people want because they just want to rush to the reward. I have another mission that I have yet to complete which is winning in competitive mode on a certain map. That has been much more exciting, there is something really on the line there, there is no guarantee that I'll ever complete it as I can fail unlike the last mission. I've tried it 3 times now and I've failed each time, that is up to 90 mins a pop. It is fun, it came down to the wire the last time I tried, I was the last man alive and my heart was pounding and my hands were shaking so badly. I lost and felt devastated, but  if I succeeded I would have had such a high. 

Those extreme emotions are things I experienced in early MMOs, ones which were challenging. I don't get that any more, MMOs are made too easy or have been dumbed down over time. You end up going through the content and you just feel nothing but boredom, everything is now a means to an end, when you get to the end you quit the game. I never used to play old MMOs to get to the end, in fact I probably never got to what you could call the end on any of them. I used to play to have fun, to feel those wild swings in emotions. Now though everything is made so everyone can experience it, it is basically just a checklist of easy content that has been designed with one thing in mind and that is levelling up your character and doing it FAST and EASY.

This is something that has always pissed me off and the reason why I ended up quitting so many MMOs in the past. I remember SWG starting off as being a hard and harsh game, every patch seemed to be doing something to make it easier though. It got to the point where we had two major game changes in an effort to make it super easy and dumb. It made no sense to me as the skill box system is far more intuitive than the talent tree system, it offered far more variety as well. I just thought it was funny because Jedi used to have harsh death penalties to keep them in line as they were meant to be rare and over powered. People though always claimed server instability killed them and whined on until they lessened the Death Penalty to basically nothing... like funny that, always someone else's fault but yours. When I died all fully geared back when Dayz came out and was a challenging game, I didn't whine on about it being the servers fault and wanting them to take the death penalty away, I just fucking got over it and started again...

 

Developers have become like mini celebs now though, they've all gained big egos now that fans are all communicating with them through social media and forums etc. So developers want their content to be played by everyone, they're making content that satisfies their own ego rather than what is good for the game. I just cringe every time I hear a developer saying "we spend this amount of time making whatever and only 2% of people saw it" and using it as an excuse to why they've made something easier or taken it out of the game. Like ok so just make a boring corridor instead then, make sure everything we see is exactly what everyone else is seeing. I don't get that argument, what makes open world games fun is discovering things other people haven't seen, if we're all sent down the same path each time then it isn't a world any more, besides it makes replayability boring.

 

I'm just so tired of all these excuses around something being challenging to why people are leaving their game. Dumbing down a game  has never made it more popular or kept players on, it just satisfies the short term and harms the long term.

I'll pass just because it is like every other WoW clone out there, even though TES was a train wreck, at least it offered something slightly different. 
Always the way, something is hard, people whine on forums, the game gets dumbed down and people quit any ways because difficulty isn't why they quit, the game has deeper issues but the devs are too blind to see. 
Originally posted by Foobarx

And yet... you left them all... funny how things work out in the end.

 

Yeah but you cannot play a game forever without being bored, even if you did love it. There are exceptions, Counter Strike is a game I've played for 14 years now, I've never gotten bored of it, that is a dynamic skill based PVP FPS. When playing an MMORPG, the exploration and content is what makes it, you cannot do those things forever. 

Also though...

- EQ - PoP and Luclin ruined it and I quit

- SWG - many things ruined it but Jedi, The CU and the NGE were the main things.

- EQ2- launch ruined it lol..

- PS - SOE just ditching it and leaving it to die..

- WoW - TBC and flying mounts ruined it for me, but now it has so much wrong with it, just become fan service really. 

- EVE Online - The Only MMO out there that has been properly run, I just became bored of it after Capital Ships became so popular. 

 

 

EverQuest, Star Wars Galaxies, Planetside, EVE Online and World of Warcraft.

I liked that period of time for MMOs because they were all highly different and innovative. There was no set standard back then, they all had very different UIs, very different ways of playing and they're all far more ambitious than any "MMO" released today. They released in a time where they were trying to be giant open seamless worlds, that was the goal to strive for. I thought back 10+ years ago that by now we'd have the hardware to make it a proper reality without any lag and we'd have massive worlds with seamless player cities. Instead we went the other way for some reason and now we just have hub worlds and instances... just really weird to me. 

Back then you used to group, even in WoW if you didn't have a group, you'd be missing out on a lot of content in the world. Now if you play MMOs there is no reason to ever play with any one other than for dungeons, even that has been watered down to this dungeon finder tool where people don't communicate with each other, they might as well all be A.I.

There used to be risk/reward, you used to have a death penalty and have down time, even in Vanilla WoW you'd have lots of downtime. I used to be scared to explore the world, constantly looking over my shoulder and having to manage aggro. Now though you can tank 10 mobs at once and the grind has really become a BORING grind because there is no challenge, there is no risk and tbh just give me all the rewards now and don't make me play any of it, just a time waste now, not a game when you cannot ever lose. 

EQ2 I didn't list as it wasn't a good MMO, it was quite broken, felt about 50% done but SOE did their usual of releasing a game too early, something they still haven't learnt with Planetside 2 which is now dead as a result. However EQ2 in beta was an amazing experience, those first 20 levels were just some of the most memorable in any MMO to date. Now back in 2004 the graphics were just mind blowing and it shows how little the genre has evolved when technically it looks good today, just artistically it looks bland and bad in a few spots like the character models. 

However it really felt like a big leap forward, it felt so immersive, everything was voice acted, it looked as good as a PC Single Player game, even better than anything on consoles by miles. The boat tutorial at the very start just felt new, something you never saw before in an MMO and  EVERYTHING in the game required a group. I remember getting bad groups and losing so much XP that I had to dedicate the next night to just claiming that back. There was so much risk involved that it made every encounter so much fun, getting that perfect group and pushing through content just felt so rewarding. You didn't do things to level up, quests were actually fun and you did them to experience the game, not just to be a means to an end. 

All that is dead now though, even though EQ2 launched in such a sorry state, even that got more right than any "MMO" released today. What I really do not understand either is when you have a SP game that was turned into an MMO like TESO and all they've done is made a SP game, only worse. They might as well have just made TES6 and put coop into it, would have been a better experience. 

There isn't even any open world PVP any more, something that WoW done best of any MMO. It wasn't because Blizzard put any mechanics into it, that is exactly why it worked so well, they just left it and left it be dynamic and up to the players. There would be natural meeting points like TM vs SS but also you'd have groups of high level players protecting lower level zones and massive city raids on the weekends. You could end go and wipe out enemy NPC quest givers and impact peoples play that way. It was so amazing, then enter BGs anywhere came along and ruined that, the final nail in the coffin was flying mounts.

Name an MMO with world PVP today? TESO doesn't have it, in fact you cannot even see enemy factions in the world. GW2 didn't have it, SWTOR barely even had a world to speak of and I dunno I just cannot think of one. When I think of WoW's Vanilla world, I think of seamless zone transitions, having to take griffins and boat rides in real time and it all just felt so natural. Even the dungeons took up real world space, they would be this portal to nowhere like they are in most MMOs. That sense of location is important, it is something SWG had and even EQ had where you'd remember locations in the world, it made them way more special than just remembering a level.

 

SWTOR was a very frustrating game to me because when it launched it got almost everything right. The combat (despite the ability delay) was just amazing, probably the best since WoW and I loved how long PVP fights took. The combat speed reminded me more of SWG because I remember getting into some duels that lasted 10 mins, it wasn't over in seconds and so fights just felt really epic to me. The questing content while it was standard MMO stuff, at least it had something a bit more to it. The graphics were all very nice, the UI was great, the animations were good and more important than any thing else, it had a setting I could care about.

Sadly with SWTOR though, they forgot about the world...... NPCs always stood in one spot, they had no voice over outside of cut scenes, not even clicking on them would start one like it does in WoW, there was no atmospheric sound, no day/night, no weather... it just all felt static. 

Then the biggest crime they did was Fleet Stations, what was the point in having them? Everything they did could have been built into the cities to give them life; in fact that is exactly how they functioned in early beta apparently, it wasn't until later that they were added in. You can tell because they felt so tacked on, they broken the game and made travelling between planet to planet feel cumbersome by adding that little extra step. 

It got to the point where people just stood inside the Fleets and no one was in the world. You had amazing cities like Anchor Head on Tatooine, that was a fully 3D city, you could run on the roof tops and it felt like a natural hub. Instead that stood dead while everyone was out of the world on these boring generic stations which looked exactly the same on both sides.

It was so frustrating that Bioware could get so close to making a good MMO at last, then they fuck it all up with the shoddy lack of world design. The game even have challenge, there was lots of grouped content in the world and they gave you plenty of reasons to group up with people.... that is until the game died within a month of launch. I'll always put that down to there being no world, people stay when it feels real and organic, people don't stay when it feels like a game, why sub to that? It ruins your character as well, instancing everything, you do not feel special any more. When a world feels like a world, you feel like your character has a sense of place, you gain pride in them.

The funny thing is, Bioware made the best bit of open world content I've played in years. It wasn't even set out to be that way, probably why it played so well because it was so organic and left alone, they didn't try to make things fair at all. There was a Balloon ride of Tatooine which took you to a Holocron that everyone wants to collect to build up to a reward. However it was like a 30 min wait and being on it took a long time too, so you had to look out for the enemy while you waited for the balloon. It just ended up with so many situations where you just missed it because you were fighting or where you could troll people; you'd pretend to call a truce so you could both ride on the Balloon, wait until the very end and then force push them off.... just so funny. I haven't played in years, but I bet they've ruined that whole experience now and made the Balloon ride take 20 seconds or gotten rid of it altogether. 

 

 

Frustration though sums up my feelings of the genre, I don't see it getting any better either. We have new powerful consoles now, all future MMOs will be made for them and that means the genre will turn into a bunch of Destiny type games. They aren't MMOs, they're just online hub games that have existed online since Phantasy Star Online, for some reason though people want to class them as MMOs, just they Diablo and Guild Wars now get called MMOs...

It is a shame but the MMO is dead, there will never been another one again, by that I mean open world and striving to be seamless, at the very least striving to make a world. I've been waiting for almost 10 years to have another one, it hasn't come and now so many companies have been burnt from trying to make them and failing, we wont get any more. 

I can bet the next 10 years are all hub based games.

SWTOR was already dead just after Christmas, there was a giant post on the forums at the start of Jan to merge the servers. It had a MASSIVE drop off and TES is the same....

 

Something major needs to change in the MMO genre, they cannot just keep making WoW clones. SWTOR and TES are both games which should have stayed true to what they were, instead they butchered what made them good in place of WoW mechanics. 

 

Despite the ability delay though, SWTOR had the best combat in the genre since WoW, the first game to really nail it, a shame 1.2 ruined it. 

I miss the days of Vanilla WoW or even SWTOR, where I'd have 40 odd skills all organised the way I like and managing them all.

I found the combat to be rather clunky and unsatisfying. 

 

I wanna see an MMO with Mount and Blade like combat.

54 Pages 1 2 3 4 5 6 7 » Last